<5će]® Ź Player: hoeglse Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-03-02.14:18:36.ttyrec Time: (1709389116) Sat Mar 2 14:18:36 2024 <5ćeŹ» ō[?1l>NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. <5će½ VShall I pick character's race, role, gender and alignment for you? [ynaq] >5će–yąn name: hoeglse  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) @5će3Īž+ name: hoeglse  role: Valkyrie  race: choosing now  gender: female  alignment: not yet specified Pick a race or species  h - human d - dwarf * + Random  ? - Pick another role first role forces female [ - Pick alignment first q - Quit(end) A5će^ Ļ+ name: hoeglse  role: Valkyrie  race: dwarf  gender: female  alignment: lawful Is this ok? [ynq]  hoeglse, lawful dwarven Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) B5će“n ZB5ćeĆq ”----------|........||.....@...-----+-d--B5ćeWhat do you want to wield? [- ab or ?*] c5će`Never mind.c5ćeh?You don't have anything else to wear.t5će”# ® Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)„5će#Ģ a - color [true]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)Š5ćejĆ a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)Ž5ćeß  name [hoeglse]  role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [2=on, MSDOS compatible]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] Ž5ćešß (4 of 5)’5će’ a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)“5će0~Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:1 $:7 HP:18(18) Pw:1(1) AC:6 Xp:1----------|........|-----|.....<...####|...|--------.----------+-.--###-....######.............||...|#####################|.......d.@..|-.---#####|............||............|--.-----------”5ćeĘņ® Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)—5će]’ ~Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:1 $:7 HP:18(18) Pw:1(1) AC:6 Xp:1----------|........|-----|.....<...####|...|--------.----------+-.--###-....######.............||...|#####################|.......d.@..|-.---#####|............||............|--.-----------›5će In what direction? 5ćeƒRÆcmdassist: Invalid direction key! Valid direction keys are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  s direct at yourself (Suppress this message with !cmdassist in config file.) --More--ž5će¶ ~Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:1 $:7 HP:18(18) Pw:1(1) AC:6 Xp:1----------|........|-----|.....<...####|...|--------.----------+-.--###-....######.............||...|#####################|.......d.@..|-.---#####|............||............|--.-----------©5ćeóv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ­5ćeø;+-----|...|--------.------....######.............||...|#####################|.......d.@..|-.---#####|............||............|--.-----------y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ­5ćeé; ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves sam­5ćeö;Źe as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--®5ćeģ§General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repe®5će!Øyat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--±5ćep a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P p±5ćeUp ”uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--·5ćeRst throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via·5ćeĪsx a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--¼5će  Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name ¼5će£ > synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--¾5ćep˜žM-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--Ģ5će©~Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:1 $:7 HP:18(18) Pw:1(1) AC:6 Xp:1----------|........|-----|.....<...####|...|--------.----------+-.--###-....######.............||...|#####################|.......d.@..|-.---#####|............||............|--.-----------Ī5ćeēŲ ® Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)Š5ćeŠū ~Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:1 $:7 HP:18(18) Pw:1(1) AC:6 Xp:1----------|........|-----|.....<...####|...|--------.----------+-.--###-....######.............||...|#####################|.......d.@..|-.---#####|............||............|--.-----------Ņ5ćei+You are not wearing any rings.Ó5ćeż| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Õ5ćečŽ+-----|...|--------.------....######.............||...|#####################|.......d.@..|-.---#####|............||............|--.-----------y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up Õ5će< ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves samÕ5ćeOŹe as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--Ö5će8‰General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeÖ5će}‰yat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--ą5će*a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P pą5će_*”uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--å5ćeÉ~Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:1 $:7 HP:18(18) Pw:1(1) AC:6 Xp:1----------|........|-----|.....<...####|...|--------.----------+-.--###-....######.............||...|#####################|.......d.@..|-.---#####|............||............|--.-----------ę5će^ 7What do you want to write with? [- abf or ?*] ē5ćeĻÅ 0You don't have that object.--More--č5ćeļę >What do you want to write with? [- abf or ?*] ė5ćeÜ»  Miscellaneous - - your fingertip Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Wands f - a curved wand(end) ģ5će×”+-----|...|--------.-----#-....######.............||...|#####################|.......d.@..|-.---#####|............||............|ģ5će#×ĀA lit field surrounds you!#...................d.@..........................--More--ń5ćeĀJ9You write in the dust with a wand of light.--More--õ5ćeŲŹ?What do you want to write in the dust here? ÷5ćeeE÷5ćeV l÷5ćeÖqeų5ćeī#bų5će,›eł5ćeąfrł5će¾Šeł5ćeœ tł5ćeZ—hś5će !.d’5će„O%.d@.’5ćeĀ2#...d@6će@'.d@6će¦! :.@.d.6će’V*@.d.6će‹z@d..6ćeł/d@..6će2;•......................@##6ćeÓ¤ ..................@###6će x.......##@#6ćeƒś{....##@#6ćeÕŹ h..d##@#6ćeō5T.##d#@#6će±² ###d#@##..........----6ćeĄüø#d#@##...........--6ćeM’ ¤#d#@#........---6će0 Æ##d-@-....|...|....||...|6će±/‚#d-.----@..%|.|6ćeō =#d.@ 6će@å%#.@ 6ćeź.@ 6ćeŲ %.d.@ 6će›Éc.@You have a little trouble lifting h - an orc corpse.--More-- 6ćeģ… KYou have a little trouble lifting i - a sling.--More--6ćeP± YYou have a little trouble lifting j - 8 rocks.@--More--6će<½ –A trap door in the ceiling opens and a rock falls on your head! HP:7(18) Pw:1(1) AC:6 Xp:1 Burdened--More--6će}³sYour movements are slowed slightly because of your load....d6ćeāįHd*.@.6ćeĪų-What do you want to eat? [dh or ?*] 6ćeO± x Comestibles d - an uncursed food ration h - an orc corpse(end) 6će™ +#--------.-----You feel sick.6ćeę q HP:3This orc corpse tastes okay..d--More--6ćeŒQ dYour movements are now unencumbered..d6ćeīQ h HP:4d.d.--More--#6ćeJōHYou finish eating the orc corpse..d%6će @d%6će1NYou swap places with your little dog.d.%6ćepü ;.@.d&6ćeĻf6@..d&6ćeÅŪMd@...&6ćeē G.@.d'6ćeÆ9F@.d.'6će̜P#@.d..'6ćeŃŹ ‰#@.d..........(6ćeŗU å HP:5#@#d.......#@#..(6ćeźU [##@#d##......*6ćeLoS#@##d.*6ćeU/ }##@#d#.......+6će’bD#@#d##+6ćev W####@#d#,6ćeJ• H@##d#-6će÷‹=@#d##-6ćeöa[##@##d##-6ćek” 0@d+#.6ćeś†H-##@#d.6ćeų@##@##/6ćeŠ«G.|.@d.|##/6ćeLb \ HP:6..@-##.06će2F..@.d#.06će±Žn---@..-.d.16će²Eq-..@.d 16će” .@..d.The little dog drops a lock pick.(d16će¾ |-.@...(.d16ćeĄ|-.@...d..36će¬Õv-.@....(d46ćeҚ‚-.@.....d46ćeĒn v-.@.... d56će;-.@....d  56ćeCė ƒ-.@.....d 66će*§—-+@..d|.(.76će=VThe door opens.-..d76ćeēH c.d@..|..86ćep HP:7....d@|..96će5£b....@.d.96ćeĢ*w....@. d..96ćežŽg....@d ..:6ćeņĒZYou stop. Your little dog is in the way!(d:6ćegÅs....@...:6ćeÅÅak - a lock pick.@. d<6ćewÉ=There is nothing here to pick up.>6će»ė —....@...d ?6ćeoźˆ.......@....d@6ćeLۃ....@... d@6ćeƒ....@... d@6ćeOĄe...@|d @6će ģd..d...@..|A6ćeÜī k.d..@---B6ćeCSc.d..@.-B6ćeé܃d....@..-B6ćeu § HP:8...d..@..-C6ćeŃb...@..d-C6ćeĶo...@..d.-C6ćeż–c...@.d..-C6će* o...@..d.-D6ćeŚc...@.d..-D6će V|d|@...-F6ćeĖēP...@d.F6će…# h..@....dF6će:õo..@..d.G6će·n..@.d..G6će _@.d...G6će6+ c#@..d..H6će,R#@-..dH6ćeߟM#@#d..H6će2˜ l HP:9....#@#d-I6ćexmZ....@#d#J6ćeŸ±A....@d###J6će_ŻA.@##dK6ćeĻĖK.@#d#K6ćeī« j....#d#@##L6ćeė½4d##@L6će¾Ķ @#d##@#M6ćeŻ`+##@dM6ćeo³=.#@##dN6ćeŠēI....@#d##O6ćer’ J....#@d#P6ćeš­4....@d#P6ćeÆFS....@#dQ6ćeāw;@.d#Q6ćeć@z HP:10(18) Pw:1(1) AC:6 Xp:1@.d#Q6ćetĒ -@d..R6ćeE/[.@-d..R6će Ż`.@#.d.S6ćeąø].@#d.S6će7f............@#...S6će! 5.@#.T6ćeX”>.@#.T6ćeŚ«#.@#T6će“@.T6ćeė½\.......@#U6ćeepk......@#U6će£Ų U..#@#V6ćeHµ)#@##V6će> #@W6ćel c HP:11..#@#X6će 85##@##Y6će±č !@##Z6će=£ +#@##[6ćeęl (#@#\6će©”?#@##|\6ćeŌj#@#.|.+.|---]6će bd#@#.-^6ćeĢūB##@.^6ćeOd#-@-....>.....-----_6će$MŒ-------+-||........@|......|....----a6ćeäR @.a6ćeņ .@b6ćeS %You descend the stairs.--More--c6ćeĀU--------|...........{.||.....@|.......||......|+......|--------Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:2 $:7 HP:11(18) Pw:1(1) AC:6 Xp:1c6će Äd6ćeL&You climb up the stairs.--More--d6ćeKķ----------|........|-----#|.....<...####|...|--------.----------+-.--###-....######.............|#|...|#####################|............|#-.---###------------##|............|###########-..........|##|............|####|........(.-##--.-----------##|..........|##########|..........|###############|..........+#########|..........|#d6ćeķ##--.-.----#------------######.......*|#|.......|-------+--|-|.......||...........||.......||........@..+---------|...........|-------------Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:1 $:7 HP:11(18) Pw:1(1) AC:6 Xp:1d6će„ī|e6će¢¹L HP:12d@>e6ćeüˆT|@d.f6ćeMō1@.d.f6ćeĻ1@.d.f6ćeRā /@.d..f6ćeźœ-@.d.g6će–?