glycan, chaotic female spiritual Binder -------- |......| |..{.... .......| |.@..... |..d...| |......| -------- [Glycan the Exile] St9 Dx10 Co11 In6 Wi5 Ch9 BinEspFemCha+RE Dlvl:1 $0 HP12(12) Pw6(6) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello glycan, welcome to SlashEMExtended! You are a chaotic female randomizer heretic spiritual Binder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: free action You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 128 Ring identification only worked 4 times out of 28 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 255 Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 69% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: healing spells (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17226 Monster spawn increase reached its maximum at turn 51441 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 150552 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: light (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 4) The monster species that spawned more often: helper zombie (freq bonus 3) The monster species that spawned more often: War (freq bonus 4) The monster species that spawned more often: Mizuki Rashoujin (freq bonus 8) The monster species that spawned more often: anthrazite fungus (freq bonus 18) The monster species that spawned more often: fake force patch (freq bonus 27) The monster species that spawned more often: crater force fungus (freq bonus 4) The monster species that spawned more often: escalator monster (freq bonus 36) The monster species that spawned more often: empress naga (freq bonus 14) The monster species that spawned more often: undead ego snake (freq bonus 63) The monster species that spawned more often: old psychic dragon (freq bonus 24) The monster species that spawned more often: Nellie Bly (freq bonus 30) The monster species that spawned more often: dreadjudge (freq bonus 8) The monster species that spawned more often: spooky portrait (freq bonus 12) The monster species that spawned more often: tunneling worm (freq bonus 8) The monster species that spawned more often: ancient sky dragon (freq bonus 16) The monster species that spawned more often: creeping diamond gems (freq bonus 24) The monster species that spawned more often: slow warp patch (freq bonus 15) The monster species that spawned more often: undead midget (freq bonus 15) The monster species that spawned more often: hishi mochi (freq bonus 8) The monster species that spawned more often: undead necromancer (freq bonus 24) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 4) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4) The monster trait that was more common: unique monsters (freq bonus 2) The monster trait that was more common: monsters that make orc sounds (freq bonus 4) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster species that never randomly spawned: scrapotrice The monster species that never randomly spawned: Jigen Daisuke The monster species that never randomly spawned: mirror sphere The monster species that never randomly spawned: fake warp fungus The monster species that never randomly spawned: %s-$$$-NIX The monster species that never randomly spawned: fire rogue The monster species that never randomly spawned: glowing mushroom The monster species that never randomly spawned: purple force patch The monster species that never randomly spawned: pink centipede The monster species that never randomly spawned: cutlet avenger The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: magic dragon scales ((null)) The RNG hath decreed that this item was never generated: homicide stone (gray) The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 14) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 9) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 7) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 34) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 13) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 7) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 7) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 16) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 10) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 28) The RNG hath decreed that this item was always generated cursed: boots of interruption (velcro sandals) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: inka sling ((null)) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: iron chain ((null)) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this trap was always invisible: natalje trap The RNG hath decreed that this trap was generated more often: complete gray spell trap (freq bonus 5) Next attribute increase check would have come at turn 1190 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having free action (0) You were prevented from having sickopathy (0) You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kelvin, Demiourgos and Princess Luna Your deity was Princess Luna The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (165) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of taming (HP RECOVERY BY GRAUP) scroll of healing (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of mana (DE AZTAN A FEGYVER LOSZER NELKUL) scroll of phase door (SUS QUO SUM) scroll of standard id (MORPH BALL) scroll of cure (YASDORIAN COLLECTS ALL THE TROPHIES) Potions potion of oil (shining) Rings ring of conflict (cut) Tools leather leash (leash) leather saddle (saddle) magic whistle (whistle) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder... Youescaped from the dungeon with 0 points,