glycan, chaotic female spiritual Binder --- |..-- ...-- - -..*--- ------ |. --<.!.--- .....--- .. |...| .| -..... -. --.-- -.| |...eG- .. Z ---##|.| |..@|#--.- ####|.-- --.----..--- ###|..-- ---#|.....------- ##--..-- .- ##|.........M.| ###--..--.. #--..------- - Z ####--....| #|%--## ####--.....-- |.--## #####|.......- |..|# ##### |........- #--.| ####---........%. ###|.- ####|(.....----...- ####|.. ###|..**%.| ----#####|.... ##--.-----########### ---..- ##---############## --- [Glycan the Heratic] St12 Dx8 Co8 In7 Wi5 Ch11 BinEspFemCha+R Min:4 $103 HP0(57) Pw29(29) AC6 Exp5 T1093 Hun Latest messages The intermediate gnome hits you! [-5 -> 46] You kill the intermediate gnome! # You hit the floating eye! The floating eye seems to be moving slower. The floating eye slows down. You are frozen by the floating eye's gaze! The clockwork soldier claws you! [-11 -> 37] The clockwork soldier misses. The clockwork soldier claws you! [-5 -> 32] The clockwork soldier misses. The clockwork soldier claws you! [-15 -> 19] The clockwork soldier claws you! [-6 -> 13] The clockwork soldier claws you! You die... Your inventory Weapons a - a blessed +0 quarterstaff (weapon in hands) {16} t - an uncursed +0 flail {7} Armor b - a blessed +0 studded leather armor (being worn) {80} z - an uncursed +0 filler cloak (being worn) {4} Comestibles c - 2 uncursed food rations {2} u - an uncursed cheese {1} L - an uncursed sandwich {1} Scrolls e - an uncursed scroll of inventory id {1} k - 6 uncursed scrolls of healing {6} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - an uncursed scroll of standard id {1} o - an uncursed scroll of cure {1} p - an uncursed scroll of identify {1} K - a cursed scroll of mana {1} N - an uncursed scroll of confuse monster {1} Spellbooks h - a blessed spellbook of acid sphere (0:5) {1} i - a blessed spellbook of acid stream (0:2) {1} v - an uncursed spellbook of haste self (0:3) {1} J - a blessed spellbook of charm monster (0:4) {1} M - an uncursed spellbook of wind (0:1) {1} Potions d - an uncursed potion of levitation {1} q - an uncursed potion of extreme power {1} s - an uncursed potion of healing {1} O - a cursed potion of oolong tea {1} Rings g - an uncursed ring of shock resistance (on right hand) {1} r - an uncursed ring of stealth {1} Wands f - an uncursed wand of acid (0:6) {1} Tools j - an uncursed blindfold {1} Gems y - an uncursed +0 worthless piece of black glass {1} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 186 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 77% Wand drop chance was reduced to 40% Amulet drop chance was reduced to 58% The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: chaos spells (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 19445 Monster spawn increase reached its maximum at turn 51501 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 341620 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: vortex (freq bonus 5) The monster species that spawned more often: aimless-looking merchant (freq bonus 10) The monster species that spawned more often: vampiric colony (freq bonus 21) The monster species that spawned more often: the ultimate tank (freq bonus 18) The monster species that spawned more often: very nice girl (freq bonus 54) The monster species that spawned more often: Melvin (freq bonus 18) The monster species that spawned more often: adventurer naga (freq bonus 12) The monster species that spawned more often: deimonidaine (freq bonus 42) The monster species that spawned more often: shadow fly (freq bonus 18) The monster species that spawned more often: nightmare unicorn (freq bonus 28) The monster species that spawned more often: dark elven cultist (freq bonus 21) The monster species that spawned more often: vietnamese woman (freq bonus 16) The monster species that spawned more often: nether ghost (freq bonus 20) The monster species that spawned more often: aztec gang member (freq bonus 20) The monster species that spawned more often: clear snake (freq bonus 13) The monster species that spawned more often: brown fungus (freq bonus 36) The monster species that spawned more often: wererat (freq bonus 22) The monster species that spawned more often: dream force patch (freq bonus 12) The monster species that spawned more often: chaos evilist (freq bonus 12) The monster species that spawned more often: brown ants of Timothy Thummel (freq bonus 36) The monster species that spawned more often: phasing jabberwock (freq bonus 12) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 1) The monster trait that was more common: monsters that want quest artifacts (freq bonus 12) The monster trait that was more common: monsters that count as bats (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 4) The monster species that never randomly spawned: MacBauer The monster species that never randomly spawned: twin bee The monster species that never randomly spawned: ball of light The monster species that never randomly spawned: fire vortex The monster species that never randomly spawned: magic dragon The monster species that never randomly spawned: duergar The monster species that never randomly spawned: ill force fungus The monster species that never randomly spawned: amok running yardie The monster species that never randomly spawned: dreadjudge The monster species that never randomly spawned: coyote The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 36) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 32) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 6) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 70) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 17) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 5) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 7) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 2) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 9) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 8) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: cryogenics (hostile) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: maximum damage stone (gray) The RNG hath decreed that this trap was always invisible: nakedness trap The RNG hath decreed that this trap was generated more often: glyph of guarding (freq bonus 4) Next attribute increase check would have come at turn 1867 Strength training was 14 Dexterity training was 12 Wisdom training was 10 Constitution training was 40 You were cold resistant You were sleep resistant You were disintegration-resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were paralyzed (-2) You were prevented from having confusion resistance (0) You were prevented from hallu partying (0) You were aware of the presence of something You were warned of undead You had infravision You had 252 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 25% 90% b - acid stream 4 matter 90% 290% c - haste self 3 body 90% 92% d - charm monster 4 enchant 90% 98% e - wind 2 elemental 90% 99% Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Weapons quarterstaff (staff) Armor filler cloak (second-hand cloak) Scrolls scroll of inventory id (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of healing (KNOCK THE PROP CANNT BE USE) scroll of mana (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of phase door (DIFFER SEX CANT USE STUNTS) scroll of standard id (YOU AND YOUR FRIENDS ARE DEAD) scroll of cure (REQUICO SIDES) scroll of identify (RAKIMONTRARAR) scroll of confuse monster (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) Spellbooks spellbook of acid sphere (dreamy) spellbook of acid stream (stylish) spellbook of haste self (grating) spellbook of charm monster (hand-printed) spellbook of wind (black) Potions potion of levitation (cornflower) potion of extreme power (violet) potion of healing (foaming) potion of oolong tea (aquamarine) Rings ring of shock resistance (tiger eye) ring of stealth (jade) Wands wand of acid (multicolor) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 23 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (10 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder...