­će‡uŹ Player: hoeglse Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-03-02.22:49:36.ttyrec Time: (1709419776) Sat Mar 2 22:49:36 2024 ­ćeC•ō[?1l>NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ­će ˜VShall I pick character's race, role, gender and alignment for you? [ynaq] ­će@ąn name: hoeglse  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ­ćeĀé ž+ name: hoeglse  role: Valkyrie  race: choosing now  gender: female  alignment: not yet specified Pick a race or species  h - human d - dwarf * + Random  ? - Pick another role first role forces female [ - Pick alignment first q - Quit(end) ­ćeŠ• Ļ+ name: hoeglse  role: Valkyrie  race: dwarf  gender: female  alignment: lawful Is this ok? [ynq]  hoeglse, lawful dwarven Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) ­ćeZ­će$f™---.----.....f.||.....@||......|--------­će›fHoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely w­ćeĮfith Tyr!--More--­ćeŲē :---.----.....f.||.....@||......|--------­ćečź ŪVelkommen hoeglse, welcome to NetHack! You are a lawful dwarven Valkyrie.Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1­će5ģ® Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5) ­ćeb'Ģ a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5) ­ćeXĒ Ć a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)­će9  name [hoeglse]  role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [2=on, MSDOS compatible]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] ­ćej (4 of 5)­ćedł ’ a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)­će^+ Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1---.----.....f.||.....@||......|--------­ćehw ® Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)$­ćeB +%­ćeĢ a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)%­će‹/ Ć a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)&­će°Ä name [hoeglse]  role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [2=on, MSDOS compatible]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] &­ćeÓÄ(4 of 5)&­ćet’ a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)'­će½ Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1---.----.....f.||.....@||......|--------(­ćem Æ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5))­ćeĮØ Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1---.----.....f.||.....@||......|--------*­će` ^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ,­ćeG€---.----.­ćeĪŪ v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) 4­će_Ķ +---.----.....f.||.....@||......|-------- Welcome to NetHack! ( description of version 3.6 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to le4­ćeƒĶ ģave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--5­ćešK  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \5­ćeL ī An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--7­će±å  You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down 7­ćeāå 6m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--”­će™Å Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. Commands:  NetHack knows the following commands:  ? Help menu.  / What-is, tell what a symbol represents. You may choose to  specify a location or give a symbol argument. Enabling the  autodescribe option will give information about the symbol  at each location you move the cursor onto.  & Tell what a command does.  < Go up a staircase (if you are standing”­ćeĘČ on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map.  a Apply (use) a tool (pick-axe, key, lamp...).  A Remove all armor.  ^A Redo the previous command.  c Close a door. --More--Č­će¶W  C Call (name) monster, individual object, or type of object.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  Č­ćeęW € to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--Ž­ćep¹ F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with NETHACKOPTIONS  environment variable or via a configuration file (defaults.nh,  NetHack Defaults, nethack.cnf, ~/.nethackrc, etc.) rather [Ž­će§¹216;1H than with the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  #quit Exit the program without saving the current game. --More--ö­će ó  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game. Also exits the program.  [To restore, just play again and use the same character name.]  [There is no "save current data but keep playing" capability.]  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X ö­će2ó  Toggle two-weapon combat.  ^X Show your attributes.  #explore Switch to Explore Mode (aka Discovery Mode) where dying and  deleting the save file during restore can both be overridden.  z Zap a wand. (Use y instead of z if number_pad is -1.)  Z Cast a spell. (Use Y instead of Z if number_pad is -1.)  ^Z Suspend the game. (^Y instead of ^Z if number_pad is -1.) --More--®ćeK  [To resume, use the shell command 'fg'.]  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ` Show discovered types for one class of objects.  ! ®ćeGK ] Escape to a shell, if supported in your version and OS.  [To resume play, terminate the shell subprocess via 'exit'.]  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard --More--®ćež  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command.  N Name a monster, an individual object, or a type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times, [18;1®ćed eH as in "40." or "20s". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your --More--®će Tł attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking! --More--®će¶… Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1---.----.....f.||.....@||......|--------®će+@f®će3/You swap places with your kitten.®ćeŲ' :@.f®ćeŽ”'@f.<"®ćeč² You can't do that!#®će50;@..f$®ćeܰ3@.f.(®će — :#@..f#)®ćećÆ`@..f....*®ćeIĶK#@f......*®će§¢.@.*®će<C..@.f+®će9’ #f@+®ćee’ gYou swap places with your kitten....f.@-®ćeļG4@f-®ćeH‹You swap places with your kitten.@..f..f/®ćeve H@.f.4®ćełŽ6@.f.5®ćeūÖX@.f......5®će§w |#f......@....#...6®ćeń‡ I..#@##7®ćeŁŗGf#@#8®će—eE.#@##9®će|Ø*#@##9®ćeżQ *#@##:®ćedr,##@#:®će~< ##@;®će4&#@##<®će1 @f#+@=®će‰ŅThe door opens.##-+------f|........|...$..d..---------->®će·q-f#.|.d@#->®će2 L-#f@->®ćeE ;The jackal bites! HP:17>®ćeE>®će~?You kill the jackal!f#.?®ćeōA#@.#.@®ćeP¢'.@.@®ćerī @.@®će•V@.A®će,ż@.A®će@ż-There is a staircase down here.A®ćeIżWYou see here 3 gold pieces.:fB®ćeī¢B®će£h  $:3$ - 3 gold pieces.@f#D®će1yM@>f-D®ćeĮz MYou kill the newt!.f.E®će‡y##@......F®ćexR..@.f..F®će»C..@fG®ćeC%You descend the stairs.--More--G®ćesb -----|@..|....||.F..-----Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:2 $:3 HP:17(18) Pw:1(1) AC:6 Xp:1G®ćeuc I®će > HP:18<@I®ćeĢ)*You kill the lichen!.J®će`9,@.J®će &You climb up the stairs.--More--K®ćeI’ń---.----#.......|#|.....<|#|......|##--------#######-+--.------###|.........|###|...@....f-#-------.--- Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:3 HP:18(18) Pw:1(1) AC:6 Xp:1K®će’"f..L®će6ä>@f>.L®ćeūś u@......f.L®će7y@..........M®ćežź`##@#....M®će$ g#@##..N®ćeą|h#@##...N®ćeēĘ 1#@#O®će#Ü/#@#P®će&/#@#P®ćeEB##@##P®ćeė€ 0#@#Q®ćeV2-#@#R®će{ā2+@#R®ćeD” SThe door opens.-----....|S®ćeeه------[.........-@-#S®ćeŸk‰----|....|.......@..|-------|----T®ćeŠå/@..T®ćeģ@.U®ćeYŚ.@U®ćeņØ@.U®ćebš .@V®ćeUĘ.@V®ćeBÕ.@V®ćeŗ3 c.............@V®će=z.........|@W®će`Śz..#@f##W®ćeŽ Z..@#f#X®ćeAž|.........@#f#X®će½Ap..........@..f##X®ćež ;@f|X®će@f.Y®će],..@fY®će±  *@.f.Y®će . @f..Z®ćee"@.fZ®će‰—)@f..[®će0Ų8.[@f\®ćeGD>@[.f\®će¶’.@\®ćeŹ’QYou see here an orcish chain mail...f^®će„Ä ^®ćeĆÄ [f - an orcish chain mail.@.f`®ćeq[:What do you want to wear? [f or ?*] a®ćegG/ AC:2.a®će{GWf.You finish your dressing maneuver.c®će֘F@.f.c®ćeĢE A...@fd®ćeūY1@..fd®ćeūĄE.@.f.d®ćex;=#@.f.#d®će ° D.@..#e®ćeIn÷---.f.......|..#...........|...........#@|..You hear the footsteps of a guard on patrol.e®će:Ī -.......#@#.f®ćetŪ ~-............:@#.g®će?x,You kill the newt!%h®ćeČJ-.#@#.h®ćeŻ(You see here a newt corpse.j®ćep j®će Gg - a newt corpse.@f#k®će ėL-.#@f##.k®ćeĮA \-.#@f#...|l®ćeÄżR-.#@f#....l®ćem ˆ-.@##f.............----l®ćeTx ”-.|@#f#.|.............------l®ćeó v-@.f#|(|.|--m®će†ć -.f#@m®ćeŁĢ-#.@o®ćeŻ;0f@.o®će…ćD..f@p®ćeöŗ .fq®ćeęR"f(r®ćeVØ.@r®ćetØAYou see here a chest.f.t®ćeˆš@There is a chest here, loot it? [ynq] (q) u®ćeй4Hmmm, it turns out to be locked.w®će H.f.@(w®ćeЦ Gf..@.x®ćeY·0..f@.y®ćeóż@fy®će0žLYou swap places with your kitten.f.{®ćeģ 9@...f..{®će<ģ ;@.f..}®ćeFų P.#@.f.~®će¤>ø........#@.f.#....~®ćeAćŅ.....................#..........@........##.......®ćex‘ d....#.......@..........##€®će‘<¬..........................#........@#€®ćeļ é.........................f........#@##.®ćeŠ[ J###@##‚®će0Kf##@###‚®ćeŽ‚##f@.#...----ƒ®će{Ī‹----#|....|#f|...@|.|-„®ćej•_.-#@.f-„®ćeŽ <@..#f…®će9¤ <@.f.†®će/ģ˜--.|.|.|.##@.f..†®će3x Œ.##@.......‡®ćeŹ“-.##@##f...‡®ćew‰ x-.#@f#..ˆ®će‹ e$x@f##‰®ćei-|.|...-@-##‰®ćek2The grid bug bites!f‰®ćeiv0You miss the grid bug.‰®će°v%The grid bug misses!Š®će i Š®će^i7You kill the grid bug!.#‹®ćet²S|@--.f‹®ćeėf b@....‹®će*g WYou see here 2 gold pieces.f.#®će½ Mcmdassist: Invalid direction key! Valid direction keys to rush are:  7 8 9  \ | /  4- -6  / | \  1 2 3 (Suppress this message with !cmdassist in config file.) --More--®ćeÄę Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:3 HP:18(18) Pw:1(1) AC:2 Xp:1---------------------------|.............|-----|..........|#..............||...||...........#########-------.-|-----|.@.||..........|#|.f.|##...........|#---.-#|.........(|#####...........|#---.----####------------##.......|#####|.....<|########|......|-.----######--------|®ćehē f....|######|.....#####|....|#####-------+--.------###|.........|###|...>.....-#-------.---®ćeĄ‘Pf.@...‘®ćeøof@....’®će‰'$@f“®će¬™!@.“®ćeřDYou see here 2 gold pieces..f”®ćeÄ ”®ćeŖÄa $:5$ - 2 gold pieces.@.f”®ćeLj U..f@...•®ćeäŌ'.f@•®ćeÖĄ›.....@You hear a door open...•®ćež"z......f@–®ćeøėx...##f@.–®ćea· Ø...#f@..˜®će!i...f##@#.˜®ćeyn i#f#@..........™®ćemƒU#f.@.™®ćešlA#f.@™®ćeĘŪ w...f..@™®će%@4#..@š®ćeFĻ/f.@š®će@•<.f.@š®će­0^..f.@.š®ćeŃb i...@...#.›®ćečöYf#@...›®će+tf@#f#......œ®će8½1@##œ®ćeĆ48@#fœ®će0ō Ŗ.................................@f##®ćepKĢ..........................@f........##®ćeļ: f@®ćew; ˆYou swap places with your kitten.............#.f®ćeqÉ v.....................#f@#ž®će‹ŗf#ž®ćeĻ– #fž®će]....f.@#ž®ćeąķ#fž®ćećå .Ÿ®će{¹fŸ®ćeTc f.@Ÿ®ćeń® f.Ÿ®će7m(f..Ÿ®će&ī '.fŸ®ćeL )f.Ÿ®ćeī„ ;.f.@Ÿ®će#Ø*.f. ®ćem).f ®ćeˆi'f. ®ćeGA9.f.@ ®će[» ..f ®ćeÉŠ !f. ®će!ˆ ..f@”®ćeøf.”®ćeč.f”®će‚¼1f...@”®ćeéž ".f”®ćeį ..f@¢®ćeE".f.¢®ćesä2.f.@¢®ćeŅ'f..¢®ćeɓ 2f..@¢®ćeś  (.f£®ćeyi.f@£®će³X"f..£®ćeęf.„®će_\Where do you want to travel to?(For instructions type a '?')„®će-µ „®će‘µ 0wall (no travel path)¦®će„IBunexplored (no travel path)¦®ćežæFunexplored (no travel path)¦®će=<Bunexplored (no travel path)¦®ćeO¹Bunexplored (no travel path)¦®će„0Bunexplored (no travel path)¦®će,³Bunexplored (no travel path)¦®će<Bunexplored (no travel path)¦®ćeĻBunexplored (no travel path)¦®ćeˆP Bunexplored (no travel path)§®ćeźĀ§®ćeMĆ4wall (no travel path)§®ćeuł§®ćeµł*closed door§®ćeŲä@unexplored (no travel path)§®će6| §®će¦| 5stone (no travel path)§®će„§®ćeś'corridorØ®će“Ø®će”•r@f.....(.Ø®će–‹..@..............Ø®ćež–‹.#@............Ø®ćeę—„....##f#@r###.......Ŗ®ćeE»>You kill the sewer rat!f##«®će`ShWhere do you want to travel to?(For instructions type a '?')¬®će>Ī ¬®ćenŠ œ...............###f#@...¬®ćeäŃ ¼..........f@dd.r.................####..¬®će[Ņ K#.@dd.r.f­®ćesĖ You miss the jackal.The jackal misses!df.r.#®®će lYou miss the jackal.The jackal bites! HP:17®®ćeµiThe jackal bites! HP:16f.r.Æ®će[&lYou miss the jackal.The jackal bites! HP:14Æ®će”&UThe jackal misses!fr#..°®će!²QYou miss the jackal.The jackal misses!°®ćeY²dThe jackal bites! HP:12.r--More--²®će“» XThe kitten misses the jackal.The kitten misses the jackal.µ®ćeQ4You kill the jackal!.µ®će2QNThe jackal bites! HP:10r.µ®će:Q.The kitten misses the jackal.ø®će¤J ø®će¹J1You kill the jackal!%ø®ćeĢJ€The sewer rat bites! HP:9(18) Pw:1(1) AC:2 Xp:1.f--More--¹®ćeĪK-The kitten eats a jackal corpse.ŗ®će’6 ŗ®će 7/You kill the sewer rat!%¼®ćeŻ5 .@¼®ćeü5 -You see here a sewer rat corpse.¾®ćeÖźJThere is a sewer rat corpse here; eat it? [ynq] (n) Ā®ćeĢ! Ā®ćeå! SThis sewer rat corpse tastes okay.?f--More--Ä®ćetšYou finish eating the sewer rat corpse. HP:10(18) Pw:1(1) AC:2 Xp:1f.Å®ćeŠ '.f@Å®će mf..@The kitten picks up a scroll..fĘ®će¦ž G.f@The kitten drops a scroll.Ē®će«Z.@The kitten picks up a scroll.f.Č®će‰!..f@É®će<Ķl.@:The kitten drops a scroll..fÉ®ćeĶa.@oThe newt misses!f.Ź®ćeźeq.@#The kitten picks up a scroll..fŹ®će’: m.f@.oThe kitten drops a scroll.f?Ė®ćeds Ė®će€skYou kill the newt!f.%o#Ģ®ćež @.Ģ®će³žRYou see here a scroll labeled DAIYEN FOOELS...fĶ®će¹$hh - a scroll labeled DAIYEN FOOELS.@o#Ķ®ćeß$IThe goblin picks up a pancake..fĻ®ćeį Ļ®će’RYou kill the goblin!.f[Š®ćeŽø"@..Ń®će N HP:11.@f[Ń®ćećß f@Ń®ćeą JYou swap places with your kitten..f.Ņ®će?& 9.@.fÓ®će»H (.f.Ō®ćeĖ_/..fŌ®će{åf.Ō®će!ė 2f.xŌ®ćeMØ:f.x#Õ®ćeMė .@Õ®će`ė ;The grid bug misses!.fÖ®ćežTYou miss the grid bug.The grid bug bites!Ö®ćeMžXYou get zapped! HP:10f..×®ćeĶOAYou kill the grid bug![×®ćeäOWelcome to experience level 2. HP:19(27) Pw:3(3) Xp:2.fŲ®ćeģ;3@..fŲ®ćeŅXf.Ų®će,Ńf.Ł®ćeQ..fŁ®će¶ f.Ł®će2Ó %f..Ś®će'Ļ&..fŪ®ćeeR0..@f.Ū®ćeØćö.............@ There is an open door here.  Things that are here: an orcish helm a pancake--More--Ž®ćeź‡ ---------------|.............|#..........f...|####-------.-@-----.fą®ćeĮŸ Pick up what?  Armor a - an orcish helm Comestibles b - a pancake(end) į®će„ +ć®ćeÖ---------------|.............|#...........f..|####-------.-@-----##ć®ćeIÖ]i - a pancake. HP:20f.@ä®će€a„...........f@ä®ćep›..#@The kitten picks up an orcish helm.|fä®ćeŚf 2##f@å®ćejG,@#få®će- L..@#få®ćeŁ{x..........@f##ę®ćeZ "f@ę®će­ œYou swap places with your kitten.........f..|ē®ćea‹…...|f@[ē®ćeŗ@ a#@You see here an orcish helm.f#é®će:“Zj - an orcish helm.#f@ź®će™Å :What do you want to wear? [j or ?*] ģ®će¹Ø!j - an orcish helm.--More--ī®ćeՇ‹f# HP:21You finish your dressing maneuver. AC:1š®će<‘g..##f@š®će„†5#f@ń®će±²J##f#@ņ®će\ņA##f@ņ®ćeU#f@...ņ®ćeJ? V##@f..ó®ćeŽypf@##....ó®ćeNž(#fō®će8 HP:22f#ō®ćeÜš #fō®će&Ł #f@ō®će>Ł yYou swap places with your kitten.f#.........õ®ćeīØf#f.@....õ®će%Ž+f@.õ®će~— 3|.@.õ®će Ä @f.ö®će²†k#@..f..........ö®ćeła€#@|f....ö®će“š o##@f|..÷®ćeZ(J#@f#÷®će{ė ·#f@#.. HP:23You hear the footsteps of a guard on patrol.ų®će†l9#@f##ų®će;f@ų®ćeRZYou swap places with your kitten.##fų®će[# U#@#f#ų®će§‚-#@f#ł®će mN##@f##ł®ćeI 7@f#ł®će$¼B##@#fś®ćeū÷1f#@#ś®će]H@#@#f#ś®će°f <#@##ś®će}Ł{ HP:24....##@#fū®će\qe...@#f#ū®ćee  d.....f@##ü®ćeMZ...f#@ü®ćeIł U....##@ż®će‰1#f@ż®ćewó&#fż®ćeś52#f@ż®će !#fż®ćeę„ !#fž®ćeŚ'f#@ž®će;|= HP:25f#ž®ćegH#fž®će#g5#f@ž®ćeÜ !#fž®će{ž #fž®ćeu f#’®ćeÆØ,f#@#’®ćeń>!#f’®ćeżö$#f’®će=Ā ;##@f..’®će‹u /##f’®ćeÉCD HP:26#fÆće[’(#fÆćeŁŗA#@#fÆćefä-f|ÆćeĢE(#fÆćeČŗ V#@|f.ÆćeÕb (f.ÆćeŹ-|fÆćeŗER#@...f..Æćeū`*f..Æćečq#f@ÆćerpYou swap places with your kitten.#f..........ÆćeōųK HP:27#fÆćeZĒ ,f|Æće$A#f.@Æćež/f|Æće]æ;#|fÆćes_Mf|..@Æćeč\w#|f.@Your newt corpse rots away.Æće ž-..f@Æćeu %You descend the stairs.--More--Æće84-----|@..|.f..||....-----Hoeglse the Stripling St:18 Dx:13 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:2 $:5 HP:27(27) Pw:3(3) AC:1 Xp:2Æće5\.fClick! The kitten triggers something.ÆćeĖ]#<#@..fÆćeˆą K#@.f..Æćejr#@..#f...Æće=uT#.#@.....ÆćeŹG O.#@#.ÆćeH J+@###..f Æćeq 4The door resists!f Æćeŗ Æće䁫The door opens.------|......|........|..........|..........d-.------------ ÆćeÜlž.----........|@#f-The jackal misses! Æće6° ÆćeK°GYou kill the jackal!..f Æće.k--.||@-.f ÆćeŅų C..@. Æće¢Nv........-@. Æće{.........#@f Æće.. y.....#@f. ÆćeHj[.....@#f#Æćeߋ].........@#f##Æćež[........@#f#ÆćeÄE.@-#fÆćeJų ,@.f##Æće¤G@f..-...Æće» 7@f..Æćeō.@.f.Æće:žJ@.f.dÆće­ū O@...fd#Æćeč\.@f.d#.ÆćešE^.f@.d-..ÆćehŠR..@.fd.Æće¬³sf.@.d.The kitten misses the jackal.Æćeq!~.@The kitten misses the jackal.The jackal misses!--More--ÆćeĒd\The kitten bites the jackal.The jackal is killed!%Æće‰n i.@.fThe kitten eats a jackal corpse.Æće wÆćeQų @.Æćea·@.Æće­ž"f.Æćeć} .@..fÆće_H f..Æće3 .fÆće˜+@.f.Æćehāf.Æćegž&f..Æćeˆ§A.@.fÆće5i "f.ÆćeUĶ -f.Æće:B.@.f.ÆćeÕ` +Æćeč`>You find a hidden door.f.ÆćeČõ"f.Æće =The door opens.-.fÆćeŠRQ.#@.f.Æće™n .......#.#@-f.Æće\Žž......##........@..........f-..............You hear someone cursing shoplifters. Æćeš§M##@f##!Æće -A##@f#!ÆćeÆ š||(%?).-#@|f#"ÆćeF”g|%#@#+#|"Æćeóų N%#@f#?#ÆćeUtF*#@f#%#Æće·š|%?!@f#*)=---#Æće!X Õ-----?[*))[.@|@#.|:(.---#Æće]X ^"Velkommen, hoeglse! Welcome to Hebiwerie's general store!"#f$Æćeö‚~--.||@-#f|-'Æće3>..f#@@(Æće¾IF@#*.@)Æće{:1f@.)Æće¬:JYou see here a key (for sale, 13 zorkmids).--Æćeļ -Æće GWait! That's a small mimic!fm.Æćeٲ.Æće³&You hit the small mimic./ÆćeŠ /Æćeų &You hit the small mimic!/ÆćeK×/Æćeh×<You miss the small mimic.f0Æćeõ$ 8You kill the small mimic!.0Æće<% „Welcome to experience level 3.Hoeglse the Skirmisher  HP:41(41) Pw:4(4) Xp:32ÆćeT@f#*@(2Æćeéń@.2Æće ņ^You see here a shiny ring (for sale, 200 zorkmids).-f3ÆćeŹp )@=3Æćešp LYou see here a quarterstaff (for sale, 7 zorkmids).#4ÆćeÅp Cf@)4Æćeļp `You see here a magenta spellbook (for sale, 667 zorkmids).#f5Æćeä‰.@+5ÆćeŠbYou see here a stethoscope (for sale, 100 zorkmids).@.5Æće”C .@(5ÆćeŹC bYou see here a tripe ration (for sale, 20 zorkmids)..@6ÆćeŲP=@%#6Æće&Q@You see here a food ration (for sale, 60 zorkmids).6Æćeˆ/ .@%6ÆćeŸ/ TYou see here a scroll labeled LEP GEX VEN ZEA (for sale, 133 zorkmids).7Æćeķ¼?@7Æće ½kYou see here a pair of buckled boots (for sale, 14 zorkmids)..@7Æće€H+[@7Æće–HXYou see here a scroll labeled NR 9 (for sale, 107 zorkmids).--More--;ÆćeY4[You hear some noises in the distance.You hear bubbling water.>Æćežļ /?@>Æćeéļ kYou see here 2 cream pies (for sale, 26 zorkmids).@*?ÆćeUį /%@?Æće‡į aYou see here a food ration (for sale, 60 zorkmids).@.@ÆćeUy%@You see here a scroll labeled ZELGO MER (for sale, 178 zorkmids).@ÆćeŃ /?@@ÆćeĄŅ aYou see here a shiny ring (for sale, 200 zorkmids)..@AÆćeāŽI@.=@BÆće„¹_@.You see here a food ration (for sale, 60 zorkmids).BÆćeõ.@%BÆće4õˆYou see here a scroll labeled STRC PRST SKRZ KRK (for sale, 267 zorkmids).!.@CÆće&š2@?CÆćeUšbYou see here a blue gem (for sale, 4000 zorkmids).@.DÆćeÕ.@*DÆće ^You see here 8 arrows (for sale, 24 zorkmids).@.DÆće$ .@)DÆćez @You see here a white gem (for sale, 1067 zorkmids).EÆće^Ė*@EÆćeuĖgYou see here a crossbow (for sale, 53 zorkmids).!@EÆćezI -)@EÆćeI JYou see here a pair of combat boots (for sale, 40 zorkmids).FÆćeœE-[@FÆće±EfYou see here a sky blue potion (for sale, 400 zorkmids)..@FÆće†ķ I!@fFÆćežķ {You see here 6 darts (for sale, 18 zorkmids).@f#*GÆće6¦9)#@GÆćeo¦xYou see here an orange gem (for sale, 4333 zorkmids).@.f#HÆće‡”=#*@HÆćež”WYou see here a key (for sale, 13 zorkmids).f-HÆćeˆu gf!..@(@IÆće’€‡@.The kitten picks up a blue gem.f.@*JÆćeęŽ!@.JÆćeßgYou see here an orange gem (for sale, 4333 zorkmids).f%--More--LÆće±Ś NThe kitten eats a tripe ration.@.NÆćeźd )*@OÆće LO.!f@@.OÆće‚ b.%?.@fPÆćeĄ[£..f-@*...PÆće­f 1)@-f@QÆće=ÆB..f#@QÆćeŠ‹X#f#@You hear someone cursing shoplifters.RÆćeŖ 6.##f@RÆće,) E.##f@SÆćeeYe#f@You hear someone cursing shoplifters.SÆćeiö=#f@SÆće·u......#........#..........f@..............TÆćeŖDZ........f#@TÆće@.#f-@TÆćeź %#f.@UÆće’6Df@-...UÆćefi =@...UÆće|i IThe kitten drops a blue gem..fUÆćeWų |@.The kitten picks up a blue gem.f.VÆćežó##@.........VÆćeæóUThe kitten drops a blue gem.f*.VÆće¶ č##@f........................WÆćeńŽ#f@WÆće ß³You swap places with your kitten.f#.......................WÆćeģĶ€##f...@.....XÆće‰ļ<..f@XÆće®" @.XÆćeŅ" KYou see here a blue gem...fYÆće3YÆćeZXk - a blue gem.@.f.ZÆće CA.@f.ZÆćeŠŠE@..f.[Æće‡¶Ÿ@..........f[Æće£č ä@........f..................\ÆćebGƒ#@.................\Æće ]”@##f....]Æćeķõf@#..........]Æćeb‡#f@#]Æće7Y 9#f#@#^ÆćeĀÜ@##@##f^Æće- ?@#f##_Æće¦š$f@##_Æće#f@`Æćeŗf#aÆće݇#faÆćeL#faÆće·J+You find a hidden door.f#aÆće~¬ f#bÆće(,ŖThe door opens.-------(..........$.....|#fbÆćeŃp --------|........|........|......{.-......F...-@-f#bÆće›cµ||.%|....||....e.@..|--------|---#fcÆće„;@.f#cÆćeJž DYou miss the lichen.f|dÆće©> dÆće½>OYou kill the lichen!f..e..eÆćeŅ…bf$@..fÆće“Ÿ@.fÆće֟@You see here 5 gold pieces..fgÆćeÜ gÆće*Üo $:10 HP:41(41) Pw:4(4) AC:1 Xp:3$ - 5 gold pieces..f@hÆće+ Cf@...iÆćeS’ /f.@.jÆće Ž>(@..fjÆćeĖ q@f...You hear someone cursing shoplifters.kÆćemŲ.@kÆćeƒŲDYou see here a large box..flÆćeė0 ;.fe.nÆće&ž!Unknown command 'L'.oÆćeÅĒ DThere is a large box here, loot it? [ynq] (q) pÆćeä 8You carefully open the large box...--More--qÆćeqv e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) tÆće™œƒ+------.....|f....|...{.-.....|.....||-.---# Contents of the large box:  a fortune cookie a scroll labeled KO BATE a blue gem--More--xÆće2x”---..|..| Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + done(end) |Æćewż+------.....|f....|...{.-.....|.....||-.---# Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Scrolls d - Gems/Stones  X - Items of unknown Bless/Curse status(end) }ÆćeĒ5+}Æćer± ¤-----....|....|..{.-....|....|-.--- Take out what?  Comestibles a - a fortune cookie Scrolls b - a scroll labeled KO BATE Gems/Stones c - a blue gem(end) ÆćeŚ®+Æće|©+Æćek0 +‚Æće±ī---..|..|{.-..|..|---l - a fortune cookie.m - a scroll labeled KO BATE.‚Æćeó\k - a blue gem.f..e.ƒÆće” =(f@.„Æće›€>You miss the gas spore..f…Æće¬³ÉYou kill the gas spore!./|\- -\|/…Æće׳D.@f......--More--†Æće,P NThe kitten is caught in the gas spore's explosion!--More--ˆÆćeKū ~You kill the poor kitten!%You hear the rumble of distant thunder...--More--‹Æćep”UYou are caught in the gas spore's explosion! HP:27ŒÆćeó…~.@ Things that are here: a kitten corpse a tin--More--Æće“ 5---ŽÆće¼—… Pick up what?  Comestibles a - a tin b - a kitten corpse(end) ÆćeĀ +‘Æće”W˜---..|..|{.-n - a tin.@’Æće–/%@’ÆćeCQ@.’ÆćekĘ @.’Æće`Ģ @.“Æće%Æ@.“Æće'ų@.“Æće?ųDYou see here a food ration. HP:28”ÆćeŹB :o - a food ration.@•ÆćeI @.–ÆćeČÜ.@–Æće£ 2You hear someone cursing shoplifters.–Æćeké B HP:29.@—Æće¹ń@.—Æće»d@.—Æćeā ? HP:30@.—Æće’Ór˜Æće§=@.r.˜Æćee"r.˜Æće«Ü"r.˜Æće¼~+%r™Æće¤Æ<.@r.™ÆćeÓ4..@r™ÆćeŁ>4.@The sewer rat misses!šÆće1You miss the sewer rat.šÆćeøZThe sewer rat bites! HP:29  HP:30šÆće‰97You kill the sewer rat!.›Æće F .@œÆće•!@.œÆćeSA!@.Æće).@rÆće”»? HP:31r.ÆćeÜ»3.@r.ÆćeÖ "r.ÆćeK "r.žÆće( ;.@The sewer rat misses!žÆćeńērYou miss the sewer rat.The sewer rat bites! HP:30žÆćem+7You kill the sewer rat!.ŸÆćeHv )@. Æće/# HP:31 Æćed>.@ Æće„>6You see here an empty unlocked large box. ÆćeCį  Æće&­ (@”ÆćeG.@”Æćeo# HP:32”Æće+Ś.@”Æće3r .@”ÆćeĮ .@¢Æće5 HP:33.@¢Æće„ .@£Æćeø# .@You feel agile! Dx:14 You must have been working on your reflexes.£ÆćeŌ/2.@##¤ÆćeP|....-@....¤ÆćeBE  HP:34..............................#............@..........#„ÆćeŖĢp........#@#„Æće%¦*#@##„ÆćeGø +#@##¦ÆćeDy)#@#¦ÆćeŽą )#@#¦Æće:„ )#@#§ÆćegŽ,#@###§ÆćeŅ€0#@kØÆćeK+; HP:35#@#ØÆćeL #@ØÆćeģ* ’You kill the kobold!%Welcome to experience level 4. HP:45(51) Pw:5(5) Xp:4«ÆćeÜ”#@## Things that are here: a kobold corpse a lamp--More--¬ÆćeJč 6---­ÆćeF:There is a kobold corpse here; eat it? [ynq] (n) ®Æće殯ćeūIThis kobold corpse tastes okay. HP:46®Æće$ HP:47®Æće 6You finish eating the kobold corpse.±Æće8õ5p - a lamp.@²Æće–Õ>##@#²Æće \ *#@##³Æćeøf0#@..#“Æće‰P>@#..“ÆćeĖž @#“Æće_× Q HP:48##@##µÆćeč)=###@###µÆće€£#@#¶Æće­ƒ,##@#¶Æće»ˆ ,##@#·ÆćeČ,##@#·ÆćeśN,##@#·Æće(-#@#·ÆćeA ; HP:49#@#øÆćeĒ#@#øÆće™ļ#@#øÆćeĆĆ #@#¹Æće„b#@#.........|----¹ÆćeY s#-@-|.|..|.--ŗÆćeŠ1=.-+-@.|»Æće³0.@»ÆćeKŚ6 HP:50.@»Æće½å !.#@¼Æćeś^q##....@.....½Æćeæoi#@#....½Æćeū[ 0##@#¾Æće/„8#@##¾ÆćehĪ A#@###æÆće™²1#@#ĄÆće N HP:51#@#ĄÆće)“#@ĄÆće‚ #@#ĄÆćeīž #@#ĮÆće<›#@#ĮÆćeńŚu##@#.....|..|---ĮÆćel ##@#.......---ĮÆćeqń€#-@-|..$|.|.ĀÆće\<-.--@|ĀÆćeƐ .@ĀÆćeY .@ĀÆće)Y )You see here 5 gold pieces.ĆÆćeE> ĆÆće`> H $:15$ - 5 gold pieces.@ÄÆće\Ģ !@.ÅÆće"@.ÅÆćeXū @.ÅÆćeł t@......ÅÆće~ {#@###....ĘÆćeĻ0 K#@#.ĒÆćežSs#@#....ĒÆćegČ @#ČÆće‚¤9+You find a hidden door.ČÆćeńŁČÆćeɵ "This door is locked.ÉÆće;æ0This door is locked.ÉÆće90This door is locked.ŹÆće“0This door is locked.ĪÆće:¬Į Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Tools h - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ĻÆće•ö;-----....|....|..{.-#....|#....|#-.---#+##@########################################################--.---#-----#-.--+-##|....|#|<..|#|....|#|....|ŠÆćeˉIn what direction? ŠÆće0 %WHAMMM!!!ŃÆće‡t *In what direction? ŃÆće . %WHAMMM!!!ŅÆćeūÅ*In what direction? ŅÆćeßż %WHAMMM!!!ÓÆće¬®*In what direction? ÓÆće§%WHAMMM!!!ŌÆće݈*In what direction? ŌÆćežŌÆćeIžAs you kick the door, it crashes open!-----...|.(|..|.|.--More--ÕÆćeŻ+3You hear someone cursing shoplifters.ÖÆće>ļ p-..|..|....-@-#ׯćeĆŌ8..@---.ׯćeč @.ŲÆćeż•A@.You see here a chest.ŚÆće!ˆ@There is a chest here, loot it? [ynq] (q) ŚÆćeR 4Hmmm, it turns out to be locked.ÜÆće3 %@(ÜÆćesP @.ŻÆćen.@.ŻÆće`„G#@#..ŻÆće1• h#@.#.......ŻÆćeŻ2y##..#@..#.ŽÆćeÜż 2#@..#߯ćeb@#@#߯će+#@#߯će7 %#@##ąÆće÷[>#....@#įÆće|')#@##įÆće”Ū*#@##įÆćeIć1#`@##ćÆćeĪ,0##@###ćÆćeĖĆ#@äÆće_M 5##@##äÆće M 1#@##åÆće[é @#ęÆće2z#@#ęÆćeŸŚ@#čÆće©#@čÆće«( #@éÆćeX#@éÆće<ø ,##@#źÆće—Ø7###@#źÆće”Ž +#@##źÆćeŃ#@ėÆće¤ņ "@#ģÆće+"@#ģÆćeŽ=##@##ģÆćeR’-----.......F|#@##ķÆće€Æe--.>..@#ķÆćea/œ--...||....||........-@-#ķÆćeœļ-You kill the lichen!.ļÆćeŻće||@..|--|----ļÆćeTm@.ļÆćeRA @.šÆće=©!@.šÆćemsG#@#..šÆće¾& Z@.........ńÆćeDj”#.....@......#......ńÆćeź E.#@##ńÆće@#@ńÆće¶d#@#ņÆće[7#@#ņÆće#@#ņÆćeńE#@#ņÆće&! &#@##ņÆćeL @#óÆćeXÜ)#@#óÆće‹“)#@#óÆćeÜą )#@#óÆćeńµ*#@#ōÆćeż¹#@ōÆćeĻv #@`õÆćep› @#öÆćeå/#@öÆćežæ#@öÆće·…#@÷Æće©é#@÷Æće’ó /#@..ųÆćeG=..#.@ųÆće[¶ 5...@#łÆćeÕD@.łÆće“ī@.łÆće\ńJ..............@.łÆćew­ '.@.łÆće.y@.@..śÆćeęW..@#.śÆće!܁...................@####.śÆćeė– D........@#ūÆće¼;..@-ūÆće¾ģ_@.....@.....Z.ūÆćeeV C.@..üÆćeܬ/.-@üÆće’ .@üÆćeąŸ.@żÆćeÕN.@żÆćeI3@.żÆćeČå @.żÆće¢Š @.žÆće¹˜1.@.žÆćeJ¾k........@-žÆće› Æ..............@..........#..............žÆćehv"@#’Æćec“"@#’Æćeo-2.@#’Æćeć ;.:@#’ÆćevŽ@#°će>&.@#°će¼_I@):@#°ćeŅĖ “..@#..."Velkommen, hoeglse! Welcome again to Hebiwerie's general store!"--More--°ćeų² 9The newt bites! HP:49°će ;.You miss the newt.°ćeĄ;"The newt misses!°ćeŒi °će”i -You kill the newt!%°ćev2.@-°ćeSYou see here a newt corpse (no charge).!@°će²‘FThere is a newt corpse here; eat it? [ynq] (n) °ćeĒį °će,ā {This newt corpse tastes okay. HP:50You finish eating the newt corpse.°će”=@)@ °ćeH] @. °ćem] gYou see here a sky blue potion (for sale, 400 zorkmids)..@ °ćel<0@! °će=JYou see here a pair of combat boots (for sale, 40 zorkmids). °će,S0@[ °će„S>You see here a crossbow (for sale, 53 zorkmids).°će²ī%@)°ćeļ@You see here a white gem (for sale, 1067 zorkmids).°će™5 /*@°ćeŚ5 ;You see here 8 arrows (for sale, 24 zorkmids).°će0“ p HP:51)@@.°ćev.@°će—vyYou see here a scroll labeled STRC PRST SKRZ KRK (for sale, 267 zorkmids).!@°ćeż§/?@°će/Ø@You see here a food ration (for sale, 60 zorkmids).°ćexG.%@@°ćeqB .@°ćeŖB ZYou see here a key (for sale, 13 zorkmids).@.°ćeŗæh"For you, most gracious lady; only 13 zorkmids for this key."--More--°ćeåj<q - a key (unpaid, 13 zorkmids).@°ćeė .@°će™Ń @.°ćeŁ5You don't have anything else to put on.°ćeF =A key for 13 zorkmids. Pay? [yn] (n) °ćeł $:2 HP:51(51) Pw:5(5) AC:1 Xp:4You bought a key for 13 gold pieces.--More-- °ćeŒ“]"Thank you for shopping in Hebiwerie's general store!".@"°ćexš9@@*."°će·C 0..@"°ćeŽ• •.@.).-@....#°ćeJ)!#@#°ćer>..#@#°će[#@#°će5 i.#@ZThe gnome zombie misses!#°ćeåē6You miss the gnome zombie.$°ćeīBYou destroy the gnome zombie!#%°će›1=.#@%°će—I#@%°će—¬ #@&°će”į’..............#..........@...........k#...&°ćeŻūi........#@k#&°ćeEĮ /.-@'°ćeß..@'°ćeł,..@k-'°će2 LYou are beginning to feel hungry. Hungry(°ćeõņ=.@k.(°ćeĖl ).@k.(°ćegN .@)°ćeÓF1You kill the kobold!/*°ćeÉ,H.@You see here a brass wand.,°će!z;r - a brass wand.@-°će[ķ>What do you want to eat? [dilno or ?*] .°će,½ Ć Comestibles d - an uncursed food ration i - a pancake l - a fortune cookie n - a tin o - a food ration(end) 7°ćeŃO Ō+---..|---------------..|#.....>..|#######.....|{.-##|.......|####|...(|..|##|.......|##|....|7°ćeėO AThis pancake is delicious!7°ćeóO 0You finish eating the pancake.=°ćeߏ FWhat do you want to write with? [- abkr or ?*] B°će6”A Miscellaneous - - your fingertip Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Wands r - a brass wand Gems/Stones k - 2 blue gems(end) F°ćeŸšŸ+-------------.....(......|---------------......%.....|#.....>..|#######.....|..........{.-##|.......|####|...(|............|##|.......|##|....|............|########|.......|##`.....|-------|-.---##---|-----##----.-###############You write in the dust with a brass wand.--More--I°će)u@What do you want to write in the dust here? J°ćeč0 EK°ćeIčlK°ćeęTeK°ćee"bN°ćeŽrN°ćeE» eN°ćeXtO°će ēhR°ćeīū;The bugs on the floor speed up!V°ćeL½ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) \°će"™?+------------....(......|---------------.....%.....|#.....>..|#######.....|.........{.-##|.......|####|...(|...........|##|.......|##|....|...........|########|.......|##`.....|------|-.---##---|-----##----.-What do you want to name? [$a-fhj-r or ?*] ^°će!Never mind.`°ćeĄB d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) n°će©Č@+------------....(......|---------------.....%.....|#.....>..|#######.....|.........{.-##|.......|####|...(|...........|##|.......|##|....|...........|########|.......|##`.....|------|-.---##---|-----##----.-What do you want to call? [efhjkmp-r or ?*] q°ćeø Ķ Armor f - a +0 orcish chain mail (being worn) j - a +0 orcish helm (being worn) Scrolls h - a scroll labeled DAIYEN FOOELS m - a scroll labeled KO BATE Wands r - a brass wand Tools e - an uncursed oil lamp p - a lamp q - a key Gems/Stones k - 2 blue gems(end) s°će…Ÿ+-----....|---------------....|#.....>..|#######.....|..{.-##|.......|####|...(|....|##|.......|##|....|....|########|.......|##`.....|-.---##---|-----##----.-####################################`###############s°ćeźŸ›####################################--.---Call a brass wand: u°ćeSw°će–µPw°ćeā…Ew°će+ Ew°će Dy°će4Ē{°će…9 .@|°ćeRŲ.@|°će÷$0..@|°će1c........-@|°ćeš3 _.........#@|°ćeŠĀ [.....#@}°ćeW‹E...#@}°ćeÉ"N..#@.}°ćeAGN..#@.}°ćeqa ?.#@.~°će /..@~°ćebŸ[...@............~°će¬æ&You climb up the stairs.--More--°će96 ---------------------------|.............|-----|..........|#..............||...||...........#########-------.-|-----|...||..........|###|...|##...........|##---.-#|.........(|######...........|##---.----####------------#####.......|######|.....<|##########|......|-.----########--------|....|###°ćes6 Ö[m#####|.....######|....|######-------|--.------###|.........|###|...@.....-#-------.--- Hoeglse the Skirmisher St:18 Dx:14 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:1 $:2 HP:51(51) Pw:5(5) AC:1 Xp:4°će8 ‚°ćeÕ#You can't go up here.‚°ćei{ 0Unknown command ' '.ƒ°će6Š ƒ°ćeuŃ %You descend the stairs.--More--„°će>®---------------|......(......|---------------|.......%.....|#.....>..|#######.....||...........{.-##|.......|####|...(||.............|##|.......|##|....||.............|########|.......|##`.....|---------|-.---##---|-----##----.--------###############|?[*).|###########[13;„°će_®6H|%?)[.|################|.%.!.|#######`########|(%?).-######------.------####################|+?%*.|#|...........|#######################--.---|)=...|###|...........|#-----#-.--+-##|....|-------#|...........|#|@..|#|....|#|....|„°će{®„##-...........-######....|##|.....|....|-------------|....#|....|-----------------Hoeglse the Skirmisher St:18 Dx:14 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:2 $:2 HP:51(51) Pw:5(5) AC:1 Xp:4„°ćedƆ°će|­E..<...........@†°ćeļ W..............@‡°ćek„.@‡°ćeäE....@‡°ćeF<Q..@.#ˆ°ćeU=>@#..ˆ°će”ė @#ˆ°će 6i@#‰°ćečĆ K#i@#аće<1#i@°ćeU3What do you want to take off? [cfj or ?*] ’°ćeOe!Never mind.”°ćeĪ | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) –°će· +------------....(......|---------------.....%.....|#.....>..|#######.....|.........{.-##|.......|####|...(|...........|##|.......|##|....|...........|########|.......|##`.....|------|-.---##---|-----##----.-#######################################–°će¬· [m######`########----#i##################...|#####@#################--.---...|#-----#-.--+-##|....|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  –°ćeÅ·  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to–°ćeĻ·  -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--—°će¶öGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe—°ćeŁöyat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--™°ćeŅ< a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p™°će2= ”uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--Ÿ°ćeģut throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move viaŸ°ćevx a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--„°ćeÅ{Hoeglse the Skirmisher St:18 Dx:14 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:2 $:2 HP:51(51) Pw:5(5) AC:1 Xp:4---------------|......(......|---------------|.......%.....|#.....>..|#######.....||...........{.-##|.......|####|...(||.............|##|.......|##|....||.............|########|.......|##`.....|---------|-.---##---|-----##----.--------###############|?[*„°ćeļ{[33m).|###########|%?)[.|################|.%.!.|#######`########|(%?).-######------.------#i##################|+?%*.|#|...........|#####@#################--.---|)=...|###|...........|#-----#-.--+-##|....|-------#„°će|³[m|...........|#|<..|#|....|#|....|##-...........-######....|##|.....|....|-------------|....#|....|-----------------¦°će£ž 0What do you want to throw? [$ab or ?*] ­°ćeęü$In what direction? ®°ćeY³4 $:0$®°ćep³#®°će³\The homunculus bites! HP:49#B³°će f³°će!f>You kill the homunculus!##B³°ćeHfBThe giant bat bites! HP:43µ°ćeŖ) µ°ćeÅ) LYou kill the giant bat! HP:44%¶°ćeÅ1N#@You see here a giant bat corpse.ø°će‡ KThere is a giant bat corpse here; eat it? [ynq] (n) ¹°ćeҶGThis giant bat corpse tastes okay.--More--ŗ°ćeŽ9PYou finish eating the giant bat corpse. Stun»°ćeK”(#@¼°će›Ė"@#½°ćeĻ%A HP:45@#Į°ćeČ¢$ HP:46ưće  0You hear the splashing of a naiad.ưćeā * HP:47ʰće{W$ HP:48ɰćeƒ-$ HP:49ʰćeØ^#@ʰćeˆw @#˰ćeå3.#@#˰će>2"@#˰ćelē @#̰ćeŌ‘#@̰ćeˆ#@̰će?o 7You try to move the boulder, but in vain.ΰće= HP:50@#ΰćeõ @#ΰće“ @#ϰće™ę @#ϰćeŅ#@ϰćeéÄ @#аćeTS @#аće”Ļ @#аćež= HP:51#@аće4¢ #@ѰćeaW#@ѰćeķÕ @#Ѱćeöd#@Ѱće S #@ҰćeÜŖ @#ҰćeŃ|#@Ұće;c@#You feel a bit steadier now.Ұće·ž Ó°ćeR| #@Ō°će`J#@Ō°ćeŽĖ#@Ō°ćetų#@Õ°će[ļ@#Õ°će1ę@#Õ°će/ź @#Õ°ćeęA@#Ö°ćeÄś@#×°ćerR#@#×°ćeŗ^ "$@#×°ćeų– @#×°će%— )You see here 2 gold pieces.ٰćeŲU $:2$ - 2 gold pieces.@ٰće+ڰće›'#@ڰćeĘO#@ڰće÷č#@ڰćeŹ #@Ū°ćeŹv@#Ū°će; @#Ū°ćeŌY @#Ū°će›÷ @#ܰće܎ @#ܰćeB&#@##ܰćeÕ+"#@#ݰće!]#@#ݰće½#@ݰće@¹ #@ްćeÕõ #@ß°ćešŸ#@ß°će} @#ą°će³Ÿ#@ą°ćeåK #@į°će0Ō @#į°će‘D@###ā°će„Ō @#ā°ćeF×#@ā°ćeRK#@ā°ćeĢī #@ć°će#@........å°će r&.@.ę°će:2.@ę°će}š .@ę°će‘ .@ę°ćeĆĶ.@ē°ćeīi.@ē°ćeø% @.ē°ćel"@.č°će‹%You descend the stairs.--More--č°će— Z-+------- |........ |.......| |.)...@.| |..(....| |.......+ ---------Hoeglse the Skirmisher St:18 Dx:14 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:3 $:2 HP:51(51) Pw:5(5) AC:1 Xp:4č°ćeš˜ ź°će#ģ <@ė°ćeĪ™@.ė°ćeAų @.ė°ćeVų "You see here a chest.ķ°će/@(ķ°će4"You see here a sling.ī°ćeQ  ī°ćer  's - a sling.@ļ°će‹+&.@ļ°ćeŸ+"You see here a chest.ń°će/@There is a chest here, loot it? [ynq] (q) ń°će~£ 4Hmmm, it turns out to be locked.õ°će¶%1 What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ö°ćeé·wö°ćeRŲ8What do you want to use or apply? [epqr or ?*] ł°ćeāO µ Wands r - a wand called SPEED Tools e - an uncursed oil lamp p - a lamp q - a key(end) ’°ćeł— {+In what direction? ±ćeeŒ IThere is a locked chest here; unlock it? [ynq] (q) ±će«Ł7You succeed in unlocking the chest.±ćeęJThere is an unlocked chest here, loot it? [ynq] (q) ±će&ś 4You carefully open the chest...--More--±će_ĆY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) ±ćeØ€+ Contents of the chest:  a scroll labeled ANDOVA BEGARIN a scroll labeled ANDOVA BEGARIN a scroll labeled VAS CORP BET MANI a cyan spellbook a white gem--More-- ±će’œ Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + done(end) ±ćeqø ‚±ćeK$You can't go down here.±će˜å /You can't go up here.±će’[-@(±će !@.±ćeķõ.@±ćeT &You climb up the stairs.--More--±će¦ć---------------|......(......|---------------|.......%.....|#.....@..|#######.....||...........{.-##|.......|####|...(||.............|##|.......|##|....||.............|########|.......|##`.....|---------|-.---##---|-----##----.--------###############|?[*).|############|%?)[.±ćeĀć|####################|.%.!.|#######`########|(%?).-######------.------####################|+?%*.|#|...........|#########################--.---|)=...|###|...........|#-----#-.--+-##|....|-------#|...........|#|<..|#|....|#|....|##-...........-±ćeĻćm[m######....|##|.....|....|-------------|....#|....|-----------------Hoeglse the Skirmisher St:18 Dx:14 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:2 $:2 HP:51(51) Pw:5(5) AC:1 Xp:4±će³ä±ćeQ3 >@±ćeٶ.@±će•ł.@±će.ē @.±ćeZWhere do you want to travel to?(For instructions type a '?')±ćew )floor of a room±ćeŒē±će£ē'floor of a room±će2[±ćeŲ[.wall (no travel path)±ćeˆ±će™%corridor±će'‰±ćeV‰%corridor±će½ ±ćeĢ &a boulder±ćeR};unexplored (no travel path)±će€;unexplored (no travel path)±će¤ ;unexplored (no travel path)±će¶D ;unexplored (no travel path)±ćeī§±će:Ø$doorway±ćešł±ćeėł0dark part of a room±ćeī›±će:œ0dark part of a room±ćeŲ±će,0dark part of a room±ćelß ±će»ß 0dark part of a room±ćeyž±ćeŹž0dark part of a room±će¢”±ćeż”+a locked chest±će‰Ų±ćeŁ @.±ćeŽŁ-....@±ćeLŚŗ..............|@±ćexŪŠ...........####@±ćeŻz@....#######±ćeŽo######@...........@.±ćecŽ...@±će¦J :There is a locked chest here, loot it? [ynq] (q) ±ćeڐ !It is locked.±ćeŠ7EWhat do you want to use or apply? [epqr or ?*]  ±ćeÖ 0You don't have that object.--More--!±ćeQo?What do you want to use or apply? [epqr or ?*] #±ćeoś#In what direction? %±će˜8IThere is a locked chest here; unlock it? [ynq] (q) &±ćeL7You succeed in unlocking the chest.(±ćeéö9You see here an unlocked chest.)±ćeŒ³ JThere is an unlocked chest here, loot it? [ynq] (q) +±će`|4You carefully open the chest...--More--,±će‰õY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) -±ćefŲĆ+------.....|---------------.....|#.....>..|#######.....|...{.-##|.......|####|...@|.....|##|.......|##|....|.....|########|.......|##`.....||-.---##---|-----##----.-####################### Contents of the chest:  23 gold pieces a food ration a white potion an orange gem--More--/±će_Ž---..|---------------..|#.....>..|#######.....|{.-##|.......|####|...@| Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + done(end) 1±ćeĮ+------.....|---------------.....|#.....>..|#######.....|...{.-##|.......|####|...@|.....|##|.......|##|....|.....|########|.......|##`.....||-.---##---|-----##----.-####################### Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Comestibles d - Potions e - Gems/Stones [1±ćeKĮo11;39H U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2±će’+2±ćeI-----....|---------------....|#.....>..|#######.....|..{.-##|.......|####|...@|....|##|.......|##|....|....|########|.......|##`.....|-.---##---|-----##----.-#########################################`######## Take out what?  Coins $ - 23 gold pieces2±će{³ Comestibles a - a food ration Potions b - a white potion Gems/Stones c - an orange gem(end) 5±će”q+6±ćeĀŅ +7±ćeÓ’+8±ćeĖ£ +9±će ‘ •---..|---------------..|#.....>..|#######.....|{.-##|.......|####|...@|..|##|.......|##|....|..|########|.......|##`.....|---##---|-----##----.-###################### $:25 HP:51(51) Pw:5(5) AC:1 Xp:4$ - 23 gold pieces.o - a food ration.t - a white potion.--More--:±ćeķu - an orange gem.@±će–—gWhere do you want to travel to?(For instructions type a '?')@±ćeŁŗ)floor of a roomA±ćeż,floor of a roomA±ćeؘ/floor of a roomA±će0QA±ćeĻR2wall (no travel path)A±ćeĢĶ&corridorA±ćečJ &corridorA±ćeξ &corridorA±ćem8 A±će: 3stone (no travel path)A±će5° A±će•± 3stone (no travel path)A±ćeķ) A±će•+ 3stone (no travel path)A±će—¢ A±će⢠%corridorA±će{[ A±će ] 2wall (no travel path)A±ćeŖĻ A±ćeŠ 0dark part of a roomA±će H A±ćeI 0dark part of a roomA±ćeØÅ A±će)Ę 0dark part of a roomA±će¶:A±ćeO;0dark part of a roomB±ćeB±će½0dark part of a roomB±ćeB±će+staircase downC±ćeO C±će"4@.