glycan, chaotic female spiritual Binder ############# ##########`#### ----###########I} |..| ### ### ---}-- |..|# ..`..| ----## }}I... #### }I...| ##### |...)| ##### |....| ##### -``-.- ##### ####` }----- #### |II$/! Z ##### |@}[ `#### |!(#. ######|%}.?( | #####|%+"I*.| ####}}------ B ##}}}#### ##}}#### }### [Glycan the Heratic] St6 Dx6 Co5 In9 Wi4 Ch6 BinEspFemCha+R Dlvl:4 $1675 HP-5(28) Pw16(16) AC-5 Exp3 T1245 Hld Latest messages You relinquish a shuriken {1} and receive 2 gold pieces in compensation. In what direction? [hykulnjb><] The shuriken misses. You relinquish a shuriken {1} and receive 2 gold pieces in compensation. Unknown command ' '. In what direction? [hykulnjb><] You kick it. It bites you! [-7 -> 5] Warning: HP low! It misses. It bites you! [-1 -> 4] Warning: HP low! In what direction? [hykulnjb><] You kick it. In what direction? [hykulnjb><] You kick it. It bites you! You die... Your inventory Weapons a - an uncursed +0 collusion knife (alternate weapon; not wielded) {2} x - an uncursed +0 yumi {12} y - 2 uncursed -2 orcish spears (wielded) {24} D - 2 uncursed +0 orcish spears {24} K - the uncursed +0 two-handed sword named The Sword of Onoel {60} L - 71 uncursed +0 shuriken (in quiver) {36} Armor b - a cursed -25 evil dragon scale mail (being worn) {20} c - a cursed +0 eerie cloak (being worn) {4} e - a cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield (being worn) {20} g - a cursed +0 pair of red spell heels (being worn) {8} Scrolls i - a blessed scroll of taming {1} j - an uncursed scroll of trap detection {1} k - an uncursed scroll of boss companion {1} l - an uncursed scroll of relocation {1} m - 4 uncursed scrolls of repair item {4} n - a blessed scroll of repair item {1} r - 5 uncursed scrolls of healing {5} s - 4 uncursed scrolls of mana {4} t - 3 uncursed scrolls of phase door {3} u - 2 uncursed scrolls of standard id {2} v - an uncursed scroll of cure {1} F - a cursed scroll of enchant weapon {1} G - an uncursed scroll of scare monster {1} J - an uncursed scroll of enchant armor {1} Potions w - a blessed potion of clairvoyance {1} A - an uncursed potion of invulnerability {1} H - 2 uncursed potions of booze {2} I - an uncursed potion of acid {1} Wands z - an uncursed wand of cold (0:0) {1} Tools B - an uncursed bag of holding {6} C - an uncursed expensive camera (0:98) {1} E - an uncursed land mine {30} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Contents of the bag of holding: an uncursed mirror {1} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: improved vision You could not have this property intrinsically: stoned chilling Ring identification only worked 4 times out of 28 Amulet identification only worked 15 times out of 37 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 99% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: protection spells (turn 88) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18272 Monster spawn increase reached its maximum at turn 52159 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 763224 The monster class that cannot be genocided was archfiend Today, this monster class was always generated invisible: cockatrice The monster class that was spawned more often: Zouthern animal (freq bonus 8) The monster species that spawned more often: neo inka (freq bonus 120) The monster species that spawned more often: eastern shimmerfly (freq bonus 40) The monster species that spawned more often: uber wing baddie (freq bonus 120) The monster species that spawned more often: Demogorgon (freq bonus 30) The monster species that spawned more often: cerulean stalk (freq bonus 68) The monster species that spawned more often: erinys (freq bonus 11) The monster species that spawned more often: Madeleine's calf-leather sandal (freq bonus 36) The monster species that spawned more often: troll permamimic mummy (freq bonus 20) The monster species that spawned more often: foul crow (freq bonus 26) The monster species that spawned more often: samu turret (freq bonus 90) The monster species that spawned more often: Annie (freq bonus 36) The monster species that spawned more often: baby leviathan (freq bonus 96) The monster species that spawned more often: sneaker (freq bonus 60) The monster species that spawned more often: team ant member (freq bonus 22) The monster species that spawned more often: thick roper (freq bonus 30) The monster species that spawned more often: apocalypse (freq bonus 144) The monster species that spawned more often: sanity light (freq bonus 20) The monster species that spawned more often: death metal freak (freq bonus 48) The monster species that spawned more often: ammit (freq bonus 26) The monster species that spawned more often: gazer archhorror (freq bonus 132) The monster trait that was more common: monsters that eat veggies (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster species that never randomly spawned: centaur shaman The monster species that never randomly spawned: watercaul The monster species that never randomly spawned: moved one The monster species that never randomly spawned: Radio Kriminologist The monster species that never randomly spawned: novice priest The monster species that never randomly spawned: hiding wood nymph The monster species that never randomly spawned: Justice Archon The monster species that never randomly spawned: Feagwath, the Undead Sorcerer The monster species that never randomly spawned: Nai-no-kami The monster species that never randomly spawned: domestic naga hatchling The monster class that more likely to generate with musable stuff: centaur The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 13) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 58) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 195) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 43) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 10) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 8) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 5) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Venoms (freq bonus 79) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this trap was always invisible: dark mode trap The RNG hath decreed that this trap was generated more often: damage meter trap (freq bonus 10) Next attribute increase check would have come at turn 3585 Strength training was 5 Dexterity training was 10 Wisdom training was 12 Constitution training was 48 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became cyan. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were prevented from having acid resistance (0) You were prevented from having a sight bonus (0) Your chance to block was 0% You were aware of the presence of something You were warned of undead You had infravision You had 1462 points of nutrition remaining You could fly You could survive without air You could walk through walls You were held by an invisible winged eel Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (621) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons shuriken (throwing star) yumi (long bow) orcish spear (crude spear) Armor eerie cloak (tower cloak) momhat (long-hair helmet) scaler mittens (lead gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (hugging boots) Scrolls scroll of destroy armor (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of taming (ANDOVA BEGARIN) scroll of trap detection (PERFORATORUP AS SKY) scroll of boss companion (VENZAR BORGAVVE) scroll of relocation (ITAINO ITAINO TONDEKE) scroll of repair item (SERO GRIUS) scroll of healing (DAIYEN FOOELS) scroll of mana (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of phase door (1UP EXTRA LIFE GET) scroll of standard id (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of cure (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of enchant weapon (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of scare monster (INQUE COMUS) scroll of enchant armor (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) Potions potion of clairvoyance (blinding) potion of invulnerability (magenta) potion of booze (cherry-blossom) potion of acid (reddish) Wands wand of cold (vajra ring) Tools bag of holding (bag) mirror (looking glass) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 jackals 10 pack jackals (17 created) a little dog 0 canine badgers (1 created) 0 hobbit revellers (1 created) 0 hobbit gentlemen (1 created) 0 wimps (2 created) 0 hobbits (2 created) 0 normal hobbits (1 created) 0 hobbit thieves (1 created) 0 large brain eaters (1 created) 0 kobolds (1 created) a pack kobold (4 created) 0 hidden kobolds (1 created) 0 forest moogles (1 created) 0 petit mimics (2 created) 0 femmymondaines (4 created) 0 rothes (1 created) a drains rat (2 created) 2 rabbits (3 created) a giant garbage rat 0 rock moles (1 created) 0 land spiders (1 created) 0 tiny lurkers (1 created) a larva (3 created) 0 undead bats (1 created) 0 emus (1 created) 0 blue growths (1 created) 0 yellow mushrooms (1 created) 0 green growths (1 created) 0 cyan patches (1 created) 0 gnomes (1 created) 0 gnome thieves (1 created) 0 intermediate gnomes (2 created) 0 tiny rascallings (1 created) 0 gnome comrades (2 created) 0 gnome lords (3 created) 0 gnome queens (1 created) 0 mummies (2 created) a dcss mummy (2 created) 0 gnome mummies (1 created) 0 spammer mummies (1 created) 0 guardian naga hatchlings (1 created) 0 mini vampires (1 created) 0 vampire spawns (1 created) an aggravating wallwalker a kobold zombie (3 created) 0 controllers (1 created) 0 gnome zombies (3 created) 0 crawling claws (1 created) 0 walking corpses (1 created) 0 friendly adventurers (1 created) a battle scarred ronin a woodsman 0 bad lance carriers (1 created) 0 farting boys (1 created) 0 item masters (3 created) 0 bad item masters (2 created) 0 shopkeepers (2 created) 0 mini shades (1 created) 0 hata-hatas (1 created) 0 malfunctioning babelfish (1 created) 0 winged eels (1 created) a newt (3 created) a twen (2 created) 0 floor grues (21 created) 0 dark grues (3 created) a mini rub monster 0 low rub monsters (1 created) 0 small turrets (1 created) 0 fire troves (1 created) 0 disintegration troves (1 created) 0 health troves (1 created) 143 creatures born. 27 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 24 times You killed 18 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (17 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (4 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (7 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (2 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (17 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (7 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder...