glycan, chaotic female spiritual Binder -------------------------- .........................| |...........f............. |...........@....`.......| |........................+ -- ----------------------- [Glycan the Exile] St11 Dx7 Co7 In6 Wi6 Ch9 BinEspFemCha+RE Dlvl:1 $0 HP12(12) Pw6(6) AC4 Exp1 T1 Brd Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello glycan, welcome to SlashEMExtended! You are a chaotic female randomizer heretic spiritual Binder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The dunce cap glows black for a moment. You feel like sitting in a corner. The moon is waxing tonight. Your movements are slowed slightly because of your load. # Really quit [yes/no]? Your inventory Weapons y - 2 uncursed +1 daggers (wielded) {8} C - a blessed +0 rubber hose (alternate weapon; not wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles z - 9 uncursed cream pies {9} A - a blessed cream pie {1} B - an uncursed newt corpse {10} Scrolls G - 5 uncursed scrolls of healing {5} H - 4 uncursed scrolls of mana {4} I - 3 uncursed scrolls of phase door {3} J - 2 uncursed scrolls of standard id {2} K - an uncursed scroll of cure {1} Spellbooks E - an uncursed spellbook of flood (0:4) {1} F - an uncursed spellbook of chemistry (0:5) {1} Tools D - an uncursed towel {1} Gems d - an uncursed +0 worthless piece of orange glass {1} e - 2 uncursed +0 worthless pieces of blue glass {2} f - an uncursed +0 jasper stone {1} g - an uncursed +0 worthless piece of radiant glass {1} h - 11 blessed +0 rocks (in quiver) {6} i - an uncursed +0 aquamarine stone {1} j - an uncursed +0 worthless piece of cyan glass {1} k - 7 blessed +1 rocks {4} l - 3 uncursed +0 worthless pieces of teal glass {3} m - 41 uncursed +0 rocks {22} n - 2 uncursed +0 worthless pieces of yellowish brown glass {2} o - an uncursed -1 black opal {1} p - an uncursed +0 worthless piece of pink glass {1} q - an uncursed +2 worthless piece of violet glass {1} r - 2 uncursed +1 worthless pieces of black glass {2} s - an uncursed +0 worthless piece of green glass {1} t - a cursed +0 loadstone u - an uncursed +0 worthless piece of yellow glass {1} v - an uncursed +0 worthless piece of black glass {1} w - 9 uncursed -2 rocks {5} x - 2 uncursed +0 worthless pieces of red glass {2} Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: the Force You could not have this property intrinsically: wallwalking Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 10 Wand drop chance was reduced to 98% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 85% The following skill could not be trained at all: whip The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: shield (turn 82) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9562 Monster spawn increase reached its maximum at turn 27911 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 120270 The monster class that cannot be genocided was turret The monster class that was spawned more often: mummy (freq bonus 24) The monster species that spawned more often: resin golem (freq bonus 54) The monster species that spawned more often: ethereal dragon (freq bonus 156) The monster species that spawned more often: porter pyrolisk (freq bonus 104) The monster species that spawned more often: rust converter (freq bonus 78) The monster species that spawned more often: ill mold (freq bonus 52) The monster species that spawned more often: insecteon (freq bonus 66) The monster species that spawned more often: blue naga hatchling (freq bonus 84) The monster species that spawned more often: aranea (freq bonus 52) The monster species that spawned more often: selenite herder (freq bonus 56) The monster species that spawned more often: fatal attraction turret (freq bonus 156) The monster species that spawned more often: giant green bat (freq bonus 52) The monster species that spawned more often: Eliane's sandal (freq bonus 224) The monster species that spawned more often: undead yeti (freq bonus 52) The monster species that spawned more often: drain turret (freq bonus 78) The monster species that spawned more often: giant fire tick (freq bonus 56) The monster species that spawned more often: carrion fang (freq bonus 312) The monster species that spawned more often: ochre jelly (freq bonus 120) The monster species that spawned more often: yellow jacket (freq bonus 78) The monster species that spawned more often: nasty spined devil (freq bonus 468) The monster species that spawned more often: graviton sphere (freq bonus 54) The monster trait that was more common: monsters that make orc sounds (freq bonus 6) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 4) The monster trait that was more common: monsters that spawn in large groups (freq bonus 6) The monster species that never randomly spawned: evolved gorilla The monster species that never randomly spawned: crimson stalk The monster species that never randomly spawned: ultra spider The monster species that never randomly spawned: gremlin leader The monster species that never randomly spawned: glass elemental The monster species that never randomly spawned: rothe leader The monster species that never randomly spawned: vampire ogre The monster species that never randomly spawned: shadow centipede The monster species that never randomly spawned: acid mimic The monster species that never randomly spawned: nastiness trapper The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: colossus blade ((null)) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 25) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 21) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 14) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 27) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 14) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 11) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 9) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 9) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: starlit sky stone (gray) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: monster speed stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: fleecescript trap (freq bonus 1) Next attribute increase check would have come at turn 873 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having teleport control (0) You were prevented from using the force like a real jedi (0) You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bahamut, Lord Sato and Hert the Vampire Your deity was Hert the Vampire The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (185) You survived Spells known in the end Name Level Category Fail Memory a - flood 5 elemental 95% 400% b - chemistry 1 divine 28% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) leather gloves (warped gloves) Scrolls scroll of healing (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of mana (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of phase door (SYMANTEC KILLS RANSOM ISDA) scroll of standard id (NIYONIAI) scroll of cure (ELF DONT CANNT) Spellbooks spellbook of flood (yellow-stained) spellbook of chemistry (glowing) Gems worthless piece of orange glass (orange) worthless piece of blue glass (blue) jasper stone (red) worthless piece of radiant glass (radiant) aquamarine stone (green) worthless piece of cyan glass (cyan) worthless piece of teal glass (teal) worthless piece of yellowish brown glass (yellowish brown) black opal (black) worthless piece of pink glass (pink) worthless piece of violet glass (violet) worthless piece of black glass (black) worthless piece of green glass (green) loadstone (gray) worthless piece of yellow glass (yellow) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder...