hothraxxa, lawful male rodneyan Gladiator ########################################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}} #.}}}}}}}}}}}}}}}}}}}}d.} #.}}}}}}}}}}B..}}}}.@B -....}}}} #FB}}}}}i. | # B..?.;.}}}}..# ..}} #`}}}}..`. #`.}B }}}}}}}}#.}} ...} }}}}}}}}}}} }}}# }}..} }}}}.}}}}}}} }}} #}}} }}}}....}}}}}}} }# ..} }}}}}.B.`.}}}}}} .# }}} }}}}}. .}}.}}}}}}} } }B}} F.}}}}}} }}}}}}}..}}} .}}} .FF.}}}} }}}}}}..#.}}} .}.. $.#.}}}} .}}}}}}} ...}} }..} . }B}}}} )..}}}}}} }}}}}} }}}} }}}}}} .#..}}}n} }}}}} #}}} }}}}}} }} .}}}}}}} }}}}}} #} }}}}}}} } }}}}}}}}} }n}}}} [Hothraxxa the Velite] St15 Dx12 Co15 In16 Wi11 Ch9 GlaRodMalLaw S11851 Dlvl:38 $1 HP-5(16) Pw8(8) AC4 Xp1/0 Wt132/1600 T3 Latest messages You just miss the demon cheater. You curse at the demon cheater. You miss the demon cheater. (2x) The demon cheater claws you! [-4 -> 12] You miss the demon cheater. (2x) The demon cheater claws you! [-5 -> 8] The raven bites you! [-2 -> 6] The raven claws you! [-4 -> 2] Warning: HP low! The raven bites you! [-1 -> 1] Warning: HP low! The raven claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} m - 5 uncursed food rations {5} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} n - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of poison blast (0:5) {1} e - an uncursed spellbook of detect food (0:5) {1} f - an uncursed spellbook of remove curse (0:5) {1} g - an uncursed spellbook of cure numbness (0:5) {1} Tools o - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 120 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 85% Potion drop chance was reduced to 63% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 1 Monster spawn increase started at turn 58927 Monster spawn increase reached its maximum at turn 90287 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 664989 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: gyarados (freq bonus 5) The monster species that spawned more often: thorned strider (freq bonus 14) The monster species that spawned more often: sweet coquette (freq bonus 6) The monster species that spawned more often: Vorlon missile (freq bonus 4) The monster species that spawned more often: nether realm bat (freq bonus 8) The monster species that spawned more often: electro lich (freq bonus 12) The monster species that spawned more often: slime spore (freq bonus 5) The monster species that spawned more often: tear patch (freq bonus 3) The monster species that spawned more often: Almuth (freq bonus 8) The monster species that spawned more often: venom mold (freq bonus 3) The monster species that spawned more often: zephyr hound (freq bonus 4) The monster species that spawned more often: little lurker (freq bonus 2) The monster species that spawned more often: minimalist (freq bonus 3) The monster species that spawned more often: cave orc (freq bonus 6) The monster species that spawned more often: viper archer (freq bonus 14) The monster species that spawned more often: consumed ice boar (freq bonus 3) The monster species that spawned more often: archer (freq bonus 4) The monster species that spawned more often: baby crocodile (freq bonus 6) The monster species that spawned more often: naiad (freq bonus 10) The monster species that spawned more often: Mephistopheles (freq bonus 4) The monster species that never randomly spawned: hyper sable cat The monster species that never randomly spawned: warping ufo part The monster species that never randomly spawned: errand boy The monster species that never randomly spawned: rainbow warp patch The monster species that never randomly spawned: Albert The monster species that never randomly spawned: ixitxachitl priest The monster species that never randomly spawned: stalking venom lichen The monster species that never randomly spawned: pink mushroom patch The monster species that never randomly spawned: black panther The monster species that never randomly spawned: multi-hued spore The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 61) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 14) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 