hatham, neutral male american Ice Mage ..} }}}.} }<..I }..;} }.@.} }}}.} Hatham the Chiller St7 Dx19 Co8 In17 Wi4 Ch11 IceAmeMalNeu Dlvl:4 $20 HP50(87) Pw64(87) AC-4 Xp7/1099 Wt854/1150 T1678 Hld Latest messages The freezing sphere explodes! The electric eel is covered in frost! You hit the electric eel! The floor grue Resurrector bites you! [-1 -> 62] The floor grue Resurrector's sinister gaze fills your mind with dreadful, evil thoughts! Your low boots block the electric eel's attack. The electric eel brushes against your leg. You displaced the floor grue Resurrector. You fall into the water! You sink like a rock. You try to crawl out of the water. Pheew! That was close. It misses. The electric eel swings itself around you! You miss the electric eel. The electric eel bites you! [-12 -> 50] The electric eel pulls you into the water! The electric eel drowns you... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 22 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: shock resistance You could not have this property intrinsically: magic resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 82% Wand drop chance was reduced to 48% Potion drop chance was reduced to 71% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: elemental spells (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 21677 Monster spawn increase reached its maximum at turn 95687 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 775866 The monster class that cannot be genocided was turret The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: stone stalk (freq bonus 16) The monster species that spawned more often: old cyan dragon (freq bonus 8) The monster species that spawned more often: religious potato (freq bonus 10) The monster species that spawned more often: gevurah sephirah (freq bonus 8) The monster species that spawned more often: hidden energy vortex (freq bonus 14) The monster species that spawned more often: spore force patch (freq bonus 6) The monster species that spawned more often: vile sewer pygmy (freq bonus 8) The monster species that spawned more often: rainbow spore (freq bonus 3) The monster species that spawned more often: death brawler (freq bonus 5) The monster species that spawned more often: bandersnatch boss (freq bonus 5) The monster species that spawned more often: devilish potato (freq bonus 3) The monster species that spawned more often: unmagic worm mass (freq bonus 2) The monster species that spawned more often: threshold patch (freq bonus 8) The monster species that spawned more often: nexus naga (freq bonus 8) The monster species that spawned more often: twitcher (freq bonus 4) The monster species that spawned more often: abyss fly (freq bonus 4) The monster species that spawned more often: Juen's wedge sandal (freq bonus 4) The monster species that spawned more often: code editor (freq bonus 10) The monster species that spawned more often: mishapen golem (freq bonus 24) The monster species that spawned more often: black fungus (freq bonus 28) The monster species that never randomly spawned: terminator chess wild dog The monster species that never randomly spawned: crude turret The monster species that never randomly spawned: real devilfish The monster species that never randomly spawned: Marija the Wench The monster species that never randomly spawned: missingno The monster species that never randomly spawned: goblin thief The monster species that never randomly spawned: bannik The monster species that never randomly spawned: ancient green dragon The monster species that never randomly spawned: Keystone Warder The monster species that never randomly spawned: water elemental The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: terror (conspiratory) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: gain corruption (wrath) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 8) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 9) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 19) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 6) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 9) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 4) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 7) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 5) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 31) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: russian roulette (gun-shaped) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 5) Next attribute increase check would have come at turn 3384 Strength training was 50 Dexterity training was 18 Wisdom training was 24 Constitution training was 50 You were cold resistant You were prevented from having shock resistance (0) You were prevented from having glib combat (0) You had 1213 points of nutrition remaining You were adorned You were held by an electric eel Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Frost You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 239% b - cone of cold 5 matter 95% 394% c - slow monster 2 enchant 7% 84% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) draw energy 3X Prepared(0) Discoveries Weapons quarterstaff (staff) Armor low boots (walking shoes) helm of detect monsters (musical helmet) Scrolls scroll of identify (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) scroll of healing (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of mana (SODALG) scroll of phase door (ELF FIND HONEY SOMEWHERE) scroll of standard id (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of cure (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) Spellbooks spellbook of freeze sphere (heavenly) spellbook of cone of cold (vaporized) spellbook of slow monster (green eyed) Potions potion of paralysis (cloudy) potion of healing (yellow) Rings ring of adornment (topaz) Wands wand of cold (vajra blade) wand of magic missile (ominous) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 200 times You killed 118 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye hatham the Ice Mage...