hothraxxa, lawful male rodneyan Gladiator .--- .<%| --.------ |.....@H ------- [Hothraxxa the Velite] St11 Dx14 Co10 In6 Wi4 Ch8 GlaRodMalLaw S15195 Geh:71 $151 HP-5(21) Pw17(17) AC4 Xp2/39 Wt139/1200 T9 Latest messages The porter army ant zaps a weird wand! The bolt of fire hits you! But it reflects from your shield! The bolt of fire hits the porter army ant! The bolt of fire bounces! The porter army ant is killed by the bolt of fire! 151 gold pieces. Foo eats a dwarven warrior corpse {1450}. Why not read the instructions first? You hear Marian's sneaker reading a scroll labeled FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED {1}. Call a scroll labeled FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED: You hit the minotaur! You curse at the minotaur. The minotaur claws you! [-14 -> 7] The minotaur claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 14 uncursed scrolls of identify {14} p - an invisible uncursed scroll of identify {1} Spellbooks d - an uncursed spellbook of polymorph (0:5) {1} e - an uncursed spellbook of fireball (0:5) {1} f - an uncursed spellbook of magic missile (0:5) {1} g - an uncursed spellbook of freeze sphere (0:5) {1} h - an uncursed spellbook of cure stun (0:5) {1} Potions s - 5 uncursed potions of fruit juice {5} Tools q - 3 uncursed +0 torches (alternate weapon; not wielded) {60} r - an uncursed tallow candle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 20 Monsters only dropped their musable items with 99% chance Wand drop chance was reduced to 73% Potion drop chance was reduced to 92% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14906 Monster spawn increase reached its maximum at turn 38835 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 77318 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: dinosaur (freq bonus 8) The monster species that spawned more often: bright blue warp fungus (freq bonus 6) The monster species that spawned more often: mean warp patch (freq bonus 6) The monster species that spawned more often: master colony lichen (freq bonus 20) The monster species that spawned more often: nupperibo (freq bonus 11) The monster species that spawned more often: knapsack cow (freq bonus 5) The monster species that spawned more often: aqua muncher (freq bonus 10) The monster species that spawned more often: white draconian (freq bonus 14) The monster species that spawned more often: cave goblin (freq bonus 5) The monster species that spawned more often: lavender spore (freq bonus 8) The monster species that spawned more often: acidic spore (freq bonus 3) The monster species that spawned more often: slime mushroom (freq bonus 24) The monster species that spawned more often: gravity turret (freq bonus 3) The monster species that spawned more often: furry jaguar (freq bonus 6) The monster species that spawned more often: absent force patch (freq bonus 4) The monster species that spawned more often: Lynkab (freq bonus 11) The monster species that spawned more often: shaped mold (freq bonus 4) The monster species that spawned more often: king of porn (freq bonus 4) The monster species that spawned more often: watchman of Ambarannon (freq bonus 4) The monster species that spawned more often: ferrous light (freq bonus 30) The monster species that never randomly spawned: giant awgwa The monster species that never randomly spawned: Miss Youngdragon The monster species that never randomly spawned: frozen spirit The monster species that never randomly spawned: thematic fire elemental The monster species that never randomly spawned: umbra warp fungus The monster species that never randomly spawned: Adonai ha Aretz, Prince of Earth The monster species that never randomly spawned: pseudodragon The monster species that never randomly spawned: Lisa's block-heeled combat boot The monster species that never randomly spawned: undead intel scribe The monster species that never randomly spawned: jealousy The monster class that more likely to generate with musable stuff: rub monster The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 13) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 7) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 8) Next attribute increase check would have come at turn 182 Strength training was 1 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1483 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (1129) You are dead Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 500% b - fireball 4 matter 90% 300% c - magic missile 3 attack 90% 200% d - freeze sphere 1 matter 28% 100% e - cure stun 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 large cockroaches (1 created) a porter army ant (11 created) 0 assassin bugs (1 created) 0 blobs of preserved organs (1 created) 0 jackals (2 created) 0 dogs (1 created) 0 clear hounds (1 created) 0 hearts of wolverine (1 created) 0 kittens (2 created) 0 werepanthers (1 created) 0 brass gargoyles (1 created) 0 hobbit lords (1 created) 0 nupperibos (1 created) 0 normal jellies (1 created) 0 kobold gunmen (1 created) 0 petit permamimics (1 created) 0 small permamimics (1 created) 0 lesser intrinsic eating mimics (1 created) 0 snow orcs (4 created) 0 iron piercers (1 created) 0 glass piercers (1 created) 0 metal smashers (1 created) 0 flying smashers (1 created) 0 lambs (1 created) 0 lunatic rabbits (1 created) 0 giant boars (1 created) 0 insane red jacks (1 created) 0 burning clans (1 created) 0 improved destruction dinos (1 created) 0 sewer rats (2 created) 0 cave spiders (2 created) 0 all-common trapdoor spiders (1 created) 0 system failures (1 created) 0 white dragons (1 created) 0 very old stone dragons (1 created) 0 stalkers (1 created) 0 spore lichens (1 created) 0 orange fungi (1 created) 0 slow stalks (1 created) 0 gray stalks (1 created) 0 quantum growths (1 created) 0 disgusting spores (1 created) 0 karmic stalks (3 created) 0 anthrazite colonies (2 created) 0 volt mushrooms (1 created) 0 N9Y*I's (1 created) 0 gnoll chieftains (1 created) 0 fire giants (1 created) 0 frost giants (1 created) 0 minotaurs (3 created) 0 lictors (1 created) 0 bandersnatches (1 created) 0 dokkalfar eternal matriarches (1 created) 0 mummified soldiers (1 created) 0 Marian's sneakers (1 created) 0 grey snakes (1 created) 0 large blue snakes (1 created) 0 steelixes (1 created) 0 devteam horrors (1 created) 0 cutting horrors (1 created) 0 vampire lords (1 created) 0 leather golems (1 created) 0 semblances (1 created) 0 athena chessmen (1 created) 0 mangy-looking lepers (1 created) 0 vile lancers (1 created) 0 werewolves (1 created) 0 desert elves (1 created) 0 elf-lord rogues (1 created) a dwarven warrior 0 elves (1 created) 0 ordinators (1 created) 0 critically injured jedis (1 created) 0 petty battle girls (1 created) 0 BDSM ladies (1 created) 0 undead pirates (1 created) 0 master rogues (1 created) 0 hostile POWs (1 created) 0 soldiers (1 created) 0 dust devils (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 jellyfish (1 created) 0 krakens (1 created) 0 newts (1 created) 0 twens (1 created) 0 harrowbark boos (1 created) 0 octarine grues (1 created) 0 novice dark walls (1 created) 0 living walls (1 created) 0 nines of hearts (1 created) 2 creatures vanquished. 118 creatures born. 0 bosses vanquished. 7 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (23 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in Gehennom on dungeon level 71 with 15180 points, and 151 pieces of gold, after 9 moves. Killer: minotaur You were level 2 with a maximum of 21 hit points when you died. You reached the 109th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 107 15182 Elronnd-Dea-Rod-Mal-Law died in The Dungeons of Doom on level 38. Killed by a giant rockfish. - [55] 108 15180 Elronnd-Dea-Esp-Mal-Law died in Gehennom on level 71. Killed by Wrath, while helpless. - [37] *109 15180 hothraxxa-Gla-Rod-Mal-Law died in Gehennom on level 71. Killed by a minotaur. - [21] 110 15024 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a barracuda. - [29] 111 15024 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a cowardly attack on her breasts. - [32]