glycan, chaotic female bastard Cruel Abuser --- |.| ##----.---- #@@......<. #,----.---- {.| # --- [Glycan the Whipper] St11 Dx4 Co11 In5 Wi3 Ch3 AbuBasFemCha+AXPEUJ Dlvl:1 *0 HP12(12) Pw3(3) AC5 Exp1 T11 Latest messages What do you want to ready? [- bn or ?*] Never mind. You see here 6 gold pieces {0}. Ouch! You bump into a door. In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] As you kick the door, it crashes open! # Really quit [yes/no]? # Using this technique will improve your armor class for a short period of time. Use this technique? [yn] (n) # With this technique active, your melee attacks will almost never miss; however, it only lasts for a short time. Use this technique? [yn] (n) The cruel abuser called Ms. Robinson the whipper picks up 6 gold pieces {0}. There is a tree in the way! (3x) # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: keen memory You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 122 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 93% chance Amulet drop chance was reduced to 71% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: high heels (turn 3) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32124 Monster spawn increase reached its maximum at turn 49684 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 204360 The monster class that cannot be genocided was nemese The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: celtic leprechaun (freq bonus 18) The monster species that spawned more often: mana monster (freq bonus 6) The monster species that spawned more often: novel patch (freq bonus 6) The monster species that spawned more often: ÙùÜvX³Ž (freq bonus 3) The monster species that spawned more often: black naga (freq bonus 15) The monster species that spawned more often: Ubbo-Sathla, the Unbegotten Source (freq bonus 6) The monster species that spawned more often: herpes dude (freq bonus 12) The monster species that spawned more often: obsidian turret (freq bonus 8) The monster species that spawned more often: samu turret (freq bonus 12) The monster species that spawned more often: Archon (freq bonus 12) The monster species that spawned more often: werenaga (freq bonus 8) The monster species that spawned more often: iba (freq bonus 18) The monster species that spawned more often: MacBauer (freq bonus 8) The monster species that spawned more often: dark elven mage (freq bonus 26) The monster species that spawned more often: Nonerotic Irina (freq bonus 16) The monster species that spawned more often: troll juggernaut (freq bonus 3) The monster species that spawned more often: asphynx (freq bonus 24) The monster species that spawned more often: rngeneral (freq bonus 9) The monster species that spawned more often: clear snake (freq bonus 12) The monster species that spawned more often: castle lighting (freq bonus 18) The monster trait that was more common: monsters that buzz (freq bonus 4) The monster species that never randomly spawned: slithy snake The monster species that never randomly spawned: ghost gloam The monster species that never randomly spawned: acidwater hound The monster species that never randomly spawned: ifrit The monster species that never randomly spawned: terrible bloodthirster The monster species that never randomly spawned: grunthack beholder The monster species that never randomly spawned: stygian doll shaman The monster species that never randomly spawned: hot lava blob The monster species that never randomly spawned: venom grue The monster species that never randomly spawned: insectoatl The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: amulet of waking (awake) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 29) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 8) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 27) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 3) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 11) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 15) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 15) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 7) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 9) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 8) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 97) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: amulet of screwy interface (martial) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: mana trap (freq bonus 6) Next attribute increase check would have come at turn 643 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 1 You were prevented from having keen memory (0) You had 1489 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Angel Aphrodite and Disgustingness Your deity was Disgustingness The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (291) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 700% Techniques known in the end Name Level Status concentrating 1X Prepared(0) iron skin 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Master) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Master) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Master) (0 of 20) martial arts [Unskilled] (max Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Grand Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Cruel Abuser...