hatham, neutral male human Archeologist --------###### -----|- |......|,,,,,#### |..%.$- |......#,###,,..----------## |.%...| |..... #,# ###|...........,# |%.Ngg| |....- #,# |.....>....|,# |.%@..| |....| #,# -----.------,# --%---- |....|##,# ####,,,,%# ##,# #,%*# --|--.,,,# #,,*,##### #,,# ###,# #,#####,# -.--## #,## ##---------- #,#,###,# #,---..--- ##,# #,#.{......| #,,,,,#,# #,#......| ##,,######,|........| ###,#,#,# #,|......| #,,,,,,,,,,-........| #,-|-.-- #,|......|######,-#---#--,---------- #,-....| #,........,,,,,,,|......|,# ##|....| ##---..---######,|.......,# |.`..| ---- #,|......|## ------ #,|..<.... ##-------- Hatham the Investigator St13 Dx7 Co14 In13 Wi11 Ch10 ArcHumMalNeu Dlvl:3 $52 HP-2(64) Pw55(55) AC10 Xp6/352 Wt210/1700 T1054 Hun Latest messages [-4 -> 10] Warning: HP low! The gremlin misses. The gremlin bites you! [-3 -> 7] Warning: HP low! The gremlin misses. What do you want to read? [e-gl-prwy or ?*] As you read the scroll, it disappears. This is a standard identify scroll. The scroll resisted your identification attempt! w - a blessed scroll labeled STAT IS WILD CHANGELY {1}. The black naga hatchling bites you! [-2 -> 5] Warning: HP low! The gremlin claws you! [-1 -> 4] Warning: HP low! The gremlin claws you! You die... Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: psi resistance You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 276 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 19% chance Scroll drop chance was reduced to 86% Musable item generation frequency was reduced by 2% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: searching The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: body armor (turn 169) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30081 Monster spawn increase reached its maximum at turn 104631 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 270963 The monster class that cannot be genocided was zombie The monster class that was spawned more often: ghost (freq bonus 3) The monster species that spawned more often: giant rotting toad (freq bonus 14) The monster species that spawned more often: dreamer cockatrice (freq bonus 7) The monster species that spawned more often: dust sucker (freq bonus 6) The monster species that spawned more often: insurmountable force fungus (freq bonus 10) The monster species that spawned more often: spirit baboon (freq bonus 14) The monster species that spawned more often: petty heath (freq bonus 6) The monster species that spawned more often: burning permamimic (freq bonus 5) The monster species that spawned more often: forgotten laser (freq bonus 5) The monster species that spawned more often: old yellow dragon (freq bonus 16) The monster species that spawned more often: yellow laser (freq bonus 10) The monster species that spawned more often: lovely girl (freq bonus 4) The monster species that spawned more often: pustulent growth (freq bonus 18) The monster species that spawned more often: sloppy sloth (freq bonus 9) The monster species that spawned more often: eltra vanishing point (freq bonus 14) The monster species that spawned more often: grey orc (freq bonus 10) The monster species that spawned more often: infernal troglodyte (freq bonus 16) The monster species that spawned more often: agate patch (freq bonus 4) The monster species that spawned more often: autohit slinger (freq bonus 4) The monster species that spawned more often: giant potion trove (freq bonus 12) The monster species that spawned more often: clay force patch (freq bonus 12) The monster species that never randomly spawned: orange warp fungus The monster species that never randomly spawned: adom mummy The monster species that never randomly spawned: nethackbrass horror The monster species that never randomly spawned: burning giant The monster species that never randomly spawned: azure fungus The monster species that never randomly spawned: effeminate sentai The monster species that never randomly spawned: anthrazite warp patch The monster species that never randomly spawned: Black Mariah The monster species that never randomly spawned: crowned queen bee The monster species that never randomly spawned: spider monkey The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 9) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 20) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 14) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 11) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 15) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 2) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 18) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 5) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 11) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 4) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 95) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 4) Next attribute increase check would have come at turn 2911 Strength training was 27 Dexterity training was 41 Wisdom training was 4 Constitution training was 16 You were prevented from having automatic searching (0) You were prevented from having psi resistance (0) You had 347 points of nutrition remaining You were stealthy You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 90% Techniques known in the end Name Level Status research 6X LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Scrolls scroll of bad effect (ABABILA) scroll of create monster (YOU ARE DOOMED) scroll of healing (MAYBE PROTECT FROM SERIOUS STATUS) scroll of mana (POWER IS GREATER THE BASE IS LESS) scroll of phase door (LEP GEX VEN ZEA) scroll of standard id (YTTOCS PU EM MAEB) scroll of cure (FOOBIE BLETCH) Spellbooks spellbook of detect food (encased) Wands wand of magic missile (persimmon wood) wand of teleportation (hemlock) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 68 times You killed 51 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (26 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (85 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (23 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye hatham the Archeologist...