glycan, chaotic female spiritual Binder ------- |...... |@....| |d....+ |.....| |.....| --#-.-- [Glycan the Exile] St8 Dx8 Co6 In7 Wi11 Ch11 BinEspFemCha+R Dlvl:1 $0 HP12(12) Pw6(6) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello glycan, welcome to SlashEMExtended! You are a chaotic female randomizer spiritual Binder. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: searching You could not have this property intrinsically: sickness resistance Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 59 Spellbook identification only worked 2 times out of 9 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: axe The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: lightsaber (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8900 Monster spawn increase reached its maximum at turn 61600 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 116188 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: Hastur the Unspeakable (freq bonus 12) The monster species that spawned more often: rotated shaman (freq bonus 10) The monster species that spawned more often: six of diamonds (freq bonus 12) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 28) The monster species that spawned more often: gnome minecarver (freq bonus 6) The monster species that spawned more often: Renfield (freq bonus 6) The monster species that spawned more often: charcoal warp patch (freq bonus 2) The monster species that spawned more often: sunshine monkey (freq bonus 2) The monster species that spawned more often: sand warrior (freq bonus 4) The monster species that spawned more often: quantum smasher (freq bonus 12) The monster species that spawned more often: long roper (freq bonus 9) The monster species that spawned more often: white icky thing (freq bonus 16) The monster species that spawned more often: ill warp fungus (freq bonus 48) The monster species that spawned more often: funny girl (freq bonus 12) The monster species that spawned more often: giant bright green jellyfish (freq bonus 6) The monster species that spawned more often: creeping mithril coins (freq bonus 16) The monster species that spawned more often: white force fungus (freq bonus 3) The monster species that spawned more often: mimic lizard (freq bonus 12) The monster species that spawned more often: hell stone (freq bonus 2) The monster species that spawned more often: poison lichen (freq bonus 6) The monster trait that was more common: monsters that have sting attacks (freq bonus 12) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 1) The monster trait that was more common: monsters whose attacks calm you (freq bonus 8) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster species that never randomly spawned: intoner The monster species that never randomly spawned: Sue Lyn's plateau boot The monster species that never randomly spawned: fire elemental The monster species that never randomly spawned: beaming ufo part The monster species that never randomly spawned: sucking permamimic The monster species that never randomly spawned: sparkling fungus The monster species that never randomly spawned: disinterested older woman The monster species that never randomly spawned: sparkling fungus The monster species that never randomly spawned: weak crow The monster species that never randomly spawned: rainbow stalk The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: specific candle (candle) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 14) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 12) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 37) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 9) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 15) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 34) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this item was always generated cursed: leather saber ((null)) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: white spell stone (gray) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this trap was always invisible: entire level trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 1) Next attribute increase check would have come at turn 192 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were petrification resistant You were prevented from having drain resistance (0) You were prevented from having automatic searching (0) You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (398) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven dagger (runed dagger) * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven broadsword (runed broadsword) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (torn boots) * elven cloak (faded pall) Scrolls scroll of healing (IGNORE SHELL BLOC RING) scroll of mana (KRRRRRRRRRRRZ) scroll of phase door (OM) scroll of standard id (YELL AT SKY PREVENT KEY FOR 5) scroll of cure (RW NW PRT M HRW) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder... You and the little dog escaped from the dungeon with 9 points,