glycan, chaotic female spiritual Binder ----.---- |.......| |...o...| |.$...d@| --------- [Glycan the Exile] St13 Dx8 Co8 In9 Wi3 Ch6 BinEspFemCha+RE Dlvl:1 $0 HP12(12) Pw6(6) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello glycan, welcome to SlashEMExtended! You are a chaotic female randomizer heretic spiritual Binder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 axe (weapon in hand) {24} Scrolls c - a blessed scroll of fire {1} d - 3 uncursed scrolls of fire {3} f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands e - an uncursed wand of fire (0:6) {1} Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: dimmopathy Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 90% Wand drop chance was reduced to 79% Concealing monsters were spawned underneath items 10% of the time only The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: body spells (turn 222) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42025 Monster spawn increase reached its maximum at turn 72564 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 100607 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: sergeant (freq bonus 4) The monster species that spawned more often: venom mushroom (freq bonus 9) The monster species that spawned more often: laser metroid (freq bonus 18) The monster species that spawned more often: scrawny cat (freq bonus 4) The monster species that spawned more often: flameproof troll (freq bonus 16) The monster species that spawned more often: black numenorean (freq bonus 45) The monster species that spawned more often: hunting terror (freq bonus 16) The monster species that spawned more often: kobold shaman (freq bonus 30) The monster species that spawned more often: pile of purchase coins (freq bonus 54) The monster species that spawned more often: vacuum patch (freq bonus 7) The monster species that spawned more often: Cray (freq bonus 4) The monster species that spawned more often: deformed galltrit (freq bonus 8) The monster species that spawned more often: wicked woods (freq bonus 6) The monster species that spawned more often: rarity collector (freq bonus 16) The monster species that spawned more often: time colony (freq bonus 8) The monster species that spawned more often: Elif (freq bonus 6) The monster species that spawned more often: thick goblin fighter (freq bonus 12) The monster species that spawned more often: slime elemental (freq bonus 9) The monster species that spawned more often: giant brass dragonfly (freq bonus 21) The monster species that spawned more often: black hobbit (freq bonus 16) The monster trait that was more common: monsters that wait for you to come (freq bonus 3) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 3) The monster trait that was more common: monsters that count as dwarf (freq bonus 2) The monster species that never randomly spawned: Wolf-Man The monster species that never randomly spawned: aquatic bear The monster species that never randomly spawned: mean mold The monster species that never randomly spawned: yellow jacket The monster species that never randomly spawned: Sueschen's combat boot The monster species that never randomly spawned: slimy patch The monster species that never randomly spawned: Boris The monster species that never randomly spawned: mud nymph The monster species that never randomly spawned: Sound Impacts The monster species that never randomly spawned: rolling eye The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 65) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 34) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 9) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 4) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 9) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 6) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 50) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this item was always generated cursed: automore stone (gray) The RNG hath decreed that this item was always generated cursed: butterfinger stone (gray) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this trap was always invisible: automore trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 3) Next attribute increase check would have come at turn 223 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were prevented from having petrification resistance (0) You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Fanny Kemble and The Champion of Pompeji Your deity was The Champion of Pompeji The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (81) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of fire (SWEETHEART BUNDLE) scroll of healing (KAME HAME HA) scroll of mana (HOYO HOYO) scroll of phase door (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of standard id (GNAY GNIY) scroll of cure (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) Potions potion of water (clear) Wands wand of fire (plasma) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder... Youescaped from the dungeon with 0 points,