glycan, chaotic female spiritual Binder #------ ---------- ##### -.--- ##### ##|...............| ###### |...|.. ####### #----...........--| ####### #|...|... ######### #|.||...........|## ###########--. |.... ##### ##### |.|--.........%|## .|### ####### +-|,---# ##### ##### .|#---------#--## Z ..|## ######|.|#,#,|-. ##--# #### #---#--.|##%##,,. -..|# ######|,|#,##|... ###|. ### ..|#-..---,#,,--. ....| ---------|####|.... ##### #### #-...|......| ,|..- -..-- .......... #,###-...- ##### ##### ----_ -.......,, ..--#|..| ..... ... ,|##|...|# ------ ##### ..|#|..|...<..,%,# --##|.. ..... #--|..--#####|...|.. ##### ...,#,,----..--,##|. ###-- |.... ..% ,.|...##,,,,+...... ##### |...,#,,####-.|####|.. ### |... ..... |...######|...|.. ##### ---- ,,,###--|-####|..| #|.-- ..Y.%^. ... #####|...|- .|### ####,#),###|...####|..|# .|--- #---@--- ... ####-----#-..|## ######,%#--... ###|..--# ,--## ######### ... ##-------|..|## ##### ,.... ##--..--# -#|## ##### -%.. +..{....|..|## ##### #|... ##### ..----..|# ##### --... #|.......|---# ######--. ########......--###### --..|#-----#-##### ####### #######,.....--###### --.|### ####### ##### #######-------###### ---## ##### [Glycan the Heratic] St9 Dx4 Co6 In9 Wi8 Ch9 BinEspFemCha+R Dlvl:3 $495 HP0(41) Pw33(33) AC3 Exp5 T1186 Hun Latest messages The carnivorous flying monkey misses. Your protective gloves block the carnivorous flying monkey's attack. You hit the carnivorous flying monkey! Your chain mail blocks the carnivorous flying monkey's attack. The carnivorous flying monkey claws you! [-1 -> 12] Your protective gloves block the carnivorous flying monkey's attack. You hit the carnivorous flying monkey. The carnivorous flying monkey claws you! The carnivorous flying monkey rips into your breast with maniacal fervor! [-4 -> 8] Warning: HP low! You hear the howling of the CwnAnnwn... [-6 -> 2] Warning: HP low! The carnivorous flying monkey claws you! [-1 -> 1] Warning: HP low! The carnivorous flying monkey bites you! You die... Your inventory Amulets j - an uncursed amulet of waterwalking {1} Weapons a - an uncursed +0 black aestivalis (weapon in hand) {30} p - an uncursed +0 assault rifle {16} t - 4 blessed +3 darts (in quiver) {2} y - a cursed -1 high-elven warsword {4} Armor b - an uncursed +1 chain mail (being worn) {120} q - an uncursed +0 pair of protective gloves (being worn) {4} x - an uncursed +0 cloak of grounding {4} z - a cursed +0 robe of defense {16} Comestibles c - an uncursed food ration {1} Scrolls d - 4 uncursed scrolls of healing {2} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} h - an uncursed scroll of cure {1} i - an uncursed scroll of remove curse {1} l - a blessed scroll of mana {1} m - an uncursed scroll of scare monster {1} w - an uncursed scroll of acquirement {1} Potions n - an uncursed potion of monster detection {1} r - a cursed potion of monster detection {1} u - a cursed potion of healing {1} Rings s - an uncursed ring of levitation {1} Wands o - an uncursed wand of magic missile (0:0) {1} A - a cursed wand of undead turning (0:6) {1} Tools k - a blessed magic whistle {1} v - an uncursed hairclip {1} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: free action You could not have this property intrinsically: numbopathy Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 21% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: searching (turn 41) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56230 Monster spawn increase reached its maximum at turn 132790 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 6181698 The monster class that cannot be genocided was zombie The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: alien pseudopod (freq bonus 6) The monster species that spawned more often: lavender force patch (freq bonus 12) The monster species that spawned more often: stand user (freq bonus 3) The monster species that spawned more often: magic mushroom (freq bonus 12) The monster species that spawned more often: Ape Head (freq bonus 30) The monster species that spawned more often: personal guard (freq bonus 6) The monster species that spawned more often: green centipede (freq bonus 9) The monster species that spawned more often: magnetic warp fungus (freq bonus 4) The monster species that spawned more often: two-headed ogre (freq bonus 9) The monster species that spawned more often: clock colony (freq bonus 8) The monster species that spawned more often: shadow faerie (freq bonus 10) The monster species that spawned more often: magic stalk (freq bonus 6) The monster species that spawned more often: invisible spore (freq bonus 18) The monster species that spawned more often: vacuum fungus (freq bonus 3) The monster species that spawned more often: weird fume (freq bonus 8) The monster species that spawned more often: novice shaman (freq bonus 12) The monster species that spawned more often: stuttering teacher (freq bonus 4) The monster species that spawned more often: vietnamese woman (freq bonus 12) The monster species that spawned more often: giant blue mouse (freq bonus 18) The monster species that spawned more often: slow spore (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 1) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 1) The monster trait that was more common: monsters that growl (freq bonus 1) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 1) The monster species that never randomly spawned: forgotten trapper The monster species that never randomly spawned: wereshade The monster species that never randomly spawned: tu-tara shieldsnapper The monster species that never randomly spawned: wombat The monster species that never randomly spawned: immobile mushroom The monster species that never randomly spawned: The Fairy The monster species that never randomly spawned: arctic avenger The monster species that never randomly spawned: all-rocking woman The monster species that never randomly spawned: cloned New Vegas NPC The monster species that never randomly spawned: time tempest The RNG hath decreed that this item was never generated: rain cloud (magnificent) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 54) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 30) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 12) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 42) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 10) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 34) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 24) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 7) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 19) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 11) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 17) The RNG hath decreed that this item was always generated cursed: metal sling ((null)) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: compost chain ((null)) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this trap was always invisible: nexus trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 2) Next attribute increase check would have come at turn 4377 Strength training was 32 Dexterity training was 21 Wisdom training was 10 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were petrification resistant You were prevented from having sickness resistance (0) You were prevented from having free action (0) You were aware of the presence of something You were warned of undead You had infravision You had 212 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Amulets amulet of waterwalking (sparkling) Weapons black aestivalis (runed broadsword) high-elven warsword (runed curved sword) Armor protective gloves (english gloves) cloak of grounding (fertile cloak) robe of defense (blue robe) Scrolls scroll of healing (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of mana (FUCK THE NOTELEPORT RULES) scroll of phase door (MAYBE PROTECT FROM SERIOUS STATUS) scroll of standard id (ECNETOPINMO) scroll of cure (SWEETHEART BUNDLE) scroll of remove curse (SPARKLING EDWARD CULLEN) scroll of scare monster (BREAKPOINT) scroll of acquirement (SMIRITELNAYA RUBASHKA) Potions potion of extra healing (brown) potion of monster detection (plaid) potion of healing (cooling) Rings ring of levitation (rigged) Wands wand of magic missile (cornered) wand of undead turning (fuzzy) Tools magic whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 44 times You killed 29 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (5 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Expert) (44 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder...