hothraxxa, neutral female rodneyan Gladiator }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}} }..}}}...F.}}}}}}}}}}}-----}}}}} -...}}}}....#.}}}}}}}.%..|}}}}} | |}}`}}}}}}}......}}}}|...f..}}} |}}}}} |.. |}}}}}}}}}}}.}}}}}}}}----.}}}}} |}}}}}}}}}..F |.......}}}}}}}}}}}}}..} }}...}}}} -}}}}}....}}}.... -----}}.....}}}}}}}...... }}}.}}}}} |}}}}}}}..}}}}}}}}}}}}}}}}}}}}....}}}}}}}}.%..#.}}}}}}} }}}}}}}}};..}}}}}}S}}}}}}}}}}}}}}}S...}}..}} ....}}}...}}}}}.;.}}}}}}}}}}}}}}}}}.;...}}} }}}}}}}} #...}}}}... ---}}}}}}}}}}}}}}}}}}}}}}T} }}}.}}}}}} ...}}}}}}} |}}}}}}}}}.}}}}}}}}@}}}}} |.}}}}}}} }}}}}}}}}}}} |}}}}}}S@.....}}}}...}}}} |...} }}}}. ---}}}} |}}}}}..(.}}}}}}....}}}}} - }}}}}} | |} }}...}}}}}}...}}}}}}..}}}}}} #...} .}}}}}}}}}}}}}}..}...}.}}}}...S}}}}} ... |.}}}}}}}}}}}}}}......`}}}}}}}}}...}}}} -.}}}}}}}}..}}}}}}S.#...}}}.`}}}}}}}}}} ...}}}}}}}....}}}}}}}$}}}`.}}}...}}}}}}}} }}}}}}}.}}}}}}..$.}}}}}}}}}}}}}}}}}}}%$.}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Hothraxxa the Velite] St11 Dx14 Co10 In6 Wi4 Ch7 GlaRodFemNeu S11853 Dlvl:37 $1 HP-1(16) Pw8(8) AC4 Xp1/13 Wt132/1150 T7 Latest messages You miss the shrub thorn Abductor. The shrub thorn Abductor hits you! [-12 -> 4] The shrub thorn Abductor touches you! [-1 -> 3] Warning: HP low! You miss the shrub thorn Abductor. (2x) The shrub thorn Abductor wields a crossbow {20}! The shrub thorn Abductor shoots a crossbow bolt! You are hit by a crossbow bolt. [-1 -> 3] Warning: HP low! The shrub thorn Abductor touches you! [-1 -> 2] Warning: HP low! Your position suddenly seems very uncertain! The rock python blasts you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} m - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} n - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of detect unseen (0:5) {1} e - an uncursed spellbook of botox resist (0:5) {1} f - an uncursed spellbook of light (0:5) {1} g - an uncursed spellbook of detect unseen (0:5) {1} h - an uncursed spellbook of levitation (0:5) {1} Tools o - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 60% Wand drop chance was reduced to 76% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 53% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 74370 Monster spawn increase reached its maximum at turn 115240 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 743418 The monster class that cannot be genocided was vortex The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: undead pokemon (freq bonus 4) The monster species that spawned more often: purple unicorn (freq bonus 6) The monster species that spawned more often: Kop Lieutenant (freq bonus 3) The monster species that spawned more often: slimy bug (freq bonus 4) The monster species that spawned more often: epidote spore (freq bonus 6) The monster species that spawned more often: chimney sweep (freq bonus 12) The monster species that spawned more often: beautiful girl (freq bonus 2) The monster species that spawned more often: black ooze (freq bonus 4) The monster species that spawned more often: critically injured jedi (freq bonus 4) The monster species that spawned more often: wig sheep (freq bonus 4) The monster species that spawned more often: ice statue (freq bonus 8) The monster species that spawned more often: Juen's plateau boot (freq bonus 8) The monster species that spawned more often: space bat (freq bonus 6) The monster species that spawned more often: bosmer (freq bonus 6) The monster species that spawned more often: legged whale (freq bonus 6) The monster species that spawned more often: asshole gnome rogue (freq bonus 3) The monster species that spawned more often: pale colony (freq bonus 4) The monster species that spawned more often: drone force patch (freq bonus 6) The monster species that spawned more often: spiked devil (freq bonus 8) The monster species that spawned more often: behemoth (freq bonus 3) The monster species that never randomly spawned: baby roc The monster species that never randomly spawned: scorched archer The monster species that never randomly spawned: demonologist The monster species that never randomly spawned: hidden zruty The monster species that never randomly spawned: mind colony The monster species that never randomly