glycan, neutral female null Psion ------- |d....| |.@...| |.....| |.....+ ---.--- [Glycan the Cantripper] St7 Dx6 Co5 In10 Wi17 Ch12 PsiNulFemNeu+REJ Dlvl:1 $3 HP5(5) Pw21(21) AC11 Exp1 T1 Latest messages Hello glycan, welcome to SlashEMExtended! You are a neutral female randomizer heretic ironman null Psion. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waxing tonight. fluorite stones - This is a gem. Color: green. Material: gemstone. Appearance: green. Some of them increase your score at the end of the game, provided you didn't die, and since ascension is next to impossible, you'll probably not care about score anyway. However, they can also be used as sling ammunition, some gray stones may have certain special effects, and throwing gems to unicorns can increase your luck. A violet gem with a mohs hardness of 4, worth 400 zorkmids. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: speed You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 65% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: bow (turn 42) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24208 Monster spawn increase reached its maximum at turn 72875 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 468153 The monster class that cannot be genocided was gnome The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: petty gnoll shaman (freq bonus 5) The monster species that spawned more often: asshole teacher without own house (freq bonus 6) The monster species that spawned more often: gnome cleric (freq bonus 8) The monster species that spawned more often: RNG laser (freq bonus 12) The monster species that spawned more often: mithril penetrator (freq bonus 6) The monster species that spawned more often: lemure (freq bonus 5) The monster species that spawned more often: ultraviolet laser (freq bonus 3) The monster species that spawned more often: Metal-elf (freq bonus 6) The monster species that spawned more often: wight (freq bonus 36) The monster species that spawned more often: Bitchy Lara's hugging boot (freq bonus 4) The monster species that spawned more often: axus jelly (freq bonus 9) The monster species that spawned more often: sylph (freq bonus 4) The monster species that spawned more often: ego ice troll (freq bonus 9) The monster species that spawned more often: yakuza (freq bonus 16) The monster species that spawned more often: pwning tweaker (freq bonus 30) The monster species that spawned more often: prehistoric cave lizard (freq bonus 12) The monster species that spawned more often: giant clam (freq bonus 198) The monster species that spawned more often: Lilly (freq bonus 12) The monster species that spawned more often: blot sephirah (freq bonus 30) The monster species that spawned more often: giant white dragonfly (freq bonus 4) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 24) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 7) The monster species that never randomly spawned: french portal ufo The monster species that never randomly spawned: undead fetish The monster species that never randomly spawned: desert mold The monster species that never randomly spawned: tasloi shaman The monster species that never randomly spawned: magnetic mushroom The monster species that never randomly spawned: hidden tracker The monster species that never randomly spawned: conscious spore The monster species that never randomly spawned: gauth The monster species that never randomly spawned: decaying mimic The monster species that never randomly spawned: crueltrainer The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 133) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 7) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 14) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 20) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 18) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 8) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 3) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 7) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 2) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 5) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 9) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 36) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 20) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 21) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: monster speed stone (gray) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: dustbin trap (freq bonus 6) Next attribute increase check would have come at turn 425 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having teleport control (0) You were prevented from having speed (0) You were telepathic You were clairvoyant (83886080) You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the U.N.O., Vhaeraun and General Tullius Your deity was Vhaeraun The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (575) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (mourning jewelry) Scrolls scroll of teleportation (U FOKIENG SUK) scroll of earth (WOPAK) scroll of enchant weapon (HITTING EVEN USED HAT MELO) scroll of healing (DPIEV WENWWSG UNNZMI) scroll of mana (SIR I HAVE TO TAKE A SHIT) scroll of phase door (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of standard id (THARR) scroll of cure (SILLY LITTLE NYMPHS) Potions potion of object detection (effervescent) Gems fluorite stone (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (0 of 160) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (0 of 160) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Wizard) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye glycan the Psion... Youescaped from the dungeon with 953 points,