hothraxxa, neutral male rodneyan Gladiator }}}}}}}}}}}}} }}}}}}} }}}}} }..}}}..... }}}}}}} -}}}}} -...}}}}....#`}}}}} |}}}}} |}}.}}}}}}}....`.}}} `!..}}} | |. |}}}}}}}D}}}.}}}}}}}}----.}}}}} |}}}}} ...`...}}}}}}}}}}}}}..}}}}}...}}}} -}}}}}....}}}?( -----}}.....}}}}}}}N.Fd. }}}}.}}}}} | | |}}}}}}}..}}}}}}}}}}}}}}}}}}}}....}}}}}}}}....#.}}}}}}} +....#}}}}}}}..}}}}}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}....}}d.}} | | |}...>}}}}}}....}}}...}}}}}...}}}}}}}}}}}}}}}}}.@...}}} -.... #...} ---}}}}}}}}}}}}}}}}}}}}}}}} |}}}}}}}}}.}}}}}}}}}}}}}} |}}}}}}}N.....}}}}...}}}} |}}}}}....}}}}}}.F..}}}}} }.@.S}}}}}.`.}}}}}}..}}}}}} }}}}}}}}}}}..}...}@}}}}a...}}}}} }}}}}}}}}}}}}.......}}}}}}}}}...}}}} -.D}}}}}}}..}}}}}}..#...}}}..}}S}}}}}}} ...}}}}}}}...P}}}}}} }}}..}}}...}}}}}}}} }}}}}}.}}}}}}....}}}}} }}}}}}}}}}}}$..}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}} [Hothraxxa the Velite] St15 Dx16 Co12 In16 Wi8 Ch15 GlaRodMalNeu S11750 Dlvl:36 $0 HP-5(16) Pw8(8) AC2 Xp1/0 Wt134/1450 T4 Latest messages Hello hothraxxa, welcome to SlashEMExtended! You are a neutral male rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. You displaced Fudd. The mister whoopee wields a pistol {8}! q - a buzzing potion {1}. You trigger a hidden glyph! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - a blessed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of cure stun (0:5) {1} e - an uncursed spellbook of detect foot (0:5) {1} f - an uncursed spellbook of enlighten (0:5) {1} g - an uncursed spellbook of cure sickness (0:5) {1} h - an uncursed spellbook of corrode metal (0:5) {1} Potions q - an uncursed potion of healing {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 96% Amulet drop chance was reduced to 20% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11919 Monster spawn increase reached its maximum at turn 32606 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1240356 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: Madeleine's calf-leather sandal (freq bonus 6) The monster species that spawned more often: long roper (freq bonus 6) The monster species that spawned more often: lava muzzle (freq bonus 16) The monster species that spawned more often: agate growth (freq bonus 2) The monster species that spawned more often: giant diamond dragonfly (freq bonus 10) The monster species that spawned more often: poisoner (freq bonus 10) The monster species that spawned more often: supreme metroid (freq bonus 4) The monster species that spawned more often: giant toad (freq bonus 2) The monster species that spawned more often: undead doom marine (freq bonus 7) The monster species that spawned more often: arc bug (freq bonus 2) The monster species that spawned more often: Carola (freq bonus 6) The monster species that spawned more often: timeless guardian (freq bonus 8) The monster species that spawned more often: Klara's pointy combat boot (freq bonus 6) The monster species that spawned more often: soft boiled eggman (freq bonus 6) The monster species that spawned more often: controller (freq bonus 3) The monster species that spawned more often: wooden figurine (freq bonus 7) The monster species that spawned more often: bird (freq bonus 4) The monster species that spawned more often: anti grue (freq bonus 4) The monster species that spawned more often: Tsi-puff, Selenite Professor (freq bonus 5) The monster species that spawned more often: muk (freq bonus 3) The monster species that never randomly spawned: lazy turret The monster species that never randomly spawned: red kite The monster species that never randomly spawned: graduate The monster species that never randomly spawned: dveikus sephirah The monster species that never randomly spawned: secret car The monster species that never randomly spawned: drakee The monster species that never randomly spawned: striped rat snake The monster species that never randomly spawned: animated golden statue The monster species that never randomly spawned: crunchy colony The monster species that never randomly spawned: machine turret The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 5) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 10) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 8) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: terrain trap (freq bonus 3) Next attribute increase check would have come at turn 468 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1495 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (104) You are dead Spells known in the end Name Level Category Fail Memory a - cure stun 3 healing 88% 200% b - detect foot 7 divine 99% 600% c - enlighten 4 body 90% 300% d - cure sickness 3 healing 88% 200% e - corrode metal 3 matter 88% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant ants (1 created) 0 domestic cockatrices (1 created) 0 jackals (3 created) 0 little dogs (1 created) 0 skeletal hounds (1 created) 0 kobolds (2 created) 0 petit mimics (2 created) 0 petit permamimics (1 created) 0 small flying permamimics (1 created) 0 submarine goblins (1 created) 0 glass piercers (1 created) 0 little wild pigs (2 created) 0 sewer rats (2 created) 0 wererabbits (1 created) 0 centipedes (1 created) 0 ponies (1 created) 0 jubjub bats (1 created) 0 baby yellow dragons (1 created) 0 young golden dragons (1 created) 0 mister whoopees (1 created) 0 adult blood dragons (1 created) 0 luxury yachts (1 created) 0 yellow dragons (1 created) 0 golden colonies (2 created) 0 green fungi (1 created) 0 cyan growths (1 created) 0 reddish warp fungi (1 created) 0 spike mushrooms (1 created) 0 soft spores (1 created) 0 moldy spores (1 created) 0 black naga hatchlings (3 created) 0 black nagas (3 created) 0 Melanie's hugging boots (1 created) 0 quantum mechanics (1 created) 0 brown snakes (1 created) 0 slithy snakes (1 created) 0 undead snakes (3 created) 0 water moccasins (1 created) 0 mizuchis (1 created) 0 fire snakes (1 created) 0 two-headed snakes (1 created) 0 sun snakes (2 created) 0 vindscreen vipers (1 created) 0 thrashers (1 created) 0 grid xorns (1 created) 0 izumos (1 created) 0 wereeels (2 created) 0 battle girls (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 tortoises (2 created) 0 pikes (1 created) 0 jellyfish (6 created) 0 legged tuna (1 created) 0 thick jellyfish (1 created) 0 demonic jellyfish (1 created) 0 babelfish (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 piranhas (7 created) 0 visor piranhas (3 created) 0 giant eels (3 created) 0 eel-lizards (2 created) 0 alligator snapping turtles (1 created) 0 swordfish (1 created) 0 sharks (3 created) 0 electric eels (3 created) 0 atlanteans (1 created) 0 jugglers (1 created) 0 tentacled mermaids (1 created) 0 tentacools (2 created) 0 quarterback tortoises (1 created) 0 sand mites (1 created) 0 huge eels (1 created) 0 box jellyfish (1 created) 0 pesky devilfish (1 created) 0 real devilfish (1 created) 0 giant pink jellyfish (1 created) 0 alligator kings (1 created) 0 octopi (1 created) 0 cutterfish (1 created) 0 krakens (2 created) 0 starmies (1 created) 0 killer whales (1 created) 0 multitentacled eels (1 created) 0 ichthyosaurs (1 created) 0 hentai octopi (1 created) 0 anti-stone lizards (1 created) 0 lesser ents (1 created) 0 creatures vanquished. 127 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11750 points, and 0 pieces of gold, after 4 moves. Killer: hidden glyph You were level 1 with a maximum of 16 hit points when you died. You reached the 616th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 614 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a mantine. - [16] 615 11750 hothraxxa-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by an invisible petty sweet woman. - [16] *616 11750 hothraxxa-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 36. Killed by a hidden glyph. - [16] 617 11633 Lorskel-War-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 11. Petrified by a bashing a petrifying monster. 196 [196] 618 11449 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 5. Killed by a white dragon. - [102]