hothraxxa, lawful female rodneyan Gladiator ...| .<.| ...| S@| ..| [Hothraxxa the Velite] St15 Dx13 Co15 In12 Wi8 Ch7 GlaRodFemLaw S12288 Dlvl:39 $0 HP-5(29) Pw21(21) AC4 Xp2/39 Wt133/1650 T6 Latest messages Welcome to experience level 2. The clock forest snake bites you! You're covered in frost! [-5 -> 24] The clock forest snake casts a spell at you! A pillar of fire strikes all around you! You hear a mumbled incantation. You miss the clock forest snake. You just miss the clock forest snake. The clock forest snake bites you! You're covered in frost! [-18 -> 7] The clock forest snake points at you, then curses. You hit the clock forest snake! You miss the clock forest snake. The clock forest snake bites you! You're covered in frost! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of detect monsters (0:5) {1} e - an uncursed spellbook of reflection (0:5) {1} f - an uncursed spellbook of detect monsters (0:5) {1} g - an uncursed spellbook of wizard lock (0:5) {1} h - an uncursed spellbook of resist sleep (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 80% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 90% Monster death drops spawned with only 94% chance Number of artifacts generated was 1 Monster spawn increase started at turn 16644 Monster spawn increase reached its maximum at turn 68464 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 773198 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: angelic being (freq bonus 3) The monster species that spawned more often: hunting horror (freq bonus 5) The monster species that spawned more often: astral deva (freq bonus 9) The monster species that spawned more often: solid bat (freq bonus 4) The monster species that spawned more often: siege door (freq bonus 6) The monster species that spawned more often: blabbering otaku (freq bonus 4) The monster species that spawned more often: Yeenoghu (freq bonus 14) The monster species that spawned more often: Zoth-Ommog (freq bonus 5) The monster species that spawned more often: mamono (freq bonus 5) The monster species that spawned more often: Meltem's combat boot (freq bonus 10) The monster species that spawned more often: death mage (freq bonus 8) The monster species that spawned more often: mad rage jackal (freq bonus 28) The monster species that spawned more often: superstitious person (freq bonus 10) The monster species that spawned more often: humongous giant (freq bonus 5) The monster species that spawned more often: clay growth (freq bonus 4) The monster species that spawned more often: legion devil rayman (freq bonus 22) The monster species that spawned more often: church preacher (freq bonus 30) The monster species that spawned more often: pale asian lady (freq bonus 4) The monster species that spawned more often: wolverine (freq bonus 18) The monster species that spawned more often: high voltage vortex (freq bonus 12) The monster species that spawned more often: Hisame Shizumaru (freq bonus 6) The monster species that never randomly spawned: taker patch The monster species that never randomly spawned: Keystone Inspector The monster species that never randomly spawned: flying girl The monster species that never randomly spawned: haunted teapot The monster species that never randomly spawned: ultra jabberwock The monster species that never randomly spawned: ultra jabberwock The monster species that never randomly spawned: rapha The monster species that never randomly spawned: mint giant The monster species that never randomly spawned: High-elf rogue The monster species that never randomly spawned: old grandpa The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 9) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 4) Next attribute increase check would have come at turn 2838 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1489 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (399) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 300% b - reflection 6 matter 98% 500% c - wizard lock 2 matter 90% 100% d - resist sleep 1 protect 0% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 killer bees (2 created) 0 mad rage jackals (1 created) 0 gas spores (1 created) 0 kittens (1 created) 0 kamadans (1 created) a gremlin 0 brass gargoyles (1 created) 0 green jellies (1 created) 0 kobolds (1 created) 0 small healing permamimics (1 created) 0 pixies (1 created) 0 satyrs (1 created) 0 werepenetrators (1 created) 0 black rats (1 created) 0 clear centipedes (1 created) 0 yellow lights (1 created) 0 ferrous lights (1 created) 0 koalas (1 created) 0 Novieres (1 created) 0 baby domestic dragons (1 created) 0 brown patches (1 created) 0 golden patches (1 created) 0 cyan warp fungi (1 created) 0 disgusting fungi (1 created) 0 crunchy growths (1 created) 0 slimy patches (1 created) 0 deceiving mushrooms (1 created) 0 intermediate gnomes (1 created) 0 cornflake giants (1 created) 0 titans (1 created) 0 metal slimes (1 created) 0 cobras (2 created) 0 clock forest snakes (1 created) 0 the ghostses (1 created) 0 archers (1 created) 0 orc zombies (1 created) 0 dwarf zombies (1 created) 0 frost atronaches (1 created) 0 stone golems (4 created) 0 elderly gentlemen (1 created) 0 vietnamese girls (1 created) 0 americans (1 created) 0 snow elves (1 created) 0 veelas (1 created) 0 DQ slimes (1 created) 0 bullies (1 created) 0 electro shockers (1 created) 0 chaos shapechangers (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 tortoises (2 created) 0 hata-matas (1 created) 0 jellyfish (4 created) 0 legged tuna (1 created) 0 demonic jellyfish (1 created) 0 half-life leeches (1 created) 0 giant clams (1 created) 0 piranhas (1 created) 0 lashfish (1 created) 0 giant eels (3 created) 0 school eels (1 created) 0 eel-lizards (3 created) 0 flying sharks (1 created) 0 krabbies (1 created) 0 electric eels (6 created) 0 merlions (1 created) 0 atlanteans (1 created) 0 mermaids (2 created) 0 tentacled mermaids (2 created) 0 saddleback tortoises (1 created) 0 box jellyfish (1 created) 0 giant piranhas (2 created) 0 devious skeleton fish (1 created) 0 giant yellow jellyfish (1 created) 0 kroncopotacas (1 created) 0 giant brown jellyfish (1 created) 0 giant red jellyfish (1 created) 0 roaring fishtaurs (1 created) 0 random fish (1 created) 0 hammerhead sharks (1 created) 0 legged whales (1 created) 0 devious krakens (1 created) 0 three-tentacle hententmons (3 created) 0 ichthyosaurs (1 created) 0 seahorses (1 created) 0 russian hentai (1 created) 0 giant black jellyfish (1 created) 0 lizard-eels (1 created) 0 helpful squirrels (1 created) 0 piles of flying coins (1 created) 0 burning troves (1 created) 0 large spellbook troves (1 created) 1 creatures vanquished. 115 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 12288 points, and 0 pieces of gold, after 6 moves. Killer: clock forest snake You were level 2 with a maximum of 29 hit points when you died. You reached the 264th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 262 12288 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a forbidden arts centaur. - [31] 263 12288 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by a weresnake. - [25] *264 12288 hothraxxa-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 39. Killed by a clock forest snake. - [29] 265 12280 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an evasive soldier ant. - [29] 266 12272 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a five-tentacle hententmon, while sleeping off a magical draught. - [30]