glycan, chaotic female spiritual Binder - -.- |..@| +.d.| |.!?| ----- [Glycan the Exile] St9 Dx12 Co8 In9 Wi4 Ch6 BinEspFemCha+R Dlvl:1 $0 HP12(12) Pw6(6) AC12 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello glycan, welcome to SlashEMExtended! You are a chaotic female randomizer spiritual Binder. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! victorian underwear - This is a piece of armor. Color: white. Material: cloth. Appearance: (null). It can be worn for protection (armor class, magic cancellation etc.). This wonderful piece of clothing can be worn under a suit of armor to grant 3 points of magic cancellation. If you wear a cursed one, you have a small chance of reviving on death. It can be read. What do you want to read? [fghij or ?*] It reads: "It's not the size of your sword, it's how #enhance'd you are with it." # Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: stealth You could not have this property intrinsically: telepathy Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 56% Ring drop chance was reduced to 52% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 87% Monster death drops spawned with only 80% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: body armor (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27580 Monster spawn increase reached its maximum at turn 62367 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 227448 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: obour (freq bonus 16) The monster species that spawned more often: flying ribbon fish (freq bonus 3) The monster species that spawned more often: Health (freq bonus 8) The monster species that spawned more often: yellow devil (freq bonus 20) The monster species that spawned more often: Rhotomago, Prince of Time (freq bonus 4) The monster species that spawned more often: vorkolak (freq bonus 16) The monster species that spawned more often: volareon (freq bonus 4) The monster species that spawned more often: Gazer Akai (freq bonus 28) The monster species that spawned more often: multi-hued warp patch (freq bonus 4) The monster species that spawned more often: stone-cold horror (freq bonus 4) The monster species that spawned more often: marital lichen (freq bonus 16) The monster species that spawned more often: voracious force bee (freq bonus 12) The monster species that spawned more often: mana mold (freq bonus 30) The monster species that spawned more often: Mina Harker (freq bonus 8) The monster species that spawned more often: lovely squeezer girl (freq bonus 12) The monster species that spawned more often: Thilo (freq bonus 6) The monster species that spawned more often: cursed sword (freq bonus 12) The monster species that spawned more often: topaz growth (freq bonus 6) The monster species that spawned more often: asphynx (freq bonus 2) The monster species that spawned more often: Gunter (freq bonus 18) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 1) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 6) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster trait that was more common: monsters that are always female (freq bonus 4) The monster species that never randomly spawned: really dangerous fungus The monster species that never randomly spawned: green jelly The monster species that never randomly spawned: robo turret The monster species that never randomly spawned: Chelsea Rorec The monster species that never randomly spawned: depowered mushroom The monster species that never randomly spawned: burning brute The monster species that never randomly spawned: white force fungus The monster species that never randomly spawned: giant eel The monster species that never randomly spawned: high voltage vortex The monster species that never randomly spawned: field mouse The RNG hath decreed that this item was never generated: nexus field (talkative) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was never generated: burrow (beautiful) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 6) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 20) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 26) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 33) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 6) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 13) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 79) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 5) Next attribute increase check would have come at turn 489 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having stealth (0) You were prevented from having wonderlegs (0) You were aware of the presence of something You were warned of undead You had infravision You had 1499 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (253) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (FORC RISE WHEN KEY IS HIT) scroll of mana (DDOS ATTACK) scroll of phase door (ADOM CRASHES AND ERASES YOUR SAVEGAME) scroll of standard id (GO AWAY) scroll of cure (OXHE SRIAN) Wands wand of undead turning (tapering) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder...