glycan, chaotic female spiritual Binder ---------------------------- +..........................| ###, |..........................| ,,,,,, |..........................| ######,, ......<....................| . ###,,,,# |..........................| ,###,### ---------------------------- #####,## ##### ,,,,,, ##### ----- ----|----.- ,##### ,#### .... Z |.......... ,,,,,,, ,,### %..` ,|.......... ,,-----------,## ### .... ,|..........|,,|..>%.....|,# #### #|.. ,............,,|(........|, ##### ##-- # ------------,,|.........| ,,%,# ,,@t, , ,,,,,%,,|.........- ########### ### ########,----------- ########### ### ##############,,, ,,,########*### ##################### ####### ###### ############### ##### ##### [Glycan the Exile] St10 Dx9 Co12 In16 Wi8 Ch12 BinEspFemCha+R Dlvl:2 $207 HP0(24) Pw13(13) AC8 Exp2 T623 Latest messages The springy bites you! [-3 -> 21] The springy bites you! [-5 -> 16] You hit the springy. The springy seems to be moving slower. The springy slows down. The springy bites you! [-3 -> 13] You hit the springy. The springy misses. You miss the springy. The springy bites you! [-7 -> 6] You hit the springy. The springy misses. You miss the springy. You hit the springy! The springy bites you! You die... Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 short sword (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 43 blessed +0 ya (in quiver) {22} p - a cursed -2 droven crossbow {30} r - an uncursed +0 dagger {4} Armor e - an uncursed +0 splint mail {160} s - an uncursed +0 leather armor (being worn) {60} t - an uncursed +0 dwarvish cloak (being worn) {4} Scrolls f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} k - an uncursed scroll of teleportation {1} Spellbooks n - an uncursed spellbook of poison blast (5:0) {1} q - an uncursed spellbook of healing (0:4) {1} Potions l - an uncursed potion of booze {1} m - a heavily cursed potion of invisibility {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 12 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: fire resistance You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 332 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 59% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 23% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 5) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25155 Monster spawn increase reached its maximum at turn 71685 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 393640 The monster class that cannot be genocided was snake The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: minion (freq bonus 12) The monster species that spawned more often: galltrit (freq bonus 12) The monster species that spawned more often: crackling blob (freq bonus 24) The monster species that spawned more often: conscious warp fungus (freq bonus 10) The monster species that spawned more often: card mold (freq bonus 12) The monster species that spawned more often: jumping babelfish (freq bonus 8) The monster species that spawned more often: two-headed giant (freq bonus 8) The monster species that spawned more often: weredisenchanter (freq bonus 20) The monster species that spawned more often: porter army ant (freq bonus 10) The monster species that spawned more often: crunchy spore (freq bonus 3) The monster species that spawned more often: rubber gum monster (freq bonus 12) The monster species that spawned more often: Armed Kop Kriminologist (freq bonus 9) The monster species that spawned more often: wind force fungus (freq bonus 24) The monster species that spawned more often: blazing fern spore (freq bonus 5) The monster species that spawned more often: unexpected tiger (freq bonus 12) The monster species that spawned more often: visor sewer rat (freq bonus 30) The monster species that spawned more often: insane ice spawn (freq bonus 18) The monster species that spawned more often: blue light (freq bonus 24) The monster species that spawned more often: master mystic (freq bonus 8) The monster species that spawned more often: upgraded secret car (freq bonus 10) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters that count as bats (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 4) The monster species that never randomly spawned: pink naga hatchling The monster species that never randomly spawned: dream colony The monster species that never randomly spawned: flood surfer The monster species that never randomly spawned: amorphous mold The monster species that never randomly spawned: Bitchy Lara's block-heeled boot The monster species that never randomly spawned: amorphous colony The monster species that never randomly spawned: acidic stalk The monster species that never randomly spawned: zombocat The monster species that never randomly spawned: gnome paladin The monster species that never randomly spawned: celestial summoner The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: dogshit boot ((null)) The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 38) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 21) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 27) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 11) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 83) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 104) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 70) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 86) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: amulet of second chance (tetraedrical) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 4) Next attribute increase check would have come at turn 2941 Strength training was 7 Dexterity training was 6 Wisdom training was 3 Constitution training was 3 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having fire resistance (0) You were prevented from having warning (0) You were aware of the presence of something You were warned of undead You had infravision You had 859 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - poison blast 4 attack 90% 99% b - healing 1 healing 18% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (guzzle helmet) * sedge hat (less helmet) * skullcap stone (gemmed helmet) * flack helmet (round helmet) * crystal helm (crested helmet) * mining helm (anti-government helmet) * field helm (deformed helmet) * helm of safeguard (great helmet) * war hat (tribal helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (light gloves) * gauntlets of plugsuit (parked gloves) * commander gloves (warped gloves) * field gloves (english gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heavy boots) * field boots (castlevania boots) * boots of safeguard (rainbow boots) Scrolls scroll of healing (DE AZTAN A FEGYVER LOSZER NELKUL) scroll of mana (NESCHOE NEOSTSCHOE NOISELANOSTSCHANOE) scroll of phase door (SUSY THENSE) scroll of standard id (WUEICHWUEICH WUEICHWUEICH) scroll of cure (SO LIEBER FLAUSCHIGER REGEN) scroll of teleportation (NOBIMUS UPSCOTI) Spellbooks spellbook of poison blast (sublime) spellbook of healing (appearing) Potions potion of booze (squishy) potion of invisibility (sizzling) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 8 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (4 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (13 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder...