hothraxxa, lawful male rodneyan Gladiator -F- | &@§.| ----- [Hothraxxa the Thraex] St12 Dx12 Co12 In9 Wi3 Ch6 GlaRodMalLaw S16232 Geh:71 $0 HP-13(39) Pw30(30) AC4 Xp3/79 Wt132/1400 T10 Fea Latest messages The soft warp fungus tries to reach your left leg! You just miss the Team Fortress pyro. You curse at the Team Fortress pyro. The Team Fortress pyro hits you! [-11 -> 28] The Team Fortress pyro lashes you! [-14 -> 14] The Team Fortress pyro breathes fire! The blast of fire hits you! But it reflects from your shield! The blast of fire hits the Team Fortress pyro. The blast of fire bounces! The blast of fire hits the Team Fortress pyro. The blast of fire hits you! But it reflects from your shield! "You are a sorry excuse for a Thraex." You feel a tug on your knapsack You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 14 uncursed scrolls of identify {7} Spellbooks d - an uncursed spellbook of cure stun (0:5) {1} e - an uncursed spellbook of dig (0:5) {1} f - an uncursed spellbook of healing (0:5) {1} g - an uncursed spellbook of confuse monster (0:5) {1} h - an uncursed spellbook of clairvoyance (0:5) {1} s - an uncursed spellbook of cure sickness (0:4) {1} Potions r - 5 uncursed potions of fruit juice {5} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} q - an uncursed tallow candle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 87% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 90% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39890 Monster spawn increase reached its maximum at turn 52884 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 283976 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: ant or other insect (freq bonus 3) The monster species that spawned more often: giraffe (freq bonus 4) The monster species that spawned more often: bank robber (freq bonus 6) The monster species that spawned more often: blending titanothere (freq bonus 4) The monster species that spawned more often: pebble elf (freq bonus 6) The monster species that spawned more often: stygian rage (freq bonus 5) The monster species that spawned more often: desert stalk (freq bonus 5) The monster species that spawned more often: tree mold (freq bonus 20) The monster species that spawned more often: topaz force fungus (freq bonus 14) The monster species that spawned more often: stone grue (freq bonus 4) The monster species that spawned more often: vampire yeek (freq bonus 5) The monster species that spawned more often: Hans (freq bonus 14) The monster species that spawned more often: gaurrog (freq bonus 12) The monster species that spawned more often: sulfur fungus (freq bonus 10) The monster species that spawned more often: novel warp patch (freq bonus 4) The monster species that spawned more often: Marenka (freq bonus 10) The monster species that spawned more often: sigma guard (freq bonus 5) The monster species that spawned more often: crueltrainer (freq bonus 5) The monster species that spawned more often: ancient blue dragon (freq bonus 8) The monster species that spawned more often: sticky spore (freq bonus 7) The monster species that spawned more often: kroncopotaca (freq bonus 5) The monster species that never randomly spawned: cloth golem The monster species that never randomly spawned: tear fungus The monster species that never randomly spawned: batman The monster species that never randomly spawned: living cannon The monster species that never randomly spawned: Danielle The monster species that never randomly spawned: phase patch The monster species that never randomly spawned: psychic patch The monster species that never randomly spawned: large cockroach The monster species that never randomly spawned: vampire ogre The monster species that never randomly spawned: naga nymph The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 26) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 4) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 1) Next attribute increase check would have come at turn 429 Strength training was 5 Dexterity training was 0 Wisdom training was 6 Constitution training was 0 You were fire resistant You were poison resistant You were stricken with fear (6) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1477 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (259) You are dead Spells known in the end Name Level Category Fail Memory a - cure stun 3 healing 90% 200% b - dig 5 matter 95% 400% c - healing 1 healing 0% 100% d - confuse monster 2 enchant 90% 100% e - clairvoyance 3 divine 90% 200% Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Vanquished creatures 0 fumblebees (3 created) 0 kittens (1 created) a caterwaul 0 cheetahs (1 created) 0 group goblins (2 created) 0 rabid goblins (1 created) 0 brown sentai (1 created) 0 little pigs (2 created) 0 sand maggots (1 created) 0 grid bugs (12 created) 0 magic platypi (1 created) 0 alien pods (1 created) 0 lichens (1 created) 0 orange warp patches (1 created) 0 red molds (1 created) 0 cyan growths (1 created) 0 pale patches (1 created) 0 pale spores (1 created) 0 reddish spores (1 created) 0 spike growths (1 created) 0 blue-red molds (1 created) 0 soft warp fungi (1 created) 0 bright blue warp patches (1 created) 0 mirror colonies (3 created) 0 abnormal warp patches (1 created) 0 pustulent growths (1 created) 0 hippogriffs (1 created) 0 high molds (1 created) 0 minotaurs (3 created) 0 red monsters (1 created) 0 fetid defilers (1 created) 0 randomisator liches (1 created) 0 upper spinners (1 created) 0 giant nut/mothers (1 created) 0 porter gray oozes (1 created) 0 gatling automatas (1 created) 0 timid trolls (1 created) 0 cave trolls (1 created) 0 lesser umber hulks (1 created) 0 vampire lords (1 created) 0 kobold zombies (1 created) 0 ettin zombies (1 created) 0 skeletons (2 created) 0 ice warriors (3 created) 0 gold golems (1 created) 0 security bots (1 created) 0 silver golems (1 created) 0 sailors (1 created) 0 singing happy drunks (1 created) 0 brigands (1 created) 0 unearthly drow (1 created) 0 korsairs (1 created) 0 homiciders (1 created) 0 pretty asian women (1 created) 0 undead lunatics (1 created) 0 undead bullies (1 created) 0 enclave elite soldiers (1 created) 0 joy prison mages (1 created) 0 powerful idiots (1 created) 0 spirits (1 created) a moaning spirit 0 shivers (1 created) 0 armored bundle girls (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 tortoises (1 created) 0 staryus (1 created) 0 krakens (1 created) 0 mimic lizards (1 created) 0 anti-stone lizards (1 created) 0 Team Fortress pyros (1 created) 0 droven turrets (1 created) 0 jumping eels (1 created) 0 acid troves (1 created) 2 creatures vanquished. 101 creatures born. 0 bosses vanquished. 7 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (23 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in Gehennom on dungeon level 71 with 16232 points, and 0 pieces of gold, after 10 moves. Killer: Greed You were level 3 with a maximum of 39 hit points when you died. You reached the 96th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 94 16292 Elronnd-Dea-Rod-Fem-Cha died in Gehennom on level 71. Killed by a voltigore. - [30] 95 16234 Elronnd-Dea-Rod-Fem-Neu died in The Dungeons of Doom on level 37 [max 38]. Caught herself in her own magical blast. - [29] *96 16232 hothraxxa-Gla-Rod-Mal-Law died in Gehennom on level 71. Killed by Greed. - [39] 97 16178 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [86] 98 16163 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36 [max 38]. Killed by an invisible Policeman Katcher, while paralyzed by a monster attack. - [111]