hothraxxa, neutral male rodneyan Gladiator .--- ..- ....--.... %|% ..<. ......%.... M@h -.... ...----........G. --........- .%......- -.........| ..?..--- ..........| ....... [Hothraxxa the Dimachaerus] St15 Dx7 Co19 In5 Wi12 Ch6 GlaRodMalNeu S1889 Min:4 $1 HP0(92) Pw12(68) AC10 Xp6/432 Wt67/2050 T336 Latest messages Pick an object. h a humanoid (hobbit lord) (base level 3) (female) Accessing Pokedex entry for hobbit lord... Base statistics of this monster type: Base level = 3, difficulty = 4, AC = 10, magic resistance = 5, alignment 6. Normal speed (12). Normally appears everywhere, with frequency 9. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical The hobbit lord swings her axe. The hobbit lord hits you! Wizard of Yendor, all your powers will be lost... [-6 -> 9] Warning: HP low! The small dog-man bites you! [-3 -> 6] Warning: HP low! The gnomish mana wizard seems to drain your energy with its gaze! You hit the hobbit lord! You kill the hobbit lord! The newt mummy bites you! [-1 -> 6] Warning: HP low! The small dog-man bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection {20} p - an uncursed +0 dwarvish cloak {4} Comestibles c - a blessed cram ration {1} Scrolls i - 6 uncursed scrolls of healing {6} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of magic mapping (0:5) {1} e - an uncursed spellbook of corrode metal (0:5) {1} f - an uncursed spellbook of turn undead (0:5) {1} g - an uncursed spellbook of magic missile (0:5) {1} h - an uncursed spellbook of cure burn (0:5) {1} n - an uncursed spellbook of resist sleep (0:3) {1} o - an uncursed spellbook of protection (0:4) {1} r - an uncursed spellbook of identify (0:0) {1} u - an uncursed spellbook of magic missile (0:3) {1} Potions q - 2 uncursed potions of sickness {2} t - an uncursed potion of vampire blood {1} Wands s - a cursed wand of light (0:9) {1} v - a blessed wand of wind (0:6) {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 51% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 91% Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Monster spawn increase started at turn 41075 Monster spawn increase reached its maximum at turn 80251 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 235572 The monster class that cannot be genocided was light The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster color that was spawned more often: yellow (freq bonus 2) The monster species that spawned more often: Conny's combat boot (freq bonus 14) The monster species that spawned more often: nexus vortex (freq bonus 8) The monster species that spawned more often: baby glowing dragon (freq bonus 10) The monster species that spawned more often: eldrak (freq bonus 10) The monster species that spawned more often: sucker growth (freq bonus 7) The monster species that spawned more often: mirror growth (freq bonus 2) The monster species that spawned more often: Elena's plateau boot (freq bonus 4) The monster species that spawned more often: real nether hound (freq bonus 5) The monster species that spawned more often: Ann Kathrin's cuddly boot (freq bonus 11) The monster species that spawned more often: ˜H¯'>ºÛ} Ý (freq bonus 4) The monster species that spawned more often: giant nut/mother (freq bonus 2) The monster species that spawned more often: white light (freq bonus 4) The monster species that spawned more often: lion-shaped golem (freq bonus 4) The monster species that spawned more often: The Terrible Old Man (freq bonus 10) The monster species that spawned more often: tree hugger (freq bonus 4) The monster species that spawned more often: fire turret (freq bonus 3) The monster species that spawned more often: doubled zombie (freq bonus 6) The monster species that spawned more often: giant silver frog (freq bonus 12) The monster species that spawned more often: nightmare troll (freq bonus 16) The monster species that spawned more often: blue-red mushroom (freq bonus 2) The monster species that never randomly spawned: fastitocalon The monster species that never randomly spawned: roast pig The monster species that never randomly spawned: dividing ochre jelly The monster species that never randomly spawned: adamant draconian The monster species that never randomly spawned: Inspector Kommissioner The monster species that never randomly spawned: greener zombie The monster species that never randomly spawned: acidic Olog-hai The monster species that never randomly spawned: black troll The monster species that never randomly spawned: mohat The monster species that never randomly spawned: warty warp fungus The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 44) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 11) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 7) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 20) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 5) Next attribute increase check would have come at turn 2914 Strength training was 25 Dexterity training was 14 Wisdom training was 8 Constitution training was 3 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 860 points of nutrition remaining You were stealthy You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (76) You are dead Spells known in the end Name Level Category Fail Memory a - magic mapping 5 divine 95% 397% b - corrode metal 3 matter 90% 197% c - turn undead 6 protect 98% 497% d - magic missile 3 attack 90% 197% e - cure burn 3 healing 90% 197% f - resist sleep 1 protect 21% 98% g - protection 1 protect 21% 103% h - identify 5 divine 95% 100% Techniques known in the end Name Level Status appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Vanquished creatures 0 fireflies (1 created) 0 acid blobs (2 created) 0 white blobs (1 created) 0 cocks (1 created) 2 jackals 0 weasels (2 created) 0 little dogs (1 created) 0 dogs (1 created) 0 floating eyes (1 created) a hobbit gentleman 2 hobbits 0 dwarves (1 created) 0 camo dwarves (1 created) 0 small dog-men (1 created) a hobbit lord 0 hobbit brigand thieves (1 created) 0 petit mimics (1 created) 0 mountain nymphs (1 created) an evasive sewer rat a daddy longlegs 2 grid bugs 0 insect swarms (1 created) 0 porter lichens (1 created) 0 immobile molds (1 created) a golden stalk 0 green colonies (4 created) 0 red molds (1 created) 0 slow molds (1 created) 0 sub-gnomes (3 created) a clockwork soldier 0 clockwork dwarves (1 created) a firework cart (3 created) 2 gnomes (7 created) 0 gnome stalkers (3 created) a gnome thief (2 created) 0 intermediate gnomes (1 created) 4 gnome lords (5 created) a gnomish wizard (2 created) 0 gnomish mana wizards (1 created) 0 gnome petrographs (1 created) 0 angsty gnomes (1 created) 0 Keystone Officers (1 created) 0 newt mummies (1 created) a gecko mummy a cat mummy an orc mummy 0 garter snakes (5 created) a kobold zombie 0 ossium animatums (1 created) 0 gnome zombies (1 created) 0 crawling claws (1 created) 0 ghouls (1 created) 0 friendly adventurers (1 created) 0 weary pilgrims (1 created) 0 overworked police officers (1 created) a squint-eyed rogue a woodsman a senser 0 peasants (1 created) 0 muggers (1 created) 0 hata-matas (1 created) 0 rouge jellyfish (1 created) 0 fried chickens (1 created) 0 novice medium walls (1 created) a disintegration trove 0 tool troves (1 created) 29 creatures vanquished. 96 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 28 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (41 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye hothraxxa the Gladiator... You died in The Gnomish Mines on dungeon level 4 with 1889 points, and 1 piece of gold, after 336 moves. Killer: small dog-man You were level 6 with a maximum of 92 hit points when you died. You reached the 518th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 516 2067 Bluescreen-Cam-Und-Fem-Law died in The Dungeons of Doom on level 3. Killed by a young deep dragon. - [57] 517 2058 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 18. Killed by a flame giant. - [55] *518 1889 hothraxxa-Gla-Rod-Mal-Neu died in The Gnomish Mines on level 4. Killed by a small dog-man. - [92] 519 1874 Wolfechu-Tra-Vgo-Mal-Law died in The Dungeons of Doom on level 3. Killed by Ms. Ermenak, the shopkeeper. - [58] 520 1873 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 17. Killed by a spider monkey. - [51]