hothraxxa, chaotic female rodneyan Gladiator |.I ----|_- .<..|.| ---.|.|I |...@. ----- [Hothraxxa the Velite] St8 Dx10 Co12 In10 Wi5 Ch9 GlaRodFemCha S19032 Geh:71 $0 HP0(23) Pw19(19) AC4 Xp2/39 Wt170/1150 T25 Bli Nmb Brn Latest messages You miss the nondescript warp patch. That was a bad idea. You feel numbed! Wait! There's something there you can't see! You hear a nearby zap. You are being punished for your misbehavior! You hit it. That was a bad idea. You were burned! You just miss it. That was a bad idea. It hits you! [-12 -> 11] You hit it. You miss it. You hear a flinging sound. You are hit! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of fireball (0:5) {1} e - an uncursed spellbook of confuse monster (0:5) {1} f - an uncursed spellbook of teleport away (0:5) {1} g - an uncursed spellbook of flame sphere (0:5) {1} h - an uncursed spellbook of dig (0:5) {1} Potions r - 5 uncursed potions of fruit juice {5} Wands t - an uncursed wand of sleep (2:2) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} q - an uncursed tallow candle {1} Boulders/Statues s - an uncursed statue of a lichen {30} The statue of a lichen is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 35 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 88% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 32480 Monster spawn increase reached its maximum at turn 58159 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1200766 The monster class that cannot be genocided was piercer The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: unearthly drow (freq bonus 6) The monster species that spawned more often: master nalfeshnee (freq bonus 2) The monster species that spawned more often: mirkwood orc (freq bonus 2) The monster species that spawned more often: barrowgrim soldier (freq bonus 12) The monster species that spawned more often: small healing mimic (freq bonus 10) The monster species that spawned more often: hell hound pup (freq bonus 4) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 2) The monster species that spawned more often: velociraptor (freq bonus 7) The monster species that spawned more often: pain worm (freq bonus 3) The monster species that spawned more often: urdar on crack (freq bonus 2) The monster species that spawned more often: giant ebony ant (freq bonus 6) The monster species that spawned more often: enhanced chicken (freq bonus 5) The monster species that spawned more often: fire bird (freq bonus 4) The monster species that spawned more often: robot (freq bonus 6) The monster species that spawned more often: riot breaker (freq bonus 2) The monster species that spawned more often: death dog (freq bonus 6) The monster species that spawned more often: agent black growth (freq bonus 3) The monster species that spawned more often: purple mushroom patch (freq bonus 5) The monster species that spawned more often: flame archer (freq bonus 3) The monster species that spawned more often: dark elven druid (freq bonus 3) The monster species that never randomly spawned: spear turret The monster species that never randomly spawned: submachine nymph The monster species that never randomly spawned: poison monster The monster species that never randomly spawned: librarian The monster species that never randomly spawned: skeletal spider The monster species that never randomly spawned: jumping shock eel The monster species that never randomly spawned: experienced nurse The monster species that never randomly spawned: karmic colony The monster species that never randomly spawned: eleven-tentacle hententmon The monster species that never randomly spawned: invisible spore The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 11) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 29) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: spined ball trap (freq bonus 18) Next attribute increase check would have come at turn 340 Strength training was 10 Dexterity training was 1 Wisdom training was -2 Constitution training was 0 You were fire resistant You were poison resistant You were blinded (20) You were numbed (7) You were burned (7) You were punished Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1445 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (313) You are dead Spells known in the end Name Level Category Fail Memory a - fireball 4 matter 90% 300% b - confuse monster 2 enchant 90% 100% c - teleport away 6 body 98% 500% d - flame sphere 1 matter 0% 100% e - dig 5 matter 95% 400% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 mimic ants (1 created) 0 honey bees (1 created) 0 putties (1 created) 0 stinging insects (1 created) 0 soldier ants (1 created) 0 evasive soldier ants (1 created) 0 chasing soldier ants (4 created) 0 fire ants (1 created) 0 metal fire ants (3 created) 0 small locusts (1 created) 0 giant red ants (1 created) 0 spitting beetles (1 created) 0 blood flies (2 created) 0 shocking spheres (1 created) 0 kittens (1 created) 0 zombified lions (1 created) 0 petit permamimics (1 created) 0 large permamimics (1 created) 0 giant ego permamimics (1 created) 0 suxxor mimics (1 created) 0 furry rothes (1 created) 0 sewer rats (2 created) 0 fock moles (1 created) 0 spider globes (1 created) 0 gravity vortices (1 created) 0 large worms (1 created) 0 pale worms (1 created) 0 shadoliths (1 created) 0 orange lasers (1 created) 0 Shieres (1 created) 0 devious Archons (1 created) 0 fire birds (1 created) 0 mist men (1 created) 0 green force patches (1 created) 0 red growths (1 created) 0 slow warp patches (1 created) 0 disgusting spores (1 created) 0 mana warp patches (1 created) 0 trap molds (1 created) 0 amorphous mushrooms (1 created) 0 crimson mushrooms (1 created) 0 epidote mushrooms (1 created) 0 agate patches (1 created) 0 petro fungi (1 created) 0 nondescript warp fungi (1 created) 0 nondescript warp patches (1 created) 0 domestic giants (1 created) 0 phasing frost giants (1 created) 0 minotaurs (2 created) 0 fat minotaurs (1 created) an Uniform Katcher (2 created) 0 guardian liches (1 created) 0 tapicoa puddings (1 created) 0 quantum mechanics (1 created) 0 vampire lords (1 created) 0 abyss wraiths (1 created) 0 gnome zombies (1 created) 0 orc zombies (1 created) 0 security bots (1 created) 0 sanctimonious-looking preachers (1 created) 0 Woodland-elves (1 created) 0 manga girls (1 created) 0 semi-novice mages (1 created) 0 High-elf rogues (1 created) 0 noblewomen (1 created) 0 hashishins (1 created) 0 frozen mages (1 created) 0 witches (1 created) 0 spectres (1 created) 0 councillors (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 eel-lizards (2 created) 0 mermaids (1 created) 0 krakens (1 created) 0 demitwens (1 created) 0 lizard-eels (1 created) 0 quiver slots (1 created) 0 black oaks (1 created) 0 jumping jellyfish (1 created) 0 cold troves (1 created) 0 intelligent troves (1 created) 1 creatures vanquished. 98 creatures born. 0 bosses vanquished. 7 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (24 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in Gehennom on dungeon level 71 with 19032 points, and 0 pieces of gold, after 25 moves. Killer: a boulder You were level 2 with a maximum of 23 hit points when you died. You reached the 66th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 64 20200 Elronnd-Dea-Rod-Mal-Neu died in The Dungeons of Doom on level 37. Killed by a fucking hell I don't recognize this monster. - [80] 65 19212 Elronnd-Dea-Rod-Fem-Law died in Gehennom on level 71. Killed by Envy, while helpless. - [38] *66 19032 hothraxxa-Gla-Rod-Fem-Cha died in Gehennom on level 71. Killed by a boulder. - [23] 67 18985 firemonkey-Gan-Rod-Mal-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by an elven arrow. - [63] 68 18960 elenmirie-Gla-Rod-Fem-Neu died in The Wyrm Caves on level 39. Killed by a green orc, while helpless. - [1]