2) Next attribute increase check would have come at turn 180 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1492 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (1060) You are dead Spells known in the end Name Level Category Fail Memory a - poison blast 4 attack 90% 300% b - detect food 2 divine 60% 100% c - remove curse 5 protect 95% 400% d - cure numbness 2 healing 60% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 chickens (1 created) 0 chickatrices (1 created) 0 cockatrices (4 created) 0 armed cockatrices (1 created) 0 petty cockatrices (1 created) 0 giant cockatflayer eelliches (1 created) 0 little dogs (1 created) 0 demon cheaters (1 created) 0 enemy cube jellies (1 created) 0 kobolts (1 created) 0 permamimics (1 created) 0 greater mimics (1 created) 0 suxxor permamimics (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 cave spiders (2 created) 0 porter yellow lights (1 created) 0 wallaroos (1 created) 0 large bats (1 created) 0 ravens (30 created) 0 vampire bats (1 created) 0 porter lichens (1 created) 0 yellow warp fungi (1 created) 0 golden colonies (1 created) 0 slow warp patches (1 created) 0 threshold stalks (3 created) 0 acidic fungi (1 created) 0 mummies (1 created) 0 kobold zombies (1 created) 0 life stealers (1 created) 0 human zombies (1 created) 0 stupid looking cos-players (1 created) 0 cursers (1 created) 0 enemy troopers (1 created) 0 werepiranhas (1 created) 0 sinners (1 created) 0 Elvenkings (1 created) 0 wereeels (1 created) 0 female girls (1 created) 0 lunatics (1 created) 0 priests (1 created) 0 fighters (1 created) 0 robots (1 created) 0 black wizards (1 created) 0 nurses (1 created) 0 nonethical nurses (1 created) 0 disco bouncers (1 created) 0 werekrakens (3 created) 0 shopkeepers (1 created) Medusa (0 times) 0 shadows (1 created) 0 ghost mages (1 created) 0 slime ghosts (1 created) 0 drowned souls (1 created) 0 summoning spirits (1 created) 0 shadow shapes (1 created) 0 hezrous (1 created) 0 tortoises (1 created) 0 slithy tortoises (1 created) 0 pikes (1 created) 0 jellyfish (4 created) 0 thick jellyfish (1 created) 0 demonic jellyfish (1 created) 0 leeches (1 created) 0 brassfish (1 created) 0 giant rockfish (1 created) 0 magikarps (1 created) 0 piranhas (8 created) 0 giant eels (4 created) 0 eel-lizards (2 created) 0 swordfish (1 created) 0 sharks (3 created) 0 flying sharks (1 created) 0 giant crabs (1 created) 0 electric eels (3 created) 0 giant jellyfish (1 created) 0 stictopi (1 created) 0 merlions (1 created) 0 water dolphins (1 created) 0 sea dolphins (1 created) 0 atlanteans (1 created) 0 tentacled mermaids (1 created) 0 aroma ladies (1 created) 0 saddleback tortoises (3 created) 0 quarterback tortoises (1 created) 0 giant piranhas (1 created) 0 devious skeleton fish (1 created) 0 extremely annoying fish (1 created) 0 giant pink jellyfish (1 created) 0 fishtaurs (1 created) 0 pesky undead devilfish (1 created) 0 hammerhead sharks (1 created) 0 giant sharks (1 created) 0 blastoises (1 created) 0 dead fish (1 created) 0 killer whales (1 created) 0 giant bright green jellyfish (1 created) 0 living cannons (1 created) 0 twens (1 created) 0 lizards (1 created) 0 killer apples (1 created) 0 white icky things (1 created) 0 small turrets (1 created) 0 hallu troves (1 created) 0 creatures vanquished. 162 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11851 points, and 1 piece of gold, after 3 moves. Killer: raven You were level 1 with a maximum of 16 hit points when you died. You reached the 404th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 402 11851 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37 [max 38]. Killed by a blue laser. - [16] 403 11851 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a swordsman. - [16] *404 11851 hothraxxa-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 38. Killed by a raven. - [16] 405 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 406 11850 Elronnd-Con-Ang-Fem-Cha died in The Dungeons of Doom on level 38. Killed by a blue firebird, while dragging an iron ball. - [16]