hawk66, lawful male human Astronaut I I I I #### ##### ...@....I... ..a@j....... I ..a........ .......... I .......... I #............. #...........# I I #..........## I I I I I ........... I I .......... #...... [.... I .<..... ... I ....... I I I I I I I I I II I I I [Hawk66 the Rocket Tester] St12 Dx12 Co11 In6 Wi14 Ch10 AstHumMalLaw Spa:3 $0 HP0(21) Pw13(13) AC9 Exp1 T24 Latest messages The firefly misses. The church mouse bites you! [-1 -> 10] The firefly bites you! [-2 -> 8] The squint-eyed rogue stole an uncursed potion of water {0}. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You can't go down here. What do you want to drink? [f or ?*] You don't have that object. What do you want to drink? [f or ?*] Never mind. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You hear some noises in the distance. The firefly bites you! [-3 -> 5] The slow ant misses. You die... Your inventory Armor a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed greased +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - a cursed -3 evencore cloak (being worn) {4} Scrolls e - an uncursed finalized scroll of antimatter {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Potions f - an uncursed potion of healing {0} Tools h - an uncursed magic candle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: scent view You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 98% chance Book drop chance was reduced to 95% Amulet drop chance was reduced to 99% Implant drop chance was reduced to 98% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 43% Armor drop chance was reduced to 89% Food drop chance was reduced to 95% Shop item generation was reduced to 65% Concealing monsters were spawned underneath items 70% of the time only Mastering the following skill taught you the hidden power: saber The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable after a while: squeaking (turn 45360) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 43248) The following skill became harder to train at higher skill levels: form II (Makashi) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25378 Monster spawn increase reached its maximum at turn 97202 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2961492 The monster class that cannot be genocided was giant humanoid The monster species that spawned more often: great hell nanafushi (freq bonus 6) The monster species that spawned more often: mottled draconian (freq bonus 12) The monster species that spawned more often: adequate mourning rightward (freq bonus 9) The monster species that spawned more often: barbed whatevil (freq bonus 3) The monster species that spawned more often: boa constrictor (freq bonus 96) The monster species that spawned more often: ribaldry indianan (freq bonus 4) The monster species that spawned more often: orc smasher (freq bonus 4) The monster species that spawned more often: Bulletproof Kchief (freq bonus 36) The monster species that spawned more often: tearfran (freq bonus 9) The monster species that spawned more often: rancid defiler (freq bonus 18) The monster species that spawned more often: Antimatter Keelhauler (freq bonus 4) The monster species that spawned more often: gas goblin (freq bonus 3) The monster species that spawned more often: real disintegration hound (freq bonus 30) The monster species that spawned more often: vampire slurper (freq bonus 5) The monster species that spawned more often: unmasked Vorlon (freq bonus 8) The monster species that spawned more often: unfair femmy (freq bonus 16) The monster species that spawned more often: gnome mystic (freq bonus 4) The monster species that spawned more often: red sentai (freq bonus 2) The monster species that spawned more often: ogre yardstick (freq bonus 12) The monster species that spawned more often: fillen stalk (freq bonus 6) The monster trait that was more common: monsters that eat veggies (freq bonus 3) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 6) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster species that never randomly spawned: sere diethylamide The monster species that never randomly spawned: Yendorian Recruit The monster species that never randomly spawned: warhorse The monster species that never randomly spawned: giant garnet dragonfly The monster species that never randomly spawned: crawl dragom The monster species that never randomly spawned: zonkah sephirah The monster species that never randomly spawned: green worm mass The monster species that never randomly spawned: horror shark The monster species that never randomly spawned: lernaean hydra The monster species that never randomly spawned: svette The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: soft star ((null)) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: droven mithril-coat ((null)) The RNG hath decreed that this item was never generated: liquid ball ((null)) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: bobble hat (corona mask) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 18) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 31) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 13) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 5) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 10) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 8) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 6) The RNG hath decreed that this item was generated more often: infernal axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 5) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: implant of ages (miocene) The RNG hath decreed that this item was always generated cursed: white spell stone (gray) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: implant of dispatch (vodoun) The RNG hath decreed that this item was always generated cursed: branch teleport (0 OUT OF 10 BOOOO HISSS) The RNG hath decreed that this trap was always invisible: sincount trap The RNG hath decreed that this trap was generated more often: boss trap (freq bonus 3) Trap randomization happened for 1 in 479 traps Traps were spawned invisible 1 times in 81 Trap difficulty was increased by 2 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 967 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having infravision (0) You had 1476 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (608) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (secret helmet) flying boots (indoor shoes) evencore cloak stone (reliance cloak) Scrolls scroll of antimatter (KNEELHACK CHARACTERS ALWAYS DEAL SCRATCH DAMAGE) scroll of healing (MERKELDAEMMERUNG) scroll of mana (EGULED EL IOM SERPA) scroll of phase door (GLLLLLLM) scroll of standard id (FLATTEN THE CURVE BELOW 0) scroll of cure (I AM NOOB) scroll of heal other (BECAUSE HE SCREWED THEM TO HELL AND MADE THEM UNWINNABLE) * scroll of extra healing (WAMUU) * scroll of greater mana restoration (YOUR MUM LMAO FUCKING REKT) Potions potion of healing (brown oolong tea) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: Space Base: level 3 Level 3: <- You are here Vanquished creatures 0 slow ants (1 created) 0 fireflies (1 created) 0 blots (1 created) a turkey chick 0 hobbit younglings (1 created) 0 mover jellies (1 created) 0 restons (1 created) 0 fiendish hobgoblins (1 created) 0 small predators (1 created) 0 sewer rats (1 created) 0 church mice (2 created) 0 toxrats (2 created) 0 little spiders (2 created) 0 curare crawlers (1 created) a colorless waser 0 frenzy mammals (1 created) 0 lame angels (1 created) 0 bats (1 created) 0 Rame Ducks (2 created) 0 mini centaurs (1 created) 0 crawling elementals (1 created) 0 sicklichens (1 created) a nold a mould 0 death lichens (1 created) a stroke gnome 0 giant children (1 created) 0 punks (1 created) a shambling wight 0 ufos (1 created) 0 squint-eyed rogues (1 created) 0 karate scrubs (1 created) 0 minighosts (2 created) 0 regular plants (1 created) 0 novice roll walls (2 created) 0 small item troves (1 created) 42 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new man 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (5 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Restricted Skills implants [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye hawk66 the Astronaut... You died in Space Base on dungeon level 3 with 116 points, and 0 pieces of gold, after 24 moves. Killer: a monster (squint-eyed rogue) You were level 1 with a maximum of 21 hit points when you died. You reached the 426th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1589522 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 15 [max 28]. Killed by a monster (space sith). - [211] 3 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 424 124 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (killer kop). - [30] 425 122 Kryptos-Sha-Tra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mutated plant). - [14] *426 116 hawk66-Ast-Hum-Mal-Law died in Space Base on level 3. Killed by a monster (squint-eyed rogue). - [21] 427 112 BSOD2-Nin-Clk-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (Ms. Berbek, the shopkeeper). - [22] 428 110 lyna-Blo-Sux-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [29]