|§Êeg Ë Player: hab5 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-02-12.23:19:24.ttyrec Time: (1707779964) Mon Feb 12 23:19:24 2024 |§ÊeÑ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. |§ÊeY‹ Restoring save file...|§Êeˆ¿ |§ÊeWÀ &[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw Dlvl:1 $0 HP 21(21)  Pw 19(19)  AC3 Exp1 T7 You return to level 1 in The Dungeons of Doom.--More--}§ÊedM------..%.<||./f@|-....|------}§Êe_dA[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw Dlvl:1 $0 HP 21(21)  Pw 19(19)  AC3 Exp1 T7 Hello hab5, the neanderthal Priestess, welcome back to SlashEMExtended!}§ÊeŸd÷[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T7 --More--§Êe£¯)The moon is waxing tonight.§Êe‘ÿ §Êe; 7You displaced your kitten.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T7 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T8 @.f.€§ÊehÉ&@.€§Êe÷Ë4You see here an uncursed monochrome wand {0}.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T8 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T9 f.€§Êe;Å[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T9 @f.€§ÊeQÆUThe kitten picks up an uncursed monochrome wand {0}.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T10 .f€§Êe‚j [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T10 .@€§ÊeHl (The kitten drops an uncursed monochrome wand {0}.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T11 §ÊeMœ§ÊeÉœThere is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T11 §Êe^ò7[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T11 ,,@.#§Êe,ôTThe kitten picks up an uncursed monochrome wand {0}.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T12 f..§Êe^« w[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T12 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T13 ###r#.#@-f#‚§Êe{ýThere is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T13 ‚§ÊeªB‚§Êe1CThere is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T13 ‚§ÊeÆa B[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T13 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T14 r,,@,.ƒ§ÊeÀVThere is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T14 ƒ§Êe–lt[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T14 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T15 ,#x@f,.,ƒ§ÊeÆY G[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T15 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T16 #r,@xf.%#ƒ§Êe?è o#,,@x,,,ƒ§Êey õ[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T16 You hear some noises.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T17 „§Êej:„§Êeù:There is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T17 „§Êe,å_##@x,,„§Êeºæ-[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T17 You hear some noises in the distance..„§Êeéç+The kitten eats a cursed nag-nagger corpse {20}.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T18 „§Êe‚k„§ÊeókThere is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T18 …§ÊeD–…§Êeµ–There is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T18 …§Êe³Q…§Êe(RThere is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T18 …§Êe¹¸ …§Êe"¹ There is a wall in the way![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T18 …§Êe/…§Êei3You kill the uncanny bug![Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T18 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T19 ,†§Êeh&[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T19 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T20 ,@,,†§ÊeÈYb%,,@f,,†§ÊeHZb[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T20 The kitten drops an uncursed monochrome wand {0}.f/--More--ˆ§Êexê(The kitten eats a blessed nag-nagger corpse {20}.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 ЧÊeü@+Pick an object.‹§Êe7Ê÷[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 ‹§ÊecÊ– Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12}(end) Œ§ÊePx#[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 §Êe}:"Unknown command '''.--More--§Êe?0²Invalid command, possibly you tried to use the number pad to move? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ”§ÊeÊè rnTurn the number pad on? [yn] (n) •§ÊeU õn[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 –§Êe º Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) —§ÊecV[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 —§Êe ´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) —§Êeöö V[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 ˜§Êe’§ Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls j - a blessed greased scroll of taming {0} k - 5 uncursed scrolls of healing {0} l - an uncursed fireproof scroll of mana {0} m - 3 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of healing (4:1) {0} i - a blessed finalized spellbook of detect food (0:-1) {0} Potions d - 3 potions of holy water {0} e - a finalized potion o˜§Êe¶§$f holy water {0}(end) ˜§ÊeKå ###,####f------#,,@/..%.<|,,##,|....|#,-....|##------ [Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw Dlvl:1 $0 HP 21(21)  Pw 19(19)  AC3 Exp1 T21 [Hab5 the Aspirant ] St8 Dx12 Co12 In4 W˜§Êerå ¯i16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 ²§Êe©´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ²§Êe%V[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 ²§Êep ,What do you want to drink? [de or ?*] ³§ÊeQu³§ÊepvNever mind.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 ³§Êe™Oº Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ´§ÊefV[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 µ§ÊeÁœYou see no objects here.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 µ§Êe©Ì9What do you want to ready? [- or ?*] µ§Êeµê µ§ÊeCë Never mind.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 ¶§Êe Ð:What do you want to drink? [de or ?*] ·§Êe¬w·§ÊeXxNever mind.[Hab5 the Aspirant ] St8 Dx12 Co12 In4 Wi16 Ch10 PriNeaFemLaw  21(21)  Pw 19(19)  AC3 Exp1 T21 ·§Êe¸_*Really save? [yn] (n) ¸§Êeoú!ySaving...¸§Êe’> "Be seeing you...