glycan, chaotic female spiritual Binder -------------- .............| |B.f.........| |..@.........| -------- ----- [Glycan the Exile] St12 Dx6 Co6 In10 Wi6 Ch9 BinEspFemCha+R Dlvl:1 $0 HP12(12) Pw6(6) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello glycan, welcome to SlashEMExtended! You are a chaotic female randomizer spiritual Binder. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! pair of leather peep-toes - This is a piece of armor. Color: transparent. Material: leather. Appearance: asian footwear. It can be worn for protection (armor class, magic cancellation etc.). A pair of asian footwear with plateau soles and stiletto heels. They are made of beautifully soft black leather. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 71% Wand drop chance was reduced to 94% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 77% of the time only The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: body spells (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19290 Monster spawn increase reached its maximum at turn 65451 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 8333550 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: blade of chaos (freq bonus 3) The monster species that spawned more often: acidic patch (freq bonus 10) The monster species that spawned more often: running cobra (freq bonus 30) The monster species that spawned more often: Warder Kaptain (freq bonus 10) The monster species that spawned more often: Elif (freq bonus 4) The monster species that spawned more often: tree lurker (freq bonus 14) The monster species that spawned more often: skulk blade (freq bonus 8) The monster species that spawned more often: Isengard orc (freq bonus 24) The monster species that spawned more often: large dog (freq bonus 30) The monster species that spawned more often: ita mochi (freq bonus 30) The monster species that spawned more often: reaper spore (freq bonus 42) The monster species that spawned more often: spark bug (freq bonus 12) The monster species that spawned more often: evil teacher (freq bonus 16) The monster species that spawned more often: toothlet (freq bonus 6) The monster species that spawned more often: swan (freq bonus 3) The monster species that spawned more often: gray slayer (freq bonus 12) The monster species that spawned more often: necromorb (freq bonus 5) The monster species that spawned more often: hole ogre (freq bonus 6) The monster species that spawned more often: gnome minecarver (freq bonus 7) The monster species that spawned more often: void mold (freq bonus 24) The monster trait that was more common: monsters that like to mimic objects (freq bonus 1) The monster trait that was more common: monsters that cannot be tamed (freq bonus 2) The monster trait that was more common: monsters that buzz (freq bonus 2) The monster trait that was more common: monsters that can hide (freq bonus 1) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 4) The monster trait that was more common: monsters that can tunnel (freq bonus 4) The monster species that never randomly spawned: dark elven priest The monster species that never randomly spawned: broken laser The monster species that never randomly spawned: thalmor The monster species that never randomly spawned: giant white mouse The monster species that never randomly spawned: dutch storm The monster species that never randomly spawned: Jessica's mocassin The monster species that never randomly spawned: innocuous teacher The monster species that never randomly spawned: altmer The monster species that never randomly spawned: undead swarm mimic The monster species that never randomly spawned: flying asshole The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: forgotten spell (nonexistant) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 10) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 24) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 9) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 13) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 6) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 28) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 44) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 6) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 2) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 15) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 10) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this trap was always invisible: covetousness trap The RNG hath decreed that this trap was generated more often: dimness trap (freq bonus 8) Next attribute increase check would have come at turn 984 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were petrification resistant You were prevented from having stealth (0) You were prevented from being a stoned chiller (0) You were aware of the presence of something You were warned of undead You had infravision You had 550 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (275) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (gray helmet) * sedge hat (dark helmet) * skullcap (radio helmet) * flack helmet (deformed helmet) * crystal helm (black helmet) * mining helm (anti-government helmet) * field helm (water-pipe helmet) * helm of safeguard (viking helmet) * war hat (basin helmet) * plasteel gloves (white gloves) * leather gloves (fencing gloves) * gauntlets of safeguard (digger gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (steel gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro sandals) * field boots (wedge boots) * boots of safeguard (roller boots) Scrolls scroll of healing (HITME) scroll of mana (SUPER BURNINATE ENEMY WITH VERY TIRED) scroll of phase door (USING FRUITS TO ATTACK) scroll of standard id (ZLORFIK) scroll of cure (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder... Youescaped from the dungeon with 0 points,