hatham, neutral male american Ice Mage ----------- ##--.........--####################-------------- #,........%%.%%%,,%%,,,,,,,,,,,,,,#..$..........| #,|.<.).).....|#################,,..............| #,|...........| #,,,,,%,,,,,%,,,#......>....... #,--.........-- ##############,,+ ............| #,`-----|-----#### #,,,##----- ------- ##,# #,,,,,,,,,# #,#,,k@)# #,,## ##,,,,,,#,# ##-------,####### ##%%# #####-|-.-- #,.......,# ##,####-----....-----,|.....|## #,##,,.............|,|.....| `,,,,#|.............,|.....| ######|............|#------- -----....----- ------ Hatham the Condenser St4 Dx12 Co7 In10 Wi5 Ch7 IceAmeMalNeu Dlvl:1 $7 HP-1(31) Pw56(56) AC7 Xp3/69 Wt161/750 T541 Latest messages What do you want to throw? [$aop or ?*] Never mind. You see here 6 darts {6}. o - 6 darts {11}. You miss the lichen. You hear an explosion. The lichen is killed! There is a wall in the way! (2x) You hear a flinging sound. You are hit by an arrow! [-11 -> 20] You hit the pack kobold. (2x) The pack kobold thrusts his crude dagger. Your studded leather armor blocks the pack kobold's attack. You hit the pack kobold. You miss the pack kobold. The pack kobold wields a bow {12}! The pack kobold shoots an arrow! You are hit by an arrow! You die... Final attributes You have strayed Your alignment was -1 Your max alignment was 13 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 208 Potion identification only worked 3 times out of 14 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 227 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 77% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 63% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14455 Monster spawn increase reached its maximum at turn 28421 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 255881 The monster class that cannot be genocided was vampire The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: Uno (freq bonus 8) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 5) The monster species that spawned more often: heirophant (freq bonus 4) The monster species that spawned more often: ice bird (freq bonus 8) The monster species that spawned more often: greedy looking gnome (freq bonus 6) The monster species that spawned more often: Ann Kathrin (freq bonus 16) The monster species that spawned more often: Kati (freq bonus 4) The monster species that spawned more often: flying cockatrice (freq bonus 3) The monster species that spawned more often: ༣Y*dž (freq bonus 3) The monster species that spawned more often: gold bug (freq bonus 6) The monster species that spawned more often: enraged shaman (freq bonus 6) The monster species that spawned more often: real vibration hound (freq bonus 3) The monster species that spawned more often: meteor (freq bonus 7) The monster species that spawned more often: spike warp fungus (freq bonus 20) The monster species that spawned more often: large pseudodragon (freq bonus 3) The monster species that spawned more often: mega goblin (freq bonus 4) The monster species that spawned more often: wind patch (freq bonus 6) The monster species that spawned more often: kickboxing lady (freq bonus 10) The monster species that spawned more often: huge pile of killer coins (freq bonus 4) The monster species that spawned more often: hedgehog (freq bonus 12) The monster species that never randomly spawned: giant vampire bat The monster species that never randomly spawned: pixie archer The monster species that never randomly spawned: sue warp patch The monster species that never randomly spawned: shining smasher The monster species that never randomly spawned: orange dragon The monster species that never randomly spawned: secretary The monster species that never randomly spawned: iridescent beetle The monster species that never randomly spawned: knight templar The monster species that never randomly spawned: crunchy force fungus The monster species that never randomly spawned: level 55 enemy The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 8) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 6) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 10) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 26) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 35) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 15) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 14) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 3) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 10) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 15) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 11) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this trap was always invisible: teleportation trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 4) Next attribute increase check would have come at turn 738 Strength training was 50 Dexterity training was 10 Wisdom training was 10 Constitution training was 35 You were cold resistant You were prevented from having disintegration resistance (0) You were prevented from drunken boxing (0) You had 802 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Frost You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 125% b - cone of cold 5 matter 95% 395% c - confuse monster 2 enchant 90% 95% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of charging (NOM STYL STUNT IS FLY STYL) scroll of healing (OGRANICHENIYE SAPOGI) scroll of mana (ENSSNAKE F FIGHTAH) scroll of phase door (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of standard id (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of cure (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) Spellbooks spellbook of freeze sphere (heartwarming) spellbook of cone of cold (backward) spellbook of confuse monster (endangered) Potions potion of monster detection (voluminous) Rings ring of gain constitution (eyefloating) Wands wand of cold (oblique) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 27 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye hatham the Ice Mage...