ee*  Player: hoeglse Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-02-25.16:06:24.ttyrec Time: (1708877184) Sun Feb 25 16:06:24 2024 ee NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ee VShall I pick character's race, role, gender and alignment for you? [ynaq] ee cn name: hoeglse  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) eel+ name: hoeglse  role: Valkyrie  race: choosing now  gender: female  alignment: not yet specified Pick a race or species  h - human d - dwarf * + Random  ? - Pick another role first role forces female [ - Pick alignment first q - Quit(end) eeC.+ name: hoeglse  role: Valkyrie  race: dwarf  gender: female  alignment: lawful Is this ok? [ynq]  hoeglse, lawful dwarven Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) ee_b-eedp---------..%...@d||....F..|...%....|---------eeFeHoeglse the Stripling St:18/04 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go braveeee"ly with Tyr!--More--ee ---------..%...@d||....F..|...%....|---------eeuVelkommen hoeglse, welcome to NetHack! You are a lawful dwarven Valkyrie. --More--ee You are lucky! Full moon tonight.Hoeglse the Stripling St:18/04 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1eeZCount: 42ee Count: 4ee Count: eeڂ<@eeB Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)eeKHoeglse the Stripling St:18/04 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1---------..%...Hoeglse the Stripling St:18/04 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1---------..%...<.||....Fd.|...%.@..|---------ee)HYou kill the lichen!(.d.een-.@d.ee@. Things that are here: a gnome corpse an axe a tin 6 arrows--More--ee------...<.|..(..|An arrow shoots out at you!eeEAn arrow misses you.(dee3 Pick up what?  Weapons a - 7 arrows b - an axe Comestibles c - a tin d - a gnome corpse(end) eeAt------...<.|..(..|@.d..|------ee ?d@)..ee@L8@d(.een@. Things that are here: a gnome corpse a bag 10 rocks--More--eeTV------...<.|@eekA trap door in the ceiling opens and a rock falls on your head! HP:15.dee"FThere is a gnome corpse here; eat it? [ynq] (n) eeϤ ee7 This gnome corpse tastes terrible! HP:16.d(...eeO D..<..d--More--ee QYou finish eating the gnome corpse.d.ee Pick up what?  Tools a - a bag Gems/Stones b - 11 rocks(end) ee +ees------...<.|.d(..|)....|------eetQe - a bag.@.d.ee4M*d.@.eeve7d..@ee<.@There is an arrow trap here.--More--ee# Things that are here: 7 arrows a gnome corpse an axe a tin--More--fe:------d..<.|..(..|An arrow shoots out at you!feY:dYou are hit by an arrow! HP:10.dfe Pick up what?  Weapons a - 7 arrows b - an axe Comestibles c - a tin d - a gnome corpse(end) fex +fe + fep+ fe ------...<.|..(..|@....|------f - an axe.g - a tin. fe Qh - a gnome corpse..d@ feA Cd.)@ feX"Z HP:11.d@. fe(d@.. fe3d.@. fe8..d@fe6Y9d..@fe?.d.@fe 9d.@.fež8.d.@fesPick an object.fefe%floor of a roomfe ,floor of a roomfefe'7 arrowsfe.floor of a roomfe1/+floor of a roomfe] +a large boxfe fe7].@.The little dog is hit by a rock!fe375The little dog is killed!*feK F@.You see here a large box.fe DThere is a large box here, loot it? [ynq] (q)  fe 4Hmmm, it turns out to be locked.#feg$(@$fe In what direction? $fe THUD!$fe9 (You break open the lock!&feM@.You see here a broken large box.'feKThere is a broken large box here, loot it? [ynq] (q) (feν8You carefully open the large box...--More--)fe: e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) *feq G+---------..*...<.||....@..|...)....|--------- Contents of the large box:  192 gold pieces a slime mold--More--.fe ------...<.| Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + done(end) ;feA +---------..*...<.||....@..|...)....|--------- Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Comestibles  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) >fe.+?fe,--------.*...<.|....@..|..)....|-------- Take out what?  Coins $ - 192 gold pieces(end) CfeSg------...<.|..@..|GfeB @You see here a broken large box containing 2 items.LferI ^There is a broken large box containing 2 items here, loot it? [ynq] (q) Mfe .You open the large box...--More--Nfe---------..*...<.|#|....(..|##.@.)....|---------rfe.What do you want to eat? [dgh or ?*] ufe Comestibles d - 2 uncursed food rations g - a tin h - a gnome corpse(end) wfek+------...<.|..(..|wferBlecch! Rotten food!You finish eating the gnome corpse. HP:13xfe)@.xfe߻@.yfe{#@.yfeġ G#@....zfeJH#@#....zfe U@#:..{fe_#.....@...The newt misses!{feV {feV #You kill the newt!#|fe`.#....@......|feU|.@....#......}fe!%#@##}fe{=P--#.@##~fea z----|....@.....#|.-feXR-@#.|....--fe` HP:14@-+.-feȶ.@fe3@.x fe& 4@.x.feGYou miss the grid bug.The grid bug bites!fe׎<You get zapped! HP:13fe48You kill the grid bug!.fe+w#@.................|.....------fe.#@.#.....-feI .@##.....................fe..#...#@......###...........|..............fe5....#@#.#.....-fe0q.....#@#.#.........--fe4) @#.................--fe@ -------------#|%..........@|............................fe1 c.-@#.|.......feS` HP:14@.|.--feD.@..fe@.fe,@.fe1F @.fe @.fe@.fe@.feq@.fe@.fe @.feܱ@.fe(You see here 2 food rations.fe;9i - 2 food rations.@fe$.@feG HP:15..@.@feߟ3........@fe%.@fe:..@#fe p.........@##fe.......................................#@#fe+#@##fe #-----+-----@#...........|............+|-----fee HP:16#@....---fe T-#@|....---fe e.@|-You hear water falling on coins.fe (.@fe.@fe.@fe.@fe .@fe`.@fe.@feN&You see no objects here.fe" .@felU .@feU -You see here a plaid spellbook.feR0@+feF .@feh -You see here a plaid spellbook.fei @j - a plaid spellbook.@fe G HP:17@.fee @.fe1@.fe\L @.fe@.fe|@.feԧIn what direction? feLp0This door is locked.fe@*In what direction? fefe@As you kick the door, it crashes open!.fez##@.......fe#@..................fe@i ...@#..........fe@u.###@#.....fe7..###@#......fe+ C...@##fej g.....#@#feG..#@#feJ HP:18#@##fe#@#feG #@#fe> ###@#fe` <####@##fe8##@##fe]i"@#fe 2#@fe%#@fe *#@#fe7#@#fe #@#fe#####@#fe[?#######@##fe#@feЁ/#@#feW/##@#fe' %@##fe #@#fe7#@feǧ@#fe[P#@fe@#fe@#feZh @#fe #@feG:#@feTp#@fezN 4#@##+fe^)#@#feThe door opens.--.|...|.....|-.d....|.....|...|----fe| ----{......|d#@.|....---feE 4You kill the fox!?fe fe4 d--|.|-@|-fe;Z@.You see here a scroll labeled ETAOIN SHRDLU.feaMk - a scroll labeled ETAOIN SHRDLU.@fe+@.fet @.fe.Pick an object.feDD#fountainfe{feE.@fe6 .@fep5 @.fef|{@fe#.@fe!&.@fef.@fe .@feZy.@feP .@feރ.@fec .@fef@.feJ@.fe@.fe @.fep"@.fe @.fe11.@.fe~.......@-....fe.....#@##....fe K.@#.fe}...#......@...###fe^ *#@##fe(&#@##fe7M+#@##feO-.#@###feA#@#feV G#####@###@#fe5h8#@##fe<##@###fe "@#fe%E #@fe<.#@##fec &##@#fepA#@###fea"@#fe3+You find a hidden door.fetfeʪ The door opens.---------!......|......|....|..||fe-#@|...................|------fe e-@+|.|.|..---fe )You see here a cyan potion.feYD<l - a cyan potion.@fe(.@feE.@fe "This door is locked.feC+@.fe @.fe Z@.....feK@-...................fe#.....@............fe 7.#@felP@#fe@#fe= 7.#@fet'.@#fe@#feH 0.@#fe# @#fe? @#feM@#fe@#fe @#fe$h-----#|....[.@|fe #@#feK#@#fe#@#fei U##@##..#|fej+#@#.feK. A@#...---feM S-@#.|...---fe?h@.-There is a staircase down here.You see here a ring mail.fe :m - a ring mail.@fe4@>.feҾ$.@.fe@.fe"1##@.feP ##@........fekv##@#.........fe}.#..........@.#....feV.#@#......fe #..@..........#.....fef@#......fez H#@......fe..#..........@.....fe ~.#@#......fej ...#@###......@###...felM.#@.fe K.#@.feQ K.#@.feCK.#@.feȀK.#@.feK.#@.fe q.#@......fe} .#@......fe..#@......feu]..........#@..fe 2O#@.......fe> .@feb).@fe~.@fe( .@fe >@feSD @.fe+7%You descend the stairs.--More--fe --------- |.......| |.......| |......@| ---------Hoeglse the Stripling St:18/04 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:2 $:192 HP:18(18) Pw:1(1) AC:6 Xp:1fe8 fe@<feu @.fe)@.fe@.feZ @.fe7w@.few>@.fe~ @.fe .@fe! .@fe.@feE .@fe.@feb? .@feh .@ge.@gew@<ge-@.geN@.ge @.ge .@geIs%You can't go down here.ge$ge&&You climb up the stairs.--More--ge]l ---------------|....-####..*...<.|##.....|###|....(..|--------------#####|....+####...)....||.............#####-.--.----------####|............|######--------|............|#########|.{....||.............##########################|......|--------------######|......|#------.-----####-......|---------###...........|gel [14;42H###|......|###-.......||...........##############|......|#####|.......||..........|######--------######+.......|--------------.----###########|.......||....@.########|.......||.....|#|.......||......----------------Hoeglse the Stripling St:18/04 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:1 $:192 HP:18(18) Pw:1(1) AC:6 Xp:1gem geס >@ge-F.@....ge D#@...gec4 d##@....#... ge2###@# ge0 @# ge #@# ge#@# ge#@# geA@# ge #@ gez#@ ge #@ geQ#@ geG##@ ge #@ ge #@geJ @#ge# W...@......#...geI9.#@.gea.....#@....geTc.......#@....ge%.......@-....ge ....@.....#............geh@#........ge~_ @#ge @#ge@#ge} #@geq #@ge#@ge @#ge2t@#ge| *@#dgemD#@ddge!#@The jackal bites! HP:16  HP:17d#gege5nYou kill the jackal!%The jackal bites! HP:15geK gea "You miss the jackal.gei ?The jackal bites! HP:13gec0You miss the jackal.gec?The jackal bites! HP:12geF 0You miss the jackal.geF ?The jackal bites! HP:11ge=0You miss the jackal.ge`WThe jackal bites! HP:9(18) Pw:1(1) AC:6 Xp:1geu geu .You kill the jackal!%ge#@ Things that are here: a jackal corpse a pair of jungle boots--More--ge],9------"gey:There is a jackal corpse here; eat it? [ynq] (n) #geqG #geG This jackal corpse tastes okay.You finish eating the jackal corpse. HP:10(18) Pw:1(1) AC:6 Xp:1(ge Q@[You see here a jackal corpse.,geܳHThere is a jackal corpse here; eat it? [ynq] (n) ,ge" ,gea This jackal corpse tastes okay. SatiatedkYou finish eating the jackal corpse..ge58#@-.geVBYou see here a pair of jungle boots.k.ge ][@......../geHBYou miss the kobold.The kobold hits! HP:8(18) Pw:1(1) AC:6 Xp:1 Satiated/ge&} =You kill the kobold!%0gex ....#.....@............0gey DYou see here a kobold corpse.1geTp <What do you want to read? [jk or ?*] 2geh1You don't have that object.--More--5ge36What do you want to read? [jk or ?*] 6ge˜ !Never mind.7geHThere is a kobold corpse here; eat it? [ynq] (n) 9ge & aThis kobold corpse tastes okay. HP:9 Satiated9ge@& 6You finish eating the kobold corpse.geU HP:10(18) Pw:1(1) AC:6 Xp:1 Satiated.@>ge+>ge%You find a hidden door.>ge% ?gew(The door opens.-?geq J...@@ge ............-@.Ige...............#.....@Ige$^ ..#@Jge!$@#Kge]'.@#Kge 7.#@LgeA,x@#Lge!F.#x@#Lge+` 4x#x@#Lgeڡ 5@#The grid bug bites!Lge You get zapped! HP:9(18) Pw:1(1) AC:6 Xp:1 Satiated  HP:10(18) Pw:1(1) AC:6 Xp:1 Satiated#xMge|WYou miss the grid bug.The grid bug bites!Mge|nYou get zapped! HP:9(18) Pw:1(1) AC:6 Xp:1 Satiatedx#Mge =You kill the grid bug!##Oge=5-x@#OgeI q@#The grid bug bites!You get zapped! HP:8Pge6You kill the grid bug!#Pge|Welcome to experience level 2. HP:16(26) Pw:2(2) AC:6 Xp:2 SatiatedrQgeQgeŪ/#@r#Qge )#@r#RgetP#@The sewer rat bites! HP:14Rge9K9You kill the sewer rat!#Sge!@#SgeB@#SgeL @#TgeG@#TgeeM HP:15#....@UgeaM@#Uge) @#Ugeg &@#.Vgewj&@#.VgeQ{&@#.Vge(3@#...Vge 2@#....WgeF.@....Xgeu'D#@...XgejR T@....#...XgegA HP:16@#Ygeo"@#Yge #@Zge/#@Zgem @#[geW...@......#...[ge 9.#@.[ge a.....#@....\geS....@.....#............\gex @#........You see here a pair of jungle boots.]ge0@[]ge! @ HP:17@#^ge @#^geԨ#@^geR #@^ge< #@`ge# HP:18bge@#bgeB@#bge @#bge"o#@cgeR= HP:19#@cgeL#@You see here a pair of jungle boots.dge[@........You hear bubbling water.dge....#.....@............dge..........#.....@........dge+ ............#@ege:@#eger@#ege @#fgel#@fge #@ggen HP:20#....@......gge' 2@#....gge$ @.hge %You descend the stairs.--More--ige--------- |.......| |.......| |......@| ---------Hoeglse the Stripling St:18/04 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:2 $:192 HP:20(26) Pw:2(2) AC:6 Xp:2igejgekr @<kgey A HP:21@.lge@.lge @.mge;@.mge} @.mgeK 8+You find a hidden door.ngel @.nge'h XThe door opens. HP:22x|ogej#@.....The grid bug misses!oge ;You kill the grid bug!#pgeכ@|.........pge^ R#@# .....qgehn##@# ....qgeoh#@qge -#@#rge~.##@#sge%@##sge#^ HP:23|.###@#tge&8 &@##ugeQ|.d#@#ugeq .You kill the jackal!.vge ----------|........|........||...............|.......-@-#wge V|.|...|.....@-------.wge7 @.B@.xge T)You kill the bat!.yge4.@.yge @.yge/ 2.@#.zgei HP:24....#.@#........{geL......###.......@#........#...............{ge3c P........@#.....##|geL9#@#.#|ge_ ,#@.~ge| Z.....#...@#~ge D...#@#geu )#@##gezA HP:25#@#geQ >+#@##ge#@#gei `The door opens.-----.......|geW-|.||.||...-@-#ge @@|-|--ge.@ge z.....|@geGS.....#@#geX[....#@#ge#@#geؿ: HP:26#@#ge+####@#ge=##@###gez*@+#geoThe door opens.---..--r..|..|---geXT-|.#@|.-gep=The sewer rat bites! HP:23gey<You kill the sewer rat!%gel--@-You see here a sewer rat corpse.ge;What do you want to read? [jk or ?*] ged@ Never mind.ge!JThere is a sewer rat corpse here; eat it? [ynq] (n) geff aThis sewer rat corpse tastes okay. HP:24--More--geB4You finish eating the sewer rat corpse.gez@(@.geC #.@.ge%.@##geZS-@.#...geG.#+..@#...|.-ge1[--..#@#.-ge j-....#@)-ge S-|.#@|.-ge6P HP:25-.@-geW.@gew;You see here an orcish dagger named Grimtooth.gepMn - an orcish dagger named Grimtooth.@geM(@.geThe door resists!ge&.@geln 9#.@##gepJ.....@`geV##..@..#geJ 8@#.gem,#@#geIn: HP:26#@#ge %#@##gei !#@#ge#@#ge#@gei2+You find a hidden door.geqZ @#geC #@gee< ]The door opens.------....|...|.|ge r-#@|....x...----ge 6-@|.--ge&.@.ge .@gePick an object.ge6a statue of a grid buggee geJ.@You see here a statue of a grid bug.ge x@ger.@gePN.#.@##geY........@gef{.##...@..#ge[8@#.gen#@#ge%U#@gey|...|.......|#..........|.......|-------You find a hidden passage.geH> gev-----...!....#@.-ge l----.......|.#@|.-ge)LL--|.|.@-ge.@geIS.@ge0@..gev !@.ged !@.ge19.@ge.@ge} <.@You see here a golden potion.ge_q<o - a golden potion.@ge&.@ge) .@get .@ge.@geE@.ge? p..........@#geN......................@##gen....#@ge .............#@#geM G..#@#gexy&#@##geb@#ge *#@##ge@ #@geu#@#ge #@#ge#@#ge8!@##ge 7You are carrying too much to get through.geEYou are carrying too much to get through.ge2 EYou are carrying too much to get through.ge, #@geh@#ge-7You are carrying too much to get through.geQ3 #@ge#@geշ#@gee#@gel @#geM"@#geb #@ge 0..#@gez.............r..@#gey .....................r.@#ge/You kill the giant rat!.ge W.k.......@.ge*8.k@.ge;q @.ge*.k@.gecC@.You hear the splashing of a naiad.ge 8You kill the large kobold!.ge @.ge@.ge%@.gep0.@.geӞ {........@..ge t........@#.geK ]....@#.ge ......#.........@.......ge6H....#..@ge.........#@##ge8j..........#@#gew)#@#gex ,#@###gep 6#@#+ge(#@#geReThe door opens.||.|....----ge ~#-@-.....$..>.-----gep|-------------@...........|.......{.|.......|-------ge (.@.ge..@gem .@ge )You see here 9 gold pieces.ge ge.O$@geB =@.You see here 9 gold pieces.ge W $:201$ - 9 gold pieces.@geB .@ge Pick an object.ge*floor of a roomge *staircase downge# ,floor of a roomge&1floor of a roomge"1floor of a roomge 1floor of a roomge1floor of a roomge 1floor of a roomge1floor of a roomge*fountaingege6\@.geJ.@geK.@get.@ge`%You descend the stairs.--More--ge?N-------+---|.@......F|..........||.........|-.........|-----------Hoeglse the Stripling St:18/04 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:201 HP:26(26) Pw:2(2) AC:6 Xp:2geBger<@gePick an object.ge*floor of a roomge+floor of a roomge,floor of a roomge` 1floor of a roomge} 1floor of a roomge'-yellow moldgege.@ge8A@.geeO<d##@.genv d.@.....ge3You kill the jackal!%geWelcome to experience level 3.Hoeglse the Skirmisher  HP:31(31) Pw:3(3) Xp:3gem #@.......#.....................ge +You see here a jackal corpse.geHThere is a jackal corpse here; eat it? [ynq] (n) ge ge LThis jackal corpse tastes okay. Satiatedge0 6You finish eating the jackal corpse.gejA ----............###@#........geT--|..........##@#ge -..............##@#ge..........#@#ge--.....|.........|....|#@##ge- q...|...|.........-@-#geP`|:.|...@-----.ge-L@.......|.------ge9'.@.ge Pick an object.geo)floor of a roomgem ,floor of a roomge\/floor of a roomgemge)a statue of a geckogeOR ge .@geePq.#|.@##kgeI ..........@#.#ge1P......#@#.ge d......@#.ge(8................#...........@ge{.............#@ge; #@ge`...........#@ge)y ..............k@#ge ...........#k@#ge{(...........#@geO .............@#The kobold hits! HP:29gege3You kill the kobold!%ge0BV@#You see here a kobold corpse.ge0 HThere is a kobold corpse here; eat it? [ynq] (n) ge};Ecch - that must have been poisonous!ge St:18/02  HP:22This kobold corpse tastes okay. HP:23 Satiatedge--More--he, 2You finish eating the kobold corpse.he`.............@#heg................@...........#he?E  HP:24......#@.he9W..#@#.he b|..#@#.he l.|.....#@.hef ------>_..%|$.......|.#@.-heP--|.|F|.@hez}7@......he43.@..he 0You kill the green mold!. he?(@. he\DYou see here 7 gold pieces. HP:25 heY  hepH $:208$ - 7 gold pieces.@ he.@ hes .@ hep @. he@. he*_@heN.@he p.@ Things that are here: a dwarf corpse a key--More--hey o--------A cloud of gas puts you to sleep!he # HP:26he # HP:27he 9 HP:28You wake up.he  Pick up what?  Comestibles a - a dwarf corpse Tools b - a key(end) he +he w_----------------|.>_..@||......||......||.......|......||......|#|......|p - a key.@he&+%@hep@.hex @.he %You see no objects here.heg)Pick an object.he;)floor of a roomhe-neutral altarhe he!@.#hes3What do you want to drop? [$a-gi-p or ?*] &he=  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - an axe  n - an orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - a ring mail  Comestibles  d - 2 uncursed food rations  g - a tin  i - 2 food rations  Scrolls  k - a scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag (1 of 2)*heJh+----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:28(31) Pw:3(3) AC:6 Xp:3 SatiatedThere is a black flash as an orcish dagger named Grimtooth hits the altar.4heERThere is an altar to Odin (neutral) here.--More--6heMAYou see here a cursed orcish dagger named Grimtooth.>he2Sn - a cursed orcish dagger named Grimtooth.@Bhe@What do you want to drop? [$a-gi-p or ?*] Che   Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - an axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - a ring mail  Comestibles  d - 2 uncursed food rations  g - a tin  i - 2 food rations  Scrolls  k - a scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag (1 of 2)Fhe N+----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:28(31) Pw:3(3) AC:6 Xp:3 SatiatedThere is a black flash as an axe hits the altar.Lhe nThere is an altar to Odin (neutral) here.You see here a cursed axe.Phe Phe-Hf - a cursed axe. HP:29@RheI4@What do you want to drop? [$a-gi-p or ?*] She  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - a ring mail  Comestibles  d - 2 uncursed food rations  g - a tin  i - 2 food rations  Scrolls  k - a scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag (1 of 2)VheZ>+----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:29(31) Pw:3(3) AC:6 Xp:3 SatiatedA ring mail lands on the altar.[he(Bm - an uncursed ring mail.@^he@What do you want to drop? [$a-gi-p or ?*] _he  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 2 uncursed food rations  g - a tin  i - 2 food rations  Scrolls  k - a scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag (1 of 2)bhe/F "----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:29(31) Pw:3(3) AC:6 Xp:3 SatiatedNever mind.che( @What do you want to drop? [$a-gi-p or ?*] ehe   Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 2 uncursed food rations  g - a tin  i - 2 food rations  Scrolls  k - a scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag (1 of 2)hhe:< +----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------hhe[< Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:29(31) Pw:3(3) AC:6 Xp:3 SatiatedThere is a black flash as a tin hits the altar.nhe9g - a cursed tin.@rhec@What do you want to drop? [$a-gi-p or ?*] the~  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 2 uncursed food rations  g - a cursed tin  i - 2 food rations  Scrolls  k - a scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag (1 of 2)vheL"----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:29(31) Pw:3(3) AC:6 Xp:3 SatiatedNever mind.vhe @What do you want to drop? [$a-gi-p or ?*] xhexhe.2 food rations land on the altar.yhejN Dd - 2 uncursed food rations.@|heK@What do you want to drop? [$a-gj-p or ?*] }he q0You don't have that object.--More--~he@What do you want to drop? [$a-gj-p or ?*] he4  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  g - a cursed tin  Scrolls  k - a scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag  p - a key (end) hei=----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:29(31) Pw:3(3) AC:6 Xp:3 SatiatedWhat do you want to drop? [$a-gj-p or ?*] heo  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  g - a cursed tin  Scrolls  k - a scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag  p - a key (end) he*Q+----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:29(31) Pw:3(3) AC:6 Xp:3 SatiatedA scroll labeled ETAOIN SHRDLU lands on the altar.heUk - an uncursed scroll labeled ETAOIN SHRDLU.@he@What do you want to drop? [$a-gj-p or ?*] hep   Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  g - a cursed tin  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - a plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag  p - a key (end) heL`+----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:29(31) Pw:3(3) AC:6 Xp:3 SatiatedA plaid spellbook lands on the altar. HP:30helHj - an uncursed plaid spellbook.@hef @What do you want to drop? [$a-gj-p or ?*] hei   Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  g - a cursed tin  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - a cyan potion  o - a golden potion  Tools  e - a bag  p - a key (end) he<@+----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:30(31) Pw:3(3) AC:6 Xp:3 SatiatedA cyan potion lands on the altar.heN Dl - an uncursed cyan potion.@heG @What do you want to drop? [$a-gj-p or ?*] he  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  g - a cursed tin  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - a golden potion  Tools  e - a bag  p - a key (end) heW B+----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:30(31) Pw:3(3) AC:6 Xp:3 SatiatedA golden potion lands on the altar.he jFo - an uncursed golden potion.@hed@What do you want to drop? [$a-gj-p or ?*] heH=  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  g - a cursed tin  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  Tools  e - a bag  p - a key (end) he +----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------heHoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:30(31) Pw:3(3) AC:6 Xp:3 SatiatedThere is a black flash as a bag hits the altar.he9e - a cursed bag.@he_a @What do you want to drop? [$a-gj-p or ?*] he2.  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  g - a cursed tin  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  Tools  e - a cursed bag  p - a key (end) he "----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:30(31) Pw:3(3) AC:6 Xp:3 SatiatedNever mind.heF @What do you want to drop? [$a-gj-p or ?*] heH.  Coins  $ - 208 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  g - a cursed tin  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  Tools  e - a cursed bag  p - a key (end) he  +----------------|.>@..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------he1 Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:208 HP:30(31) Pw:3(3) AC:6 Xp:3 SatiatedThere is a black flash as a key hits the altar.he he-Hp - a cursed key. HP:31@he9s&_@heX @.hei@_he9%You descend the stairs.--More--he*x-------------|......:....||...........-|$..........||...........||..@........|-------------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:4 $:208 HP:31(31) Pw:3(3) AC:6 Xp:3 Satiatedhe@heN2A.:@<he "@.he )You see here 7 gold pieces.he he I $:215$ - 7 gold pieces.@hes A..@:he8N!.@:.he`You hit the iguana!The iguana bites! HP:28heS6You kill the iguana!.he| .@heE.@he .@heo .@heq.@he= "@.he#,5 HP:29.@he/.@he3.@#.he*w .-@#........heL.#@#........he x.#@#.....he You hear a door open...##@#..#..heɺ}.................#......@#he ; HP:30#@#he #@#he "#@#he*7You are carrying too much to get through.he !@#he5@#he@#he t.................@......#he6.@#.heC.@#...he8<l HP:31.@#.....heOIY.@#........hey V.@#........he-@-.heY@.heg .@he".@he'.@he @.he@.hej@.heD@.he3%You can't go down here.heӕ he &You climb up the stairs.--More--he}----------------|.@_..%||......||......||.......|......||......|#|......||:......#####.......||......|#-----.--------.-###########-------+---#|.<.......|#..........||.........|-.........|-----------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:215 HP:31(31) Pw:3(3) AC:6 Xp:3heheW>@he .@he.@heE`.@hew .@heei .@he >.@he((......@he @.heW ........@#You hear a door open.heI.............@#he...#@##i.........heV..#@|.........hew^L........#@#i.............The manes hits! HP:29The manes hits! HP:27he^>The manes bites! HP:26he1 he1 LYou destroy the manes! HP:27|her hek@#.................heU #@...F..............heH&M|...@i.heg.@he QYou kill the yellow mold!%.iheY(.@he# @.heN@.heGh7 HP:28@.heL M@.The manes hits! HP:25heb {The manes hits! HP:24The manes bites! HP:23hehe(You destroy the manes!.heIy!@.he@.he@.heU`.@.....he) H.#@....he_.@heǢ> HP:24.@hea.@hen 5.#@.heǽq.......#@-hey+b.......#@#heK....#@#he{ =#.#@#hel0.@#hech#@....#.........he^M HP:25#@#he /#@#he >.##@#heM.####@#he~##@#|..|.|$|he{##@#........-----heTb#-@-|..||||he[/-|-@he.@he4 > HP:26.@he=@.You see here 4 gold pieces.heW $:219$ - 4 gold pieces.@he% .@he @.he" @.he_ @.heS2N@|..he}##@#........he  HP:27##@#....Rie(##@#Rie#@#SieU(##@#Sie@ 5##@##Tie#@#Tie+#@##Tie #@UieT#@#UiemJ HP:28#@##UieҦ"#@#Vie0+*#@#VieW#@Vieg* #@Wiege;+You find a hidden door.Wiee WieeJ 8#You find a hidden passage.XieK(#@Xie ]The door opens. HP:29..-...YievG......#@YieQ/.-@Yie 1.@.Ziei......@-ZieL@..#..Zie/ :@#.Zies @#[ie$ @#[ieO7 HP:30@#[ie@#[iey @#\ie=@ @#\ieY2 @#\ie(##@#\ie1 #@#]iec#@#]ie#@#]ie; HP:31#@#]iemF #@#^ie@#`ieN#@aieZ#@aie#@aie #@aie #@bie1##@#bie @#bieM (##@#cieD@#cie./#@#cie;r 0##@#die/#@#dieq@#fiee.+You find a hidden door.fie fieC8 !This door is locked.jieZ )In what direction? kie.This door is locked.nie3)In what direction? oie@ 8You find no traps on the door.wienz)In what direction? xiew zie9v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ie +----------------|.>_..%||......||......|+@|.......|......|##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<......%|##|...|#ieh#..........|#|...|#|.........|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the numbieTer keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--ie8General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeieyat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--ieW a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P pie7X uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--ieDt throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move viaieEx a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--ieUKeyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name ieU> synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone --More--ieM-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--ie} Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:3(3) AC:6 Xp:3----------------|.>_..%||......||......|+@|.......|......|##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<......%|##|...|##..........|e} 7;56H#|...|#|.........|#-...|#####-.........|----------------iekv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ie+----------------|.>_..%||......||......|+@|.......|......|##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<......%|##|...|#ie#..........|#|...|#|.........| Welcome to NetHack! ( description of version 3.6 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you areie' on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--iee @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ie An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--ie`R  You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down ieR 6m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--ie# Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. Commands:  NetHack knows the following commands:  ? Help menu.  / What-is, tell what a symbol represents. You may choose to  specify a location or give a symbol argument. Enabling the  autodescribe option will give information about the symbol  at each location you move the cursor onto.  & Tell what a command does.  < Go up a staircase (if you are standingiea on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map.  a Apply (use) a tool (pick-axe, key, lamp...).  A Remove all armor.  ^A Redo the previous command.  c Close a door. --More--ie] C Call (name) monster, individual object, or type of object.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  ie to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--jeh F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with NETHACKOPTIONS  environment variable or via a configuration file (defaults.nh,  NetHack Defaults, nethack.cnf, ~/.nethackrc, etc.) rather [je216;1H than with the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  #quit Exit the program without saving the current game. --More--je= Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:3(3) AC:6 Xp:3----------------|.>_..%||......||......|+@|.......|......|##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<......%|##|...|##..........|[1je 7;56H#|...|#|.........|#-...|#####-.........|----------------je In what direction? jel .This door is locked.jeQ| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) jeh+----------------|.>_..%||......||......|+@|.......|......|##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<......