hothraxxa, neutral female rodneyan Gladiator --- ---- |...|`..| |.|.---@| |.|.`<.&| |.------- |..`I ---- [Hothraxxa the Velite] St10 Dx13 Co12 In12 Wi11 Ch9 GlaRodFemNeu S13500 Geh:71 $0 HP-8(16) Pw8(8) AC4 Xp1/0 Wt140/1200 T22 Latest messages Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy It is hot here. You smell smoke... These are the halls of Mandos... err, Gehennom. Looks nice, huh? Enjoy your stay, and try to get out if you can. The moon is waxing tonight. You hear a grating sound. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a nearby zap. You hear a chugging sound. Greed zaps a spruce wand! The wand hits you! [-3 -> 13] You miss Greed. (2x) Greed zaps a wand of striking! The wand hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} s - an uncursed twelve course dinner {1} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of command undead (0:5) {1} e - an uncursed spellbook of levitation (0:5) {1} f - an uncursed spellbook of teleport away (0:5) {1} g - an uncursed spellbook of levelport (0:5) {1} h - an uncursed spellbook of identify (0:5) {1} Potions r - 5 uncursed potions of fruit juice {5} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} q - an uncursed tallow candle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 25 Monsters only dropped their musable items with 66% chance Ring drop chance was reduced to 99% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 89% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15820 Monster spawn increase reached its maximum at turn 43499 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 609316 The monster class that cannot be genocided was umber hulk Today, this monster class was always generated invisible: jelly The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: Rendtbar (freq bonus 12) The monster species that spawned more often: gun cat (freq bonus 8) The monster species that spawned more often: purple naga (freq bonus 10) The monster species that spawned more often: porter cursed stalk (freq bonus 5) The monster species that spawned more often: net sprow (freq bonus 5) The monster species that spawned more often: giant fire termite (freq bonus 5) The monster species that spawned more often: giant mole cricket (freq bonus 54) The monster species that spawned more often: tree patch (freq bonus 5) The monster species that spawned more often: siena sentai (freq bonus 30) The monster species that spawned more often: hadrosaurus (freq bonus 6) The monster species that spawned more often: hunger hulk (freq bonus 5) The monster species that spawned more often: blue dragon (freq bonus 4) The monster species that spawned more often: greater permamimic (freq bonus 4) The monster species that spawned more often: noxious jelly (freq bonus 20) The monster species that spawned more often: reddish patch (freq bonus 16) The monster species that spawned more often: devil-bat (freq bonus 8) The monster species that spawned more often: large cat (freq bonus 10) The monster species that spawned more often: Jessica's mocassin (freq bonus 32) The monster species that spawned more often: spirit drinker (freq bonus 12) The monster species that spawned more often: bleeder (freq bonus 8) The monster species that never randomly spawned: powervoid turret The monster species that never randomly spawned: pit ufo The monster species that never randomly spawned: yellow laser The monster species that never randomly spawned: sepia fungus The monster species that never randomly spawned: queen ant The monster species that never randomly spawned: Elena The monster species that never randomly spawned: pale colony The monster species that never randomly spawned: rainbow mushroom The monster species that never randomly spawned: giant oyster The monster species that never randomly spawned: nabassu The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 16) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 1) Next attribute increase check would have come at turn 125 Strength training was 2 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1468 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (341) You are dead Spells known in the end Name Level Category Fail Memory a - command undead 5 attack 95% 400% b - levitation 4 body 90% 300% c - teleport away 6 body 98% 500% d - levelport 8 body 100% 700% e - identify 5 divine 95% 400% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 soldier ants (1 created) 0 blue dragonflies (1 created) 0 huge cockroaches (1 created) 0 blobs of preserved organs (1 created) 0 thick jackals (5 created) 0 hounddogs (1 created) 0 pit bulls (1 created) 0 kittens (1 created) 0 red jellies (1 created) 0 stone jellies (1 created) 0 void jellies (1 created) 0 mountain moogles (1 created) 0 petit permamimics (1 created) 0 berators (1 created) 0 mastodons (1 created) 0 sewer rats (1 created) 0 undead rats (1 created) 0 cave spiders (2 created) 0 expensive secret cars (1 created) 0 disease clouds (1 created) 0 mimic vortices (1 created) Jannik (0 times) 0 injured potatoes (1 created) 0 ravens (1 created) 0 yellow dragons (1 created) 0 unalignment things (1 created) 0 immobile force patches (1 created) 0 brown molds (1 created) 0 brown mushrooms (1 created) 0 cyan mushrooms (1 created) 0 sucker warp patches (1 created) 0 spore warp fungi (1 created) 0 dark growths (1 created) 0 ice patches (1 created) 0 dark gray warp patches (1 created) 0 cursed molds (1 created) 0 unreal spores (1 created) 0 special force fungi (1 created) 0 inertia stalks (1 created) 0 sulfur force fungi (1 created) 0 glowing spores (1 created) 0 charcoal colonies (1 created) 0 minotaurs (2 created) 0 mini jabberwocks (1 created) 0 frozen terrors (1 created) 0 Uniform Katchers (1 created) 0 fire liches (1 created) 0 human mummies (1 created) 0 grey nagas (1 created) 0 black ogres (1 created) 0 glibbery slimes (1 created) 0 steam-powered arrow sentries (1 created) 0 vampire lords (1 created) 0 antimatter vampires (1 created) 0 car thieves (1 created) 0 bodies of the unknown god (1 created) 0 white friars (2 created) 0 wide-eyed tourists (1 created) 0 dark girls (1 created) 0 evasive infantrymen (1 created) 0 flame mages (1 created) 0 royal guardians (1 created) 0 pr0n girls (1 created) 0 sputa-flowing women (1 created) 0 snow queens (1 created) 0 undead doll mistresses (1 created) 0 student assistants (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 hammerhead sharks (1 created) 0 krakens (1 created) 0 twens (1 created) 0 huge lizards (1 created) 0 harrowbark wandles (1 created) 0 Friezas (1 created) 0 sickness troves (1 created) 0 creatures vanquished. 88 creatures born. 0 bosses vanquished. 8 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in Gehennom on dungeon level 71 with 13500 points, and 0 pieces of gold, after 22 moves. Killer: wand You were level 1 with a maximum of 16 hit points when you died. You reached the 187th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 185 13500 Elronnd-War-Rod-Fem-Neu died in Gehennom on level 71. Killed by Greed, while disrobing. - [23] 186 13500 hothraxxa-Gla-Rod-Mal-Neu died in Gehennom on level 71. Killed by a lightning vortex. - [16] *187 13500 hothraxxa-Gla-Rod-Fem-Neu died in Gehennom on level 71. Killed by a wand. - [16] 188 13480 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 39. Killed by a giant purple jellyfish. - [12] 189 13424 Elronnd-Dea-Rod-Mal-Law died in The Dungeons of Doom on level 38 [max 39]. Killed by a muck crawler. - [74]