spawned: old sky dragon The monster species that never randomly spawned: Marian's sneaker The monster species that never randomly spawned: Grandmaster Archon The monster species that never randomly spawned: cat mummy The monster species that never randomly spawned: cloud of glory The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 7) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 12) Next attribute increase check would have come at turn 427 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1487 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (120) You are dead Spells known in the end Name Level Category Fail Memory a - detect unseen 3 divine 90% 200% b - botox resist 6 protect 98% 500% c - light 1 divine 28% 100% d - levitation 4 body 90% 300% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 kittens (1 created) 0 kobold gunmen (1 created) 0 small mimics (1 created) 0 submarine goblins (1 created) 0 cave goblins (1 created) 0 orcs (1 created) 0 sewer rats (1 created) 0 shrub thorns (2 created) 0 dancing flames (1 created) 0 grid bugs (1 created) 0 petty wallaroos (1 created) 0 baby diamond dragons (1 created) 0 manticores (1 created) 0 adult blue dragons (1 created) 0 idiots (1 created) 0 porter lichens (1 created) 0 blue warp fungi (1 created) 0 golden fungi (1 created) a green patch 0 black stalks (1 created) 0 teal force patches (1 created) 0 beige molds (1 created) 0 desert molds (1 created) 0 white naga hatchlings (1 created) 0 teal naga hatchlings (1 created) 0 blue nagas (1 created) 0 golden nagas (1 created) 0 domestic nagas (1 created) 0 night nagas (1 created) 0 large rust monsters (1 created) 0 undead snakes (2 created) 0 water moccasins (1 created) 0 chasm vipers (1 created) 0 rock pythons (1 created) 0 asphynxes (1 created) 0 chimera snakes (1 created) 0 king cobras (1 created) 0 serpent men of Yoth (1 created) 0 volcanic cattles (1 created) 0 trap snakes (1 created) 0 swimmer trolls (1 created) 0 chimney sweeps (1 created) 0 karate scrubs (1 created) 0 werepiranhas (1 created) 0 Grey-elves (1 created) 0 wereeels (1 created) 0 gladiators (1 created) 0 paranoid schizos (1 created) 0 farting women (1 created) 0 soft women (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 tortoises (2 created) 0 jellyfish (5 created) 0 thick jellyfish (1 created) 0 magikarps (1 created) 0 winged eels (1 created) 0 piranhas (3 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (2 created) 0 school eels (1 created) 0 eel-lizards (4 created) 0 barracudas (1 created) 0 alligator snapping turtles (1 created) 0 sharks (1 created) 0 flying sharks (2 created) 0 electric eels (1 created) 0 merlions (1 created) 0 water dolphins (1 created) 0 tentacled atlanteans (1 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 deep sea thieving fish (1 created) 0 goldeens (1 created) 0 giant yellow jellyfish (1 created) 0 giant brown jellyfish (1 created) 0 alligator kings (1 created) 0 amorphous fish (1 created) 0 deformed fish (1 created) 0 thundershock eels (1 created) 0 giant sharks (1 created) 0 crueltrainers (1 created) 0 barbies (1 created) 0 legged whales (2 created) 0 krakens (1 created) 0 giant ochre jellyfish (1 created) 0 blastoises (1 created) 0 dead fish (1 created) 0 giant clear jellyfish (1 created) 0 giant squids (1 created) 0 normal frogs (1 created) 0 bag moneys (1 created) 0 floor grues (1 created) 0 cold troves (1 created) 0 potion troves (1 created) 1 creatures vanquished. 111 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11853 points, and 1 piece of gold, after 7 moves. Killer: rock python You were level 1 with a maximum of 16 hit points when you died. You reached the 403rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 401 11854 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 38. Killed by an asp. - [16] 402 11854 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a raven. - [16] *403 11853 hothraxxa-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a rock python. - [16] 404 11852 elenmirie-Gla-Rod-Fem-Neu died in The Giant Caverns on level 38. Killed by a mountain centaur. - [16] 405 11851 Elronnd-Sai-Asg-Mal-Law died in The Dungeons of Doom on level 38. Killed by a lesser intrinsic eating permamimic. - [21]