%|##|...|# je'h#..........|#|...|#|.........| Welcome to NetHack! ( description of version 3.6 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are jeEh' on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--!je? @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \!jev An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--!jee You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down !je6m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--"je5 Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. Commands:  NetHack knows the following commands:  ? Help menu.  / What-is, tell what a symbol represents. You may choose to  specify a location or give a symbol argument. Enabling the  autodescribe option will give information about the symbol  at each location you move the cursor onto.  & Tell what a command does.  < Go up a staircase (if you are standing"je<6 on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map.  a Apply (use) a tool (pick-axe, key, lamp...).  A Remove all armor.  ^A Redo the previous command.  c Close a door. --More--"je6  C Call (name) monster, individual object, or type of object.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  "je$7  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--$je  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with NETHACKOPTIONS  environment variable or via a configuration file (defaults.nh,  NetHack Defaults, nethack.cnf, ~/.nethackrc, etc.) rather [$je' 216;1H than with the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  #quit Exit the program without saving the current game. --More--2je  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game. Also exits the program.  [To restore, just play again and use the same character name.]  [There is no "save current data but keep playing" capability.]  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X 2je  Toggle two-weapon combat.  ^X Show your attributes.  #explore Switch to Explore Mode (aka Discovery Mode) where dying and  deleting the save file during restore can both be overridden.  z Zap a wand. (Use y instead of z if number_pad is -1.)  Z Cast a spell. (Use Y instead of Z if number_pad is -1.)  ^Z Suspend the game. (^Y instead of ^Z if number_pad is -1.) --More--Hje  [To resume, use the shell command 'fg'.]  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ` Show discovered types for one class of objects.  ! HjeB ] Escape to a shell, if supported in your version and OS.  [To resume play, terminate the shell subprocess via 'exit'.]  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard --More--Zje>  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command.  N Name a monster, an individual object, or a type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times, jer eH as in "40." or "20s". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your --More--ije  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking! --More--jje5 Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:3(3) AC:6 Xp:3----------------|.>_..%||......||......|+@|.......|......|##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<......%|##|...|##..........|jez 7;56H#|...|#|.........|#-...|#####-.........|----------------xje&7What do you want to use or apply? [efp or ?*] zjeY Weapons f - a cursed axe Tools e - a cursed bag p - a cursed key(end) }je,fn+----------------|.>_..%||......||......|+@|.......|......|In what direction? ~je $*Unlock it? [yn] (n) je? 6You succeed in unlocking the door.je The door opens.--|.|...|.....|......--------je'b----........|@#-je G--.|+@-jeo@.jer& @.je8@.je@.jep @.je@.jeIW@.je @.je..@jeE.@jeQJ .@jeR.@jep.@je.@je 'The door opens.-je $.@#je e.-@#....je `.#@#....jeJG.#@.je5.@#.jeH B.@#....jep?.@#....jeB@-je .@je&t .@jez/..@je'_........-@je f................#@je g........#@jeܔ {...............#@je(#@je'#@jeo #@je#@jeF @#je @#je@#jeW @#jeu @#jec< #@je,#@:je^You hit the gecko!The gecko bites! HP:30jeO/You miss the gecko.jeќ/You miss the gecko.je>The gecko bites! HP:28jejjej'You kill the gecko!#je #@je#@je 6 HP:29#@je΢#@je#@jed #@je#@jez #@je#+#@.je :@#.je "@#jeIN7 HP:30@#je" "@#jeԟ"@#je] #@je#@je#@jeI<#@sThe cave spider misses!jeCg;You kill the cave spider!#je47L#@....jez HP:31#@........je h#@........je  Y#@....jek#@jeK1..#@je >......#@jeU...........#@je..............#@je..........#@je...........#@........je#.......@.....................je H.#@....je= .@je.@je @.jez"Unknown command 'y'.jer=je(B&You climb up the stairs.--More--jev---------------------------|.........#####|....|----------|.........||........|####|....||...-#|...+#####------|.........||.........###|....|##-...|####....|####-....||.........||........|#--|---##|...||....#`|....|####..........||........|#############----------#.....|#|.........||........|#|.xje...#--------.----------.-------#####################################-|-------------- --|------|..............| |.......||............{.| |.......|......@........| |......<|---------------- ---------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:2 $:219 HP:31(31) Pw:3(3) AC:6 Xp:3jeje @>jes @.je@.jeh@.jei @.je((##@.je aH....@.jea_ #...........@............#............je3:@#.jeu @#jed @#je C#@.........jeW@#.....jef@#......jel @#je. "F@#je/You kill the lichen!!jeN#@#You see here a pink potion.jeL <q - a pink potion.@je%#@#je#@#jeO &#@##je (##@#jeE)#@#jeM )#@#je)#@#jeTi)#@#jeVP#@..#...----je.& -----|....|......#|......@|.....----jewS---....|@#.|jeF-|@.-je}D @.je @.je @.jeX@.jeИ @.je@.je @.je6 @.je.@je9+You find a hidden door.je^b jeHP.@je&The door opens.-je 1##@.jeR9f....@-.jeg#....@......#...........je dd@#....jeaYou miss the jackal.The jackal bites! HP:29jeje3You kill the jackal!/je#q 8##@#jeKq 9You see here a balsa wand.djeUr - a balsa wand. d@je je JYou kill the jackal! HP:30#jeC:#@##je 1#@#je/#@#je> P##@#@#jeSQ#@jep7G......@#je W.....@#je@N HP:31....@#je @.je>@.jeL@.je@.je @.jeE.@..je' T....@#.je [..@#.jeu..@#jeI\..:@..#...je0h@#....The newt bites! HP:29jep9You kill the newt!%jel$M@-You see here a newt corpse.je EThere is a newt corpse here; eat it? [ynq] (n) jeZWBlecch! Rotten food!You feel rather light headed.je1Z: Pw:4(4) Conf--More--je>"You feel a mild buzz.jeB @.je.@jeh@.je.@-.You feel less confused now. HP:30jetd.#.@..je0 4.#@jeD....@#je @#jetH@#je6i @#jep @#jeN<....@#jeb HP:31.....@#jeQ f..#@##.je,U..#@#je9...#@|.|.|.---je0f J#@#)-jeg0#@.jev#-@-....[..*.|----je^.----@.%.-.|je= $.@.@je 2..@jeo "@.je.@je.@ Things that are here: a dart 10 darts a whistle--More--je/ ----------------|.........||...+#####------|.........|A little dart shoots out at you!je3/ KYou are hit by a little dart. HP:28jek  Pick up what?  Weapons a - a dart b - 10 darts Tools c - a whistle(end) je߽+je\----------------|.........||...+#####------|.........|##....|####-....||.........||....#`|....|####..........|-----#.....|#|.........|##|.x...#--------.--s - a whistle.@jebD%)@je^ @.je @.jeo 6 HP:29.@je P;.@You see here a food ration.je͂<t - a food ration.@je& L.@You see here a helmet.jeR 7u - a helmet.@jed_O.@You see here a green gem.je:v - a green gem.@je +@.jeb @.jeC 6 HP:30.@je| ,#.@#keBK-@....ke##@.....#.......keڡ y#@#.......kee#@ke/#@#ke) /#@#ke @#keK= HP:31#@keg #@ke #@kena@#ke+nP#@.......ke%t#.....@.......ke&2@#....key @-ke,N@.....ke9....@.ke @.ke> @.ke5@.ke;@.ke@.ke), N@.....ke#~i@..........ke9@#.ke @#kepm .....@#... ked.......@# keF Y......@# keki @# ke1@# kewX@# keY 0...@# ke g.@#............... ke.@#.............. ke.........#.......@........ keWY....@#....... keXb....@#........ keg'@.. ke .@ ke#.@ ke3.@ ke_..........@ keFa .........................@ ke ..............@#kemS8.#@ke5b @#ke @#keK@#ke2#@ke2#@#@ke@#ke<@# ....ke,E@#.....ke L#@.........ke <|@....ke%.@ke.@ke .@ke= .@kenm.@ke.@ke\b.@ke8k &You climb up the stairs.--More--ke ---------------|....-####..*...<.|##.....|###|....(..|--------------#####|....+####...)....||.............#####-.--.----------####|............|######--------|............|#########|.{....||.............#########################[|......|--------------######|......|#------.-----####-......|---------###........keԶ ...|###|......-###-.......||...........####################|......|#####|.......||..........|########--------######+.......|--------------.----###########|.......||....@.########|.......||.....|#|.......||......----------------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:1 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3ke ke}f @>ke+@.ke1@.keN$ @.keWv@........kec..........@#..keu n.@#......ke.@#......ke ..@..........#.....keW f@#......ke @#ke"@#ke @#ke= @#ke, @#ke#@ ke8+You find a hidden door. ke~E  keL @#!ke![EThe door opens......|!keDs..........@#!ke0@..|There is an arrow trap here.You see here 7 arrows.!ke 1--More--"ke$ mAn arrow shoots out at you!You are hit by an arrow. HP:28#ke $)@$ke? HP:29@.$keEQ.@You see here a broken large box containing 1 item.+keYou have a little trouble lifting w - a broken large box containing 1 item.@ --More--,ke.w Your movements are slowed slightly because of your load. Burdened.keR @./kemG .@0ke\=@.There is an arrow trap here.0ke]6You see here 7 arrows.--More--0kex &You escape an arrow trap.0ke ?)..@1ke HP:30...........|@1ke* \.......#@1ke A..#@2kek_....#@2ke^#@2keq ;...#@3kek^...#@3ke>l HP:31#@......3keN..#..........@.....3ke0 ............#..@...4kedS#@......4ke .@5ke.@5ke@.@5ke' .@6ke<'You fall down the stairs.--More--7ket---------------------------|.........#####|....|----------|.........||........|####|....||...-#|...+#####------|.........||.........###|....|##-...|####....|####-....||.........||........|#--|---##|...||....#`|....|####..........||........|#############----------#.....|#|.........||........|####|7keŬ.x...#--------.----------.-#####------##################################-.----.-############|......-##---------##########|......|#|.......|##-|-------------- --|------|.)....|#|.......|##|..............| |.......|--------#-........##|............{.| |.......||.......|#.7ke.....>........| |......@|------------------------- ---------Hoeglse the Skirmisher St:18/02 Dx:10 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:2 $:219 HP:29(31) Pw:4(4) AC:6 Xp:3 Burdened7ke29ke?&"@<:ke!@.;ke ZWhere do you want to travel to?(For instructions type a '?')ke>ke4stone (no travel path)>ke>keؔ&corridor>ken >ke 'open door>key>ke1dark part of a room>keL>keWL1dark part of a room>ke>keW1dark part of a room>ke?>ke?1dark part of a room>kec>ke1dark part of a room>keu">ke"1dark part of a room>ke!>ke"4dark part of a room>kej"(doorway>ke")corridor>kep#stone (no travel path)unexplored (no travel path)unexplored (no travel path)>ke%$4stone (no travel path)>key>ke&corridor>ke>ke3wall (no travel path)>ke-" >ke" 1dark part of a room>ke >ke 1dark part of a room>keJ >keVK 1dark part of a room>ke >ke 1dark part of a room>ke> >ke? 1dark part of a room?ke?kec1dark part of a room?kehL?keM,staircase down@ke@keޭC HP:30@...@ke L@.....@ke:x@|.........@keo:@### ........The gecko bites! HP:27Bke-You miss the gecko.Bke[ -You miss the gecko.Bke VThe gecko bites! HP:24  HP:25CkeE=You kill the gecko!%DkeR@#You see here a gecko corpse.Eke>FThere is a gecko corpse here; eat it? [ynq] (n) Fke.2This gecko corpse tastes okay.Fke4You finish eating the gecko corpse.Ike) hWhere do you want to travel to?(For instructions type a '?')KkezKke|D HP:26@#Kke7.#@###Kke......................................@#Kkezc HP:27.........@.KkeуL@...Kke.....@........Kke HP:28..............##@........#:...............Lke[]You miss the gecko.The gecko bites! HP:26Lke+ 6You kill the gecko!#NkeըhWhere do you want to travel to?(For instructions type a '?')PkesPke!......#......#.........#....##@.. HP:27Pke"^........#####@Pke N HP:28....##@PkeQY.#@..#...#Pke-@PkeE HP:29.@.Pke.@PkeiI-@....Pkeb.#..@...PkeQ......###@...PkeY< HP:30.@Pke.@Pkee..@Pke]......@...PkeEP#@#..PkeO HP:31#@.PkeT_####@....#..........Pke+-@.Pke F.....@Pkeci.....@Pke..........###@......PkeYou hear bubbling water.##@..........Pkee|@..........................Pkea+....@Pkel.@PkesM Dx:11 You feel agile!--More--Xke :You must have been working on your reflexes.]ke]ke 'You fall down the stairs.--More--`ke--------|......|--------|......-###--------|.>_..%||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.@.......|##|...|##..........|#|[`ke30m...|#|.........|#-...|#####-.........|----------------Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:29(31) Pw:4(4) AC:6 Xp:3 Burdened`ke"ckec<@cke .@cke .@dkeB.@dke6 HP:30.@eke^@......eke@|..................eke#@.................fke/..^......#@.............fke&p..@#.........fke ...@#.........gke- HP:31............@#gke>.......@.gke-7@......gke @.hke@.hke@.hkeo @.pkeV3What do you want to drop? [$a-gj-w or ?*] qkeDC1  Coins  $ - 219 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  u - a helmet  Comestibles  d - 4 uncursed food rations  g - a cursed tin  t - a food ration  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  q - a pink potion (1 of 2)wkex6  Wands  r - a balsa wand  Tools  e - a cursed bag  p - a cursed key  s - a whistle  w - a broken large box containing 1 item  Gems/Stones  v - a green gem (2 of 2)~ke# +--------|......|--------|......-###--------|.>_@.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|##|...|##..........|#|...|#|~keZk[m.........|#-...|#####-.........|----------------Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3 BurdenedYou drop a broken large box containing 1 item.--More--ke[JYour movements are now unencumbered.ke H ]There is a broken large box containing 1 item here, loot it? [ynq] (q) kev .You open the large box...--More--ke4e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) keC'+--------|......|--------|......-###--------|.>_@.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-################## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrollse}'=H g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ke +keCx--------|......|--------|......-###--------|.>_@.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|ex6;55H##|...|##..........|#|...|#|.........|#-...|#####-.........|---------------- Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3 Put in what?   Coins  $ - 219 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  f - a cursed axe  n - a cursed orcish dagger named Grimtooth  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  u - a helmet  Comestibles  d - 4 uncursed food rations  g - a cursed tin  t - a food ration exH Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion (1 of 2)ke +ke+ked o - an uncursed golden potion  q - a pink potion  Wands  r - a balsa wand  Tools  e - a cursed bag  p - a cursed key  s - a whistle  Gems/Stones  v - a green gem (2 of 2)ke+kem--------|......|--------|......-###--------|.>_@.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|##|...|##..........|#|...|#|.........keH|#-...|#####-.........|----------------Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3You put a cursed axe into the large box.--More--ke(^You put a cursed orcish dagger named Grimtooth into the large box.--More--ke' 5You put a cursed bag into the large box.ke3%@(ke) Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ke; +ke --------|......|--------|......-###--------|.>@(.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|ke= [K##|...|##..........|#|...|#|.........|#-...|#####-.........|---------------- Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3 What would you like to drop?   Coins  $ - 219 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  u - a helmet  Comestibles  d - 4 uncursed food rations  g - a cursed tin  t - a food ration  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLke U  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  q - a pink potion (1 of 2)keE+keU +ke +ke  Wands  r - a balsa wand  Tools  p - a cursed key  s - a whistle  Gems/Stones  v - a green gem (2 of 2)keg+ke  +ke  +ke--------|......|--------|......-###--------|.>@(.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|##|...|##..........|#|...|#|.keAZ........|#-...|#####-.........|----------------Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3There is a black flash as a helmet hits the altar.--More--keD=A food ration lands on the altar.--More--kexSThere is a black flash as a pink potion hits the altar.--More--ke <A balsa wand lands on the altar.--More--kec OThere is a black flash as a whistle hits the altar.--More--ke ,A green gem lands on the altar.ke= Pick up what?  Armor a - a cursed helmet Comestibles b - an uncursed food ration Potions c - a cursed pink potion Wands d - an uncursed balsa wand Tools e - a cursed whistle Gems/Stones f - an uncursed green gem(end) ke +keB+ke5+keh+ke +ke+ke( -------......|--------......-###--------|.>@(.^|......||......||......|......-#|.......|......|-------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|##|...|#kew #..........|u - a cursed helmet.d - an uncursed food ration.--More--kek aq - a cursed pink potion.r - an uncursed balsa wand.--More--keb/[s - a cursed whistle.v - an uncursed green gem.@ke!_@ke3@You see here a broken large box containing 4 items.keE ^There is a broken large box containing 4 items here, loot it? [ynq] (q) kekex.Unknown command 'y'.kej^There is a broken large box containing 4 items here, loot it? [ynq] (q) ke.You open the large box...--More--keke Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ke W+--------|......|--------|......-###--------|.>_@.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-################## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - ScrollseAW H g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ke_7+ke- -------......|--------......-###--------|.>_@.^|......||......||......|......-#|.......|......|-------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|##|...|#e C#..........|#|...|#|.........|#-...|#####-.........|---------------- Put in what?   Coins  $ - 219 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  u - a cursed helmet  Comestibles  d - 5 uncursed food rations  g - a cursed tin  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  q - a cursed pink potion  ke ![7mWands (1 of 2)ked+ke+ke +keY r - an uncursed balsa wand  Tools  p - a cursed key  s - a cursed whistle  Gems/Stones  v - an uncursed green gem (2 of 2)ke  +keh--------|......|--------|......-###--------|.>_@.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|##|...|##..........|#|...|#|.........kehK|#-...|#####-.........|----------------Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3You put a cursed helmet into the large box.--More--ke4 DYou put a cursed tin into the large box.--More--keLYou put a cursed pink potion into the large box.--More--ke,9You put a cursed whistle into the large box.ke You have a little trouble lifting w - a broken large box containing 8 items.@ --More--ke4w Your movements are slowed slightly because of your load. Burdenedke7 &.@ke @.le8What do you want to drop? [$a-dj-moprvw or ?*] le &  Coins  $ - 219 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 5 uncursed food rations  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  Wands  r - an uncursed balsa wand  Tools  p - a cursed key  w - a broken large box containing 8 items  Gems/Stones (1 of 2)le +--------|......|--------|......-###--------|.>_@.^||......||......||......||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......|##|...|##..........|#|...|#|lei[1m.........|#-...|#####-.........|----------------Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3 BurdenedYou drop a broken large box containing 8 items.--More--leyJYour movements are now unencumbered.le.+(@lel8What do you want to write with? [- abrv or ?*] lex e Miscellaneous - - your fingertip Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Wands r - an uncursed balsa wand Gems/Stones v - an uncursed green gem(end) le++--------|......|--------|......-###--------|.>_(.^||......||......||...@..||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-##You write in the dust with an uncursed balsa wand.--More--le?What do you want to write in the dust here? lebEle4& lle*ele le bleelerleele tle( hle 9The bugs on the floor speed up!le | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) leҡ +--------|......|--------|......-###--------|.>_(.^||......||......||...@..||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.le [m<.......|##|...|##..........|#|...|#|.........| Welcome to NetHack! ( description of version 3.6 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of e wHyour location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--le  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \le An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--le  You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down le 6m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--le  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. Commands:  NetHack knows the following commands:  ? Help menu.  / What-is, tell what a symbol represents. You may choose to  specify a location or give a symbol argument. Enabling the  autodescribe option will give information about the symbol  at each location you move the cursor onto.  & Tell what a command does.  < Go up a staircase (if you are standingle=  on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map.  a Apply (use) a tool (pick-axe, key, lamp...).  A Remove all armor.  ^A Redo the previous command.  c Close a door. --More--me  C Call (name) monster, individual object, or type of object.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  me  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More-- me$ Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3--------|......|--------|......-###--------|.>_(.^||......||......||...@..||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<....... me |##|...|##..........|#|...|#|.........|#-...|#####-.........|----------------me)^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 'me +--------|......|--------|......-###--------|.>_(.^||......||......||...@..||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--What do you want to call? [j-loprv or ?*] )meIy  Scrolls k - an uncursed scroll labeled ETAOIN SHRDLU Spellbooks j - an uncursed plaid spellbook Potions l - an uncursed cyan potion o - an uncursed golden potion Wands r - an uncursed balsa wand Tools p - a cursed key Gems/Stones v - an uncursed green gem(end) ,meL| +--------|......|--------|......-###--------|.>_(.^||......||......||...@..||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.,mei| C[m<.......|Call a balsa wand: /meS0me(p0mee0meye0me~d0me 2mez  Coins  $ - 219 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 5 uncursed food rations  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  Wands  r - an uncursed wand called Speed  Tools  p - a cursed key  Gems/Stones  v - an uncursed green gem (end) Hne"Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:3 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3--------|......|--------|......-###--------|.>_(.^||......||......||...@..||......-#|.......|......|--------##|......|#|......|#|:......#####.......|#|......|#-----.--###------.-#############################################--|--##-------|---####|...|##|.<.......HneU|##|...|##..........|#|...|#|.........|#-...|#####-.........|----------------Jne8@.Jne @.Jne<@.Lne%You descend the stairs.--More--Lne (y-------------|...........||...........-######|...........|####|...........|#|..@........|-------------Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:4 $:219 HP:31(31) Pw:4(4) AC:6 Xp:3Lnew)Mne><@Nne"@.One.@Pne.@PnekQne"@.Qne48k#@.Qne8 7@k-.Rne.@RneG jYou miss the large kobold.The large kobold hits! HP:29Sne 4You miss the large kobold.Tne6 :You kill the large kobold!.TneN dWelcome to experience level 4. HP:37(39) Pw:5(5) Xp:4Vne .@Vnesk/.@.Wneq HP:38.-@........Wne.#@........Wne6 t.#@.....Wne g.#@:...Xneq'You kill the iguana!#Yne YneBH.#@.Zner.................#......@Zne #@[ne06 HP:39#@[neI#@[neo +#@##\ne.#@##^ne)#@#^neC +#@##_neA~p|#..@#-...|.|--`nem0E.#@.-`ne״}---......|.#@|{-`ne] V--|.|-@-bne).@bneJ @.cneq.@cneeb;#.@##ne.....@.#..netl...#..@#ne7 P...#@oeP H...@#oeA <..@#oef.....@..#oeB.##..@..#..oe##..@..#.....oe:G##@.oeJad#@.#...oe`}|@#.....|#----..oek P|.#@#.oek#.#@#....oeW|>.#@.oeݱ----{..|b.....|.#@-oeCU-.|.|$|.@oe 1@..oe@. oe!@. oe3You see here a statue of an acid blob. oep@b oe)You see here 19 gold pieces. oe  oeUI $:238$ - 19 gold pieces.@oe .@oe 3You see here a statue of an acid blob.oe)Ib@aoe9y.@a.The giant ant bites! HP:37oe` ?You kill the giant ant!)oe8M.@You see here a bullwhip.oe9x - a bullwhip.@oeg *@.oece @.oe5 HP:38.@oej %You descend the stairs.--More--oe:-----@.|....|-----Hoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:5 $:238 HP:38(39) Pw:5(5) AC:6 Xp:4oe<oe x|----.-<-........@|...----oe--|.-...@.....=......%...-...--.--oeU -.@.G......................--..-..---oeW-.|@........G.............----......oe~p -@.................-|...--......You hear a chugging sound.oev@........................oe c  HP:39.@.......................oe/6:.....@..........................oe? .@...........G.........oe c ----......*...@..............- oe6%U|..-...@.....G..........-..........*.---......G.|-- oe-..@.....G.... oe --.-.-.@....!oe88.-------..|..........@|--..-.........-..G....."oe .@........G..G"oe-...@...........G....."oea _-@.........G..--....G.....-.......`..................-............---........|.................---...........$oeIn what direction? %oe_.**.*.*.*.*.*.*.*.&oep-@..G.....G.-&oe@................G............................................-...'oe......@................G.........................................'oeLT@.........-..G.......'oeg @..G..............'oe% ...@..-.........#(oe#.@...r..-(oe+.@.....#..#(oeG@.....G...|.....-....#.................h..-.........----(oeT @...-.........-....-)oezI@..G...........-)oeI9You see here a white gem.#..,oeAy - a white gem.@r-oe.........@.........#.h..-oe...@...--.....oe1 -.@..G......h.0oej.........@..#-....h..1oe(.......G..@..-..-.....|.1oe7 .r...G@................3oe9.......@....hA little dart shoots out at you!3oeuqYou are hit by a little dart. HP:37G..7oecA....@.^G-.#.......7oe2 HP:38.@.........8oe.@.............9oe@.......................#....9oeQThe rock mole bites! HP:33.G9oe 0You hit the rock mole!9oe# AThe rock mole bites! HP:28;oe{s ;oes @You miss the rock mole..GYou see here 2 rocks. HP:29Toe/ ToeO >z - 2 rocks.@GVoe.......@.......WoeV....@..G...Woe..@G...#...Woe, ....@........h..Xoe'.....@......G........Yoe= With great effort you move the boulder...`@.........>.---Zoe| & HP:30......G------------------.-..............................@-----------..[oeZ ......@........-|[oe ...................@...h.....--\oe,3...............@...G........|--\oe T...@.......-.|\oew.G@....................................................You are beginning to feel hungry. Hungry\oe |..@.....\oeyh.......@...]oe7 HP:31|..@....]oe.-.-....-.@...........----.G.---]oe --..-.-@...........-...]oeU--...-|@.......|..........-|...G..-..^oew.@...............................G..................G...--..........|.........--.....----......|...---^oebB ..@................................................G.............-.........^oeǡ,....@........................_oe-...@........_oe5  HP:32--.|...|.|@........._oe <|....@.`oeW|.@---..........`oe f@..............`oe .@.............aoeD~..@.........aoe L.....@aoeo, I..@.aoej  HP:33..@.....................G...............boeVY..................@.................GG.......................G.........................-.........boemY.....--.@........G...--..-...|--boe ..-.....@......GGG-.....--.--...-coe-.@....G.G.G...---coe.@..G.G.....--coe} B.@.......G...G...---...---coei( .@....G.....G.G(.-.doesc HP:34-|..@....G.G...-..G.G.....-....---doe.@....G....G........GG.......h.....-........doen5.@......................doe .@..|..........G.........doeT7..@......................G...G..h.eoeI-|..--....@..........................................G.............................-eoe----...-....@.................G-eoey.-.-|@.................G....|.eoe#(  HP:35.--.@...G....-..-foeU....@-......................................G.G...foe&!..@..........G......foe3 -.|*e@....G..foe .@|.--.......G..goe --.....@................................................goe 0You see here a yellowish brown gem.joe You kill the gas spore!./|\- -\|/-.|@.|---joe" YYou are caught in the gas spore's explosion! HP:21noe4_ BA - a yellowish brown gem.@ooe  HP:22--|.|..|@........................poe |.|@.....................poeI (@.-qoe.@qoe:..@....................qoe>..@.................qoe9[ ....@................G........................roeE....@............G....G..................................roe' HP:23.....@.G.G........G...soe...@..G.G..G..(...soeR----.-|......-.(........@...-.soe .-.@.......G....|-soec...@-.........G....toe|.-@.......G.......G.......toe-2-.-.@.................uoeTg-|-.@---.......voeshd HP:24@-....................woe.@...............G....woei=.@...............woe=&You see here a lock pick.zoe` zoeWB - a lock pick.@.GG{oe..@..................{oe ............@....G......G{oeZ..........@..........(.G|oe@&....@...G...........|oew  HP:25....@............}oe_..........@.....G..G|...}oeX.....@....................G......G....G}oe &.............................@..G...........}oeA= ........-.@..G..........--..}oe..............G@..G.G...~oep.............GG@.G.(G.....~oe.....G....G...@......~oe HP:26..G........G-.@...oe"q...G....|....|......|..@-oeY.........................................|-.........-.........@.oe?P...........G.--....-...-...@.oer@ .............GG....@..oe ,What do you want to eat? [d or ?*] oeoe This food really hits the spot! HP:27..You finish eating the food ration.oe/..............G........G@.oeާ ..................................................-............@.oe;L...................................................................@............-oe45-@..oe ........G........G....G....@.oe'w HP:28................................................G..................................G....@oe.....G.G.G.......@.oe0..........................@......oe ...........G..@..oe ..G.GG...@.oe1....G..GG.@.oe$.....G..@..oep........G.@........oe 3 " HP:29.....GG.G....@........oe ^...GG..@....oe......G...@..oet ..G.G.G...@G..............oe......G.G.G.@..G.....oe....G...@......oeKe.............GGG..@.(G.oev{.........................G.........-........@........oe.............@oeȜYou see here a brass lantern. HP:30.GG.G.oeP>D - a brass lantern.@oe........G.........@.......oe|z...................................@G..............oeND........G.............@.....G............oe....G..G.@......G.eG......................-oe .....@G.....G.......................hoe^#.....@.....................oe(K  HP:31....GG...@......oe .............................................@G..............h.oe G.........G..-|@G-...-................|.h.oe9 .-..--.--.------@...............----.....h--oex......G....G---..........@|......|h.oe...........-..G.@h.-oe.......-.G.h@.oe * .....-G#..h..@.oe5 HP:32...........@..oes...........-..@..oeJ ...h....@G...oe........G.....h.@...oeG]M.................................e.@....oe .oo........h.@...GoeN i..o...o.......h..@....Goeц ..o......G..@.......oep HP:33..o..--....@.oe.....o..G..h.@..oe&......@.-oec..G.....@oeW....@..Goeu] z...@.G..oe.G.....@.G.oeO +Really attack the gnome? [yn] (n) oe]oe......G.@.Goe  HP:34.G......G@.oe ......G.........................-@G..oeh..G...........@oeӈoG.....G....@oe%You descend the stairs.--More--oes....@.--.GGoeHoeglse the Skirmisher St:18/02 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:6 $:263 HP:34(39) Pw:5(5) AC:6 Xp:4oeoePG...<@.. G GoefP ` ....@|.. oe9ml...@ G--.Goe_ HP:35..@. .oe4X...G.@...oeҶ e.... G@h...oe*,G G-. .@..e-.oe2v  -..@.. -.oe-G h-.@..G.. oe' W -.@..*oea -.@.. Goe  HP:36-.@..G..oeG..@...oex"Unknown command 'K'.oeL. @ ...oe (You see here a yellow gem.oewk...*G@...oeIn what direction? oez.oeG oe'e.*.@ ....oeL@.G...oe5(You see here a yellow gem.oe%[.*@.G oeUIn what direction? oeo .oeo 5 HP:37Goeޫ>.@..G oe3 [.@..G ..oeϋ~G..@.. G..oe^G-.@.. .oe k  -.@.e...oe-.G>@..G..oe}N..@...oe HP:38G  G..@ ..oe;= G G..@ ....oe4RqG ..-@|.-...oe E...@.eoe j G...@G....oeX a ..G..@.-oe....@|.-.oe --*@ G.GeGoe\ HP:39..@....G oeGi..@....Goe$ t..@...G..oeK`-..@....Goe^y|..@..G.oe h..-@.....Goe...@...G.G.oe b...@...G oe....@-.-G ..oe1 ~...@...GGoe' .|..@|.-..oe*X---@..Goew-.@..G.Geoe@`-.@.... oeV-.@....oe -.@......oe,V--@....oe; *.@...oe i-.|@..|.oe?4D..@---oe 9..@.-oe^|k....@...oev ....@..GGeoek....@..G.oe|o....@...G.oe b...@..G.oe{u-..@..G..e.oe<-.|@..-.e.oeuV..@..G oe ..@G.e. Goe! ..... .@....G.oe®-..@....Goeb -.G.@.e...oeTx-.@....G.oe j-G |@..|.oe՗...@eG---.oeqd..@...Goe G.....@|.---oe v.....@..Goe.@...G..oerG...@...oe s...G.@...oelO....@..oe .G...G...@...oeG......@...oe+q..G.@....oe u..@....oe@I.@....oe X-.@>...oe{NK--@...oew -..d.@....oeε x-. d.@....oe^. d@....oe'2d..d@...oe'D`..d@...oe"#You kill the fox!.oe;w.....@....oe o.......@....oe.5o.......@..--oe .|..@|.-KAABLAMM!!! You triggered a land mine!@oe6 m Dx:10  HP:31You fall into a pit! HP:27oeh3You are still in a pit.oe0h oev$ HP:28oex/You crawl to the edge of the pit.oe,Se..-@^oe1[G...@..oep.G.@...oe .G ...@..-oe .....@..-An arrow shoots out at you!oe-FYou are hit by an arrow. HP:24oeYn HP:25..^@..oe.I...@..oe/r G....@...oe&a.....@...oeG-.|@..-.oeR ..@...oe-|[G...@---oe a |.|@..-oeY  HP:26G..@.oe P ...@..oeV....@.-oeuV....@.-oeb I...@..oe]G....@---oe* 2...@.oea G....@.oe4  HP:27G.-..@|.-oe UGe...@.oe6 G.G....@...-..oe[G ....@...oe oo.....@..oe ~.G.....@---oe7^e...@--oe G.!..@...-oeLpG....@..oeL_You see here a cyan potion. HP:28 Goe9 NE - a cyan potion. G@oe)x  .....-.@|-oe@^GG ...@.oeaz GG  G....@...-..oegG.e....@...oe: G  .......@----oe*GG Ge....@..-oe HP:29 G G....@...oe.G .....@.-oe} ~ GG ....@---oeG.G  G....@..-oeH h G....@-.-oeZ    G....@.d..-pe s-..@...d.peGG  ..G.d.@....pe<.  HP:30G  .. G.d@....peCVYou kill the fox! GG .peG. ..@....pe]: G.G....@....e...pe~..-- .@.G......^pe r.-..@.G .pe6V~GG...@. G..pe..G...@...pe HP:31GG .N@....pe'tYou kill the black naga hatchling!.G% pehr ..@....pehSYou see here a black naga hatchling corpse.G pe'b .G.@%..pek . .@.G.. Dx:11 Your leg feels better. pe%<...@ ..G pe} V...@.. pe KYou see here a black naga hatchling corpse.G  pe/VThere is a black naga hatchling corpse here; eat it? [ynq] (n) pe@ jYou have a very bad case of stomach acid. HP:28--More--peb This black naga hatchling corpse tastes okay. HP:29GG pec e HP:30.G --More--peG @You finish eating the black naga hatchling corpse.pe BYou feel healthy.G :pe.You miss the newt.peOThe newt bites! HP:29 Gpepe3-You kill the newt!%peK..@...peEDYou see here a newt corpse.G Zpe؛ FThere is a newt corpse here; eat it? [ynq] (n) pei pe 4This newt corpse tastes okay. pe 2You stop eating the newt corpse.pe+pe,,5You destroy the kobold zombie!%pevj..@%...peXYou see here a kobold corpse. HP:30Gpe5b.--@ %...peJ5..@..pei...(@... pedlD...@.. pe- X...@ G... pe3[...@.. pe_4EYou see here a kobold corpse. G!pen..%@...!peXGYou see here a partly eaten newt corpse.G"peNSThere is a partly eaten newt corpse here; eat it? [ynq] (n) "peGKYou resume the last bite of your meal.--More--$peDfYou finish eating the newt corpse. HP:31G %pea..@....%peIYou see here a kobold corpse..G%pe x..@%.G ..&peG....@. ..&pe.....@....&pe,7~G...@....&peS k...@....'pehb*...@....'perj HP:32...@....'pe i....@...(peiH ^...G@....(pep-..@G......)pe-..@..G...)peA ...@.....G)pe m..@.....*pef-.@..G..*peE HP:33-.|@.....+pe\..G.G@G..+pe]T.@...-pe HGG...pen3G....@..G./pe'.*G.@G...0pe---@.......0peCYou see here a yellow gem..G1pevH 1peHkF - a yellow gem. HP:34@G.2pe..G@.G...G2pem....@...G3pe'..@..G.......3pe3 [---@.....4peg-.@...5peh~...@.....GG5pe....@...G..5pe  HP:35...@....GG6pet--.@......6peq L..@...7peJ|..@....7pe%J--.@....7pe9-.@..8peDJ.--@....9pe6You are carrying too much to get through.:pe\f..-.@|..|:pe>a HP:36..@.--;pe/0 N.....@..-You kill the golden naga hatchling!%Gpe J..@...Gpe* VYou see here a golden naga hatchling corpse. HP:33HpeWThere is a golden naga hatchling corpse here; eat it? [ynq] (n) Ipe Ipe? }This golden naga hatchling corpse tastes okay.G.i--More--Lpe0]You stop eating the golden naga hatchling corpse..GPpeD~..@%..i%Qpes....@G..G..i..Rpe0..@.....i.G.G.Spe?%You miss the homunculus.Spe3@hThe homunculus bites! HP:30.GUpe 1You hit the homunculus!Upe. The homunculus bites! HP:28  HP:29G.Wpe_QYou kill the homunculus!..Xpe=r.....G.@.....XpeR l.G..@..Ype(]V...@..Ype]GYou see here a partly eaten golden naga hatchling corpse.ZpeqdThere is a partly eaten golden naga hatchling corpse here; eat it? [ynq] (n) ZpeiZpeiYou resume your meal. HP:30..Ge...G.--More--[peRYou finish eating the golden naga hatchling corpse.G\pe)Tt....@..]peDs-..@..-.]pe3 f-.G..@.-^pe$v HP:31-..@.-G^pez)..@...G_pe_--.@...... Things that are here: 2 darts a dart--More--`peO n.--A little dart shoots out at you!`ped <A little dart misses you. GbpeXyG -)@... bpec h|.|@....cpehG-.-@... Gdper..@...Gdpe u|.G|@..-.. epe_SH---@..epetSXA bear trap closes on your foot! Dx:10  HP:25gpeN gpeN BYou are caught in a bear trap. hhpe&.Ghpe $.hipeB#.Gipe ,G.jpegh jpe)  hkpew? HP:26.GkpeR 9Gh .lpe)h.lpeaD . .GhmpeYG. Dx:11 Your leg feels better.npe^j8You are caught in a bear trap.npej*You finally wriggle free.ppe U-^@.. hqpeQ-G@...qpeO HP:27-..@..Gh rpeNF-..@.-rpe~_-G.@..h.-rpe V-h.@...-spefF-..@.-speX.]-..h..@.-spe V-G..@..sper k-h...@-+uped p....-@.---upe JYou see here an orange spellbook. HP:28wpe@H - an orange spellbook.@xpeo ].-..@..ypexqF-..@-.ype E.@G --- zpeF5G.-.@.-zpeuN T.-..@.-zpe- `-..@. -G{peY| HP:29- ..@.-G{per-..@.G.  G{peC  .G..@.. Gh |peq`...@. G h|peB ~--.@.G...G h }pe3}..@....G G }pe V---@. ..G~pe7-.@-...GG h~pe~ HP:30..-.@... pe߽.-.G@-G...peG.-..G@-...hpe ...GG.-.@|h|*| pe `... @---pe8 7You see here a violet gem.Gpe pe PI - a violet gem.G.@pe _.G@h.pe1%.@..pe{b { HP:31... h@.---pe9 G..G..h@G...pe......@...Gperz.GG.....h@...peI .GG.-.|@h|. Gpef6 .G.GG....@h... Gpe~GG.....@G..pe`l.G.G.G.@...-h. pep8  HP:32GG.G...@..-.pe...G.@...hpeR ....G...G@...hGpe...G..G@h. peG......@.h-.pe9 ....h@..-GpeF?..@..peFo-...@|.- peNYh HP:33.@...GpeV...G@ ...pe[-..@...pe r.-h..@...pe l- ...@...pej-h..@-..per...-h.@|.--pe nh. ...@..|pe HP:34.h.....@---pe;5.-@.-pe!i Gh....-@.-..pes.....@.-...pe¤ ....@..-.pe'GG....@...peO .G.......|@---pe0u.h....@...peG HP:35G..|.h|@..|.peq G.G...@|.|pe|G......@|.|pebQ]...@|.|pe& D..@|.-peYG..@-..pe' h...-@|..|peE..@.--pe9 Y  HP:36G.@..pe%X E...@---peN_.|.|@.-pen 7-.@.pe[ceG.@.....pe \h.@....peh..@..... HP:37.peaG....G.h.G.|@........pe .h..G@.G...peNG.G..h@.G..pe d...h@...pe{ HP:38.G...@.h..peS .G.@.h.......Gpe.@....hG.pe...@..h....pee >.@...pe h..@...hpe%m.@..GhG.pe+s..@..h..Gpe | HP:39.@.....pe 1.@..perL..@...pe4.@..pe A.@.G.pe >.@...peTG.@...peG^^.@..Ghpej2.@...pe/Nh....@-.|peۚ]....G.@---pe=..G.@.peh...@h...pe....h.@.k.pe...@..GepeE?..@.pehThe large kobold hits! HP:37hG.e.pe*` ....-@....peh` VThe large kobold just misses! HP:38hpe....k@.G...pe<} S-hk@..-pe}%s||@.....pe l.-@|G..-Gpe~H...@..-pe^The large kobold hits! HP:35G.peݠh...G.k.@....pe\_....k..-.@....peֶ  HP:36..-..@-..peok ..-G.@....pe.h.-...@-..pei lk..-.@....pe}).h.-..@|..GpeDk.@.--pey)....@.-pe3J..---.@-...Gpe~ HP:37he.@..Gpe U -..@G.pe v....|@|---pes; >.G.@.-peW Gke..@.G..pe~h.k..@....pe..h.k...@..G.pe ..k.......@.--pex HP:38.k......@...pe{ ......|.@|..-pe9E..@...pe _....@.|.peIi.-..@|.|peE..@---pe0.@.pe5..@..pe3  HP:39......@.---pehik...-@.-peek.|..|@.-..peReally attack the gnome lord? [yn] (n) pe~peh;You hit the red naga hatchling!peixThe red naga hatchling bites! HP:35k.--More--pe~8The large kobold throws a dart!)pe5You are hit by a dart.).peV HP:33.h@pe <You miss the red naga hatchling.pe xThe red naga hatchling bites! HP:30k.--More--pe#8The large kobold throws a dart!)pe.#1A dart misses you.).peQ#Vh.@.peEYou kill the red naga hatchling!%pe&Welcome to experience level 5.k. HP:42(51) Pw:6(6) Xp:5--More--pe{PThe large kobold throws a poisoned dart!)--More--pe7XYou are hit by a poisoned dart. HP:40--More--pe p AThe poison doesn't seem to affect you.).pe p o.hG.@Gpe\h...)@.Gpe,MYou kill the large kobold! G*pe...qe7@...qe[{G...@.....qe7..G.@....qe[ X..@....qe0 HP:48.--.@.......qeZ---.@.....qe K..@...qe[{X..@....qeM---@....qe%$K-|@...qez ,.@...qe_ HP:49...@....qerk-..@....qeM---@....qeRI-..@....qek...@....qezV..@....qe&L..|@.... qev@h HP:50..|@.... qeJ---@... qeH3-|@.. qe *.@... qei...@.... qex@i-..@.... qe] J---@.... qe_ M HP:51.@... qedV-.@.... qe\ k.. .@.. .. qeF]W-.@.. -. qeHI---@...qeM-.|@. -.qe %.@..qeJKA..@|..qe D....@|..qeZB...@--.qe 9..@..qeg U.. ..@..qeg....@...qe`$g....@...qe[\ i...@....qezl.......@....qemg..... |@. |..qe.NB...@---qe 9..@..qe T....@.-qezT....@.-qe5 H...@..qe@D....@---qe0...@.qeӫ ....@.You feel weak! St:18/01 You haven't been exercising properly.qe] p....@-.-qe X....@...-qeg....@-.-qek...e.@...-qe͟ i....@...qeeV....@.|qe \.....@---qe:_...Ge.@...qeJ.........@.--.qeR.....@.|..qeG....@---qe ;..@..qeʾ_......@.--.qeR.....@.---qeJ I...@--qeF; Z....@|..- qe"$ s....@.....!qek.......@---"qeCO....@..."qetg ....@......#qe1k...@....#qeރ s....@.......$qeG...@.......$qeh.@......%qeX..@.e..'qeq %You descend the stairs.--More--(qe/;-----------|..........-....@....||..........|.........||.........|-----------Hoeglse the Skirmisher St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:51(51) Pw:6(6) AC:6 Xp:5(qe1There is a staircase up here.(qe+You see here a yellow gem.)qeׅ)@*)qe]@.*qe͚@.*qeK .@*qe .@+qe-<.@There is a staircase up here.+qex-+You see here a yellow gem.-qeg -qeʑ,F - a yellow gem.@-qe @<.qe@..qei1@..qeZg@..qe @#@.#./qek.@-#......../qe) .......#.......@........#..........0qe9....@##+#The yellow light flows under the door.y5qeOq........#@#+6qe%#@#6qe &#@#7qe'#@#7qeVThe yellow light flows under the door.#y#8qe\ G#@#+:qeQ'#@#:qe;x '#@#;qe'#@#;qeU '#@#Wait! There's something there you can't see!IKqeW It gets angry!RqeRqe You kill it!.Sqe^ #@Sqe{ .@Tqe .@Tqe .@Uqe.@Uqe .@Vqe< |Wqe #.@Xqe#.@Xqe/ |YqePD)@.Yqe |Yqe@= #.@Zqe #.@Zqe+-ZqeV.@[qeu G@.You hear someone cursing shoplifters.\qe)*@.\qe @.]qe6@.]qe@.]qeCu |^qe-^qeI .@_qeT-_qe.@_qe -_qe.@`qe -aqeQH@.aqeAA@.aqet*@.aqe>z -bqe])@.bqe)' |cqeL@.You hear a door open.cqe|cqe' )@.dqe)@.dqen |eqe>-fqem*-fqe--gqe^.@gqe.-hqeX'.@hqes-iqe%.@iqe O-jqe0n.@jqe{-jqe@ I.@You hear water falling on coins.lqeF' .@mqeQr#@nqe #@oqeT#@pqes##qqe  @#qqeR @#rqe< @#rqe#sqe @#sqe #tqe&N @#tqe))#tqe1 @#uqet#uqe @#uqe #vqem@#vqeq#vqe @#wqe##+wqeL @#xqev @#yqe>7###yqe)@#yqeº ##zqe@#zqe$##zqe @#{qeF #|qe] #@}qe#@}qe8#@}qeS The door resists!qeaGWhat do you want to use or apply? [prxBDG or ?*] qeC  Weapons x - a bullwhip Wands r - an uncursed wand called Speed Tools p - a cursed key B - a lock pick D - a brass lantern G - a flute(end) qe+In what direction? qe(Lock it? [yn] (n) qeNqeP qeMIn what direction? qeN qeN 4The door opens.@-qe6 #@qeܦ-@qe};---+|.|qe(".@qeo 1.|.-qep".@qe'..|..qe U.@IIt hits! HP:49qe 5It hits! HP:48qeRm.|.-It hits! HP:47qeR5It hits! HP:45qe(%You hit it.qe)5It hits! HP:43qe#)5It hits! HP:41qeZ qeZ;You destroy it! HP:42 qe(.@qe0You hear a door open.@qeqf.-...-qe #.@qe`3..|.|qe#.@qeYou can see again......|.||.-|.|.-|.+|.||.||.-|.---qe qe > HP:43.@qe ;.@..--qe:i.-------|@..........{....|-----+-------qeB I...............@qeAY...@You hear a door open.qeqeThe door opens. HP:44--.?[?|@%(|[|--qepN.@@%qe4 8..@qe ;.@..--qeՋ.-------------------|@............................|----------------------------qei .............@qe,C...@qe)7  HP:45.@qe] .@qeU;.@qe}4 .@qe.@qe.@qeL0.@qe/ O  HP:46|..@qeXx&..@qe&..@qe &..@qe'M|.|.....@qe9 b----..............@qe-----..............-.{|..|......+.|.|.@qee  HP:47.e@.................qe3 {..e@.......qemcv-....@..qe -----.....|....|...-............@.qeU.-|..............-.........e@.qe..|......|.|.....@.qeƢPick an object.qe .gas sporeqeqe......................@..qe66...........................@. HP:48You hear the chime of a cash register.qeA *In what direction? qeqeThe door resists!qe *In what direction? qehsqesThe door opens.-|(((.-|(!(|(-qeI.................................@.@((....qeH"Velkommen, hoeglse! Welcome to Izchak's lighting store!"qe .................................-@.....qe..............................@@...qeu.....o.........