glycan, chaotic female spiritual Binder ############################################# ####################### ### ############################################# ######################### #### ### ##--------------########## ##### ###### ######### ### ###|............-,###################### ------------ ######## ##### ###|............|,##################### |...<......| ####### ###### ###|............|,,,,, ,,,,,,,,,,,,,,, -..........| ######## ####----- ,,.............|#,,-------------#### ##|..%.......| ######### ##|.... ##|.............,,,|`.....*...`|### ### +..........|########## ##|...| ####|.........<..|##,|.....`.....|#` `I`` |...........,######### ###|...|#####-------------- #,|...-----...|``##### -----------.,,######## ####-----##### ### ###########,|...|.{.|...-`####### ##### ,######### ######,############ ###########,..%`.{.{|`..|######## #####,######### ##### #,,,,,,,#,Z@## ############|%..|.%.|...|####,,,, ####,,,### ### ####------------.-- ###########|...-----...|###,### ##### ### ### |...........>.| ##########|...*.*.....|###,## ##### ### ### |........q....| ###########|`.........`|##,,# ##### ### ####|.......r.^...| ############-------------#*,# ####,----- ####--------------- ##### ######################## ###,%...| ##### ############## ####################### ###|...| ##################### ######################## ----- ########## ##### ######################## [Glycan the Cultist] St9 Dx8 Co8 In7 Wi12 Ch8 BinEspFemCha Dlvl:9 $215 HP-2(75) Pw50(50) AC11 Exp7 T3648 Latest messages What do you want to read? [efi-kmnpsuxABGKO or ?*] As you read the scroll, it disappears. Your stout spear glows blue for a moment. What do you want to read? [ei-kmnpsuxABGKO or ?*] As you read the scroll, it disappears. Your stout spear glows black for a moment. # The controller swings his staff. The controller hits you! [-8 -> 9] Warning: HP low! You miss the controller. The controller swings his staff. The controller hits you! You hear the wailing of the Banshee... [-8 -> 1] Warning: HP low! The controller swings his staff. The controller hits you! You die... Your inventory Weapons a - an uncursed +0 voulge {48} g - an uncursed +0 athame {4} q - 13 uncursed +0 darts {7} v - an uncursed +0 dagger {4} C - an uncursed +2 sling {2} P - an uncursed +2 dwarvish spear (weapon in hand) {12} R - an uncursed corroded +0 knife {2} V - 12 cursed -1 elven arrows {6} Armor l - a cursed -2 pair of gauntlets of fumbling called fumble (being worn) {4} t - a cursed -2 pair of levitation boots {8} D - an uncursed +0 elven mithril-coat {60} I - an uncursed +0 lab coat {4} J - an uncursed +0 cloak of protection {4} N - an uncursed +0 cloak of protection {4} Q - an uncursed burnt +0 oilskin cloak (being worn) {4} Scrolls i - 3 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} m - an uncursed scroll of cure {1} n - an uncursed scroll of charging {1} p - a blessed scroll of fire {1} u - a cursed scroll of light {1} x - an uncursed scroll of food detection {1} A - an uncursed scroll of earth {1} K - 2 uncursed scrolls of remove curse {2} O - an uncursed scroll of identify {1} Spellbooks e - an uncursed spellbook of healing (0:4) {1} Rings B - an uncursed +1 ring of gain strength {1} G - an uncursed ring of stealth {1} Wands # - an uncursed wand of enlightenment (0:1) {1} # - an uncursed wand of slow monster (0:0) {1} h - an uncursed wand of striking (0:-2) {1} y - an uncursed wand of probing (0:0) {1} F - an uncursed wand of extra healing (0:0) {1} H - an uncursed wand of striking (0:2) {1} L - a cursed wand of create monster (0:4) {1} U - an uncursed wand of undead turning (0:2) {1} Tools b - an uncursed sack {64} r - an uncursed magic marker (1:55) {1} z - an uncursed stethoscope {1} E - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} M - an uncursed brass lantern {1} X - a blessed magic lamp {1} Y - a blessed magic lamp {1} Z - an uncursed oil lamp {1} Gems c - 17 uncursed +0 rocks (in quiver) {9} d - 7 uncursed +0 flint stones Contents of the sack: an uncursed potion of water {1} an uncursed potion of levitation {1} a blessed potion of fruit juice {1} a blessed potion of sickness {1} an uncursed potion of cure serious wounds {1} an uncursed potion of speed {1} an uncursed potion of see invisible {1} a cursed spellbook of wizard lock (0:3) {1} an uncursed spellbook of message (0:4) {1} 10 uncursed apples {6} an uncursed -1 pair of fumble boots {8} a heavily cursed amulet of hunger {1} 45 gold pieces {0} an uncursed +0 pick-axe {32} a blessed spellbook of cause fear (0:0) {1} a blessed spellbook of finger (0:2) {1} an uncursed spellbook of enlighten (0:4) {1} an uncursed spellbook of drain life (5:3) {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 18 You carried 16 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: corrosivity You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 142 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 43% chance Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 46% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 95% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: divination spells (turn 29) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26278 Monster spawn increase reached its maximum at turn 52421 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 69520 The monster class that cannot be genocided was nymph The monster class that was spawned more often: gnome (freq bonus 3) The monster species that spawned more often: gnoll rogue (freq bonus 8) The monster species that spawned more often: furious force fungus (freq bonus 45) The monster species that spawned more often: faded draconian (freq bonus 12) The monster species that spawned more often: apprentice dark wall (freq bonus 12) The monster species that spawned more often: werexorn (freq bonus 44) The monster species that spawned more often: chanting spirit (freq bonus 20) The monster species that spawned more often: egotrapper (freq bonus 5) The monster species that spawned more often: fancy colony (freq bonus 36) The monster species that spawned more often: leprechaun (freq bonus 6) The monster species that spawned more often: teleport trove (freq bonus 7) The monster species that spawned more often: flayer shaman (freq bonus 15) The monster species that spawned more often: sparkling growth (freq bonus 16) The monster species that spawned more often: ice eel (freq bonus 12) The monster species that spawned more often: mystic (freq bonus 8) The monster species that spawned more often: absorbing dust vortex (freq bonus 54) The monster species that spawned more often: weredragon (freq bonus 7) The monster species that spawned more often: swamp centaur (freq bonus 10) The monster species that spawned more often: jester (freq bonus 20) The monster species that spawned more often: Nonerotic Irina (freq bonus 24) The monster species that spawned more often: nexus mold (freq bonus 5) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster trait that was more common: monsters that eat metal (freq bonus 14) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2) The monster trait that was more common: monsters that cannot be tamed (freq bonus 1) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster trait that was more common: monsters that regenerate health (freq bonus 4) The monster trait that was more common: monsters that can be tamed with food (freq bonus 3) The monster trait that was more common: monsters that revive after death (freq bonus 6) The monster species that never randomly spawned: Tatewaki Kuno The monster species that never randomly spawned: young adult cyan dragon The monster species that never randomly spawned: resin golem The monster species that never randomly spawned: battlehorse The monster species that never randomly spawned: gretinah sephirah The monster species that never randomly spawned: Axus The monster species that never randomly spawned: lizard-eel The monster species that never randomly spawned: Detective Kommissioner The monster species that never randomly spawned: nazi The monster species that never randomly spawned: large eel The RNG hath decreed that this item was never generated: oldest staff ((null)) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: difficult shield ((null)) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 19) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 23) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 20) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 3) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 5) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 8) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 7) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 3) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 16) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 2) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 6) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 11) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this trap was always invisible: damage meter trap The RNG hath decreed that this trap was generated more often: elif trap (freq bonus 3) Next attribute increase check would have come at turn 4449 Strength training was 31 Dexterity training was -50 Wisdom training was 10 Constitution training was 37 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having confusion resistance (0) You were prevented from having corrosivity (0) You fumbled You were warned You were warned of undead You had infravision You had 795 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - drain life 3 attack 90% 65% b - enlighten 4 body 90% 67% c - finger 2 divine 66% 70% d - cause fear 3 enchant 90% 72% e - message 1 chaos 58% 87% f - healing 1 healing 71% 86% Techniques known in the end Name Level Status appraisal 7 R Soon(92) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of hunger (teardrop) Weapons voulge (pole cleaver) dwarvish spear (stout spear) elven arrow (runed arrow) Armor oilskin cloak (slippery cloak) gauntlets of fumbling called fumble (viva gloves) levitation boots (clunky heels) lab coat (white coat) cloak of protection (vampiric cloak) fumble boots (chess boots) Scrolls scroll of healing (FLOAT BY SHOCK MAGNET 5) scroll of mana (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of phase door (HOUOU SUIKUN CHARCOLT MILLENUM) scroll of standard id (EDEVESH HANAGASH) scroll of cure (FORMAT C) scroll of charging (USER DEATH IMMINENT) scroll of gold detection (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO) scroll of enchant weapon (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of fire (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of light (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of food detection (ZTORF) scroll of earth (EMPLY MENTAL TO SWITCH STATUS) scroll of remove curse (SIGNAL 11 WAS RAISED) scroll of identify (KLOCK DOCK KAPOW) Spellbooks spellbook of drain life (received) spellbook of enlighten (complete) spellbook of finger (wide) spellbook of cause fear (embossed) spellbook of message (transforming) spellbook of healing (candy) spellbook of wizard lock (fleecy-colored) Potions potion of invisibility (ecru) potion of water (clear) potion of levitation (pink) potion of fruit juice (deep blue) potion of sickness (vermillion) potion of cure serious wounds (red) potion of speed (bright green tea) potion of see invisible (purple-red) Rings ring of gain strength (topaz) ring of stealth (rock solid) Wands wand of striking (cubic) wand of create monster (iridium) wand of thunder (beryllium) wand of enlightenment (bronze) wand of slow monster (irregular) wand of probing (cerulean) wand of extra healing (bent) wand of undead turning (grooved) Tools sack (bag) magic lamp (lamp) oil lamp (lamp) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mimic ant 0 acid blobs (3 created) a red blob a chicken 2 jackals 0 little dogs (1 created) 0 dingos (1 created) a gas spore 0 strange terminals (1 created) a floating eye (2 created) a wimp (3 created) a hobbit 2 normal hobbits 0 dwarven children (1 created) a porter flying dwarf 0 dental brace guys (1 created) 0 pesky brain eaters (1 created) 0 lemures (1 created) 0 jellies (2 created) 0 normal jellies (2 created) a kobold (2 created) 0 small kobolds (1 created) 0 special kobold lords (1 created) 0 werekobolds (1 created) 0 swamp kobolds (1 created) 0 leprechauns (1 created) a petit mimic 2 mimics 0 small mimics (1 created) 0 demimondaines (1 created) 0 dryads (1 created) 2 hobgoblins 2 war orcs a little pig 0 culves (1 created) a pig (3 created) 0 sheep (1 created) 4 evasive sewer rats a pack rat 0 packer rats (1 created) 2 rabbits a GR a giant garbage rat a bushy squirrel 0 rabid rats (1 created) a metal mole (2 created) 0 spike giants (1 created) 0 Magdalena's stinking combat boots (1 created) 0 vorpal bunnies (1 created) 0 hole spiders (1 created) an evasive recluse spider (3 created) 0 metallic red centipedes (1 created) 0 baby metroids (1 created) 4 armored larvae (5 created) 0 kancho assassins (1 created) 0 grid bugs (1 created) 4 natural bugs (6 created) a melee bug an edge bug 2 myrkalfrs a bat a housebat 0 baby gray dragons (1 created) 0 baby black dragons (1 created) 0 riding pseudodragons (1 created) 0 spore lichens (1 created) 0 yellow growths (1 created) 0 golden mushrooms (1 created) 0 nattos (1 created) 0 sparkling growths (1 created) 0 sucker growths (1 created) 0 stalking shriekers (1 created) 0 dull growths (1 created) 0 sub-gnomes (1 created) 0 gnome stalkers (1 created) 0 intermediate gnomes (1 created) 0 angsty gnomes (1 created) a gnome lady 2 kestrels (4 created) 2 Keystone Kops (3 created) 0 Officer Jennies (3 created) 0 Keystone Detectives (3 created) an Undead Kop (2 created) 0 Kop Sergeants (1 created) an Officer Sergeant (2 created) 0 mummies (1 created) a mini rust monster 0 rattlesnakes (1 created) 0 brown snakes (2 created) 2 roombas a petty river moccasin a tomb viper 0 aggravating wallwalkers (1 created) a kobold zombie (2 created) 0 controllers (1 created) 0 gnome zombies (1 created) 0 hobbit zombies (3 created) 0 dwarf zombies (2 created) a drow zombie an elderly gentleman 0 little boys (1 created) 0 Metal-elves (1 created) 0 item masters (7 created) 0 blacksmiths (1 created) 0 shopkeepers (7 created) The Oracle (0 times) 0 watchmen (4 created) 0 watch captains (2 created) 0 tortoises (1 created) 2 hata-hatas 0 jellyfish (1 created) 0 thick jellyfish (2 created) a babelfish 0 lashfish (1 created) 0 eel-lizards (1 created) 0 barracudas (1 created) a newt a twen (2 created) 0 geckos (1 created) a baby cave lizard 0 lizards (1 created) 0 arctic fern spores (1 created) 0 yellow mushroom patches (1 created) 0 blue mewlips (1 created) 0 floor grues (1 created) a mini rub monster a low rub monster 2 small turrets 0 jumping jellyfish (4 created) 0 jumping babelfish (2 created) 0 jumping force babelfish (1 created) 0 flying oysters (3 created) 0 flying piranhas (4 created) 0 jumping eels (2 created) 0 jumping school eels (2 created) 0 fire troves (1 created) 0 stun troves (1 created) 217 creatures born. 73 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 168 times You killed 71 monsters You read items or engraved 29 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (23 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (5 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (62 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Skilled] (max Expert) (172 of 540) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (4 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (2 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Binder... You died in The Dungeons of Doom on dungeon level 9 with 4948 points, and 260 pieces of gold, after 3648 moves. Killer: a monster (controller) You were level 7 with a maximum of 75 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 89 5002 will905965-Elm-Red-Fem-Neu died in The Gnomish Mines on level 4. Killed by a magic missile. - [80] 90 4990 Elronnd-Sam-Red-Mal-Law quit in The Dungeons of Doom on level 4. 78 [93] *91 4948 glycan-Bin-Esp-Fem-Cha died in The Dungeons of Doom on level 9. Killed by a monster (controller). - [75] 92 4891 Demo-Sam-Sea-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (heisenbug). - [65] 93 4854 Demo-War-Tro-Fem-Cha died in The Dungeons of Doom on level 1 [max 3]. Killed by a monster (Undead Kaptain), while praying unsuccessfully. - [65]