(C±ćeĶ3@...C±ćeY@........C±ćeź#....#..#.@##....#E±će?0KWith great effort you move the boulder.`@#F±ćeŲź$`@#F±će—1#....@F±će­½ #@G±ćeh@#H±će×Ö@#H±će’š@#I±će\#@I±ćeW#@J±će,÷[Where do you want to travel to?(For instructions type a '?')K±ćeĻZK±će0[4##@K±će”[LYou are beginning to feel hungry. HungryL±ćeé™!@#M±će›@#M±ćeś± I......@#N±ćenm~......#@##N±će©!@##O±će|Ń#@P±će°¦"@#Q±ćeki#@Q±će^ŽT........@#Q±ćeļź B...@#Q±ćewy..............@#R±ćeɓ0@..|R±ćeÄĪ!@.R±će•ī!@.R±ćeøŚ @.S±će(õ %You descend the stairs.--More--T±ćeƒbW-+------- |........ |.......| |.....@.| |..(....| |.......+ ---------Hoeglse the Skirmisher St:18 Dx:14 Co:19 In:9 Wi:8 Ch:8 Lawful Dlvl:3 $:25 HP:51(51) Pw:5(5) AC:1 Xp:4 HungryT±ćefcV±će•ō<@V±ćeY +The door opens.-V±ćeŽr (.@W±ćeGkI...@#W±ćeķ[ .............-@#X±ćeÅg_......#@#Y±će˜!].....#####@#Y±ćeŽ!#######@[±će„ /What do you want to eat? [dlno or ?*] \±će]¬ Comestibles d - an uncursed food ration l - a fortune cookie n - a tin o - 2 food rations(end) `±će½Ś V+`±će«Ü >This fortune cookie is delicious!--More--a±ćeˆ¶ `This cookie has a scrap of paper inside.It reads:--More--d±će@They say that a mind is a terrible thing to waste.h±ćeͶ j±ćeR .What do you want to eat? [dno or ?*] k±će?J  Comestibles d - an uncursed food ration n - a tin o - 2 food rations(end) p±ćeBL+p±ćeBFThis food really hits the spot!p±će(B4You finish eating the food ration.r±će˜ s±ćeŠ–3+You find a hidden door.s±će/s±ćeŽć |The door opens.---..|ib...-.....|------t±će¾(c--.i.|..#@-t±će¶M....@-w±će¶1What do you want to throw? [$abs or ?*] {±ćeŹ $In what direction? |±će« S $:0 HP:51(51) Pw:5(5) AC:1 Xp:4$|±će #~±ćeV×8....#@±će³ōO-.|.-@b€±će”œ%You miss the acid blob.±će>Ŗ}You kill the acid blob![You are splashed by the acid blob's acid!±ćebŖ,  HP:49--More--ƒ±će\ 'Your long sword corrodes!…±ćeNö .@…±ćefö ,You see here a leather jacket.ˆ±ćeyüO@.......[ˆ±će>Č @.ˆ±će÷ S i#@...‰±ćeåĪiYou hit the homunculus!The homunculus misses! HP:50бće624You miss the homunculus.бćeV2CThe homunculus bites! HP:48‹±će*± @You kill the homunculus!#±ćeØL:.@..±će”Ŗ .@±ćeŻŠ +........@ޱće@.ޱćeRĢM....@-ޱćeø©c  HP:49...@#ޱćeīŽ 0.@#±ćeØ i..@####..@###±će>Ø FYou see here 25 gold pieces. HP:50±ćeBC*@$±ćej &.@#‘±će7@..#@‘±će¤ś#@‘±ćeÅś*You see here 25 gold pieces.’±ćebį’±će†įf  $:25 HP:50(51) Pw:5(5) AC:1 Xp:4$ - 25 gold pieces.@’±će@Č 4.#@“±će2ø..#@“±ćek7  HP:51#@“±ćeBż#@“±ćeq #@“±će•Į &.#@”±će“m&.#@”±će½‘&.#@”±ćePI3...#@”±ćeó 8....#@”±ćeūķ -@•±će7ņ<@........•±ćez .@•±će÷Ź .@•±ćečƒ.@–±će;5,#.@#–±ćeŲI..@#.–±ćek® Q.#@#.—±ćeYŪ[.##@#.—±ćeõ./.#@˜±ćeow##.@.....#.˜±ćeČ8#@##˜±ćeĆ<2##@#™±će¾Ä2##@#™±ćeCŖ1#@#š±ćeV /#@#›±ćeÄw2###@#›±će5¬ 6##@##œ±ćeƒ /@###±ćešF&##@#±ćeK,##@#±će¤Æ ,##@#±ćel ,##@#ž±će5‹,##@#ž±ćeq›;##@##ž±će“Ū;##@##Ÿ±će‚7-#@##Ÿ±će© )#@# ±ćeģ+#@## ±ćešŸ#@”±će2¬#@#”±ćenj#@#”±ćeµĄ&#@##”±ćeŸĄ #@¢±će:Ž)#@#¢±ćeļ±-#@##.¢±će}2€|#....|@......|....|---+-£±će|=m--.|....#@.-£±će–’s----.......|.#@|.-£±će0ŁY-+|.|.@-£±će ą .@¤±će›< .@¤±ćeŲF .@„±ćeƒ”.@„±će]‰.@„±ćeåy .@„±će)©*The door opens.|¦±će§2c.....@##¦±će Öš...............|@§±ćeN’°..................##@#§±ćew•.................#@§±će*a 0##@#رće6Ų&@##©±ćeŠN#@#©±će„`####@+Ŗ±ćeŖ’The door opens.---..|..?.|-.....|....|-----Ŗ±ćeų q--+...|.#@|.-Ŗ±će\; =--@-Ŗ±ćec#*-.@«±ćeč.@«±ćeö]@.You see here a scroll labeled ANDOVA BEGARIN.¬±ćeagNw - a scroll labeled ANDOVA BEGARIN.@­±ćeh>,@.­±ćeȑ.The door opens.|­±će?G 8##@.®±ćeG¦@|........®±ćei}#@#...........®±ćep¬…##@#.......ƱćeHU&#@##Ʊćečź/#@#°±ćeŖ5 @#²±će+­#@²±će°Ó#@²±će“ i##@#............³±će¼!|#@.............“±ćeß|v@#.............“±će=€@#............“±ćeeŗ#@#“±će¬’ #@#“±će¼\#@#µ±ćeųf#@#µ±će(##@#µ±će7 @#¶±ćew1##@#¶±ćeĆ @#·±ćea÷#@#·±će6#@#·±ćeń=#@#·±ćeų> #@#·±ćeš1 #@#ø±ćeoH#@#ø±ćeBa#@#ø±ćeģw#@#ø±ćeaÅ #@#ø±će‰T$#@#¹±će"Õ '#@#ŗ±će(@#ŗ±ćeeĻ1-.@#ŗ±će"®@#ŗ±ćeČo @#»±ćeH1##@#»±će—8..##@#»±će¢É Č-.------|.....|..........###+............@--------------#»±ćeś Ć-.--......#-...........@..........#¼±će| “..................#..........@½±ćeGsp---..$..##@#½±će`ŽI.--....@#½±će lT.....|@#-½±ćee '-@.¾±ćeĢ›!@.¾±ćeŚg!@.¾±ćeĶ5 @.¾±će @.¾±ćeėå@.æ±ćeŽW@.æ±će÷W(You see here 7 gold pieces.Ą±ćeČāT $:32$ - 7 gold pieces.@Ą±ćeEĶ&.@Ą±će œ F.@You hear water falling on coins.Į±ćem£(@....Į±ćeżµ%The door opens.-Į±će†Œ;##@.#±ćeÅK....@-±ćeR* ‹##..........@............#............Ʊće&Į8@#.Ʊćeā"#@#ƱćeŒ4#@##Ʊće²43##@##ıće{</#@##űćeÅCz--------------|..............#@|....[#|űćeA )#@#.űćew¼)#@#.ʱćef„)#@#.ʱćeŖ=#@#..|ʱće3Ŗ@###{...................|......------DZće7—‚-@#.|.........F...+-----DZće6ÄV@.|!+.|--ȱćešk.@ȱćekĘ .@ɱćežį.@ɱćeK $You hit the green mold.ʱće×¼yYou kill the green mold!)You are splashed by the green mold's acid!ʱće’¼+ HP:43--More--̱ćen` .Your long sword corrodes further!ϱće‹™&.@ϱće„™>You see here 7 darts. HP:44ѱćeVg4x - 7 darts.@ѱćeŸ.@ѱćeTJ .@ұće×r!@.ұće‹).@ұće ))You see here a fizzy potion.Ó±ćer` ;y - a fizzy potion.@Ō±će£Ō*@.Ō±će[n @ HP:45@.Õ±će°:@.Õ±ćeR%@{Õ±ćeźq$@..Õ±ćeŌl @.Õ±će”S@.Ö±će®¢@.Ö±ćeĖ¢'You see here a plate mail.ڱćeFžjYou have a little trouble lifting z - a plate mail.@--More--Ū±ćewčrYour movements are slowed slightly because of your load. HP:46 Burdenedݱćeu^&.@ݱće„± .@ݱćeÉ.@ޱćeļ¹ @.ޱće)i @.ß±će¦ŗÅ HP:47..............................@##ß±ćeš¢Ÿ.........................@#ß±će§4 ........#@#ą±ćeM/•.............#@#ą±će‡į#@ą±ćeÓŖThe door resists!ą±ćeŗ ą±će]ŗ „The door opens. HP:48|..........ą±ćeØŠ „#@......F..........į±ćew{>|@......ā±će®[.@ā±će+b.@ā±će; %You hit the yellow mold.ć±ćeH@3You miss the yellow mold.ć±će@HYou stagger... HP:49 Stunå±će!Œe.@You see here an unlocked chest containing 5 items.ę±ćeéŽg@(You feel a bit steadier now.ę±ćeiŸ(@.ē±će’ü,You kill the yellow mold!.ź±ćeōPe.@You see here an unlocked chest containing 5 items.