@......qe  HP:49...o@.........qep@.........................qe7r...@..qe5Pick an object.qe, *floor of a roomqeg-floor of a roomqeR0floor of a roomqe-S qeS&floor of a roomqe/floor of a roomqe /floor of a roomqeF /floor of a roomqe/floor of a roomqe f)hobgoblinqeqex..@.......{.........qex.|-.@...............qeC -..@.......qe -+--......@.....qeS% HP:50---+|.......@a......@.|--+-.----+---|...qe@.a....e......qe o@.a.e...qe%F @.a...........aqeBPick an object.qe`)floor of a roomqeTC*floor of a roomqe+floor of a roomqe /floor of a roomqe7 /floor of a roomqe /floor of a roomqeN/floor of a roomqeБ)giant antqe qe9.@a........a.....qe .@a.@e.a....qe*.@a....a.......The giant ant bites! HP:46qe\1You miss the giant ant.qeG\The giant ant bites! HP:44a.The giant ant bites! HP:43  HP:44qeTk0You hit the giant ant!qek^The giant ant bites! HP:40a.qeg1You miss the giant ant.qeh^The giant ant bites! HP:38a.qeM qeXYou kill the giant ant!.a..qek ...............@...qe The giant ant bites! HP:35The giant ant bites! HP:33qecqe|-You kill the giant ant!.qew..@.......qeq HP:34........@........qe .@........qe?e.@.....qeЦz.@......qe W.@...qe! .@...You hear the chime of a cash register.qeW +--.@|...@@................qeCX--.........@.|...@.@.|..........|......@.|......|--qejX~The watchman opens a door. HP:35|GGqem qeb6O..............@.@........G......Gqe......@.....@.@.................GqeR .....@.........|.........@.........................................@G......_G......qedE.@@|-.................................qe$ Pick an object.qe= 4peaceful watchmanqey qeT @..@...................@...e..G.......qejQ......@.................|..................@..................G................qe S HP:36.............@....G.....@.......qe֕...............................................@......The priestess of Tyr intones:"Pilgrim, you enter a sacred place!"--More--qeD You experience a sense of peace.@.GThe gnomish wizard casts a spell!--More--qeg The gnomish wizard is suddenly moving faster.G.G.@qe~ s.@.G.G_@qe4'Pick an object.qe%@1floor of a roomqe#4floor of a roomqe#qeB7peaceful gnomish wizardqeE/floor of a roomqes8peaceful gnomish wizardqe45lawful altarqe#8>peaceful priestess of Tyrqe qe]......|-G@G|...@qe{b.G..G@@.qefG|G..@@.qe\..G._@@qek HP:37.G@..@qet ?What do you want to drop? [$a-dj-moprvx-zABD-J or ?*] qeW!Never mind.qe}/ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) reG+re----------......|..|......|..||......-|--+--..|...................|......--|---|---|.....{|....|......|..G.|......|..@.|.{....|..@.|----..------((.-......|!(.|......|((.|......|----......------|...................|-------------------- Hoeglse tre?{he Skirmisher St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:37(51) Pw:6(6) AC:6 Xp:5 What would you like to drop?   Coins  $ - 263 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  x - a bullwhip  J - a poisoned dart  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  H - an orange spellbook  Potions  l - an uncursed cyan potion  o - an uncursed golden potion  E - a cyan potion (1 of 2)reQ+re<+ re+ reز + re 3 Wands  r - an uncursed wand called Speed  Tools  p - a cursed key  B - a lock pick  D - a brass lantern  G - a flute  Gems/Stones  v - an uncursed green gem  y - a white gem  z - 2 rocks  A - 2 yellowish brown gems  F - 2 yellow gems  I - a violet gem (2 of 2)re#+reO+re_+re-----------|..........##-....<....|####------------------##|..........#####-.+|..........|..|#|.........|#|.||..........|..||#|.........|#|.-----+-..........-|--+--..|#-----------#|...............................|##|.----+--.......--|---|---|##|.||......{|....|##|.||.......|..G.|[rem##|.--------.......|..@.|##|.............{....|..@.|#-------#|.--------+------..------#|......####|.-.?[?||(((.-......|##......|#|.|%%(||(!(.|......|+#####|..||.|[||(((.|......|####|..||.---------------......------|[20;reˬl6H+#|......|...............................|---------------------------------------Hoeglse the Skirmisher St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:37(51) Pw:6(6) AC:6 Xp:5A bullwhip lands on the altar.--More--re"LAn uncursed plaid spellbook lands on the altar.--More--rey DAn orange spellbook lands on the altar.--More--ren^ oA cyan potion lands on the altar.A lock pick lands on the altar.--More--#re 1A brass lantern lands on the altar.#re cA flute lands on the altar.G.@.'re  Pick up what?  Weapons a - an uncursed bullwhip Spellbooks b - an uncursed orange spellbook c - an uncursed plaid spellbook Potions d - an uncursed cyan potion Tools e - an uncursed flute f - an uncursed brass lantern g - an uncursed lock pick(end) (re +)reX+)re! +*rea+*re ++re++re +,re--------....|..|....|..||....-|--+--..|.................|....--|---|---|...{|....|....|.G..|....|.@@.|....|....|--..------x - an uncursed bullwhip.H - an uncursed orange spellbook.--More---reokj - an uncursed plaid spellbook.l - an uncursed cyan potion.--More---reN cG - an uncursed flute.D - an uncursed brass lantern.--More--.reX`cB - an uncursed lock pick.G.G@0ret.G@..G@0re~.|@.G@_.1re! .@...G.@.G..@4re '.............................e....@.G.............|....G..5reA? HP:38............@@..G..........G.._....@6re3...........@.G.........................7re Pick an object.8reZ)floor of a room8re ,floor of a room8reM/floor of a room9rei-floor of a room9re9reM&gas spore9re -floor of a room9re-floor of a room:re{-floor of a room:reFe-floor of a room:re%-floor of a room:rec -floor of a room:re 4peaceful watch captain=re >re|....@..G................>re6l@.............You hear a door open.?re5J..@..@@...G.......................@re....e@.............................Aree:i.@.G............Are HP:39......G..........@...Are@.......@.....Bre...@....BreRY..@.........Bre% .......@......Cre+G.@.........................Cre} ....G.e@..Dre$ HP:40..G..@{Dre/v....G@.Dre?........G.....@.Drek .................................@@.FreMbIn what direction? Fre 0This door is locked.Ire%.|......@@.Ire] ..|....@...@.Jre---..|.....||..@@.Kre6 HP:41@@...............KreMAb.@.....Lre a @.Lre .....G...................@..Nre 2Y......................G....@.....................|..........Nre...@.G.........NreD .................................@..Orerf HP:42.......@..........G..............|..Ore.G@.....Ore ~....@....Pre..@.@.........Pref@................................Pre9@...Pre N...........@...QrerThe door opens. HP:43----..|.|-QreP^.-.@..............Qre|h v.-@...RrePJ.@....Rre .@-..............Srel...............@.Sre(G..@..Srest HP:44....@...................@..@.....Sre ...@@..@.........Tre....@.@.@...Ure!P]..@@.....UreF ...@@..........Ure* ......@.@.........Ureu-............@.@.Vre"] HP:45.........G..@.@......Vre(..G....@@.@@.......VrecO .G.@.........VreF^.G.@@..........@.....................Wre/P..@G.@.....@.....XreG.................@@{.XreK..G......@.@..YreI HP:46...G.@e...YreX ..G.@........Zre)G..G.@......@....ZreN_.G.@...............@@....Zre6 4......................(@@....[re...........@......@[re.......@.[rex HP:47...@h.....\re_M .............h.@.......]ree.........................................@]re[......@]reF G|...@]re..{....|....|%(%|...|----+------..---------|...|?||(((.-......|(((.|...|(||(!(.|......|(((.-...|re?4Ask about '&' or '?' to get more info.--More--reWhat command? re HNo such command '^[', char code 27 (0033 or 0x1b).re| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) rew+-------------------------..|..........|..||......|..|..........|..||......|-|-..........-|--+--......|..........................|..-+--.......--|---|---...|..||......{|....|@..|...|..||.......|....|%@%|...|..----.......|.._.|%%%|...|.....reȑ...{....|....|%(%|...|----+------..---------|...|?||(((.-......|(((.|...|(||(!(.|......|(((.-...| Extended Commands List   a - Hide commands that don't autocomplete (those not marked with [A])  : - Search extended commands   Extended commands  # perform an extended command  ? [A] list all extended commands  adjust [A] adjust inventory letters  annotate [A] name current level  apply apply (use) a tool (pick-axe, key, lamp...)  attreܑgributes show your attributes  autopickup toggle the pickup option on/off  call call (name) something  cast zap (cast) a spell  chat [A] talk to someone  close close a door  conduct [A] list voluntary challenges you have maintained  dip [A] dip an object into something  down go down a staircase  drop drop an item  droptype drop specific item types  eat eat something (1 of 5)re# engrave engrave writing on the floor  enhance [A] advance or check weapon and spell skills  exploremode enter explore (discovery) mode  fire fire ammunition from quiver  force [A] force a lock  glance show what type of thing a map symbol corresponds to  help give a help message  herecmdmenu show menu of commands you can do here  history show long version and game history  inventory show your inventory  inventtype inventory specific item types  invoke [A] invoke an object's special powers  jump [A] jump to another location  kick kick something  known show what object types have been discovered  knownclass show discovered types for one class of objects  look look at what is here  loot [A] lorefFot a box on the floor  monster [A] use monster's special ability  name [A] name a monster or an object  offer [A] offer a sacrifice to the gods  open open a door  options show option settings, possibly change them (2 of 5)rez overview [A] show a summary of the explored dungeon  pay pay your shopping bill  pickup pick up things at the current location  pray [A] pray to the gods for help  prevmsg view recent game messages  puton put on an accessory (ring, amulet, etc)  quaff quaff (drink) something  quit [A] exit without saving current game  quiver select ammunition for quiver  read read a scroll or spellbook  redraw redraw screen  remove remove an accessory (ring, amulet, etc)  ride [A] mount or dismount a saddled steed  rub [A] rub a lamp or a stone  save save the game and exit  search search for traps and secret doors  seeall show all equipment in use  seeamulet show the amulet currently re2worn  seearmor show the armor currently worn  seegold count your gold  seerings show the ring(s) currently worn  seespells list and reorder known spells  seetools show the tools currently in use (3 of 5)re' seetrap show the type of adjacent trap  seeweapon show the weapon currently wielded  shell do a shell escape  sit [A] sit down  suspend suspend the game  swap swap wielded and secondary weapons  takeoff take off one piece of armor  takeoffall remove all armor  teleport teleport around the level  terrain [A] show map without obstructions  therecmdmenu menu of commands you can do from here to adjacent spot  throw throw something  tip [A] empty a container  travel travel to a specific location on the map  turn [A] turn undead away  twoweapon [A] toggle two-weapon combat  untrap [A] untrap something  up go up a staircase  version [A] list compile time options for this version ofreL NetHack  versionshort show version  wait rest one move while doing nothing  wear wear a piece of armor  whatdoes tell what a command does (4 of 5)reF whatis show what type of thing a symbol corresponds to  wield wield (put in use) a weapon  wipe [A] wipe off your face  zap zap a wand  (5 of 5)reHoeglse the Skirmisher St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:48(51) Pw:6(6) AC:6 Xp:5-----------|..........##-....<....|####-------------------------------##|..........#####-.-..|..|..........|..||......|#|.........|#|.|..|..|..........|..||......|#|.........|#|.-----|-..........-|--+--......|#-----------#|...............................|##|.--|-..-+--re,.......--|---|---...|##|.|..|..||......{|....|@..|...|##|.|..|..||.......|....|%@%|...|##|.----..----.......|.._.|%%%|...|##|.............{....|....|%(%|...|#-------#|.--------+------..---------|...|#|......####|.-.?[?re=||(((.-......|(((.|...|##......|#|.|%%(||(!(.|......|(((.-...|+#####|..||.|[||(((.|......|(((.|...|####|..||.---------------......------...|+#|......|...............................|---------------------------------------re@What do you want to drop? [$a-dj-moprvx-zABDF-J or ?*] re}_ %  Coins  $ - 263 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  x - an uncursed bullwhip  J - a poisoned dart  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  H - an uncursed orange spellbook  Potions  l - 2 uncursed cyan potions  o - an uncursed golden potion  Wands  r - an uncursed wand called Speed  Tools (1 of 2)rer +-----------|..........##-....<....|####-------------------------------##|..........#####-.-..|..|..........|..||......|#|.........|#|.|..|..|..........|..||......|#|.........|#|.-----|-..........-|--+--......|#-----------#|...............................|##|.--|-..-+--.......--|---|---...|##|.|e 0m..|..||......{|....|@..|...|##|.|..|..||.......|....|%@%|...|##|.----..----.......|.._.|%%%|...|##|.............{....|....|%(%|...|#-------#|.--------+------..---------|...|#|......####|.-.?[?||(((.-......|(((.re |...|##......|#|.|%%(||(!(.|......|(((.-...|+#####|..||.|[||(((.|......|(((.|...|####|..||.---------------......------...|+#|......|...............................|---------------------------------------Hoeglse the Skirmisher St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:48(51) Pw:6(6) AC:6 Xp:5You drop an uncursed golden potion.-re -More--re ZTegal offers 25 gold pieces for your golden potion. Sell it? [ynaq] (y) se!@.se 0Unknown command ' '.sez) Things that are here: an uncursed golden potion (no charge) a food ration (for sale, 60 zorkmids)--More--se" 0se`  Pick up what?  Comestibles a - a food ration (for sale, 60 zorkmids) Potions b - an uncursed golden potion (no charge)(end) se$b +se-V--------------------........|..||......|........|..||......|........-|--+--......|seyXo - an uncursed golden potion.@%@se78.@@se6P..@.@% se/..@ se/AYou see here a food ration (for sale, 60 zorkmids).$seNWhat do you want to drop? [$a-dj-moprvx-zABDF-J or ?*] &se3%  Coins  $ - 263 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  x - an uncursed bullwhip  J - a poisoned dart  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mail  Comestibles  d - 4 uncursed food rations  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  H - an uncursed orange spellbook  Potions  l - 2 uncursed cyan potions  o - an uncursed golden potion  Wands  r - an uncursed wand called Speed  Tools (1 of 2).se˩ V p - a cursed key  B - an uncursed lock pick  D - an uncursed brass lantern  G - an uncursed flute  Gems/Stones  v - an uncursed green gem  y - a white gem  z - 2 rocks  A - 2 yellowish brown gems  F - 2 yellow gems  I - a violet gem (2 of 2)se-----------|..........##-....<....|####-------------------------------##|..........#####-.-..|..|..........|..||......|#|.........|#|.|..|..|..........|..||......