hothraxxa, chaotic male rodneyan Gladiator }}}}}}}}} }}}}}}}}}}}}}}}}}}}} }}}} .F}}}}}} }}}... .}}}}}}}}}}}-----}}}}} ...}}}}} ..}}}} }}}}..%.|}}}}} | ....}}} .}}}}} .}}}}|..+<..}}} |}} }}}}}}. }}}}}} }}}}}----.}}}}} }}}}} }...... }}}}} }..}}}}} ..}}}} -}}}}} .}}}.. ...} ....q}} }j}}}}} |}}}}}}} }}}}}} }.... }}}....#.}}}}}}} }..}}}}} }}}}} }}}} }}}}}}*...S}.`}} }}}}}}. .}}}. }}}} }}}}}}}}.....}}} }}}}}} #..`}} -}}} }}}}}}}}}}}}}}}} }})...}}}}} |}}}} }}.}}}}}}}}}}}}}} }}}}}}}}}} . |}}}} ..{...}}}}[..}}}} -}}}}}}}}}}--.|}}}} ..}}}}}}...N}}}}} |}}}}}}}}}}}}...}}} ...}}}}}}..}}}}}} # ......}}}}}}}}}}}}}}.. ...}.}}S}...!}}}}} #}}}}}}}}} |.}}}}}}}}}}}}}}..@. ..}}}}}}}}}...}}}} #}}}}}}}}}}..}}}}}}}}}}.}} - --.}}}}}}}}..S}}}}}..#...}}}..}}}}}}}}}} #}}}}}}}}}...}}}}}}S}}}}}}}}}}}}}}}}...}}}}}}}....}}}}}}}.}}}..}}}...}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}....}}}}}}}};@}}}}}}}}}...}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Hothraxxa the Velite] St13 Dx10 Co12 In9 Wi10 Ch9 GlaRodMalCha S12084 Dlvl:39 $0 HP-9(24) Pw22(22) AC4 Xp2/39 Wt133/1400 T6 Latest messages You hear a nearby zap. Some water evaporates. (3x) The bolt of fire hits you! You don't feel hot! The bolt of fire bounces! (2x) You suddenly get teleported! To what position do you want to be teleported? (For instructions type a ?) Sorry... Wait! There's something there you can't see! You hear a chugging sound. The white shark bites you! [-11 -> 13] The white shark bites you! [-9 -> 4] Warning: HP low! The white shark bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of turn undead (0:5) {1} e - an uncursed spellbook of cure sickness (0:5) {1} f - an uncursed spellbook of resist poison (0:5) {1} g - an uncursed spellbook of cure stun (0:5) {1} h - an uncursed spellbook of chemistry (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 16 Book drop chance was reduced to 95% Ring drop chance was reduced to 85% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 20321 Monster spawn increase reached its maximum at turn 43111 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 105600 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: really dangerous mold (freq bonus 5) The monster species that spawned more often: lotus naga (freq bonus 12) The monster species that spawned more often: translucent stalk (freq bonus 4) The monster species that spawned more often: lurker above (freq bonus 6) The monster species that spawned more often: Graz'zt (freq bonus 3) The monster species that spawned more often: skeleton kobold (freq bonus 4) The monster species that spawned more often: xaren (freq bonus 4) The monster species that spawned more often: spectral tyrannosaur (freq bonus 5) The monster species that spawned more often: spook (freq bonus 5) The monster species that spawned more often: knapsack sheep (freq bonus 10) The monster species that spawned more often: undead fungus (freq bonus 4) The monster species that spawned more often: slimy mold (freq bonus 5) The monster species that spawned more often: daylight (freq bonus 7) The monster species that spawned more often: novel fungus (freq bonus 12) The monster species that spawned more often: chaos wizard (freq bonus 4) The monster species that spawned more often: dangerous vampire bat (freq bonus 10) The monster species that spawned more often: human adventurer (freq bonus 5) The monster species that spawned more often: undead thalmor (freq bonus 6) The monster species that spawned more often: giant roc (freq bonus 8) The monster species that spawned more often: frost golem (freq bonus 7) The monster species that never randomly spawned: kobold boss The monster species that never randomly spawned: Kumo, the demon spider The monster species that never randomly spawned: ultimate permamimic The monster species that never randomly spawned: earth demon The monster species that never randomly spawned: sexy nurse The monster species that never randomly spawned: drone force fungus The monster species that never randomly spawned: Hanh's little-girl sandal The monster species that never randomly spawned: spritzer The monster species that never randomly spawned: lotus naga hatchling The monster species that never randomly spawned: red putty The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was never generated: amulet of unchanging (concave) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 13) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 15) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: spined ball trap (freq bonus 2) Next attribute increase check would have come at turn 564 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1491 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (582) You are dead Spells known in the end Name Level Category Fail Memory a - turn undead 6 protect 98% 500% b - cure sickness 3 healing 90% 200% c - resist poison 1 protect 4% 100% d - cure stun 3 healing 90% 200% e - chemistry 1 divine 4% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 canermines (1 created) 0 weasels (1 created) 0 clear hounds (1 created) 0 kittens (1 created) 0 red jellies (1 created) 0 spotted jellies (1 created) 0 small permamimics (1 created) 0 little wild pigs (2 created) 0 roe deer (1 created) 0 sheep skinned wolves (1 created) 0 theme sheep (1 created) 0 rabbits (1 created) 0 centaur lords (1 created) 0 baby mercurial dragons (1 created) 0 baby plain dragons (1 created) 0 baby domestic dragons (1 created) 0 karmic molds (1 created) 0 radiant colonies (1 created) 0 hairy colonies (1 created) 0 purple force patches (1 created) 0 Undead Kaptains (1 created) 0 white naga hatchlings (1 created) a humanlike naga 0 domestic naga hatchlings (1 created) 0 undead naga hatchlings (1 created) 0 arabesque naga hatchlings (1 created) 0 naga nymphs (1 created) 0 house snakes (1 created) 0 snakes (2 created) 0 standard snakes (1 created) 0 water moccasins (1 created) 0 silver snakes (1 created) 0 pythons (1 created) 0 two-headed snakes (1 created) 0 large snakes (1 created) 0 sun snakes (1 created) 0 trap snakes (1 created) 0 imperial cobras (1 created) 0 W:=Sf7's (1 created) 0 bramble threshers (1 created) 0 normal vampires (1 created) 0 grid xorns (1 created) 0 biker gang members (1 created) 0 village idiots (1 created) 0 samurai (1 created) 0 topless nurses (1 created) Medusa (0 times) 0 young spirits (1 created) 0 tortoises (2 created) 0 hata-matas (1 created) 0 jellyfish (9 created) 0 legged tuna (1 created) 0 thick jellyfish (2 created) 0 babelfish (3 created) 0 brassfish (2 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 werepiranhas (1 created) 0 winged eels (1 created) 0 piranhas (2 created) 0 lashfish (1 created) 0 giant eels (3 created) 0 school eels (1 created) 0 eel-lizards (4 created) 0 saberfish (1 created) 0 ribbon fish (1 created) 0 sharks (3 created) 0 flying sharks (1 created) 0 electric eels (2 created) 0 atlanteans (2 created) 0 jugglers (1 created) 0 mermaids (3 created) 0 tentacled mermaids (2 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (2 created) 0 water watchers (1 created) 0 sand mites (1 created) 0 giant piranhas (2 created) 0 skeleton fish (1 created) 0 tiger sharks (1 created) 0 amazonic beasts (2 created) 0 poliwhirls (1 created) 0 octopi (1 created) 0 thundershock eels (1 created) 0 white sharks (1 created) 0 krakens (1 created) 0 corpse fish (1 created) 0 great white sharks (1 created) 0 four-tentacle hententmons (1 created) 0 killer whales (1 created) 0 twens (1 created) 0 ice grues (1 created) 1 creatures vanquished. 124 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 12084 points, and 0 pieces of gold, after 6 moves. Killer: white shark You were level 2 with a maximum of 24 hit points when you died. You reached the 285th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 283 12086 AmyBSOD-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 36. Killed by a Kristin's block-heeled combat boot. - [23] 284 12084 AmyBSOD-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a soft sneaker to the hand. - [23] *285 12084 hothraxxa-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 39. Killed by a white shark. - [24] 286 12077 AmyBSOD-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a cornuchula. - [16] 287 12072 AmyBSOD-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 37. Killed by a water troll. - [41]