glycan, chaotic female bretonian Occult Master #,----#- #,,[....| ##,,|....| #,,,,,-....- ##,,,,#,#....| ###,I,,##,#....| ###,,%#,,,,,#----- ,%,,,,#),##### ,@,,,##### --.-- ,###,# |...|#,,,,,# |....,,,#### #...|,,## |...+ |..<| -...| ----- [Glycan the Dark Magician] St7 Dx6 Co4 In14 Wi13 Ch5 OccBreFemCha Dlvl:2 $6 HP0(21) Pw111(111) AC11 Exp4 T339 Latest messages The gray unicorn kicks you! [-2 -> 7] The gray unicorn butts you! You're pushed back! You hear the wailing of the Banshee... [-6 -> 1] Warning: HP low! It misses. You see here 19 crossbow bolts {10}. There is a wall in the way! You see here a group dwarf corpse {900}. There is a wall in the way! You miss the acid blob. You hear someone counting money. Collusion! You hit it. Collusion! You kill it! You are splashed by the acid blob's acid! You die... Your inventory Weapons f - a blessed +3 collusion knife (weapon in hand) {2} Armor g - a cursed +0 black dress (being worn) {10} Comestibles i - 5 uncursed K-rations {5} Scrolls l - an uncursed scroll of charging {1} m - a blessed scroll of stinking cloud {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - an uncursed scroll of standard id {1} r - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of forgotten spell (0:4) {1} b - a blessed spellbook of inertia control (0:2) {1} c - a blessed spellbook of code editing (0:4) {1} d - a blessed spellbook of redemption (3:4) {1} u - an uncursed spellbook of enlighten (0:2) {1} Potions j - a blessed potion of levitation {1} k - a blessed potion of monster detection {1} t - an uncursed potion of full healing {1} x - a potion of holy water {1} Rings h - an uncursed ring of sleeping {1} Wands e - a blessed wand of inertia control (0:1) {1} v - an uncursed wand of summon sexy girl (3:5) {1} w - an uncursed wand of remove curse (0:8) {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 14 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: fear resistance You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 42% chance Ring drop chance was reduced to 79% Wand drop chance was reduced to 53% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: shield The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: polearms (turn 62) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36335 Monster spawn increase reached its maximum at turn 82715 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 310232 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: Almuth's cuddly-soft sneaker (freq bonus 24) The monster species that spawned more often: hobbit on crack (freq bonus 12) The monster species that spawned more often: elf warlord (freq bonus 10) The monster species that spawned more often: Antje's sneaker (freq bonus 5) The monster species that spawned more often: lamb (freq bonus 20) The monster species that spawned more often: Max the Badass (freq bonus 36) The monster species that spawned more often: hill giant caster (freq bonus 126) The monster species that spawned more often: doll mistress (freq bonus 16) The monster species that spawned more often: Danielle's high-heeled sandal (freq bonus 22) The monster species that spawned more often: giant teal toad (freq bonus 15) The monster species that spawned more often: gaurrog (freq bonus 12) The monster species that spawned more often: rainbow ogre (freq bonus 20) The monster species that spawned more often: Baalphegor (freq bonus 54) The monster species that spawned more often: drone mold (freq bonus 28) The monster species that spawned more often: snaga (freq bonus 30) The monster species that spawned more often: hidden forest centaur (freq bonus 21) The monster species that spawned more often: swan (freq bonus 36) The monster species that spawned more often: wererabbit (freq bonus 12) The monster species that spawned more often: soft fungus (freq bonus 12) The monster species that spawned more often: The Grand Inquisitor (freq bonus 36) The monster trait that was more common: monsters that talk like whores (freq bonus 3) The monster trait that was more common: monsters that walk through walls (freq bonus 3) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters that make orc sounds (freq bonus 6) The monster species that never randomly spawned: fifth-wall breaker The monster species that never randomly spawned: hobbit master thief The monster species that never randomly spawned: doom guard The monster species that never randomly spawned: law drake The monster species that never randomly spawned: snore stalk The monster species that never randomly spawned: thorned elder The monster species that never randomly spawned: moldy warp fungus The monster species that never randomly spawned: cyan warp patch The monster species that never randomly spawned: prime cursed lizard The monster species that never randomly spawned: Arabella the Tufted Asian Girl The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: droven mithril-coat ((null)) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 23) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 87) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 38) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 14) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 100) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: sinful heels (red sneakers) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 4) Next attribute increase check would have come at turn 2382 Strength training was 22 Dexterity training was 11 Wisdom training was 4 Constitution training was 26 You were fire resistant You were cold resistant You were shock resistant You were prevented from having disintegration resistance (0) You were prevented from having fear resistance (0) You had 1040 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Fate, Unlimited Blade Works and Heaven's Feel Your deity was Heaven's Feel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - forgotten spell 1 occult 0% 97% b - inertia control 6 occult 98% 497% c - code editing 4 occult 28% 297% d - redemption 7 occult 99% 597% e - enlighten 4 body 90% 100% Techniques known in the end Name Level Status sigil of discharge 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Amulets amulet of life saving (scallop-shell) Scrolls scroll of charging (BERRYTOWNS NEXT TOP MODEL) scroll of stinking cloud (ELF CHANGE FORME BY STUNT) scroll of healing (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of mana (FROTZ) scroll of phase door (AEIAEIAE IEIOIO) scroll of standard id (PERFORATORUP AS SKY) scroll of cure (ID 9739285327 INFO CRYPTEDFILES BIZ) Spellbooks spellbook of forgotten spell (switching) spellbook of inertia control (rough) spellbook of code editing (stained) spellbook of redemption (hot-cold) spellbook of enlighten (bronze) Potions potion of levitation (sparkly) potion of monster detection (gray) potion of full healing (effervescent) potion of water (clear) Rings ring of sleeping (kryptonite) Wands wand of inertia control (cottonwood) wand of summon sexy girl (idiomatic) wand of remove curse (octogonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 13 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (45 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) Goodbye glycan the Occult Master...