glycan, chaotic female spiritual Binder # #.# .. .,,..# .` ......#.## Z ..>....} #}.....# Z M }.%d.` M }.@... #`.,#, `## [Glycan the Heratic] St16 Dx11 Co10 In11 Wi6 Ch10 BinEspFemCha+R S1344 Mines:3 $668 HP-2(37) Pw22(22) AC-4 Exp4 Latest messages h a humanoid (hobbit lord) (base level 3) (male) [seen: normal vision, infravision] Accessing Pokedex entry for hobbit lord... Base statistics of this monster type: Base level = 3, difficulty = 4, AC = 10, magic resistance = 5, alignment 6. Normal speed (12). Normal generation, with frequency 9. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical Pick an object. You kill the white jelly! A cloud of spores surrounds you! The big dog bites you! (2x) You hit it. The big dog seems to be moving slower. The big dog slows down. The big dog bites you! The hobbit lord misses. You hit it. The hobbit lord seems to be moving slower. The hobbit lord slows down. You destroy it! The big dog misses. You miss it. The big dog bites you! You miss it. The big dog bites you! You die... Your inventory Weapons a - a blessed +1 electric sword (weapon in hand) {16} q - a blessed +2 orcish dagger {4} Armor c - an uncursed +1 pair of gauntlets of typing (being worn) {4} n - an uncursed +2 bronze plate mail (being worn) {200} Comestibles f - 2 uncursed Hacker's Foods {2} Scrolls h - 5 uncursed scrolls of healing {5} i - 5 uncursed scrolls of mana {5} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} m - a cursed scroll of remove curse {1} Spellbooks o - an uncursed spellbook of inertia control (2:1) {1} r - a blessed spellbook of wizard lock (0:2) {1} Potions d - 2 blessed potions of Jolt Cola {2} e - 2 uncursed potions of Jolt Cola {2} p - an uncursed potion of oil {1} u - an uncursed potion of water {1} Tools b - 3 uncursed ICs {3} g - an uncursed pack of floppies {3} v - an uncursed +0 conglomerate pick {32} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 16 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: improved vision You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 266 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 12 Ring drop chance was reduced to 84% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 92% The following skill could not be trained at all: riding The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: healing spells (turn 62) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30510 Monster spawn increase reached its maximum at turn 54092 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 259488 The monster class that cannot be genocided was nymph The monster class that was spawned more often: leprechaun (freq bonus 3) The monster species that spawned more often: cloud of glory (freq bonus 32) The monster species that spawned more often: great terror wyrm (freq bonus 48) The monster species that spawned more often: agent black growth (freq bonus 10) The monster species that spawned more often: deadly eye (freq bonus 30) The monster species that spawned more often: watch turret (freq bonus 10) The monster species that spawned more often: skeletal dragon (freq bonus 24) The monster species that spawned more often: APEC Worker (freq bonus 12) The monster species that spawned more often: nausea force patch (freq bonus 12) The monster species that spawned more often: werexorn (freq bonus 10) The monster species that spawned more often: domoxorn (freq bonus 52) The monster species that spawned more often: stitched abomination (freq bonus 10) The monster species that spawned more often: vicar (freq bonus 24) The monster species that spawned more often: leocentaur (freq bonus 30) The monster species that spawned more often: T-hawk (freq bonus 24) The monster species that spawned more often: mega vanishing point (freq bonus 30) The monster species that spawned more often: lesser ent (freq bonus 24) The monster species that spawned more often: seven of diamonds (freq bonus 30) The monster species that spawned more often: undead binder (freq bonus 12) The monster species that spawned more often: wolfhound of flora (freq bonus 8) The monster species that spawned more often: asian girl (freq bonus 12) The monster trait that was more common: monsters that make chicken sounds (freq bonus 12) The monster trait that was more common: monsters whose attacks do random things (freq bonus 3) The monster species that never randomly spawned: arbitrator The monster species that never randomly spawned: giant pink dragonfly The monster species that never randomly spawned: ore virus The monster species that never randomly spawned: great giant rat The monster species that never randomly spawned: abnormal colony The monster species that never randomly spawned: prick bear The monster species that never randomly spawned: migo empress The monster species that never randomly spawned: fire spirit The monster species that never randomly spawned: egodretch The monster species that never randomly spawned: ill warp patch The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: vivianite (cyan) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: blinding ray (noble) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 7) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 76) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 27) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 91) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 5) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 35) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 9) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 5) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 11) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 3) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 36) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 16) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 29) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: tiger cloak (taiga cloak) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: timely backup (rusty) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: inka blade ((null)) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this trap was always invisible: eater trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 1) Next attribute increase check would have come at turn 5094 Strength training was 4 Dexterity training was 8 Wisdom training was 2 Constitution training was 25 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were aware of the presence of something You were warned of undead You had infravision You had 633 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 90% 98% b - inertia control 6 occult 98% 99% Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of typing (slippery gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (hydra helmet) * sedge hat (echo helmet) * skullcap (silk helmet) * flack helmet (twisted visor helmet) * crystal helm (rotating helmet) * mining helm (wok-shaped helmet) * field helm (gray helmet) * helm of safeguard (fish bowl) * war hat (narrow helmet) * plasteel gloves (white gloves) * leather gloves (mirrored gloves) * gauntlets of safeguard (transparent gloves) * gauntlets of plugsuit (shitty gloves) * commander gloves (racer gloves) * field gloves (inverse gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (living boots) * field boots (roller boots) * boots of safeguard (balanced boots) Scrolls scroll of healing (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of mana (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of phase door (SUN STOP STATUS) scroll of standard id (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) scroll of cure (ELF CHANGE FORME BY STUNT) scroll of remove curse (THE NETHACK DEVTEAM IS NOT DEAD) Spellbooks spellbook of wizard lock (zone-specific) spellbook of inertia control (legit) Potions * potion of Jolt Cola (camo) potion of oil (ecru) potion of water (clear) Tools * IC (many-wired thing) * pack of floppies (box containing little plastic cards) * diode (two-wired thing) * transistor (three-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 6 times You never prayed to the gods You hit with a wielded weapon 24 times You killed 19 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (6 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (24 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder...