hab, neutral female illithid Poison Mage ----- |F..| ...!| |.@.| |<..| ----- [Hab the Poison Mixer] St9 Dx9 Co10 In9 Wi12 Ch4 PoiIllFemNeu Dlvl:1 $0 HP16(16) Pw18(18) AC9 Exp1 T12 Latest messages What do you want to use or apply? [fg or ?*] Never mind. What do you want to drink? [d or ?*] Never mind. What do you want to drink? [d or ?*] Never mind. What do you want to use or apply? [fg or ?*] Never mind. What do you want to ready? [- or ?*] Never mind. What do you want to drink? [d or ?*] Never mind. What do you want to drink? [d or ?*] Never mind. What do you want to drink? [d or ?*] Never mind. What do you want to drink? [d or ?*] Never mind. There is a wall in the way! Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in hands) {24} Armor b - a blessed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of teleportation {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (0:4) {0} Potions d - an uncursed potion of extra healing {0} Rings h - an uncursed ring of stealth {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (4:12) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: fear resistance Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 93% chance Ring drop chance was reduced to 73% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 76% Armor drop chance was reduced to 73% Tool drop chance was reduced to 89% Food drop chance was reduced to 90% The following skill could not be trained at all: body armor The following skill was trained at one fifth the usual rate: attack spells The following skill became untrainable if you tried to train it too early: devices (turn 288) The following skill became untrainable if you tried to train it too early: pick-axe (turn 5082) The following skill became untrainable after a while: petkeeping (turn 78772) Heavy curses were more common by 47% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58638 Monster spawn increase reached its maximum at turn 128321 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 727320 The monster class that cannot be genocided was fungus or mold The monster species that spawned more often: wrong laser (freq bonus 10) The monster species that spawned more often: gaffing argumentive (freq bonus 4) The monster species that spawned more often: deified rhubarb (freq bonus 4) The monster species that spawned more often: bat zombie (freq bonus 12) The monster species that spawned more often: sloppy wort (freq bonus 2) The monster species that spawned more often: aspic delineation (freq bonus 32) The monster species that spawned more often: opal spore (freq bonus 18) The monster species that spawned more often: barbara refuelling slouching (freq bonus 4) The monster species that spawned more often: rapidly revested (freq bonus 12) The monster species that spawned more often: large amulet trove (freq bonus 3) The monster species that spawned more often: goblin woarer (freq bonus 8) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 3) The monster species that spawned more often: jingoist nonliving thumbed (freq bonus 6) The monster species that spawned more often: sokjil (freq bonus 6) The monster species that spawned more often: master red dragon (freq bonus 6) The monster species that spawned more often: humbling valuer nembutal flew senti statuary (freq bonus 8) The monster species that spawned more often: stunter (freq bonus 4) The monster species that spawned more often: solid force fungus (freq bonus 10) The monster species that spawned more often: boa varier honeysuckle (freq bonus 6) The monster species that spawned more often: ixitxachitl (freq bonus 10) The monster trait that was more common: monsters that can throw boulders (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 1) The monster trait that was more common: monsters from the Evil Variant (freq bonus 3) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters that drain your score (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 4) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 4) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 5) The monster species that never randomly spawned: magicdrain piercer The monster species that never randomly spawned: nightrunner The monster species that never randomly spawned: giant grey bat The monster species that never randomly spawned: hide golem The monster species that never randomly spawned: Caser Kop Kchief The monster species that never randomly spawned: petrified turret The monster species that never randomly spawned: rodent of regular size The monster species that never randomly spawned: estimation riviera kookie The monster species that never randomly spawned: hidden rutterkin The monster species that never randomly spawned: firefighter The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: maximum damage stone (gray) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: amulet of spell metal (chrome) The RNG hath decreed that this item was never generated: elite batleth ((null)) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: implant of remedy (brutal) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: rogues gloves (boiled gloves) The RNG hath decreed that this item was generated more often: skill loss stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 20) The RNG hath decreed that this item was generated more often: dark horn ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 38) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 74) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 18) The RNG hath decreed that this item was generated more often: mystery lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 7) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: snipesling ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 36) The RNG hath decreed that this item was always generated cursed: bodyfluid strengthening (icky) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: cancel dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: mythical sable ((null)) The RNG hath decreed that this trap was always invisible: sound effect trap The RNG hath decreed that this trap was generated more often: monsterfingers trap (freq bonus 2) Trap randomization happened for 1 in 536 traps Next attribute increase check would have come at turn 352 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You saw invisible You were telepathic You had infravision You had 1494 points of nutrition remaining You could fly You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Fukoshima Radiation The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (1047) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 100% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (inky cloak) Scrolls scroll of teleportation (POKEMON GO KILLS PEOPLE) scroll of healing (YAY K MEASURER QUICKTRAVEL PUSHED A SOKO BOULDER INTO A CORNER AGAIN) scroll of mana (PAINT A BUTTERFLY TO PREVENT SELFHARM) scroll of phase door (HAHAHAHAHAHAHA) scroll of standard id (TIKSRVZLLAT IS THE BOSS MONSTER OF THE VOID) scroll of cure (CHECKED THE AMULET OF REFLECTION AOSDICT) * scroll of extra healing (MISSHAPEN SONICHU) * scroll of greater mana restoration (SCHLAF KINDLEIN SCHLAF DEI MUDDA IS N SCHAF) Spellbooks spellbook of confuse monster (extraordinary) spellbook of protection (immortal) spellbook of cure blindness (fearsome) spellbook of poison blast (decrepit) Potions potion of extra healing (mulled) Rings ring of stealth (opal) Wands wand of poison (leather) wand of venom scattering (dreaming) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 thiev spores (1 created) 0 newtechauns (1 created) 0 venom fungi (1 created) 0 turto fish (2 created) 0 novice medium walls (1 created) 0 +3 nl barriers (1 created) 0 disintegration troves (1 created) 8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye hab the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 12 moves. Killer: quit You were level 1 with a maximum of 16 hit points when you quit. Since you quit, the score list will not be checked.