we* Player: hoeglse Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-02-28.00:01:05.ttyrec Time: (1709078465) Wed Feb 28 00:01:05 2024 wex[?1l>NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. weRestoring save file...wep--More--weNE---------------------------- |..{...|.........||...`.....#---------------- |.....||.........||.....%..|#|.......|..f...| ||.....#####|.........|.........|########........||...@(| |.....|##....<.....|-------.--#|........#-|----- ----.--##---+-------###........|############---------######################################----|---#########|......|%##%------|-#.......|####|......-##|......|#------|---- --.--#|..>...|####|......|##-%........| |...|#|......|#-------weE-|.........| |...|#|.......#|........>| |....#|......||.........| ------------------------Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:2 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3Velkommen hoeglse, the dwarven Valkyrie, welcome back to NetHack!Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:2 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3we f.@.we f.@..we.@.fwe)f@..wew.f@we`=f.@we .@we 7You see here a locked large box...fwe @fwe 9You swap places with your kitten.f(we f.@.we)f.@.weRc@...fwed0 #@..f.we#@.f..weۣ#@f..wed #@#fwe @f##we #fwe9f#weU2f#wef#weg{ #fwe] #@#fweB#fwef.we[f#we@#fweߓ f#weNf@we^.You swap places with your kitten.we#f@we4#fwe f#we @#wekT@fweT3You swap places with your kitten.f#wef#wef#we #fwe#fwe:#fwe>#@#fwe$$ #@f.weR f@wez 0You swap places with your kitten.#fwelf#@we##f@we #..@we. .@weZf|@we0!.f#@we6#"|f#@wez $###f@we@#f@we!#f@we$ ##@we f#@we(#f|.x@we%#f.x.@we G.x.@The kitten misses the grid bug.weBy|fx.@The kitten bites the grid bug.The grid bug is killed!.we*x..fwex%You descend the stairs.--More--we(r-.-|..--|....---|......||.....@---.....f|---...----.----Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3we)u Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3f.wej Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@f<.-we# Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3-@.f.weVHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3||..@f..weC Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3....-@f.we0Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3--.--...-..--.|..|.|....|...|...|.-@..fwe] Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3-..|@-.|.weJHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3-|.-.@.-we&oHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3|.@.f.we< Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3-| |@ |..f.weD;Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@...f -.. .-weHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3-.@f..-weAHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.. @weݝHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.@|.|.|.|.|we Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3-.@weHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.@||.-|.|.|.----weO=Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.@we Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.@.wem@Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.@.||-we/Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3f.-@we7Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3..f.@we~PHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3..f.@weHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3f.@.we!Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.@f.we Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@f.we& Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@.f.we{Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@f..we Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@.fweyjHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@.f.we Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@..fweHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@..we)Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@.we,Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@..fwe3 Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@-.f..we Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3@.f.weHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3--. ^.- ..|.--..----- ......|.-...............----......|%..---.....||....|.---....-..|--............G--....-----.....................|-..(**>.................-...............|..@...---.------we}T E Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3-|...G---........@....|------.---|.---we Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.G@..--we0Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3--.@.G..--we Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3..@-weq Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.-..@G....---weN?Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3-@...--weHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.@..G-weDHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3||..@.weQ Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.@-we g Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3---|....-----....G.-.....-....---|......----.......||...@.*.---.....----....|--..----.|--.^.weHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.G.@.-we? Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3---....G--..@.weI-|..--|...@.weYou hear some noises in the distance.Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3weHoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3.G.@wey G..@weY .@wep .@weu .@weu#.G.@we .@weD(.@.-weV@.weP@.we '.G@.weYou kill the grid bug!..Gwe)Z8.@.G.weg ---.......G.....-|@...........--.---......r.G.You hear some noises in the distance.weyT...@r.r...we_G..G..@rr...-.G.xe#$z..G.G..@rr..-(.-..-....xeG...G.r.@..G-...--.xe .--..G....@r-.-.-.-xe|u----.....-.......@.G.-xe c----G|.-...-....r.@r...xeQ-.-.@r.-xe 0You miss the giant rat..rxe0 QThe giant rat bites! HP:29.GxeI xel9You kill the giant rat!.Gr.xeԼ 1You miss the giant rat.xe ZThe giant rat bites! HP:26G.G.xeڤ1You miss the giant rat.xeNThe giant rat bites! HP:25G.You hear some noises in the distance.xe xe 7You kill the giant rat!.G%xeh )--.-.@xe >You see here an orange..G.G xejTAThere is an orange here; eat it? [ynq] (n)  xe xeLThis orange is delicious! HP:26.G xe 7.G.@.Gxe>G..G@.xe3@.xeX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) xe /--.----..|.--------.........----..G....--.|........|...........--...@....G...--------.(.........|.-----............|-...........-xeH@.xe .@G.xeb 0--.@-xeg1.G.@-xeҜ3G.G..@xeI HP:27-.@.--xeؑG..G.-@|.GxeD6.-@.G-xeKCG..@....-----xe\,G.G..@xeE4...@G.xe".@G.xe..G@xe G.@.xec( HP:28@.xe3@.xe@.xeëG.@.xe; G.@.xe.G@.xeJPG.@.xer .@xe ..@xe!' HP:29.@xe.@xe.@xeZ@.@xexG.@xed.@xeNG..@xe .@xe@.G.@xeA HP:30GG..@xeA-.GG..@xe$G.G..@xe  DG.G.G..@-xe$.-..@xee..@xe-U.@-xe.R@.xeD @.xe?G.GG.@.xeG.@.xe>0.G.G@.xe,&-.@. xe$X=GG.@.. xeXX.....@G... xeJ G.@.!xe@G.@.!xeP.GG.@.....G!xeJM|--.....@GG.G."xer E-@.-.----.G#xeV$.@G..G#xe+.@.GG.#xeď.@.#xeH !.@.G.$xeS#@..G.G$xen$@..G.$xe#@.G.G$xe 7.@.GG..G%xeS,.@G..G%xeg @..G&xe]".@.G&xeڌ @.&xe bG.@.......G.....G...&xe C.GG@..GG.G.'xeʓf-..-..@----....G'xeR 8G@.|.--.G'xe3$@...G(xen9@..(xew3-|G.@..(xe(G.@..(xe C|..f@...--(xeJ-....f.@..-.)xek-----.|.......G..G.f@...)xeO}---....--..-.f.@.....-G|.--*xef-f.@..G..-.....--+xe @f+xe vYou swap places with your kitten..G.f.......--,xemv d-G@..f.....--xes-.@f..|-...--.---xe !M-|.G@.f...--xe^ @......The kitten misses the gnome.G..G2xeA@fG....2xe +Really attack the gnome? [yn] (n) 3xei AThe gnome gets angry!"What?"3xej 0You kill the gnome!f.3xe'j 0The kitten eats a gnome corpse.6xe@.--..|.-....-.|.---7xe] -.G@...-......-The gnome wields a bow!9xe{5G..@-:xe@.;xe!.G@..;xei /G..@.xe!B..f|.@G>xeq I...f-@.G.?xe Z.f.@.G....-.-.-?xe,s/..f.@.@xe= 0f...@.-@xehr..f.@=.................--.--Axed..f@-..........---AxezOf-.@..-.-Bxeg.-f-...@.).--...|---Cxe$G@.|CxeBYou see here a gold ring.f..ExeExe =p - a gold ring..G.@fFxeB..--@.f|.Fxe /.G.@f.-GxeI.@GxeIGYou see here a sling..G..fHxe Hxe 3q - a sling.@.fIxeKG..@..fJxe:D.G.-f.@-..Jxe%~ +.--f..@KxeQH4f..@-Kxe7-..f.@Lxe .@f.Lxep| @..fMxeh@..f.Mxe0..|@..f.Mxe` 2@......f-----Nxe;K.G@...-Nxe= 7G..@f.Oxe*.@.f..-OxeI J|-------.f.......@|--Pxe.@f.Pxe@.fPxeP @.f.Pxe @f..Pxe %@...f.--Qxe#@.f..-QxeC||F.@.f.-Qxe ---...-.|.-|.||.||.||.||.|.||@.f.Txe̙@..TxeU 6You kill the brown mold!.fUxe 5@...Vxe,x@.VxeXy--|.|.-..--.....|...|-..|@.|.-....f....Vxeyv--|..@|-..--.-.f...Wxe %@.f..WxeZ 3.@.f..Xxej:--.||@.f.Xxe@..Yxex @..|fYxe@.f.Yxe .@.Zxe$ @f...[xe  .f.@[xesE ..@^xeWG%.@.^xeF@f.._xek.@.f_xe'f.@._xe`*f.@.._xef..@`xe"..f.@`xe f.@.axeu .f@.axej.f@.bxe\ ...@bxez .@dxeP ..@exe1f.@exev".f.@exe ".f.@fxe< .f@.gxeq.f@.ixe.f.@ixe.f@ixe ..@jxe!.f.@jxes .f.@jxe!..@fkxeFf.@kxeg .f@mxe?f.@<mxe .f.|@nxes.f@nxef..@oxe <f@pxe @f.pxeh1@f..qxe @f.<qxe "@...frxez@.f<rxe"%@..frxeR @..sxe@.txe} #@.f.txe^] .@.f..uxe_ )@.f..vxe@f.vxe@f.vxe #@..fvxe*_ .@f..wxetf.@.wxeef..@wxe %.f.@wxeFM .f.@wxeZ ..f.@xxeWO...f@xxegI f..@xxe #f..@yxe#.f.@yxe d,.f..@yxe fs..........f.@yxeSf&.f.@zxe9f@.zxe ..@{xea.@{xe6 f.@{xe ..f.@{xe f..@{xe .f.@|xeV ..f.@|xe@G..f}xek+Gf@..~xe--@....f~xe811@...xe>@.xe>You fall into a pit! HP:28xe xe *You are still in a pit.fxef.xe% f.xeAYou crawl to the edge of the pit..fxeex@fYou swap places with your kitten.The kitten falls into a pit!xexf#The kitten yowls!xev \ HP:29.f@.^G.xe r@fxer[You swap places with your kitten..|Gf|xeWH@f....G--.xe8{-f..@xeW8You kill the gnome!..fxe 4@..fG.xeYu .@%xe:c @..Gxe.f@.xeV$..@ Things that are here: a tin a bow 8 arrows--More--xe /-----.----|...|.-----------............- HP:30xeY Pick up what?  Weapons a - 8 arrows b - a bow Comestibles c - a tin(end) xe+xez+xe+xe-----.----|...|.-----------............-----.......------.|........|...........--............-----r - 8 arrows.s - a bow.xe,(t - a tin..f@xeP@..xe& 3@f..GxeI%.@.G.xet 6.b@f..GxecHAYou miss the acid blob..f.Gxe2You hit the acid blob!xesYou are splashed by the acid blob's acid! HP:22.fG.xe~2xe2JYou kill the acid blob!.f..Gxe E HP:23@f.xeb5@.f.G.xei +@.f..xeB%@f...xe$@...fxe` 2@.fx..xe .@.f..xe.@f.xeE.@.fxe 4 HP:24.@.fxe !.@.fxej,.@f..xe..f@xeI- !...f@x.xe*.f@xx.xe &.f.@x.x.xeB.f.@x.x.xeɼ :You kill the grid bug!...xe? ; HP:25..@.xeJt.f.@x.xe GYou miss the grid bug.The grid bug bites!xe >You get zapped! HP:24.fxe~] xe] 6You kill the grid bug!.f..xe7<.f.@xeIa .f.@xe .f.@xeS ..f@xeN".f.@GGxeã) HP:25..f.@xe7 ..@fG.xeMW (f..@..xePi-.f.@.GGxe@ #.f.@.Gxek ..f.@G.xe (.f.@.G.Gxeg.f.@G.xe1 VG...@.The kitten suddenly disappears!^xe T HP:26.@.GG.xel=^...|@.xeE .|@xe.@xe"K.G.@xeȧ.@xek1.@xej .@xe.G.@xe9 HP:27G..@xek@.xek2You see here a yellow gem.G.xe xe !u - a yellow gem.@xe .@xe 9You see here a black gem.G.xe}xe~2j - a black gem.G.@xe#.G.@xe.G@>xeQ@.xeI @.xe` !You see here a bag.xexe6v - a bag. HP:28@xed@.xe-*@G..xeE@..xe@.xe(You see here a slime mold.xeD)%@Gxey.@G.xeX .@xe%*@G..xe? HP:29@..xe}F..@xe)s .GG.@xe=.G...@Gxe0 3.@..Gxe LYou are beginning to feel hungry. Hungryxe<What do you want to eat? [dnt or ?*] xe@(  Comestibles d - an uncursed food ration n - a food ration t - a tin(end) xei+-----.----|...|.-----------............-----.......-----xeiThis food really hits the spot! HP:30G...G..You finish eating the food ration..GG.xe? >Really attack the gnome lord? [yn] (n) xe xea@.xe9 @.xeI1 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)xe@ a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)xe+xe  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)xe! name [hoeglse]  role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [2=on, MSDOS compatible]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] xe "(4 of 5)xe  a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)xe/ Hoeglse the Skirmisher St:18/06 Dx:13 Co:14 In:8 Wi:11 Ch:8 Lawful Dlvl:3 $:15 HP:30(30) Pw:3(3) AC:6 Xp:3--------------|..|---..|..|--.----|..||.......---------|...|.--------- ------..-------.........---.|..|--............- --^---|........|--...........|.....---------.......----- |....||.--.....|--......................------^|........| |....-|.|---...||.xeG ..........----.|......................-- --....|.|--..||-.......--.|-----....-----............----- |......||.--|...........--|......------.(.........|.-- |.|....||.|--...........|--.......|---.........G..| --.|....||.|-----.-.---.||.......--e H--...........-- |..|...--|.|--......--..|--.....-----------@........-- |.---.-||.||..--.......-----....||%..----|..........| |.||..---|.||..|^.|.......|--..--|....|.---....--....| |.||....---|.|---..--.......--|-.xe |--..........G..--....-- |.--|......||.|---.--.........||.-|---.....................| |..||.....<-|.--------..............||..--.....>.................-- |..|--......|..........--..........----...........................| |.-----...-|..-------------...--.------.e W8;5;5m^...--.|......--.--....| -----.------|..-------..-------.--.----------------------------xeq Really save? [yn] (n) xexeSaving...xe"Be seeing you...