|#|.........|#|.-----|-..........-|--+--......|#-----------#|...............................|##|.--|-..-+--.......--|---|---...|##|.|..|se..||......{|....|@..|...|##|.|..|..||.......|....|%%@|...|##|.----..----.......|.._.|%%%|...|##|.............{....|....|%(%|...|#-------#|.--------+------..---------|...|#|......####|.-.?[?||(((.-......|(((.|se...|##......|#|.|%%(||(!(.|......|(((.-...|+#####|..||.|[||(((.|......|(((.|...|####|..||.---------------......------...|+#|......|...............................|---------------------------------------Hoeglse the Skirmisher St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:48(51) Pw:6(6) AC:6 Xp:5Never mind.se0l HP:49..@@%se 0.@.setg...................@@.se4.....................@.......@@......|...@se .........@.@@...%se......@.@.....se).@...@......seG  HP:50.......@e@.......@....seG....@......@.@......G......_....se ~......G...@@...@.@.G........................se 6.G...................@.G.................se..G@..........@G.....se@G.....e..@G.........se.G.@.G........seo 7 HP:51G...@..@..G........se...@.....e.@..G................You hear the chime of a cash register.se....@.@G..se;..............G...........@.se .................................@.se v......@.Gse! ........@.G.se........@..GseŠC.@..se_........@.se .......@.se4.@.se[..@....se......@....hse...............@o..@[!.seVThe hobgoblin hits! HP:45  HP:46se~se3You kill the hobgoblin!%sesep...@..hseZ<].........@...."Velkommen, hoeglse! Welcome to Akranes' general store!"--More--seb There is an open door here.  Things that are here: a hobgoblin corpse a chain mail a food ration--More--seI ----------------....|..||......|....|..||......|se) =There is a hobgoblin corpse here; eat it? [ynq] (n) se$ seO% LThis hobgoblin corpse tastes okay. HP:47se=& .f.--More--se BYou stop eating the hobgoblin corpse.--More--se DYou hear an animal carcass being offered in sacrifice.se0 +Pick an object.seF*floor of a roomse3r (jaguarse se5You hit the jaguar!The jaguar hits! HP:45The jaguar hits! HP:42--More--se TThe jaguar bites! HP:40  HP:41seEJYou feel more confident in your weapon skills.se7You kill the jaguar!%se? XThere is a partly eaten hobgoblin corpse here; eat it? [ynq] (n) se se ?You resume your meal. HP:42seǝ HYou finish eating the hobgoblin corpse.hse Pick up what?  Armor a - a chain mail Comestibles b - a food ration(end) se +seS +seo----------------....|..||......|....|..||......|....-|--+--......|You have a little trouble lifting K - a chain mail.--More--se܈_You have a little trouble lifting L - a food ration.@--More--seAYour movements are slowed slightly because of your load. Burdenedh.se(se........@-....se *Z..@...seS*fYou see here a jaguar corpse. HP:43.hse#HThere is a jaguar corpse here; eat it? [ynq] (n) seseڴ~This jaguar corpse tastes okay. HP:44...hse?M HP:45.h.seaYou finish eating the jaguar corpse.eh.te5w@..................te6S@...............te`\ HP:46@...tez A@..hteT..@.h.teBv...@.......................@.....h.te ...@.@.........te HP:47....@.....te?PQ..@@...teg .................................@..tex K....|@ tex.@ te +.@.teӊ ) Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) te/+teĔ------------------......|..||......|......|..||......|......-|--+--......|...................|......--|---|---...|.....{|....|...|...|......|....|%%%|...|......|.._.|%%%|...|.{....|....|%(%|...|----..---------|...|((.-......tea|(((.|...|!(.|......|(((.-...|((.|......|(((.|...|----......------...|...................|-------------------- Hoeglse the Skirmisher St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:47(51) Pw:6(6) AC:6 Xp:5 Burdened What would you like to drop?   Coins  $ - 263 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  x - an uncursed bullwhip  J - a poisoned dart  Armor  c - an uncursed +3 small shield (being worn)  m - an uncursed ring mte}ail  K - a chain mail  Comestibles  d - 4 uncursed food rations  L - a food ration  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks  j - an uncursed plaid spellbook  H - an uncursed orange spellbook  Potions  l - 2 uncursed cyan potions (1 of 2)1tei- o - an uncursed golden potion  Wands  r - an uncursed wand called Speed  Tools  p - a cursed key  B - an uncursed lock pick  D - an uncursed brass lantern  G - an uncursed flute  Gems/Stones  v - an uncursed green gem  y - a white gem  z - 2 rocks  A - 2 yellowish brown gems  F - 2 yellow gems  I - a violet gem (2 of 2);teMU+@....teIE..@..te G..@...te"[...@...teޮM...@....teC J...@..te: M...@....te^...@.G...tepQn...@.G..teG ...@.G...G.te ....@.GG..te1f..@G..:te0 ;You kill the gecko!.Gte^...@..G.ete...G.%@..G.te6..@<.-...teSlYou see here a gecko corpse.G..GteGThere is a gecko corpse here; eat it? [ynq] (n) te <+Blecch! Rotten food!te+<qThe world spins and goes dark. DeafG.teo<NG.--More--te &You are conscious again.teP...G%@...Gete]%You can't go down here.te9te;&You climb up the stairs.--More--teM---------------.---|..|----|..--|.---|....||..|---..|----------...----|...|---|....--|.--|....||...............----..--<.|--....-----.||....||....-#.....--............|----..----...|----.-----....--....|.......--.-----|...--..---|...||o........---te-..........--.......|----|...---..^.....-#.......=.....|.......---------..--....--------`...........----........---.............................G.......--#----|.%.......--.......---.........--..------.....-------........-|.............................|.....|--..--....--|.....................-------.......--------......|.---|..............---....--..|-----.....#--.--e8H---..*.|...----..............-----......--..--..........---------...|.....|..........--....|--..........................-...-|..........--.------...|--..............G.....----...--........----------|........|..---.........|..||........||..|...------|....---..|-----.-----------------@.|.|--------- Hoeglse the Skirmisher St:18/0teT1 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:5 $:263 HP:51(51) Pw:6(6) AC:6 Xp:5te/0.G.te8Ug..G.....@>te....G......eh.G.........G@...te G.......G.@te D...-....@...teޠ.G...@....-te8.....G...@.|-te...............................@tep.......h.....................@..te<.....h...e..@.G..teh 1........#.h.@....e...........te|.....@.......tegz....@...-....-.-..teR .......hG.@...-.-...|--te................................--.................@...-....te\ _..@....-..-te>`..-@-|teg.....--@-te (.@-teK"@.te?@....@.te 2.@.teT............................@..e...............h..ter..F@.h.....teʯ........F@...G.....te EYou kill the shrieker!.G.te` ...@...........te[.G...@.h.......Gte..G.@..h.G>teF8 .....#h@.....G.....teB....h.@.GG...ted4...@.te  ..G.@.........teY...........G.#@..................G...te`m7You are carrying too much to get through.te te`.............@#.........te/7o....o...........@................te< l..o....o..@..G.#.....................te\a.............o.......................@..G......te\....o......G...................@..................teA..@.....................................The hill orc wields a scimitar!--More--te ^The scimitar welds itself to the hill orc's hand!.ote.o..o@....#.....te.......@.......The hill orc is hit by a dart!ote ......o^o.@..tem....o...@....te`...o....o@.....te+.o......o.@....te..o...@.....The hill orc misses!te te OYou kill the hill orc!.o%teb .....@... Things that are here: a hill orc corpse an orcish helm a food ration--More--te,-------|..--|.-------------...----|...|---|...............----..--<.|te7<There is a hill orc corpse here; eat it? [ynq] (n) te1dThis hill orc corpse tastes okay..so--More--tePYou stop eating the hill orc corpse..oteYou miss the hill orc..ssThe hill orc swings her scimitar.--More--tetL ;The hill orc hits! HP:47te te PYou kill the hill orc!..%ste NYou kill the cave spider!I.--More--teXA cave spider was hidden under a hill orc corpse!s--More--teQ?The cave spider bites! HP:45te3You miss the cave spider.te+CThe cave spider bites! HP:44teq teRYou kill the cave spider! HP:45)teVThere is a partly eaten hill orc corpse here; eat it? [ynq] (n) teote>You resume your meal. HP:46teZ HP:47You finish eating the hill orc corpse.te@  Pick up what?  Armor a - an orcish helm Comestibles b - a food ration(end) te= +te+te[-------|..--|.-------------...----|...|---|...............----..--<.||....-#.....--............|--....--....|.......--.-----|.....)...----..........You have a little trouble lifting M - an orcish helm.--More--te~^You have a little trouble lifting L - a food ration.@--More--teLdYour movements are slowed slightly because of your load. Burdenedte............@........ Things that are here: a spear a hill orc corpse an orcish helm a cursed scimitar--More--te{-------|..--|.-------------...----|...|---|...............----..--<.||....-#.....--............|teAG<There is a hill orc corpse here; eat it? [ynq] (n) teteJThis hill orc corpse tastes okay. HP:48te# HP:49te# HP:50te# HP:51te--More--tek3You finish eating the hill orc corpse.teic  Pick up what?  Weapons a - a spear b - a cursed scimitar Armor c - an orcish helm(end) teaL+teX8+te+te# -------|..--|.-------------...----|...|---|...............----..--<.||....-#.....--............|--....--....|.......--.-----|.....@...----..........-..^.....-#.......=.....You have a little trouble lifting N - a spear.--More--teTYou have a little trouble lifting O - a cursed scimitar.--More--tebbPYou have a little trouble lifting P - an orcish helm.@tet>....................@....te .....@....teTs...#..@#...#.te6You are carrying too much to get through.teVB...@....#.....tekx}....@......te l@..........tez|.@.........te+.@..........................................................................................G....te....@..............te .............#...@...........teB .......@.....---.tew...........-@-#.........-.tegYou feel your magical energy drain away. Pw:4..te_ ..^-----@..|....--.-te =You see here an engagement ring.GterYou have a little trouble lifting Q - an engagement ring.@.te_.......@|...te#.....#......-@te? ....@.-.G|.|tet*m..Z............--.@|-G.....te\7- Pw:5..............-@..-.te ...Z...............@..ueZ ..Z.......@-G....ueQ.....---@.....ue.......@G...-........-..---ue.UYou see here a black gem..Z.GueG ue"G iYou have a little trouble lifting R - a black gem..Z@uel .^.Z....@|-ueT...................................@.G|-ueA.......................Z..........@.ue ......Z@.uec...@....ue^........Z@...G.ue.........Z@..... ueU........@.... ueVAThe kobold zombie hits! HP:50 uew9 ue9LYou destroy the kobold zombie! HP:51. ue.........@..... ueN ...........@...... ue Pw:6..G.@........G.. ue6.....G.#....@...... ueZ ............G@........................... ue_.........@G....... ue,.....G.@........... ue..|.G.@N.....--. uel ...--..G..@N.......- ue\C /You hit the golden naga hatchling! ueC iThe golden naga hatchling bites! HP:47.Gue ueÛlYou kill the golden naga hatchling! HP:48%.uet&.....@..-ue&JYou see here a golden naga hatchling corpse.GueePVThere is a golden naga hatchling corpse here; eat it? [ynq] (n) ue19ue9This golden naga hatchling corpse tastes okay. HP:49. HP:50ue9&G--More--ueTYou finish eating the golden naga hatchling corpse..Gue-2 ue ---......@.-ue$\-|G.@.uec6.@..ue  HP:51....G.@..ue j....@...ue'......@.G....uex ...@.G.......uerA.....@...G.........uee.......@.G........ueY...........@....G........ue .....@...G.............ue........@..G...ue).@.G....Gue ..@..G..G..ue|..@.G..G..ue6 ..@..G...Gue! .....@.G.......ue .@........G.............ue...@........................ue..........@........ue .......@...#ue .............................................@................#ueh.....................@...#ue .............#.@.....ueT...............#.......................@..*ueG7You are carrying too much to get through. uem]...............#.........@.............#.. ue\ .................@......!ue1................@...#...!ue...@..e...!ue ...............h...v...........@...."ue_Q.....@.e..............G....."ueM......@...G.........G....#ue2y...@...........#ue................................@.....GG..G........#ueO .........................@G....G.......$uee..................@#G......$ue / r..................@..GG.G..............%ue!...GG@....................&ue1.....GG....@...&ue ...G.....@........'ue..........G.............@.'ue5.e.......G......@'ue.....G...@(uet #You can't go up here.)ue )ue 'You fall down the stairs.--More--*ue"---------------------------......|.--|^..........------..---|.......|--.--|.....-----....------.....--|......--|...|--.--.|---.............------..--------...||.||-|-------........|---..|----..--...----.--.-----....|.||....--G|........------).....||..----- --------------..........*ue=......G..........--|.....| --.--.|..||..........|%@........-----...---|.-.-.----- |........|------|........-----.........---......---|.........-- --.......--.|..------.|....||........%.............-----|..........| |...............--------.-------..........-...)........|.--|.|.---...-- |*ueL................---..>.............G...........---.........||.|----..| --.......................)....--.....e.......------...---..||.|---- |.......--.|...........---..........--.--.---|..-|----|.| |.....-------..........||...........|--------...||.-- ---.---|.........^|-.....--..---|....----..|------....|*ueZ[1m.--|......|----|.....||...|--..--------.-----..|.||..-------------------Hoeglse the Skirmisher St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:6 $:263 HP:50(51) Pw:6(6) AC:6 Xp:5 Burdened*ueD7.GG,ue9..@<....,ue9zYou see here a partly eaten gecko corpse..GG./ue HP:51....G.@...G.e/ue .....<.G@...h.G.G0ueG.....@..B...G.G.1ue4 d......@...1ue$4 The giant bat bites! HP:50.G.The giant bat misses!1ueY4 oThe giant bat bites! HP:49.G--More--2ue! >The giant bat bites! HP:483ue2You hit the giant bat!3uevThe giant bat bites! HP:45G.e.3ue+'The giant bat misses!4ueu 3You miss the giant bat.4ueu The giant bat bites! HP:40  HP:41G.G5ueL 3You miss the giant bat.5uet The giant bat bites! HP:35.G..G5ue QThe giant bat bites! HP:32--More--6ue9 The giant bat bites! HP:31.GG.The giant bat bites! HP:308ue58ueWYou kill the giant bat!.G.9ue..@..G...G9ue ...G....>.d.@...:ue# HP:31..d.@..G..:ueH..d.@....:ue ]G..d@...;ueENKYou miss the jackal.The jackal just misses!ueè HThere is a jackal corpse here; eat it? [ynq] (n) ?ue?ueIThis jackal corpse tastes okay. HP:36G....G HP:37..G..G....?uexmYou finish eating the jackal corpse.G.GAue5 ...@..e...Bue*G..@....GBueI.@....Bue  HP:38G..@.....Bue_..@...Cue> Z.@..G..DueNe.>@..G..Due0 u HP:39..@...Eue.....@.There is an arrow trap here.You see here an arrow.--More--EueF_ )An arrow shoots out at you!Eue^_ HAn arrow misses you.GGFue G.....@)..GuegG...@..Gue4\ ...@......Hue+ 'You fall down the stairs.--More--Iue-----------|..........##-....@....|####-------------------------------##|..........#####-.-..|..|..........|..||......