glycan, chaotic female spiritual Binder --------- |.....f@. |.......| ---+----- [Glycan the Exile] St12 Dx13 Co13 In13 Wi8 Ch14 BinEspFemCha+R Dlvl:1 $0 HP12(12) Pw6(6) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello glycan, welcome to SlashEMExtended! You are a chaotic female randomizer spiritual Binder. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: peacevision You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 119 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 143 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 96% Monster death drops spawned with only 98% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: polymorphing (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16296 Monster spawn increase reached its maximum at turn 41370 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 108468 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: dragon (freq bonus 8) The monster species that spawned more often: The Fairy (freq bonus 40) The monster species that spawned more often: sepia colony (freq bonus 9) The monster species that spawned more often: spiked devil (freq bonus 9) The monster species that spawned more often: Emma (freq bonus 18) The monster species that spawned more often: bone warrior (freq bonus 44) The monster species that spawned more often: weregelatinouscube (freq bonus 36) The monster species that spawned more often: teller of secrets (freq bonus 42) The monster species that spawned more often: petro colony (freq bonus 72) The monster species that spawned more often: eclipse fiend (freq bonus 144) The monster species that spawned more often: edged turret (freq bonus 22) The monster species that spawned more often: iron lich (freq bonus 33) The monster species that spawned more often: icy laser (freq bonus 48) The monster species that spawned more often: Princess Tsunade, the Medical Ninja (freq bonus 144) The monster species that spawned more often: agate stalk (freq bonus 78) The monster species that spawned more often: Amelje's hugging boot (freq bonus 36) The monster species that spawned more often: rock penetrator (freq bonus 120) The monster species that spawned more often: cyan warp fungus (freq bonus 10) The monster species that spawned more often: weretroll (freq bonus 120) The monster species that spawned more often: agate warp fungus (freq bonus 10) The monster species that spawned more often: multi-hued spore (freq bonus 20) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters that are extra nasty (freq bonus 3) The monster trait that was more common: monsters that count as mercenaries (freq bonus 24) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 1) The monster trait that was more common: monsters of tiny size (freq bonus 12) The monster species that never randomly spawned: fire trove The monster species that never randomly spawned: verbal jabberwock The monster species that never randomly spawned: crawling maggot The monster species that never randomly spawned: psybur The monster species that never randomly spawned: your doppelganger The monster species that never randomly spawned: straw golem The monster species that never randomly spawned: bank robber The monster species that never randomly spawned: lunatic The monster species that never randomly spawned: impact hound The monster species that never randomly spawned: japanese wolf The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 764) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 20) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 16) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 6) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 7) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 11) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 2) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 8) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 9) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 36) Next attribute increase check would have come at turn 87 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having sleep resistance (0) You were prevented from having peacevision (0) Your chance to block was 25% You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (81) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (yellow helmet) * sedge hat (wide metal helm) * skullcap (spired helmet) * flack helmet (guzzle helmet) * crystal helm (knowledgeable helmet) * mining helm (padded helmet) * field helm (scuba helmet) * helm of safeguard (bug-tracking helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * leather gloves (tar gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (english gloves) * commander gloves (slaying gloves) * field gloves (odd pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fin boots) * field boots (explosive boots) * boots of safeguard (femmy boots) Scrolls scroll of healing (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of mana (WET WITH WATER) scroll of phase door (KTTDLWRGT) scroll of standard id (BIRD STUNT IS BETTER) scroll of cure (DESU SENPAI FAMY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder...