aG Player: hawk66 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-13.09:25:56.ttyrec Time: (1639387556) Mon Dec 13 09:25:56 2021 a+EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. a`WShall I pick a character's race, role, gender and alignment for you? [ynq] a! nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Combatant  B - a Convict  C - a Cook  D - a Courier  E - a Cracker  F - a Cruel Abuser  G - a Cyberninja  H - a Dancer  I - a Death Eater  J - a Demagogue (1 of 5)a\  K - a Diablist  L - a Dissident  M - a Diver  N - a Doll Mistress  O - a Doom Marine  P - a DQ Slime  Q - a Dragonmaster  R - a Druid  S - a Drunk  T - a Dunmer  U - an Electric Mage  V - an Elementalist  W - an Elph  X - an Emera  Y - an Empath  Z - an Erdrick  a - a Failed Existence  b - a Feat Master  c - a Feminist  d - a Fencer  e - a Fighter  f - a Firefighter  g - a Fjorde  h - a Flame Mage  i - a Form Changer  j - a Foxhound Agent  k - a Gamer  l - a Gang Scholar  m - a Gangster  n - a Geek  o - a Genderstarist  p - a Gladiator  q - a Goff  r - a Goldminer  s - a Graduate  t - a Grenadonin  u - a Gunner  v - a Half Baked (2 of 5)a4 w - a Healer  x - a Hussy  y - an Ice Mage  z - an Intel Scribe  A - a Janitor  B - a Jedi  C - a Jester  D - a Justice Keeper  E - a Knight  F - a Korsair  G - a Kurwa  H - a Ladiesman  I - a Librarian  J - a Locksmith  K - a Lunatic  L - a Mahou Shoujo  M - a Mason  N - a Mastermind  O - a Medium  P - a Midget  Q - a Mill Swallower  R - a Monk  S - a Murderer  T - a Musician  U - a Mystic  V - a Necromancer  W - a Ninja  X - a Nobleman/Noblewoman  Y - a Noob Mode Barb  Z - a Nuclear Physicist  a - an Occult Master  b - an Officer  c - an Ordinator  d - an Otaku  e - a Paladin  f - a Pickpocket  g - a Pirate  h - a Poison Mage (3 of 5)a i - a Pokemon  j - a Politician  k - a Practicant  l - a Preversioner  m - a Priest/Priestess  n - a Prostitute  o - a Psion  p - a Psyker  q - a Quarterback  r - a Ranger  s - a Ringseeker  t - a Rocker  u - a Rogue  v - a Sage  w - a Saiyan  x - a Samurai  y - a Scientist  z - a Secret Advice Member  A - a Shapeshifter  B - a Shoe Fetishist  C - a Slave Master  D - a Social Justice Warrior  E - a Software Engineer  F - a Space Marine  G - a Spacewars Fighter  H - a Stormboy  I - a Supermarket Cashier  J - a Symbiant  K - a Thalmor  L - a Topmodel  M - a Tosser  N - a Tourist  O - a Tracer  P - a Transsylvanian  Q - a Transvestite  R - a Twelph  S - an Unbeliever  T - an Undead Slayer (4 of 5)a Z+Choosing Race Pick the race of your Software Engineer   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger (1 of 7)a%) K - changeling  L - chiquai  M - chiropteran  N - clockwork automaton  O - cockatrice  P - colorator  Q - cortex  R - cupid  S - curser  T - dark seducer  U - deathmold  V - deep elf  W - destabilizer  X - developer  Y - devil  Z - dinosaur  a - dolgsman  b - doppelganger  c - dorian  d - dragon  e - drow  f - dryad  g - dufflepud  h - dunadan  i - duthol  j - dwarf  k - dynamo  l - egymid  m - elemental  n - elf  o - engchip  p - ent  q - erosator  r - etherealoid  s - evilvariant  t - expert  u - extravator  v - fairy (2 of 7)a w - fawn  x - felid  y - feminizer  z - fenek  A - fiend  B - fixer  C - frendian  D - fro  E - gastly  F - gavil  G - gelatinous cube  H - gerteut  I - giant  J - glorkum  K - gnome  L - goauld  M - golden saint  N - golem  O - green slime  P - gremlin  Q - greuro  R - grid bug  S - grouper  T - hallucinator  U - haxor  V - HC alien  W - hemi-doppelganger  X - hemophage  Y - herald  Z - herbalist  a - heretic  b - hobbit  c - homicider  d - hound  e - hidden elf  f - human  g - hybridragon  h - hypothermic (3 of 7)al i - illithid  j - immunizer  k - imp  l - imperial  m - incantifier  n - incorporealoid  o - indraenian  p - inheritor  q - inka  r - insectoid  s - iraha  t - ironman  u - irritator  v - itaque  w - jabberwock  x - japura  y - java  z - jelly  A - khajiit  B - klackon  C - kobold  D - kop  E - koronst  F - kutar  G - leprechaun  H - levelscaler  I - levitator  J - lich  K - listener  L - lizardman  M - loli  N - lycanthrope  O - mactheist  P - magyar  Q - maia  R - matrayser  S - maymes  T - mazewalker (4 of 7)a> U - metal  V - mimic  W - minimalist  X - missingno  Y - mongung  Z - monkey  a - monster  b - moon elf  c - mould  d - mummy  e - mushroom  f - myrkalfr  g - naga  h - nastinator  i - navi  j - nemesis  k - nibelung  l - nord  m - null  n - nymph  o - octopode  p - ogre  q - orc  r - outsider  s - peacemaker  t - pervert  u - phantom  v - piece  w - piercer  x - poisoner  y - polyinitor  z - problematic  A - quantum mechanic  B - race that doesn't exist  C - race X  D - randomizer  E - redditor  F - redguard (5 of 7)a:p  G - reticulan  H - rodneyan  I - rohirrim  J - roommate  K - rougelike  L - rusmot  M - salamander  N - satre  O - scriptor  P - scurrier  Q - sea elf  R - segfaulter  S - senser  T - serb  U - sheep  V - shell  W - shoe  X - sinner  Y - skeleton  Z - skillor  a - snail  b - snakeman  c - sokosolver  d - soviet  e - spammer  f - spard  g - specialist  h - spiderman  i - spirit  j - spriggan  k - stairseeker  l - sticker  m - sustainer  n - suxxor  o - swikni  p - sylph  q - techless  r - thunderlord (6 of 7)a4  s - tonberry  t - trainer  u - transformer  v - trapper  w - troll  x - tumblrer  y - turmene  z - turtle  A - umber hulk  B - unalignment thing  C - unbalancor  D - undefined  E - ungenomold  F - unicorn  G - unmagic  H - urian  I - vamgoyle  J - vampire  K - veela  L - venture capitalist  M - vietis  N - viking  O - vortex  P - warper  Q - wind inhabitant  R - wisp  S - wookie  T - worm that walks  U - wraith  V - xorn  W - yeek  X - yokuda  Y - yugger  Z - yuki-onna  a - zruty  * - Random  ! - Quit (7 of 7)ah2 #Use hybrid races? [yn] (n) a# nChoosing Gender Pick the gender of your gremlin Software Engineer  m - male f - female * - Random ! - Quit(end) a?+Choosing Alignment Pick the alignment of your male gremlin Software Engineer  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) a b+a+Ŀ@F`@a [Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw Dlvl:1 $131 HP 11(11)  Pw 14(14)  AC6 Exp1 T1  It is written in the Book of Linus Torvalds:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Linus Torvalds seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Summer Intern, have been heralded from birth as the instrument of Linus Torvalds. You are destined to recover the AmulaNet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Linus Torvalds!--More--sa<8 +Ŀ@F`@saasaHewHello hawk66, welcome to SlashEMExtended! You are a lawful male gremlin Software Engineer.--More--za;9You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--a_ Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--aq a'5Pr)?$lsP$[1aM9mox=b:)Nh:t@@*h:>!a;b[37mdccaqdx[R%&ap<[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw Spa:47 $131 HP 11(11)  Pw 14(14)  AC6 Exp1 T1 a.You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--a| a[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  11(11)  Pw 14(14)  AC6 Exp1 T1 The moon is waxing tonight.a+  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) a^+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) a+Really quit? WARNING: this will erase your game permanently! [yes/no]? aEna#1iaf  aoaUaW[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  11(11)  Pw 14(14)  AC6 Exp1 T1 aV Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) as \[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  11(11)  Pw 14(14)  AC6 Exp1 T1 a=y 0b - an uncursed +0 healer uniform (being worn) {6}.[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  11(11)  Pw 14(14)  AC6 Exp1 T1 a|  Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Potions ('!') g - Tools ('(') I - Unidentified items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) a0[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  11(11)  Pw 14(14)  AC6 Exp1 T1 a[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  11(11)  Pw 14(14)  AC6 Exp1 T2 @<a[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  11(11)  Pw 14(14)  AC6 Exp1 T3 rxb@dccxdaf=You begin bashing monsters with your flintlock.a|vYou miss the newt.[Hawk66 the Summer Intern ] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  11(11)  Pw 14(14)  AC6 Exp1 T3 @ccda%The newt bites you!a1[Hawk66 the Summer I ntern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  9(11)  Pw 14(14)  AC6 Exp1 T3 --More--a0 Pohd&a2 rsx:aa5 |[Hawk66 the Su mmer Intern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  6(11)  Pw 14(14)  AC6 Exp1 T3 Phqx)a )a)aL[Hawk66 the  Summer Intern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  5(11)  Pw 14(14)  AC6 Exp1 T3 )ag[&[Hawk66 the  Summer Intern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw  5(11)  Pw 14(14)  AC6 Exp1 T4 $N@ak  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) aMz + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) a~ +Really quit? WARNING: this will erase your game permanently! [yes/no]? aHyaRIeasaˡ [Hawk66 the  5(11)  Pw 14(14) aݹ P)?$Prl$sa x=ob:)$Nh@t@h:d<*cc>aa \[m!qx&R%daN 5[Hawk66 the  Summer Intern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw Spa:47 $131 HP 5(11)  Pw 14(14)  AC6 Exp1 T4 Do you want your possessions identified? DYWYPI? [ynq] (n) an Weapons a - an uncursed +0 flintlock (weapon in hand) {10} i - 50 uncursed +0 bullets (in quiver) {1} Armor b - an uncursed +0 healer uniform (being worn) {6} Scrolls c - an uncursed finalized scroll of earth {0} d - an uncursed very burnt scroll of punishment {0} e - an uncursed scroll of stinking cloud {0} f - a blessed scroll of lava {0} g - an uncursed scroll of reverse identify {0} l - 4 uncursed scrolls of healing {0} m - an uncursed greased scroll of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Potions h - an uncursed potion of coffee {0} Tools j - an uncursed hairclip {a=0} k - an uncursed charger {0}(end) aW $Psxh*a8Y dd [Hawk66 the  Summer Intern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw Spa:47 $131 HP 5(11)  Pw 14(14)  AC6 Exp1 T4 Do you want to see your attributes? [ynq] (n) a nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 12. Implant identification only worked 1 times out of 47. Spellbook identification only worked 2 times out of 3. Gem identification only worked 100 times out of 129. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 80% chance. Monsters only dropped their equipment with 91% chance. Scroll drop chance was reduced to 85%. Wand drop chance was reduced to 92%. Amulet drop chance was reduced to 81%. Potion drop chance was reduced to 88%. Weapon drop chance was reduced to 78%. Armor drop chance was reduced to 86%. Shop item generation was reduced to 99%. Concealing monsters were spawned underneath items 82%a of the time only. Monster death drops spawned with only 95% chance. Mastering the following skill taught you the hidden power: implants. The following skill was trained at half the usual rate: two-weapon combat. The following skill was trained at one fifth the usual rate: polymorphing. The following skill was limited to skilled proficiency: occult spells. The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 19064). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 35252. Monster spawn increase had reached its maximum at turn 121355. In this game, Eevee's evolution was glaceon. Your limit for ascension was at turn 3918670. The monster class that cannot be genocided was grue. The monster class that was spawned more often: snake (freq bonus 4). The monster species that waaLs spawned more often: structure mummy (freq bonus 21). --More--aThe monster species that was spawned more often: abyss smasher (freq bonus 10). The monster species that was spawned more often: lump neoteny sickle (freq bonus 144). The monster species that was spawned more often: magic book mimic (freq bonus 12). The monster species that was spawned more often: Sandra (freq bonus 9). The monster species that was spawned more often: hem mummy (freq bonus 24). The monster species that was spawned more often: kobold zombie (freq bonus 14). The monster species that was spawned more often: deformed girl (freq bonus 12). The monster species that was spawned more often: nasty Olog-hai (freq bonus 16). The monster species that was spawned more often: newborn despite (freq bonus 12). The monster species that was spawned more often: burgundy giant (freq bonus 5). The monster species that was spawned more often: unmuffling beauish (freq bonus 18). The monster species that was spawned more often: worthful maimic (freq bonus 7). The monster species that was spawned more often: iron lady (freq bonus 5). The monster species that was spawned more often: losable meatball (freq bonus 10). The monster species that was spawned more often: dragonhide golem (freq bonus 21). The monster species that was spawned more often: duodenum glister malapropism (freq bonus 42). The monster species that was spawned more often: sluggish beam (freq bonus 5). The monster species that was spawned more often: burning fern spore (freq bonus 30). The monster species that was spawned more often: orange mewlip (freq bonus 27). The monster trait that was more common: monsters that love to collect gems (freq bonus 1). The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 4).The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2). The monster trait that was more commoan: monsters that have butt attacks (freq bonus 2). The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2). The monster trait that was more common: monsters who nivellate your HP and Pw (freq bonus 4). The monster trait that was more common: monsters that have no head (freq bonus 1). The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 4).The monster species that was never randomly spawned: spread turret. The monster species that was never randomly spawned: lesser moloch. The monster species that was never randomly spawned: glass piercer. The monster species that was never randomly spawned: revocable teared. The monster species that was never randomly spawned: darkness gloam. The monster species that was never randomly spawned: boycott counselling slogan. The monster species that was never randomly spawned: ready battlehorse. The monster spa ecies that was never randomly spawned: overdrawing plebeian. The monster species that was never randomly spawned: persian girl. --More--a L The monster species that was never randomly spawned: spellslinger horse. The RNG hath decreed that this item was never generated: Jeanetta girl boots (ugly boots). The RNG hath decreed that this item was never generated: silver dagger ((null)). The RNG hath decreed that this item was never generated: gemstone lash ((null)). The RNG hath decreed that this item was never generated: sanity (squirting). The RNG hath decreed that this item was never generated: Verena stiletto sandals (distancing boots). The RNG hath decreed that this item was never generated: hide ((null)). The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW). The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 6). The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 8)aVL . The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 13). The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 34). The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 20). The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: Kati girl boots (garden slippers, freq bonus 5). The RNG hath decreed aL that this item was generated more often: worthless piece of teal glass (teal, freq bonus 2). The RNG hath decreed that this item was generated more often: fleecy corset ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 2). The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 2).The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 4). The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 6). The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 4). The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 3). The RNG hath decreed that this item was always generated cursed: inka saddle (saddle). The RNG hath decreed that this item aL was always generated cursed: hallucination (rainbow). The RNG hath decreed that this trap was always invisible: shifting sand trap. The RNG hath decreed that this trap was generated more often: cut nutrition trap (freq bonus 6). --More--aTrap randomization happened for 1 in 683 traps. Traps were spawned invisible 1 times in 82. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 461. Strength training was 1. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were fire resistant. You had not decided on your sexuality yet. You had 1496 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 200 spells. You could not have safely prayed (462). You survived. --More--aP)?$Prl$sax=ob:)$Nh@t@h:d<*cc[a f1m>a!qx&R%da^ )[Hawk66 the  Summer Intern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw Spa:47 $131 HP 5(11)  Pw 14(14)  AC6 Exp1 T4 Do you want to see your discoveries? [ynq] (n) a%n Discoveries  Armor healer uniform (clean white clothes) Scrolls scroll of earth (AAIO) scroll of punishment (RITSCHRATSCHRITSCHRATSCH) scroll of stinking cloud (YOU ARE DOOMED) scroll of lava (POWER RAISED BY THINK FOR) scroll of reverse identify (HEAVY ELF CANT FLEW) scroll of healing (SOME THING YOU CHOOSE) scroll of mana (DUROW MONSTRA CARDO) scroll of phase door (SHIZZ) scroll of standard id (VAE VACCINATIS) scroll of cure (SLIPPAGE 2DOT0) scroll of heal other (MOVE FINGERS TO DISTUB BY STUNTS) * scroll of extra healing (GREYSNAKE BLACKSNAKE YELLOWSNAKE) * scroll of greater mana restoration (PURE VIRTUAL FUNCTION CALL) Potions potion of coffee (bayberry) Venoms * blinding venom (splash of venom)a% * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) aD?$Plsx=ob:$Nha[m@@hd<*!q%d[Hawk66 the  Summer Intern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw Spa:47 $1a31 HP 5(11)  Pw 14(14)  AC6 Exp1 T4 Do you want an account of creatures vanquished? [ynq] (n) atpnVanquished creatures: 0 slow ants (1 created) 0 blots (2 created) 0 tribbles (2 created) 0 jackals (1 created) 0 canermines (1 created) 0 hidden gas spores (1 created) 0 backbringers (1 created) 0 hobbit younglings (1 created) 0 greener hobbits (1 created) 0 newtechauns (1 created) 0 mega goblins (1 created) 0 sarspigs (1 created) 0 sewer rats (1 created) 0 spideroids (1 created) 0 bought plants (1 created) 0 program bugs (1 created) 0 uncanny bugs (1 created) 0 stone bugs (1 created) 0 lichens (1 created) 0 porter lichens (1 created) 0 hider nagas (1 created) 0 ble ogres (1 created) 0 eekbesus (1 created) 0 low speezes (1 created) 0 rustbash hunks (1 created) 0 hap snakes (1 created) 0 passants (1 created) 0 geeks (1 created) 0 demonoids (1 created) 0 turto fish (2 created) 0 marto apfish (1 created) 0 slatas (1 created) 0 snipehahas (1 created) 0 scortas (1 created) 0 swim hatas (3 created) 0 hata-hatas (1 created) --More--aȈ 0 hata-splashas (1 created) 0 graceful mussles (2 created) 0 prehistoric fish (1 created) 0 babelfish (1 created) 0 goldfish (1 created) 0 swordfish (1 created) 0 newts (3 created) 0 forgotten plants (1 created) 0 novice roll walls (1 created) 0 +4 nm cutoffs (1 created) 54 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--ayP)?$Prl$sawx=ob:)$Nh@t@h:d<*cc[a:f1m>a!qx&R%da%[Hawk66 the  Summer Intern] St9 Dx15 Co12 In18 Wi11 Ch9 SofGreMalLaw Spa:47 $131 HP 5(11)  Pw 14(14)  AC6 Exp1 T4 Do you want to see your conduct? [ynq] (n) a7n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--aPa1Goodbye hawk66 the Software Engineer... You quit in Space Base on dungeon level 47 with 12300 points, and 131 pieces of gold, after 4 moves. You were level 1 with a maximum of 11 hit points when you quit.--More--a &  a7 Since you quit, the score list will not be checked.