aM Player: hawk66 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-13.09:36:20.ttyrec Time: (1639388180) Mon Dec 13 09:36:20 2021 apNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. asVShall I pick character's race, role, gender and alignment for you? [ynaq] an name: hawk66  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) aj- name: hawk66  role: Valkyrie  race: choosing now  gender: female  alignment: not yet specified Pick a race or species  h - human d - dwarf * + Random  ? - Pick another role first role forces female [ - Pick alignment first q - Quit(end) "a + name: hawk66  role: Valkyrie  race: human  gender: female  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first role forces female q - Quit(end) %a9Q - name: hawk66  role: Valkyrie  race: human  gender: female  alignment: lawful Is this ok? [ynq]  hawk66, lawful human Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) )alb-)aq-----------|.........||.........||.........||........:||...@f..$.||.........|-----------)aYrHawk66 the Stripling St:18/05 Dx:11 Co:16 In:11 Wi:8 Ch:10 Lawful Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go brav)ar#ely with Tyr!--More---a1B-----------|.........||.........||.........||........:||...@f..$.||.........|-aVelkommen hawk66, welcome to NetHack! You are a lawful human Valkyrie.Hawk66 the Stripling St:18/05 Dx:11 Co:16 In:11 Wi:8 Ch:10 Lawful Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:11aC, Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - 2 uncursed food rations(end) 3aױb5ac - an uncursed +3 small shield (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) 7ab<aKc - an uncursed +3 small shield (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) =aL% b?anCount: 88Aad a <@a$L ...f:.@a{Y.@The kitten bites the newt.The newt is killed!%aG.f.@The kitten eats a newt corpse.a> ai$& Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - 2 uncursed food rations(end) aba @.at+@.You hear bubbling water.aj T@.The kitten picks up a gold piece.$f.a/e.@f.a& Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - 2 uncursed food rations(end) a6aba"V@f..The kitten drops a gold piece.$fa6.@aH $:1$ - a gold piece.@$f a3* =There is nothing here to pick up. a [.@ $:3$ - 2 gold pieces.@f.. a ` Coins $ - 3 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - 2 uncursed food rations(end) aIxa .faZc.faf..a!..fa@In what direction? a'Never mind.!a(@..f%a$ .@.f(a\@f..)a[ @.f.)aI f@...*a.@.f,aqs "Unknown command '|'.-aDiscoveries Weapons * elven arrow (runed arrow) * orcish arrow (crude arrow) * ya (bamboo arrow) * shuriken (throwing star) * elven spear (runed spear) * orcish spear (crude spear) * dwarvish spear (stout spear) * javelin (throwing spear) * elven dagger (runed dagger) * orcish dagger (crude dagger) * battle-axe (double-headed axe) * elven short sword (runed short sword) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * scimitar (curved sword) * elven broadsword (runed broadsword) * katana (samurai sword) * tsurugi (long samurai sword) * runesword (runed broadsword) * partisan (vulgar polearm) * ranseur (hilted polearm) * spetum (forked polearm) * glaive (single-edged polearm) * halberd (angled poleaxe) [28;-a41H* bardiche (long poleaxe) * voulge (pole cleaver) * dwarvish mattock (broad pick) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * quarterstaff (staff) * aklys (thonged club) * elven bow (runed bow) --More--/aۇ*Hawk66 the Stripling St:18/05 Dx:11 Co:16 In:11 Wi:8 Ch:10 Lawful Dlvl:1 $:3 HP:16(16) Pw:2(2) AC:6 Xp:1-----------|.........||.........||.........||.........||...@.f...||.........|-----------4a ABeware, there will be no return! Still climb? [yn] (n) 6a!9a&f<.@;a*.@..f;aP @ 0@.f..<aK .@.f>a9@.f.>a @..f?a@..f?a@..f@a2$f..@a ..f@a.f.Aaf.CaF].@.fDaD.@.fDao .@f.Eaf@EaYHYou swap places with your kitten...fEab.@You are momentarily blinded by a flash of light!@.Eai BlindYou hear a deafening roar! Blind DeafHa4^@IIt bites!Ha'=You get zapped! HP:15La#%It bites!LaT$=You get zapped! HP:14La- HP:15.@La .@MaIIt misses!MaMbIt bites!You get zapped! HP:14Qa Mcmdassist: Invalid direction key! Valid direction keys to rush are:  y k u  \ | /  h- -l  / | \  b j n (Suppress this message with !cmdassist in config file.) --More--_aBF 5Hawk66 the Stripling St:18/05 Dx:11 Co:16 In:11 Wi:8 Ch:10 Lawful Dlvl:1 $:3 HP:14(16) Pw:2(2) AC:6 Xp:1 Blind Deaf-----------|.....^.I@||......I..||.........||.........||...<.....||.........|-----------ca%You can't go down here.caz =You don't have anything to drink.da=You don't have anything to drink.ea =You don't have anything to drink.fa_1Unknown command '^Q'.ga1iaYou kill it!.iac eWait! There's something there you can't see!IIt bites!iad =You get zapped! HP:13kaɎ(You miss it.ka!It just misses!la=CYou miss it.It bites!lat=You get zapped! HP:12la. laU You kill it!.maWX@.You can see again. Deaf[fna+3You can't go down here.oa3You can't go down here.waV| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) {a+-----------|.....^.@.||......I..||.....[f..||.........||...<.....|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m:{aD move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad), --More--aq  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit quit end the game without saving current game --More--aX S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) --More--a# introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--ae eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) --More--aFOQ quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs --More--amL N> down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--a Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock --More--aBM-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down --More--a8aM-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor --More--a N name name an item or type of object u untrap untrap something (usually a trapped object) --More--aY a"Unknown command ' '.aM1=You don't have anything to drink.ah=You don't have anything to drink.aJ.dUnknown command 'M-B'.Unknown command 'M-''.aeO =You don't have anything to drink.a=^# a" quitax uitaa ita-Really quit? [yn] (n) aHawk66 the Stripling St:18/05 Dx:11 Co:16 In:11 Wi:8 Ch:10 Lawful Dlvl:1 $:3 HP:12(16) Pw:2(2) AC:6 Xp:1 DeafalDDo you want your possessions identified? [ynq] (n) aC?Do you want to see your attributes? [ynq] (n) aLDo you want an account of creatures vanquished? [ynaq] (n) a <Do you want to see your conduct? [ynq] (n) aNDDo you want to see the dungeon overview? [ynq] (n) a1Farvel hawk66 the Valkyrie... You quit in The Dungeons of Doom on dungeon level 1 with 11 points, and 3 pieces of gold, after 54 moves. You were level 1 with a maximum of 16 hit points when you quit. --More--a8  a:  auP yYou reached the 752nd place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 3 2375844 seahorse17-Pri-Hum-Mal-Neu ascended to demigod-hood. 387 [441] a]  750 17 nazult-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a goblin. - [11] 751 15 Werdnar-Val-Dwa-Fem-Law escaped the dungeon [max level 1]. 18 [18] 752 11 hawk66-Val-Hum-Fem-Law quit in The Dungeons of Doom on level 1. 12 [16] 753 10 AlphaFalco-Kni-Hum-Mal-Law quit in The Dungeons of Doom on level 1. 16 [16] 754 8 EColi-Cav-Dwa-Fem-Law escaped the dungeon [max level 1]. 18 [18]