hothraxxa, neutral male rodneyan Gladiator ################################################################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}$}}}}}}}}} #.}}}}}}}}}}}}}}}}}}}}.`}}}}}}}}.}}}.. }}}}}}B}}..}}}}f`#.}}}}}}...# ..# # }..- #.B}}}}}@B.}}}}}.....# }}}}......# #...Y..}}}B..#.<}}.}}})}}...}}}}}.# ....} #.}}}}.....}}}}}}.# }}}}}}}}}}..# #..}}}}}}}}}}}}}#.}}}}}}}}..}}}}}}}} }.BB.(- }}}}}...}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.# .......}}}}}}..}}}}}}}}}.}B}}}}}}}}}} }}}}}}}}}}}}}}}}}.}}}. #...} #}}}}}}}}}}}....}}}}}}}}}}# }}}.# }...}}}}}}}}}}}}}}...}} }..}}}}}}B}}}}.#.B.}}}}}}}}.# .#... # ...}}}}}}}}}}}}}.}}}}}} }}}}}}}.B`.}}}}}}}. .}}.}}}B}}}}}} . .... # .}}}}}.# }}}}}}}}}}} }}}}}}}}}}}}}..#..}B}}} }}}}}}}}..}}}}}. -----.- # }}}.%..} }}}}}}} #}}}}.}..}}}}}}}.#..FB.}}}}}}}}}}}.`#.}}}}.# }}.}}}}}`. }}} #}}} #.}...}..} B.#.}}}}}}.}}}}}}} ...}}.. }}}}..# # }..}}}..n }}}}}}}...}}}}}}}}}}}}}# ...# #}}}}}..n}} # .}}}}}}}};#..}}}}}}}}}}}}} ... #}}}}}}}} }}}}}}}}}} }%}}}}}}}}}}}}}} #}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}} [Hothraxxa the Velite] St13 Dx13 Co17 In10 Wi7 Ch6 GlaRodMalNeu S11800 Dlvl:37 $0 HP-1(16) Pw8(8) AC4 Xp1/0 Wt134/1600 T7 Latest messages Hello hothraxxa, welcome to SlashEMExtended! You are a neutral male rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. q - a scroll labeled DRAW WAT STUNT {1}. Wait! That's a small permamimic! (2x) The raven bites you! [-6 -> 10] The raven claws you! [-1 -> 9] The raven bites you! [-5 -> 4] The raven claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - a blessed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} q - an uncursed scroll of magic mapping {1} Spellbooks d - an uncursed spellbook of cure stun (0:5) {1} e - a blessed spellbook of anti disintegration (0:5) {1} f - an uncursed spellbook of acidshield (0:5) {1} g - an uncursed spellbook of cure sickness (0:5) {1} h - an uncursed spellbook of cure hallucination (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 66% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 21706 Monster spawn increase reached its maximum at turn 42324 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 115045 The monster class that cannot be genocided was zombie The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: water sprite (freq bonus 3) The monster species that spawned more often: silver fox (freq bonus 8) The monster species that spawned more often: powered steam vortex (freq bonus 3) The monster species that spawned more often: Jorin (freq bonus 2) The monster species that spawned more often: clamping trove (freq bonus 5) The monster species that spawned more often: old mercurial dragon (freq bonus 4) The monster species that spawned more often: wooden golem (freq bonus 8) The monster species that spawned more often: crystal mushroom (freq bonus 8) The monster species that spawned more often: crimson force patch (freq bonus 4) The monster species that spawned more often: soft warp patch (freq bonus 4) The monster species that spawned more often: turbo chicken (freq bonus 8) The monster species that spawned more often: Kira Yoshinaka, bane of the Ako (freq bonus 5) The monster species that spawned more often: stone golem (freq bonus 5) The monster species that spawned more often: charger (freq bonus 5) The monster species that spawned more often: crunchy spore (freq bonus 7) The monster species that spawned more often: sparkling colony (freq bonus 3) The monster species that spawned more often: decayed growth (freq bonus 44) The monster species that spawned more often: deceptive orc (freq bonus 5) The monster species that spawned more often: bacterioid turret (freq bonus 6) The monster species that spawned more often: selenite administrator (freq bonus 4) The monster species that never randomly spawned: giant tse-tse fly The monster species that never randomly spawned: python The monster species that never randomly spawned: crunchy patch The monster species that never randomly spawned: wooden growth The monster species that never randomly spawned: immobile warp patch The monster species that never randomly spawned: Dorothea The monster species that never randomly spawned: acidic patch The monster species that never randomly spawned: Undead Katcher The monster species that never randomly spawned: Leo The monster species that never randomly spawned: grey spider The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 20) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 12) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this trap was always invisible: elemental trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 4) Next attribute increase check would have come at turn 361 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1488 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (240) You are dead Spells known in the end Name Level Category Fail Memory a - cure stun 3 healing 90% 200% b - anti disintegration 6 protect 98% 500% c - acidshield 6 protect 98% 500% d - cure sickness 3 healing 90% 200% e - cure hallucination 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 racoon dogs (1 created) 0 large dogs (1 created) 0 kittens (1 created) 0 dividing ochre jellies (1 created) 0 force leprechauns (1 created) 0 small permamimics (1 created) 0 brown faeries (1 created) 0 wood nymphs (2 created) 0 water nymphs (2 created) 0 sewer rats (2 created) 0 sand rats (2 created) 0 eastern moon rabbits (1 created) 0 clock forest spiders (1 created) 0 ravens (30 created) 0 elder earth elementals (1 created) 0 orange mushrooms (1 created) 0 orange spores (1 created) 0 golden growths (1 created) 0 green warp fungi (1 created) 0 decayed colonies (1 created) 0 purple spores (1 created) 0 gnomes (1 created) 0 ogre mummies (1 created) 0 shadowy vampire lords (1 created) 0 owl bears (1 created) 0 force muggers (1 created) 0 wereeels (2 created) 0 poison mages (1 created) 0 druids (1 created) 0 petty sweet women (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 0 large eels (1 created) 0 dangerous large eels (1 created) 0 jellyfish (4 created) 0 legged tuna (2 created) 0 thick jellyfish (2 created) 0 babelfish (1 created) 0 brassfish (1 created) 0 giant oysters (2 created) 0 piranhas (3 created) 0 giant eels (3 created) 0 school eels (3 created) 0 eel-lizards (3 created) 0 sharks (2 created) 0 bloodgills (2 created) 0 electric eels (2 created) 0 very annoying fish (1 created) 0 merlions (1 created) 0 tentacled atlanteans (1 created) 0 mermaids (1 created) 0 tentacools (2 created) 0 quarterback tortoises (1 created) 0 huge eels (1 created) 0 giant piranhas (1 created) 0 tiger sharks (1 created) 0 flat fish (1 created) 0 giant red jellyfish (1 created) 0 pesky undead devilfish (1 created) 0 random fish (1 created) 0 giant green jellyfish (1 created) 0 barbies (1 created) 0 giant bright blue jellyfish (1 created) 0 ichthyosaurs (1 created) 0 vampiric amazonas fish (1 created) 0 water blasters (1 created) 0 elder stargazers (1 created) 0 hentai octopi (1 created) 0 creatures vanquished. 123 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 7 moves. Killer: raven You were level 1 with a maximum of 16 hit points when you died. You reached the 568th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 566 11800 hothraxxa-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 37. Killed by an octopus. - [16] 567 11800 hothraxxa-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 37. Killed by a shark. - [16] *568 11800 hothraxxa-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 37. Killed by a raven. - [16] 569 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 570 11794 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a girly girl. - [16]