hothraxxa, lawful male rodneyan Gladiator ######################################################################## }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}.}}}} }}}}}}}}}}}}}} }}}}}}}}}}}}}}}}. }}}}}}}}.}}}. .$.}}}}}}} }}}..}}}}..#.}}}}}}.. # -@B}}}}} #(.}}}}}...}}} # }}}......# |!B..}}} #......}}}}..# }.}}}.}}...}}}}}.# |. .}}}} #.}}}}<....}}}}}}.# |.} }}}} .}}}}}}}}}}}}}#.}}}}}}}}..}}}}}}}}}}} -B} }}}} }}}.`.}}}}}}}}}}}}}}} }}}# }}}}}}}}}}}}}}}}.# ..} }}} ......}}}}}}..}}}}}}}}}.}}}}}}}}}}}} }}}}}}}}}}}}}}}.}}}.} #.B} }}} #...}} #}}}}}}}}}}}....}}}}}}}}}}# # }...}}}}}}}}}}}}}}.`.}} }} }.`}}}}}}}}}}}.#...}}}}}}}}.# # ...}}}}}}}}}}}}}.}}}}}} }}}}}}....}}}}}}}. .}}.}}}}}}}}}} # .}}}}}.# }}}}}}}}}} }}}}}}}}}}}. #..}}}} }}}}}}}}.[}}}}}. # }}.... }}B}}}} }}}.}..}}}}}}} #.....}} }}}}}}}..#.}}}}.# .}}}}}...}n}} #}}} #%}...}?. #.#.}} }}.}}}}}}} `..}}.. }}`.#...}} # }..}}}.. }} }}...}}}}}} }}}}}}# # .}}}}} }}}}}..} .}} }}}}.#..}}}}} }}}}}}} }}}}}} #}}}}}} }}} }}}}} }.}}}}}} }}}}}}} }}}}}} #}}}} }}}} }}}}}} }}}}}}}} }}}}}}}} }}}}}} [Hothraxxa the Velite] St10 Dx7 Co13 In9 Wi8 Ch7 GlaRodMalLaw S11900 Dlvl:39 $0 HP-1(16) Pw8(8) AC5 Xp1/0 Wt133/1250 T3 Cnf Latest messages [-2 -> 14] You feel somewhat dizzy. Call a golden potion: The raven bites you! [-1 -> 13] The raven claws you! [-2 -> 11] The raven bites you! [-3 -> 8] The raven claws you! [-3 -> 5] The raven hurls a freezing potion {1}! The bottle crashes on your head and breaks into shards. [-1 -> 4] This burns! [-2 -> 2] Warning: HP low! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of resist sleep (0:5) {1} e - an uncursed spellbook of create monster (0:5) {1} f - an uncursed spellbook of enlighten (0:5) {1} g - an uncursed spellbook of sleep (0:5) {1} h - an uncursed spellbook of create familiar (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Monster spawn increase started at turn 27718 Monster spawn increase reached its maximum at turn 54843 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 444245 The monster class that cannot be genocided was trove The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: grave warrior (freq bonus 2) The monster species that spawned more often: Sandra (freq bonus 20) The monster species that spawned more often: animated platinum statue (freq bonus 6) The monster species that spawned more often: bronze colossus (freq bonus 4) The monster species that spawned more often: giant eel (freq bonus 6) The monster species that spawned more often: scarlet colony (freq bonus 2) The monster species that spawned more often: large freezing sphere (freq bonus 4) The monster species that spawned more often: snow witch (freq bonus 8) The monster species that spawned more often: magpie (freq bonus 4) The monster species that spawned more often: jungle rogue (freq bonus 6) The monster species that spawned more often: pustulent force patch (freq bonus 6) The monster species that spawned more often: eraser monster (freq bonus 28) The monster species that spawned more often: dust vortex (freq bonus 4) The monster species that spawned more often: seel (freq bonus 10) The monster species that spawned more often: dissolved undead potato (freq bonus 6) The monster species that spawned more often: lightningjaw (freq bonus 6) The monster species that spawned more often: silver spore (freq bonus 2) The monster species that spawned more often: superthief (freq bonus 4) The monster species that spawned more often: greater earth elemental (freq bonus 4) The monster species that spawned more often: scruffy little dog (freq bonus 5) The monster species that never randomly spawned: porter black jelly The monster species that never randomly spawned: night clan The monster species that never randomly spawned: kobold leader The monster species that never randomly spawned: undead slave master The monster species that never randomly spawned: forbidden forest centaur The monster species that never randomly spawned: code editor The monster species that never randomly spawned: immobile spore The monster species that never randomly spawned: water girl The monster species that never randomly spawned: splash hound The monster species that never randomly spawned: trap patch The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 91) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 18) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 5) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 7) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this trap was always invisible: venom sprinkler The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 3) Next attribute increase check would have come at turn 339 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were confused (15) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1495 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (590) You are dead Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 4% 100% b - create monster 4 attack 90% 300% c - enlighten 4 body 90% 300% d - sleep 2 enchant 90% 100% e - create familiar 7 healing 99% 600% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant armor beetles (1 created) 0 queen bees (1 created) 0 little dogs (1 created) 0 aoas (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 Isengard orcs (1 created) 0 arc bugs (2 created) 0 ravens (30 created) 0 healing spores (1 created) 0 hairy growths (1 created) 0 mirror spores (1 created) 0 kobold mummies (1 created) 0 undead snakes (1 created) 0 stone snakes (1 created) 0 black bear cubs (1 created) 0 dwarf zombies (1 created) 0 werepiranhas (1 created) 0 wereeels (3 created) 0 shadow warriors (1 created) 0 flesh hunters (1 created) 0 mean nurses (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 tortoises (3 created) 0 jellyfish (6 created) 0 thick jellyfish (1 created) 0 babelfish (3 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 piranhas (8 created) 0 visor piranhas (1 created) 0 giant eels (3 created) 0 eel-lizards (7 created) 0 swordfish (1 created) 0 sharks (2 created) 0 giant crabs (1 created) 0 electric eels (3 created) 0 water dolphins (1 created) 0 atlanteans (1 created) 0 tentacled atlanteans (1 created) 0 mermaids (1 created) 0 aroma ladies (1 created) 0 quarterback tortoises (1 created) 0 staryus (1 created) 0 wereeels (1 created) 0 huge eels (1 created) 0 deep sea drowning fish (1 created) 0 giant piranhas (1 created) 0 river stalkers (1 created) 0 devilfish (1 created) 0 tiger sharks (1 created) 0 fishtaurs (1 created) 0 undead devilfish (1 created) 0 pesky undead devilfish (1 created) 0 giant sharks (1 created) 0 white sharks (1 created) 0 giant clear jellyfish (1 created) 0 lizard-eels (1 created) 0 creatures vanquished. 121 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 3 moves. Killer: potion of acid You were level 1 with a maximum of 16 hit points when you died. You reached the 402nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 400 11900 hothraxxa-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a knife. - [16] 401 11900 hothraxxa-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by an assertion failure. - [16] *402 11900 hothraxxa-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 39. Killed by a potion of acid. - [16] 403 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 404 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16]