|#|.........|#|.|..|..|..........|..||......|#|.........|#|.-----|-..........-|--+--......|#-----------#|...............................|##|.--+-..-+--.......--|---|---...|##|.|..|..||......{|....ue,m|...|...|##|.|*.|..||.......|....|%%%|...|##|.----..----.......|.._.|%%%|...|##|.............{....|....|%(%|...|#-------#|.--------+------..---------|...|#|......####|.-.?.?||(((.-......|(((.|...|##......|#|.ueAm|..%(||(!(.|......|(((.-...|+#####|..||.|.[![||(((.|......|(((.|...|####|..||.---------------......------...|+#|......|...............................|---------------------------------------Hoeglse the Fighter St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:37(55) Pw:8(8) AC:6 Xp:6 BurdenedIue  HP:38Jue<@Jue] 2.@...Kuew.@Kue5 HP:39.@Kue .@KueD .....@e....Lues`s....#@....Lue'~.....#@....Lue c HP:40.#@.Mue@,#@.Mue+ x..#@....Oues..@-....Oue_ HP:41..#@....Puem$You miss the gas spore.Que Que #You hit the gas spore!RueE` Rues` $You miss the gas spore.SueYou kill the gas spore!./|\- -\|/Sue=---@.-|.|Sue*YYou are caught in the gas spore's explosion! HP:29Uue|* HP:30...-@...............Uue+M...............@.UueD G..@..Uue].G..@............................Vue HP:31....@.........Vue{g...G.@..Vue [...@.@@Xue]:What do you want to use or apply? [prxBDG or ?*] YueF? Weapons x - an uncursed bullwhip Wands r - an uncursed wand called Speed Tools p - a cursed key B - an uncursed lock pick D - an uncursed brass lantern G - an uncursed flute(end) [ue,+----------------....|..||......|....|..||......|....-|--+--......|.............@...|....--|---|---...|...{|....|...|...|In what direction? \ue *Unlock it? [yn] (n) ]ue+ ]ue+ GYou succeed in unlocking the door..G^ue| ^ue!} QThe door resists!@.@..`ue)In what direction? aue aueThe door opens. HP:32@.@.|..bue.................................@..buel K....|@cueWoIn what direction? duedue_CThe door closes..+dueơ = HP:33@.eue-.@eueR-There are several objects here.jue/%*@jues @.kue In what direction? lue^lue}The door resists!muegW *In what direction? nuenuegUThe door opens. HP:34.|nueZ ?....@.oueE...G...@.........................|..oueA In what direction? oue oueHThe door resists!G..pue )In what direction? pue pue; [The door closes.+..pue sYou hear crashing rock. HP:35.GGrue{ ...@G..@.......sue......@.G@..@.....sue..........@..@G....@sue .....@.......@......sue  HP:36.....@.@........tue.@.@GG@.......tue(@G..@.................................uue*@.....G@@G..G...........uuetF HP:37.@G...@..G...uue G..@.@..G........vuew.G..@...@...G.....vue.G@..@@G.......vue G...@@..G...vueqi..@...vue]rYou hear crashing rock. HP:38.G..@....G.{wue c...G....@.@..G...............wueTR..........G.@.................@.......wue{You hear crashing rock..@..G@_wue S...........G..@...@.............@....xue!.................................................@......The priestess of Tyr intones:"Pilgrim, you enter a sacred place!"--More--yue/kYou experience a sense of peace. HP:39_@zue1{......|@zuen(.@zue(RYou hear someone muttering an incantation.@.zue(:You hear crashing rock.h{ue].@.@.h{ue 2.@@..~ue,~> Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ues+ue------------------......|..||......|......|..||......|......-|--+--......|...................|......--|---|--....|.....{|....|...|...|......|....|%%%|...|......|..@@|%%%|...|.{....|.....%(%|...|----..-----h---|...|((.-......|((ue[33m(.|...|!(.|......|(((.-...|((.|......|(((.|...|----......------...|...................|-------------------- Hoeglse the Fighter St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:39(55) Pw:8(8) AC:6 Xp:6 Burdened What would you like to drop?   Coins  $ - 263 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  x - an uncursed bullwhip  J - a poisoned dart  N - a spear  O - a cursed scimitar  Armor  c - an uncursed +3 small shield (being worn)  m - anue*8 uncursed ring mail  K - a chain mail  M - an orcish helm  P - an orcish helm  Comestibles  d - 4 uncursed food rations  L - 2 food rations  Scrolls  k - an uncursed scroll labeled ETAOIN SHRDLU  Spellbooks (1 of 2)ue+ueQg +ueړ +ue +ue+ue +ueV j - an uncursed plaid spellbook  H - an uncursed orange spellbook  Potions  l - 2 uncursed cyan potions  Rings  Q - an engagement ring  Wands  r - an uncursed wand called Speed  Tools  p - a cursed key  B - an uncursed lock pick  D - an uncursed brass lantern  G - an uncursed flute  Gems/Stones  R - a black gem (2 of 2)ue +ueW +uei1 -----------|..........##-....<....|####-------------------------------##|..........#####-.-..|..|..........|..||......|#|.........|#|.|..|..|..........|..||......|#|.........|#|.-----|-..........-|--+--......|#-----------#|...............................|##|.--+-..-+--.......--|---|--....|##|.|..|ue1 ..||......{|....|...|...|##|.|*.|..||.......|....|%%%|...|##|.----..----.......|..@@|%%%|...|##|.............{....|.....%(%|...|#-------#|.--------+------..-----h---|...|#|......####|.-.?.?||(((.-......|(((.|...|##......ue1 [m|#|.|..%(||(!(.|......|(((.-...|+#####|..||.|.[![||(((.|......|(((.|...|####|..||.---------------......------...|+#|......|...............................|---------------------------------------Hoeglse the Fighter St:18/01 Dx:11 Co:17 In:11 Wi:7 Ch:8 Lawful Dlvl:7 $:263 HP:39(55) Pw:8(8) AC:6 Xp:6 BurdenedA poisoned dart lands on the altar.--More--ueOThere is an amber flash as a spear hits the altar.--More--ue& qA chain mail lands on the altar.An orcish helm lands on the altar.--More--ueG>rAn orcish helm lands on the altar.2 food rations land on the altar.--More--uec%YThere is a black flash as an engagement ring hits the altar.--More--ue-A black gem lands on the altar.ue!Your movements are now unencumbered. HP:40.@.ueK9 Pick up what?  Weapons a - an uncursed poisoned dart b - a blessed spear Armor c - an uncursed orcish helm d - an uncursed orcish helm e - an uncursed chain mail Comestibles f - 2 uncursed food rations Rings g - a cursed engagement ring Gems/Stones h - an uncursed black gem(end) ueJ+ue(@+ueF +ue +ueʌ+ue`] +ue y +ue+ueʍ ----------------....|..||......|....|..||......|....-|--+--......|.................|....--|---|--....|...{|....|...|...|....|....|%%%|...|....|..@.|%%%|...|....|..@..%(%|...|--..-----.---|...|.-......|(((.|...|ue* [1m.|......|(((.-...|J - an uncursed poisoned dart.N - a blessed spear.--More--uegP - an uncursed orcish helm.M - an uncursed orcish helm.--More--ueLZYou have a little trouble lifting K - an uncursed chain mail.--More--ue Z[You have a little trouble lifting d - 2 uncursed food rations.--More--ue:\You have a little trouble lifting Q - a cursed engagement ring.--More--ueM gYou have a little trouble lifting R - an uncursed black gem.@--More--ue lYour movements are slowed slightly because of your load..@ Burdened--More--ue˸ hYou hear someone muttering an incantation.|.--More--ueJSuddenly, a section of wall closes up!@.uesiB@_h-.ueݙ`Suddenly, a section of wall closes up!.@.ue h.B@..@ue,  HP:41...@@_..hue/Vx......@..@ue@5...............@......@............@.............|-......-.uecSuddenly, a section of wall closes up!.B@ue B..............@.@.@............@.....hueh............B@..:G.......G........_..@.....ue$ You hit the lizard!ueThe lizard bites! HP:35  HP:36.B..G.@G.ue? kYou hit the lizard!The lizard bites! HP:32ue0 The giant bat bites! HP:30B..G.@..G..G....@ued ueYou hit the lizard!.B.G.G@.ue.You miss the lizard.ue>The lizard bites! HP:24ue޼The giant bat bites! HP:20.@.GG..@ue ue.You kill the lizard!%ueThe giant bat bites! HP:17...G..G@The giant bat bites! HP:11--More--ue The giant bat bites! HP:10@.G.@.GThe giant bat just misses! HP:11ue%0You hit the giant bat!ue#&The giant bat just misses!.@G..@G.--More--ue?The giant bat bites! HP:6(55) Pw:8(8) AC:6 Xp:6 BurdenedG.ue@w0You hit the giant bat!ueqwThe giant bat just misses!G.@.G@G.{.ue8.Unknown command ' '.ue79What do you want to eat? [d or ?*] ue Never mind.ueOJWhat do you want to write with? [- abrxJNOQR or ?*] ue\ Q Miscellaneous - - your fingertip Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) x - an uncursed bullwhip J - an uncursed poisoned dart N - a blessed spear O - a cursed scimitar Rings Q - a cursed engagement ring Wands r - an uncursed wand called Speed Gems/Stones R - an uncursed black gem(end) ue +--------------------------|..|..........|..||......||..|..........|..||......|--|-.........B-|--+--.....G|..............@..........@.|-..-+--......%--|---|---...||..||......{|....|...|...||..||..G....|....|%%%|...|-..----@...G..|.._.|%%%|...|.........{..e Km..|....|%(%|...|-----+------..----.----|...|.?||(((.-.......(((.|...|%(||(!(.|......|(((.-...|You write in the dust with your fingertip.--More--ueJ}?What do you want to write in the dust here? ueIEue,luer bueUeuerue2 eueJtue|hue ueqThe giant bat turns to flee...B....GG....G@ue<% .B.GG.....@ue HP:7B.G...G.@ue B..G...@.{.@..ue?o..BG.G.@ue`n n..B@G.{@ue5 HP:8G.B....G.@..ues[ q..G.B.G@.uevG...BG.@.ueے wG...BG.@.ue The giant bat bites! HP:4.GG..@The giant bat bites! HP:2ueq@ JWhat do you want to write with? [- abrxJNOQR or ?*] ueQ Miscellaneous - - your fingertip Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) x - an uncursed bullwhip J - an uncursed poisoned dart N - a blessed spear O - a cursed scimitar Rings Q - a cursed engagement ring Wands r - an uncursed wand called Speed Gems/Stones R - an uncursed black gem(end) veO+--------------------------|..|..........|..||......||..|.G........|..||......|--|-..........-|--+--......|...........G.B@............|-..-+--......%--|---|---...||..||......{|....|...|...||..||.....@.|....|%%%|...|-..----.......|.._.|%%%|...|.........{....|vePE....|%(%|...|-----+------..----.----|...|.?||(((.-.......(((.|...|%(||(!(.|......|(((.-...|Do you want to add to the current engraving? [ynq] (y) ve Never mind.ve ve You kill the giant bat!.GG.%@@. ve4t.....@................. ve|tYou see here a giant bat corpse. HP:3G..G.@. ve"JThere is a giant bat corpse here; eat it? [ynq] (n)  ve& ves'This giant bat corpse tastes okay.....G.....G....@--More-- veYou finish eating the giant bat corpse. HP:4 Stun.GG.....@veX..G.G................@@.....ve...GG.......@.@.......ve `G...G...@veEi FGG..ve@jq HP:5GG..@.veydc..GG.@..hveUTXG.G...hveg..G.Gh.veJ HP:6.G...G.@..hve! dG..G@..ve{SG...Ghve i..G..@.G.vehxG...@G.hvep  HP:7..G@G..h.ve.G...@G..hveZ? .ve? You hear crashing rock.G.G..@hveuq..GG..@ve  HP:8G...G..h.ve}R.GG.veh% BG.G.ve|K....Gh.ve cG.You hear someone cursing shoplifters.ve k HP:9...G.hve19V..G..h.ve8I 6GG. ve'}LG..G ve=  HP:10(55) Pw:8(8) AC:6 Xp:6 Burdened Stun...G..h.!veAG.G"ve.! iG.G...h#vekaP..GG..#ve 6.G.$ve[ HP:11G.G$ve_ F.G..h%ve*G.%ve2F.Gh.%veM HP:12..G've....@G.............(ve-.G(veOG..@h..)veN.h..@@)ve8 n HP:13G.h@.@.*verf...G..@h..*ve BG..@@+ve\G.@..@You feel a bit steadier now.-ven . HP:14...G@.............h.....ve~...G...G@..........veX .....@......ve ]You see here a lizard corpse.G..G0verHThere is a lizard corpse here; eat it? [ynq] (n) 1ve+1ve%,This lizard corpse tastes okay. HP:15.G.....1vee,wYou finish eating the lizard corpse.G...@@3ve&%...G...@.....@.......@..@..3ve G.G@......@@4veG HP:16G...@......@..h@4ve3n.G@...@..@..4ve) G.@..........@5ve+.G..@...h...5veXG.@..........5ve h HP:17.GG@................................6veG...@.G......You hear crashing rock.G..@.6ve .....G@..G...h...7veK..........@Gd..G.h...@7ve HP:18...........@.Gd....h..G7veO .....@..dGhG.......8ve*..@.Gd..G........9veBIn what direction? 9ve# 9ve# The door opens...Gd...|h..:veE.................................@..:veb i HP:19....|@;ve4 In what direction? ;ve's;velsThe door resists!You drop an uncursed orcish helm.--More--fve1BYou drop an uncursed plaid spellbook.--More--gvepYou drop a cursed engagement ring.You drop an uncursed black gem.--More--gve7KYour movements are now unencumbered.jve7x ;What do you want to wear? [P or ?*] lve*P - an uncursed orcish helm.--More--nveu HP:20You finish your dressing maneuver. AC:5pve33@*svemIn what direction? sveI sve =The door opens..Guve|s3G|vveA....G@.wve6.......@....d....................|..wveOYou hear crashing rock..@Gxve)In what direction? xveh xvei The door closes. HP:21@Gd..+...{ve-n What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed(end) }veى-----------------------|..........|..||......||..........|..||......|-..........-|--+--......|..d.....................|-+--.......--|---|---...|~ven5 What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed(end) ve -----------------------|..........|..||......||..........|..||......|-..........-|--+--......|..d.....................|-+--.......--|---|---...|ve-:What do you want to use or apply? [prxBDG or ?*] ved? Weapons x - an uncursed bullwhip Wands r - an uncursed wand called Speed Tools p - a cursed key B - an uncursed lock pick D - an uncursed brass lantern G - an uncursed flute(end) ve9,+----------------....|..||......|....|..||......|....-|--+--......|.................|....--|---|---...|...{|....|...|...|In what direction? ve3(Lock it? [yn] (n) veg vefg eYou succeed in locking the door.G.d.Gve[e.@..d..ve...@.Gd.d.ve ..@.d..........ve CThe wolf bites! HP:15.veE @...d.............................ve HP:16b@d...dveK...........@...d..d.ve M..@..............ve 8The wolf bites! HP:12vekKYou kill the acid blob!.dveYl&The wolf just misses!veE5You hit the wolf!.veoTThe wolf bites! HP:7(55) Pw:8(8) AC:5 Xp:6ve(You hear crashing rock.veVk[You miss the wolf.The wolf bites!--More--veYou die...ve--More--ved HP:0Do you want your possessions identified? [ynq] (n) ve >Do you want to see your attributes? [ynq] (n) veSKDo you want an account of creatures vanquished? [ynaq] (n) veij ;Do you want to see your conduct? [ynq] (n) vei1CDo you want to see the dungeon overview? [ynq] (n) ve ----------  / \  / REST \  / IN \  / PEACE \  / \  | hoeglse |  | 263 Au |  | killed by a wolf |  | |  | |  | |  | 2024 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel hoeglse the Valkyrie... You died in The Gnomish Mines on dungeon level 7 with 2021 points, and 263 pieces of gold, after 3520 moves. You were level 6 with a maximum of 55 hit points when you ve died. --More--veЄ $--More--ve  ver  veQ yYou reached the 456th place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 3 3266981 Rourke-Hea-Hum-Fem-Neu ascended to demigoddess-hood. 330 [330] ver  454 2032 joan-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 6. Killed by an exploding wand. - [55] 455 2027 joan-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 3 [max 8]. Killed by a giant ant. - [58] 456 2021 hoeglse-Val-Dwa-Fem-Law died in The Gnomish Mines on level 7. Killed by a wolf. - [55] 457 2017 miller-Pri-Elf-Mal-Cha died in Sokoban on level 5 [max 6]. Killed by a gray unicorn, while praying. - [51] 458 2000 seahorse17-Cav-Hum-Mal-Law died in The Gnomish Mines on level 8. Killed by a human mummy, while praying. - [44]