hothraxxa, chaotic male rodneyan Gladiator Hf. .@Z ..g [Hothraxxa the Velite] St11 Dx15 Co15 In10 Wi8 Ch7 GlaRodMalCha S14154 Dlvl:38 $0 HP-21(29) Pw21(21) AC3 Xp2/39 Wt121/1450 T6 Glb Latest messages You kill the petty sweet woman! Welcome to experience level 2. A book appeared at your feet! Foo eats a petty sweet woman corpse {1450}. The ghoul claws you! You are frozen by the ghoul! [-1 -> 28] The ghoul claws you! [-3 -> 25] The ghoul claws you! [-1 -> 26] The ghoul claws you! [-4 -> 22] The titan is almost hit by a crossbow bolt {1}! The titan picks up a crossbow bolt {1}. The titan throws a boulder! You are hit by a boulder! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of chemistry (0:5) {1} e - an uncursed spellbook of restore ability (0:5) {1} f - an uncursed spellbook of extra healing (0:5) {1} g - an uncursed spellbook of healing (0:5) {1} h - an uncursed spellbook of confuse monster (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 219 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 30% chance Amulet drop chance was reduced to 65% Potion drop chance was reduced to 63% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 81170 Monster spawn increase reached its maximum at turn 101228 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 184736 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: azure colony (freq bonus 12) The monster species that spawned more often: ice warp patch (freq bonus 8) The monster species that spawned more often: spore force fungus (freq bonus 28) The monster species that spawned more often: adult sirrush (freq bonus 4) The monster species that spawned more often: tear force fungus (freq bonus 5) The monster species that spawned more often: barking spider (freq bonus 3) The monster species that spawned more often: tourist (freq bonus 12) The monster species that spawned more often: bus (freq bonus 5) The monster species that spawned more often: Marc the Spacewars Fighter (freq bonus 6) The monster species that spawned more often: camel (freq bonus 3) The monster species that spawned more often: centaur grandmaster (freq bonus 4) The monster species that spawned more often: taker growth (freq bonus 10) The monster species that spawned more often: Gudrun's combat boot (freq bonus 10) The monster species that spawned more often: colorful stalk (freq bonus 4) The monster species that spawned more often: arrogance (freq bonus 5) The monster species that spawned more often: full-plated lich (freq bonus 6) The monster species that spawned more often: stoning monster (freq bonus 10) The monster species that spawned more often: ice mold (freq bonus 3) The monster species that spawned more often: shifting sand wall (freq bonus 8) The monster species that spawned more often: white spore (freq bonus 8) The monster species that never randomly spawned: undead diver The monster species that never randomly spawned: baals minion The monster species that never randomly spawned: girly girl The monster species that never randomly spawned: war asshole The monster species that never randomly spawned: metal slime The monster species that never randomly spawned: wrinkled patch The monster species that never randomly spawned: snow tiger The monster species that never randomly spawned: ghostly wolf The monster species that never randomly spawned: ravenous cream pie The monster species that never randomly spawned: mean spore The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: clairvoyance (dark blue) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 38) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 12) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 4) Next attribute increase check would have come at turn 966 Strength training was 2 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-4) You had slippery fingers (17) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1488 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (99) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% b - restore ability 4 healing 90% 300% c - extra healing 3 healing 90% 200% d - healing 1 healing 0% 100% e - confuse monster 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 jackals (1 created) 0 wargs (1 created) 0 kittens (1 created) 0 werepanthers (1 created) 0 gremlins (1 created) 0 dwarf lords (1 created) 0 large permamimics (1 created) 0 kamikaze faeries (1 created) 0 glass piercers (1 created) 0 white unicorns (1 created) 0 handsome gray unicorns (1 created) 0 absorbing dust vortices (1 created) 0 disease clouds (1 created) 0 VAXs (1 created) 0 yellow lights (1 created) 0 blue lasers (1 created) 0 two-winged shapes (1 created) 0 lurking ravens (1 created) 0 porter lichens (1 created) 0 golden mushrooms (1 created) 0 crunchy molds (1 created) 0 bright violet stalks (3 created) 0 undead molds (1 created) 0 undead warp fungi (1 created) 0 titans (1 created) 0 cobras (2 created) 0 jungle apes (1 created) 0 ghouls (1 created) 0 paper golems (1 created) 0 stone golems (4 created) 0 blabbering otakus (1 created) 0 village idiots (1 created) 0 Metal-elves (1 created) 0 werepiranhas (1 created) 0 pebble elves (1 created) 0 desert elves (1 created) 0 divine summoners (1 created) 0 graduates (1 created) 0 prostitutes (1 created) 0 swordsmen (1 created) 0 mysterious women (1 created) 0 tai chi girls (1 created) a petty sweet woman 0 sputa-flowing women (1 created) Medusa (0 times) 0 tortoises (3 created) 0 hata-hatas (1 created) 0 pikes (1 created) 0 jellyfish (8 created) 0 thick jellyfish (2 created) 0 babelfish (1 created) 0 giant oysters (3 created) 0 werepiranhas (1 created) 0 piranhas (2 created) 0 visor piranhas (1 created) 0 giant eels (2 created) 0 devious eels (1 created) 0 poliwags (1 created) 0 eel-lizards (3 created) 0 alligator snapping turtles (1 created) 0 swordfish (2 created) 0 flying sharks (1 created) 0 electric eels (6 created) 0 hellish jellyfish (1 created) 0 stictopi (1 created) 0 squirtles (1 created) 0 atlanteans (1 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 aroma ladies (1 created) 0 saddleback tortoises (1 created) 0 staryus (1 created) 0 giant piranhas (1 created) 0 giant yellow jellyfish (1 created) 0 camo fish (1 created) 0 two-tentacle hententmons (1 created) 0 werekrakens (1 created) 0 novice medium walls (1 created) 0 gravity turrets (1 created) 1 creatures vanquished. 108 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (21 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 14154 points, and 0 pieces of gold, after 6 moves. Killer: a boulder You were level 2 with a maximum of 29 hit points when you died. You reached the 140th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 138 14210 AmyBSOD-Fla-Rod-Mal-Neu died in The Dungeons of Doom on level 36. Killed by a psycho vortex. - [52] 139 14185 Elronnd-Dea-Rod-Fem-Law died in The Dungeons of Doom on level 36 [max 37]. Killed by an eel-lizard. - [26] *140 14154 hothraxxa-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 38. Killed by a boulder. - [29] 141 14108 Elronnd-Dea-Rod-Fem-Law died in The Dungeons of Doom on level 38 [max 39]. Killed by a chasme. - [32] 142 14104 Elronnd-Dea-Rod-Mal-Cha died in The Dungeons of Doom on level 38 [max 39]. Killed by a brass gargoyle. - [56]