|@.d..g6će@> 3@..dh6ćeó>ž##@.d..................h6će?čw@|d..........i6će}„e#@#d.....i6će\¹ Pd#@#|.j6ćeše@###d#@#k6ćeI¦B##@#d#k6ćefa v HP:13###@#####dl6će[#@d###l6će‡{I##@#dm6će,d X#@#d#n6će‚9Y##@#d#o6ćeƒ×----.......##@#d#o6ćeq w-...#@#d#p6ćeĘ„-- |$| ..|.|-@-#d#p6ćer" f ||..@ ----.d#q6ćee9@.dq6ćeķ =@.d#q6će—Ņ.@q6ćeÓk $:9$ - 2 gold pieces.@d.s6će“[H.@..dt6će‰;.@.dt6će Q ...@#dt6ćeŖŸ !d@t6ćeڟ “You swap places with your little dog. HP:14. ....du6će÷k...#d@u6ćeų³ t......##d@v6ćeCæ*##d@v6će®µ (#d@w6ćen9#d#@w6ćeņ6#d##@x6će$d@##x6će!##@y6ćeÜH #z6ćeX# #z6ćew#5You find a hidden passage.dz6ćew!#d@z6ćeVš #d@|6će5J)##d@|6ćeOį6d##@|6ćeT'  HP:15##d#@....}6ćeØK=##@.}6ćeĮkg#d@.........}6ćeHļld|........@..........}6ćeaõ F#|d@~6ćeęiIThe door opens.d.-~6ćeÖ' K|d.@#6će°S..d@F.6će6į3You miss the lichen..d6ćeÅvAYou miss the lichen..d€6ćeFYou miss the lichen.d-€6će2 €6ćea 3You miss the lichen..d‚6će¹o‚6će p3You miss the lichen..d‚6ćeYÕ‚6ćeyÕAYou kill the lichen!.d*„6ćee¢ .#@#.l - a yellowish brown gem.d#@…6će Ó“ HP:16.#-d#@#.†6će‚£›........@#..........#d#........†6će{} 4#@##d‡6će"(#d@#ˆ6će'‡d#ˆ6će_”##ˆ6ćeÆ #ˆ6će†·0You hear a door open.d‰6će s#d‰6ćeĀm#d‰6ćeĘ #‰6će2Ņ #Š6ćeļ#Š6ćejš4You hear a door open.d#Š6će0<d#Š6ćeų 5 HP:17d#Š6će1½ d#‹6će$Æ##‹6ćed#‹6će:d#‹6će¬Ÿ ##Œ6ćeß¹d#Œ6će,N /#@#dŒ6ćeć !#d#Œ6će3­ d#6će’T#d6ćeŌī#d6ćeQ #d@6ćeµ ’You swap places with your little dog........##..........d.......Ž6će,'d#Ž6će'd#Ž6će?H n HP:18.#d@#.6će;CR.#d@#.6ćeĆV.#@#d.6ćecE.@#d#.6ćeeĶ3@-d#6ćej,@.d##‘6će-ź0@.d-Ü7ćeŻł&d..Ż7ćeā%You descend the stairs.--More--Ż7će«yd--------|...........{.||.....@|.....d.||......|+......|--------Hoeglse the Stripling St:18/03 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:2 $:9 HP:18(18) Pw:1(1) AC:6 Xp:1Ż7ćeš{d.ß7ćeéP.@<d.ą7će'9@..dą7će} ‡@..{>-d.....|..|į7će•+q.@d........ā7ćex8.@.dā7ćeD.C..@dā7ćejß 8The door resists!d.ć7će”‚ć7ćeŗ‚uThe door opens.-------|....-.d|ć7će³ ¢..d...#@.d.ä7će Ü................#..#@-d.ä7ćeˆŗ€...#.#@#d..ä7ćet i#.#@#.d.ä7će£x l#.#@#d..å7će1‰#.#@#d-..#.å7će¦ż€.@#d#.....--å7će€b ˜.-@##dd.|.......----å7će± qd@-#d..|--ę7ćeü) f.#>-......@ē7će•pM.@You hear some noises in the distance.ē7ćeiŗ6d.@#ē7će¹é #...@.You hear some noises.č7će«...d.....@.....#....č7ćeōŪž....@...........#........č7ćeŖķ Ķ..r....@....#.............é7ćeM ¹..r..#@........ź7će×µĮr.#.d@.#.....ė7će’X .##`..@#r....##d...............ģ7će:`@d..#......#...ī7će v_With great effort you move the boulder.`@##.ļ7ćeRJ#@d#.ļ7ćez`d@ļ7će×`You swap places with your little dog.###drš7će·wy....@#.....#...##š7ćex#You hear some noises.ń7ćeU1±....#.....@...rd#ń7će’§ Č#..@.........The little dog bites the sewer rat.The sewer rat is killed!d##ó7će'V®..##.....@d.............ó7ćeķŽ —......@##.d...ō7ćeńfä.......d....@##.........ō7ćeL w#.@#d#.....ō7ćec˜k.@#d#........õ7ćezĻ>@-d#.õ7će“ #õ7ćeŠŚdõ7će›Č ##õ7ćeÉ­ G.@>d#õ7ćeZÄ d-ö7će&ķ0>.dö7ćeŃņ-.d.ö7ćeEJ@{d..ö7ćeF+.dö7će©Ž 0..dö7će ,.dö7će„ļ ?@.d.÷7ćeč€".d÷7će¤.d..÷7ćefD'.d÷7ćeeƒ+.d÷7ćeе>@.d.÷7ćeF[ ".d÷7će; -..dų7ćeą)d.ų7će3ƒ;@..dų7će¢g)d.ų7ćepZ+You find a hidden door..dų7će± /.dų7ćeŪÉ c.......@.d.ł7će¹V@.......d.ł7će‰ĖOThe door opens.|.dł7će«ž ž#@.........d.ś7će@œ##@|............ś7ćeżZ#@##........ū7ćeJ#@#You hear some noises in the distance.ū7će^˜ %#@#ü7će˜X#@#ü7će#Č#@#ü7će : @#ż7ćeĄZ@#ż7ćeė@#ż7ćeā@#ż7ćeæP6##@#ž7ćeDuk---....#@#’7ćeL‰--..#@#You hear water falling on coins.’7ćel’U..@#d’7ćeq½Ę--------........|........%.-@-#d#’7će6Ö ¶---....|......|.......@..|---------d----##8ćeq.@8ćeKqRm - a food ration.@d#8će[a.d@..8ćeL7 @d8ćer7 OYou swap places with your little dog..d8će0>*d.8ćey#d.8ćeĶd).@..8će?šd8ćeß.d8ćeEŠ ..8ćeU @d.8ćeB%..d8ćeŁd8ćei½$.d8ćeŽ 7d@...8će=­'.d8će! %.d.8ćeŃ/d@..8ćeß#.d8ćed.d8ćeūś"d..8će& /d.@.8ćeµ` d.8ćem".d8ćexY*d..8ćevó=.d.@.8ćex@(.d8će;œ .d8ćeĶ !..d8ćea*@.d.8ćeĶÕd.8će²d.8ćec )d..8ćeˆä <..d@.8ćeL (.d.8ćevÕ'.d8ćeLĖ)@d..8će7%"d..8će…” .d 8će{NYou stop. Your little dog is in the way!.d 8ćew¾  8ćeßY A@...d 8će“N#@.d#.. 8ćeńQh@...#.d... 8ćeōį„#............#@........................ 8će¾… ).#@# 8će'ńA...#@### 8ćeĒ *##@# 8će( ##@8ćeMø#@#8će“#@#8ćeb“+@#8će Ė ČThe door opens.---------|........|.......d:-.........|.$....|....-----8će¶ńŒ-d|.@#.|..d....----8će_Ę You miss the newt.8ćeĘ ZThe jackal bites! HP:17d.8ćeI¤SYou kill the newt!.The jackal misses!8će‰¤>The jackal bites! HP:158će– 9You kill the jackal!.8ćeŚ– >The jackal bites! HP:148ćeÉ6You kill the jackal!.8će„õw HP:15-@-|.|--8ćeøÆ @.8će×u.@8ćeڐ .@8ćewņ@.8će1²@.8će_v@.8ćen @.8ćeŪn d $:16 HP:15(18) Pw:1(1) AC:6 Xp:1$ - 7 gold pieces.@8ćeņ" ,@.8će¼m5##@.#8ćeø‡y....@.....8će…ĮĒ##......@........#.....................8ćeĀ5v##@#........8ćeŪ ##@#8ćeŃW |# |.....@ |#8će‘u: HP:16#@#8ćeŅ#@#8ćeL O |.#@# .|8će†½ = .#@# .8će}¤b --..@#..-8će“¦w ---....|@#.| ... .---8ćeĢīN-|@.|-8ćeO” .@8će’¤ s.....@....8će‰p ..#@..8ćeķšL .#@ .8ćeŽ“J .#@ .8ćeĖd #@8ćef%#@8ćeŸF##@ ....#8ćeay? HP:17@#8će7„ @#8će„A d8ćer& #. 8ćeīµ'd# 8ćeV d# 8ćey# 8će–DYou find a hidden passage.d# 8ćefČ*#d!8će9Y(#@##!8ćeĶł'#@#d!8ćeƒ£.#@#d#!8ćećx &@##d"8će>”d#"8ćerb#d"8će¹žd#"8ćeOä 6 HP:18#d"8ćeJn#d#8ćekü#d#8će[F#d#8ćeĪĖd##8ćeł° d##8ćečU #d$8će?ŗ#@d#$8će`d@$8će„`BYou swap places with your little dog.d#$8ćeu]/#d#@$8ćeź; %#d#@$8će“‹##d@%8ćeˆ'd#@%8ćeņŻ8## ....@d%8ćeėP -@##d&8ćeŻó2@##d#&8ćey« ..@##d# .. ..@#d##..&8će>é d ....@#d#....'8ćeÖV&d##@(8će‘%=d...@(8će¹ 9.d@.(8ćeø$a..d.. @##*8ćeÖśš.... .... .... .... ....d@#*8ćeąn A.#d@##+8će†6##d@#+8će³Ū 0#d@,8ćew %d#,8ćep|%#d-8ćeĄF#-8ćev#-8ćeŁ2d-8ćeå #-8će|M W+You find a hidden door.d#-8ćełĶ,#d.8ćeÆyqThe door opens.#|...|[.----.8će=‰ƒd#-@- ... |..|..--/8ćeȟY#d ---| |.@/8će¬JM#d.@.08će u.@n - a splint mail.|.d@18ćeS³ >d..@28ćeś(1..d@#58ćel„ -What do you want to wear? [n or ?*] 78će*Ū n - a splint mail.--More--88će®5 :What do you want to wear? [n or ?*] :8ćeéN… AC:0.d.dYou finish your dressing maneuver.=8će·Y....#.d@#=8ćeR  † .### ...@` .....#d>8ćeĻb c ....@# .d##?8ćeüsf ....#d# .#@@8ćełY d#@8ćeT *d#@8će Ä+ #dA8ćeuB+@dA8će¢BrYou swap places with your little dog.## ....d##B8ćeųl##@# ....#d#B8ćeÖ“S#@d##D8ćetā4##d@###D8će&z 3#d@#.#E8ćeÓ®D##d# ...#@#E8ćehX 7#d##@#E8će‡£ 7#d##@#F8će*ö4##d#@#F8će]÷6#d#@#F8ćeŪW 4d###@#G8ćeė.##d@#G8ćeŠ;d###@#G8ćegHB##d#@`G8ćeĢ6 iWith great effort you move the boulder.##d#@`H8će)Nd@###`H8će†¤ 9#d#@##I8će‘*##d@##I8ćee³ Pd## ....#@#J8ćeж6###d@#J8će~;d###@#J8će]Š1###d@K8ćeŽšEd#@# ....##K8ćeDå ##@#K8će$+#d@#L8će¢·%d#@#L8će+##d@#L8ćemĆ #d@`L8ćeæ%YWith great effort you move the boulder.d#@`M8će!{6#d#@`M8ćep 'd#@#7>će\Where do you want to travel to?(For instructions type a '?')9>ćeŠK9>ćeL corridor9>će(%a boulder9>će/Ē8unexplored (no travel path)9>će€—=unexplored (no travel path)9>će=unexplored (no travel path):>ćečG:>ćecH'corridor:>ćeƒŗ:>ćeöŗ5stone (no travel path):>ćeH9:>ćeø98corridor (no travel path):>ćeŸ¼:>će½8corridor (no travel path):>ćeēf:>ćeZg8corridor (no travel path):>ćeŅĢ:>ćeGĶ5stone (no travel path):>će_J :>ćeŚJ 4wall (no travel path):>ćeĀ :>ćeTĆ Cdark part of a room (no travel path);>će²™;>će/š8fountain (no travel path);>će!°;>će©°>staircase down (no travel path)<>će*]<>ćeÅ^"##d@=>će«@d=>će–«3You swap places with your little dog.=>ćeü /@#d>>će6+@#d#>>ćeB: \Where do you want to travel to?(For instructions type a '?')@>ćeā@>ćeŸ&#d@#@>će5VYou swap places with your little dog.#d#@A>ćeÕA>ćeģ]With great effort you move the boulder.#d#@`B>ćeĆĻUYou hear a monster behind the boulder.I--More--E>ćeæå4Perhaps that's why you cannot move it.F>će uQYou hear a monster behind the boulder.--More--F>ćewµ 4Perhaps that's why you cannot move it.G>ćeG:&#d@#G>će-HYou stop. Your little dog is in the way!d#H>će¤&#d@#H>ćeo @dH>će=o GYou swap places with your little dog.d#I>će¦3l@###d##@#d#I>ćeŪp 4@##dJ>će<é3@##dJ>će•bO@#d#You feel weak!J>ćecW St:18/02 You haven't been exercising properly.J>će½ÜA@#d##J>ćeeY4@#d##J>ćeCŌ<@###dJ>ćed‰@@##d#J>ćeČ<@#d#J>ćekz2@#d##J>će˜ó/@#d##J>će[k:@#d##J>će¤ć1@###dJ>ćeÉ^6@#d#J>ćeĖ.@#d#J>ćeš‡9@#d#J>će' F@#d# .J>ćecz F@#d# .J>ćeŌó T@##.d#J>će\‹Q@#d#.#K>će#†:@###dK>će8ŗ 0@##K>će/· @#L>ćeÜfL........@#L>ćeQŒµ............d-@........#..............L>će- t.....#@do...L>ćeČ< ..@d.M>će]W.@M>ćesW5The goblin misses!d.M>ćeßŌ7.@d.M>će#Ŗ (o.@.M>će7Ŗ QThe jackal bites! HP:16dN>ćeį}N>će÷}FYou kill the jackal!.d.o%N>ćeW .@You have a little trouble lifting o - a jackal corpse.@--More--O>ćeØŻ ‹Your movements are slowed slightly because of your load..d Burdened--More--Q>ćeė: /The little dog misses the goblin.R>ćeKĘ<What do you want to eat? [dmo or ?*] T>ćeĪø – Comestibles d - an uncursed food ration m - a food ration o - a jackal corpse(end) V>ćeā £+------------...........|This jackal corpse tastes okay.V>će#ā sYour movements are now unencumbered..do--More--X>ćefd rThe little dog misses the goblin.You stop eating the jackal corpse.--More--Y>ćeÜ4 ‰The goblin hits! HP:14The little dog misses the goblin. HP:15Z>će¢OqYou miss the goblin.The little dog bites the goblin.--More--[>će¬jThe goblin is killed!.dThe little dog eats a goblin corpse.^>ćeĆN<What do you want to eat? [dmo or ?*] `>će®$£ Comestibles d - an uncursed food ration m - a food ration o - a partly eaten jackal corpse(end) b>ćev+------------...........|b>ćebYYou resume your meal.You finish eating the jackal corpse.x@ćeéÄ jWhere do you want to travel to?(For instructions type a '?')y@ćeōxy@ćemy)@.y@ćeūz\......d@...y@ćeE{Ž.d-@........y@ćeõ{Ź...-d#@............ HP:16d#y@će”}Ń@..............#####...................##....................####......y@ćeš}8d@##....y@ćep~'#d@y@ćeŲƒ........@dYou stop. Your little dog is in the way!d.{@ćea†E..d.@{@će‹T HP:17.d.@{@će$ @d..@{@ćeē =.d.@|@ćełˆ7d..@|@ćeG<.d..@|@ćešŪš.........d..........@|@ćeķņ Č.................d...@F|@će©² RYou kill the lichen!.d%}@ćeÄĮL..#@}@ćeåĮPp - a lichen corpse.d#@}@ćeU. l...#d@}@će@#d@#~@ćetńQ#d@..~@ćeņ7You are carrying too much to get through.~@ćeN>EYou are carrying too much to get through.‚@ćeČ|<What do you want to eat? [dmp or ?*] „@će¶³– Comestibles d - an uncursed food ration m - a food ration p - a lichen corpse(end) …@ćeū[ …+------------...........|…@će0\ eThis lichen corpse tastes terrible!##d--More--†@ćeZysYou finish eating the lichen corpse. HP:18d##‡@ćeż'EYou are carrying too much to get through.ˆ@ćeoz¢...#d@#..‹@će`3H...@##‹@će#PI..@##‹@ćeō$ O..@d#‹@ćeÜF Š..................@#dŒ@ćeµ-...............@...d#Œ@će¦K@.d.#Œ@ćeŹ^-.@.dŒ@ćeĮ ,.@d.Œ@će9=d..@.@će@™#.d@#@će|k].d.@#.#@će"FM...d@.@ćeEŲ˜..........................#d............@##Ž@će€L#d@-..|Ž@ćeø .d#@#@ćeó<##d@#@ćeńO%d#@#@ćeyG*#d#@#@ćeej *#d#@#@će£Ø *#d#@#@ćeŸa##d@#@će±t F###d#@###d@#@ćeīt dYou hear water falling on coins.#d#@##‘@će}s5#d#@#‘@ćeÜA -###d@#‘@će†Ģ ##@#’@ćeŻ8#d#@#’@će6“<##d#@#’@ćeøK#|##d@#|’@ćef¶ M.#d@$--’@ćeīĀ h---..||.#d@|.-“@će®Ūd-+#d-@-“@će™Ć .@“@ćeēĆ ` $:20$ - 4 gold pieces.#d@”@ćeO9 Ed#-@.•@ćeĪy#d@.•@ćew @d•@će£ ŒYou swap places with your little dog....-d.•@ćeį¼ ^.@#d.•@ćeN¹ -@#d.–@će( 3@#d#-–@će”Ū@d##–@ćeŠŲ@d#—@ćeƒ) @d#˜@ćeMMd##..@#˜@će~e #d#@.#..................˜@ćet“Ž#d#.....@..................˜@ćeq {##@d................™@ćeb \Where do you want to travel to?(For instructions type a '?')›@će‹Õ›@ćeÖa.d@....›@ćeŒÖ/#.@›@ćeĄ×Ö........<........@...d›@će2Ų&.................@-d.....@#.›@ćeŁé.....@##d###-....................@-#d.œ@će:› %You descend the stairs.--More--@ćeµ­---.---|....e|.@.....|.....|-------Hoeglse the Stripling St:18/02 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:3 $:20 HP:18(18) Pw:1(1) AC:0 Xp:1@će6ÆŸ@ćeW¾&You climb up the stairs.--More--Ÿ@će1± ------ |....|######---------------- |....|##...............|---- |.....#######-----------######|...............##+..| |....|##|.........|##|..............|#####|..| |....|#|.........-####----------.-----######################-..| -.----#..........|##|..| #####|.........|#--------#----##|.........|#|.......###-----------####.[1Ÿ@ćel± śm....{.| ----|-###############################`I########`###`|.....<| |.....###################``########.......| |....|#`#-|------#####|......| |.....##|....{@-###d##-......| ------|......|#--------|.......#|......|--------Hoeglse the Stripling St:18/02 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:2 $:20 HP:18(18) Pw:1(1) AC:0 Xp:1Ÿ@ćeI³ !d# @ćeč`M.@>d# @ćeźJ.{@d#¢@ćešÄ-d£@ćeŌ÷ #¤@ćeäZ(d#¤@će@,#d#„@ćes %You descend the stairs.--More--¦@će H’---.---|....e|d@.....|.....|-------Hoeglse the Stripling St:18/02 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:3 $:20 HP:18(18) Pw:1(1) AC:0 Xp:1¦@će`Id.Ø@će®¢ .d@©@će£#d@<.©@ćeŅ\ <##@.dŖ@ćeO‰#@d........«@ćei’m#@#.......¬@ćeój#@#¬@će)kF##@#d##¬@će©… 0#@#d#­@ćeNÕB#@#d#­@ćeŲ H#@d#®@će‘¬I##@#d®@ćeĪŲG@#d#®@ćečT /@d##°@ćee•!d#°@ćewX!d#°@će¼Ą!d#°@ćeK¢ !#d°@ćelŌ !d#±@ćey4!d#±@ćeah!#d±@će×M!d#²@ćeH/d@²@ćeb/^You swap places with your little dog.##d²@ćeKų ²@ćeśd A#@#d³@ćeń%)#@#³@će§¼B#@##d³@će.ū *#@d#“@će é5#@#d#“@ćeĒ)!#@d##“@ćeo'#@#d“@ćeb€ 3#@##dµ@će€h4#@#d##µ@ćeõģ Ux##@#d###¶@će¦Ž E x##@d##¶@će² = #d@##·@će-Ņ@d·@ćeNŅbYou swap places with your little dog.#d##·@će’ I+@#dø@ćeå;XYou stop. Your little dog is in the way!#d¹@ćeӚ¹@će¾x ÆThe door opens.-------.................|xd#ŗ@ćeĒ ä.................#@##dThe grid bug bites!»@ćeäl˜..###@d#The grid bug misses!»@će’‹~###@xd##You hear some noises.¼@ćeĻOYou kill the grid bug!d##¾]ćeCó>##@d¾]će D..@d##æ]ćeæÆŽ.................@##dæ]ćeÆ®--------|........||........|..............h.....-@-#d#æ]će1 “|||....||....@....|------|------#dĄ]ćeӃF@.d#Į]ćeļ1N.@d|#Į]ćeå; ,Really attack the hobbit? [yn] (n) Ć]ćei] Ä]ćeŖfh...@|dĘ]ćećš%@.#Ę]ćeäE·.h.............@d#Ē]ćeĪź#d@Ē]ćeė9You swap places with your little dog...................................d..|eČ]će¦¾.................|d@#Č]će:Ū_..#d@Č]će "#@dÉ]će«9d##@#É]ćeķa I#d@+Ź]ćeͽDThe door resists!#d#Ź]će…¹ Ź]će¢¹ ‘The door opens.d#|..........>.-------Ė]ćeĄLĄ##-@-....|...........|......------Ė]ćeܼ§d--|--------|@.....k|....|..||Ė]ćeāW Fd|.@Ķ]ćeēŠF#d@.Ķ]će–E4|d.@Ī]će—%.d.@Ī]ćeqK%.d.@Ī]ćeįś %.d.@Ļ]ćeó%.d.@Ļ]će‘Ś%.d.@Ļ]ćeN x.@You have a little trouble lifting q - a statue of a kobold.@--More--Ń]ćea˜ yYour movements are slowed slightly because of your load. Burdened.dP^ćevÓ<.@.dP^ćešą0@.d.P^ćeH> 1.e@d..Q^ćeŃ0T...e@.dQ^će@D.@.d.R^će¾@You miss the gas spore.d...T^ćeČČT^ćeķČKYou miss the gas spore..d.U^će‡U^će£>You miss the gas spore.d.X^će%)X^ćed)IYou miss the gas spore..d..\^će‹/ŹYou kill the gas spore!./|\- -\|/\^će”/u........@You are caught in the gas spore's explosion!\^će©/L HP:0(18) Pw:1(1) AC:0 Xp:1 Burdened--More--_^će6P›It is fatal.Hoeglse the Stripling St:18/02 Dx:11 Co:15 In:8 Wi:11 Ch:10 Lawful Dlvl:3 $:20 HP:0(18) Pw:1(1) AC:0 Xp:1 Burdened_^ćeyP--More--a^ćeŻÄ JDo you want your possessions identified? [ynq] (n) b^ćeS(?Do you want to see your attributes? [ynq] (n) c^će8LLDo you want an account of creatures vanquished? [ynaq] (n) c^će…|<Do you want to see your conduct? [ynq] (n) c^ćeąnDDo you want to see the dungeon overview? [ynq] (n) d^će<5 ----------  / \  / REST \  / IN \  / PEACE \  / \  | hoeglse |  | 20 Au |  | killed by a gas |  | spore's |  | explosion |  | |  | 2024 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel hoeglse the Valkyrie... You died in The Dungeons of Doom on dungeon level 3 with 180 points, and 20 pieces of gold, after 836 moves. You were level 1 with a maximum of 18 hit points when you d^će‚5died. --More--e^ćeĮ5$--More--f^ćeć  f^će² f^ćeˆ.yYou reached the 962nd place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 3 3266981 Rourke-Hea-Hum-Fem-Neu ascended to demigoddess-hood. 330 [330] f^ćeĀ6} 960 184 Rourke-Hea-Hum-Fem-Neu died in The Gnomish Mines on level 4. Killed by a gnome lord, while sleeping. - [13] 961 180 seahorse17-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 3. Killed by Mr. Annootok; the shopkeeper. - [12] 962 180 hoeglse-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [18] 963 177 WiiPlayer2-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a gecko, while fainted from lack of food. - [12] 964 177 dvaria-Val-Hum-Fem-Neu died in The Gnomish Mines on level 3. Killed by a gnome lord, while helpless. - [16]