glycan, chaotic female lich Occult Master --- -@s .sss ..% ... .<. ... u [Glycan the Dark Magician] St3 Dx4 Co6 In8 Wi14 Ch6 OccLicFemCha Spi:3 $21 HP0(26) Pw87(105) AC12 Exp5 T784 Wea Latest messages You miss the arach Wrapper. The giant spider bites you! [-5 -> 10] The land spider bites you! [-1 -> 9] The land spider bites you! [-2 -> 7] 1 points of your strength got sapped! You are beginning to feel weak. You miss the arach Wrapper. (2x) The giant spider bites you! [-2 -> 6] The land spider bites you! [-1 -> 5] Warning: HP low! The land spider bites you! [-2 -> 3] Warning: HP low! The arach Wrapper bites you! You die... Your inventory Weapons f - a blessed +3 collusion knife (alternate weapon; not wielded) {2} o - an uncursed +0 athame {4} v - an uncursed +0 meatsword {30} w - 15 uncursed +0 arrows named The Ensanguinator {8} x - an uncursed +1 stygian pike (weapon in hand) {10} C - the blessed +1 auto shotgun named Citykiller Combat Shotgun {24} Armor g - a cursed +0 black dress (being worn) {10} u - an uncursed +0 pair of leather gloves {4} A - an uncursed +0 elven mithril-coat {60} Comestibles i - 5 uncursed K-rations {5} Scrolls l - an uncursed scroll of identify {1} m - a blessed scroll of stinking cloud {1} p - 5 uncursed scrolls of healing {3} q - 4 uncursed scrolls of mana {4} r - 2 uncursed scrolls of phase door {1} s - 3 uncursed scrolls of standard id {3} t - an uncursed scroll of cure {1} D - a cursed scroll of identify {1} Spellbooks a - a blessed spellbook of backfire (0:1) {1} b - a blessed spellbook of tracker (7:4) {1} c - a blessed spellbook of satisfy hunger (0:4) {1} d - a blessed spellbook of phase door (0:4) {1} n - an uncursed spellbook of summon undead (0:3) {1} Potions j - an uncursed potion of fruit juice {1} k - an uncursed potion of full healing {1} Rings h - an uncursed ring of cold resistance {1} Wands e - a blessed wand of spellbinder (0:13) {1} B - an uncursed wand of striking (0:6) {1} E - an uncursed wand of sleep (0:2) {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: manaleech You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 154 Scroll drop chance was reduced to 81% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: healing spells (turn 32) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 9381 Monster spawn increase reached its maximum at turn 57089 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 85680 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: animals (freq bonus 24) The monster species that spawned more often: phase stalk (freq bonus 16) The monster species that spawned more often: embracing octopus (freq bonus 18) The monster species that spawned more often: petty shadow ogre (freq bonus 6) The monster species that spawned more often: Policeman Kchief (freq bonus 6) The monster species that spawned more often: sapphire dragon (freq bonus 18) The monster species that spawned more often: greater amnesia vortex (freq bonus 10) The monster species that spawned more often: brown ants of Timothy Thummel (freq bonus 6) The monster species that spawned more often: tentacled horror (freq bonus 6) The monster species that spawned more often: warty colony (freq bonus 12) The monster species that spawned more often: thick master lich (freq bonus 8) The monster species that spawned more often: metal black (freq bonus 6) The monster species that spawned more often: ice toad (freq bonus 9) The monster species that spawned more often: energy monster (freq bonus 7) The monster species that spawned more often: chuckling laser (freq bonus 6) The monster species that spawned more often: Miss House Worker (freq bonus 3) The monster species that spawned more often: jitterbug (freq bonus 12) The monster species that spawned more often: clefairy (freq bonus 18) The monster species that spawned more often: reaper patch (freq bonus 12) The monster species that spawned more often: death sentry (freq bonus 3) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster species that never randomly spawned: vermicious knid The monster species that never randomly spawned: migmatite horror The monster species that never randomly spawned: spike stalk The monster species that never randomly spawned: Officer Kriminologist The monster species that never randomly spawned: Laura's cuddly sneaker The monster species that never randomly spawned: whirlwind The monster species that never randomly spawned: green force patch The monster species that never randomly spawned: crimson colony The monster species that never randomly spawned: ice monster The monster species that never randomly spawned: moon clan The monster class that always generated with extra speed: zombie The monster class that more likely to generate with musable stuff: jelly The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: quasimodular boots (femmy boots) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: blue spell helmet (bluy helmet) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 24) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 16) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 23) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 7) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 18) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 43) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 37) The RNG hath decreed that this item was always generated cursed: red spell stone (gray) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: cloak of memory (icy cloak) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: poker stick ((null)) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: dashing (lunar) The RNG hath decreed that this trap was always invisible: spreading trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 10) Next attribute increase check would have come at turn 1533 Strength training was 50 Dexterity training was 31 Wisdom training was 12 Constitution training was 23 You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were prevented from having manaleech (0) You were prevented from having half physical damage (0) You were aware of the presence of something You were warned of undead You had infravision You had 199 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Fate, Unlimited Blade Works and Heaven's Feel Your deity was Heaven's Feel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (213) You are dead Spells known in the end Name Level Category Fail Memory a - backfire 1 occult 0% 258% b - tracker 6 occult 98% 493% c - satisfy hunger 4 occult 90% 293% d - phase door 4 occult 90% 293% e - summon undead 5 attack 95% 393% Techniques known in the end Name Level Status sigil of discharge 5X Prepared(0) blood ritual 5 R Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Armor leather gloves (clumsy gloves) Scrolls scroll of identify (DE AZTAN A FEGYVER LOSZER NELKUL) scroll of stinking cloud (HITTING EVEN USED HAT MELO) scroll of healing (PATENT PENDING) scroll of mana (YOU REALLY BECOME STRONGER) scroll of phase door (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of standard id (POWER DAMAGE BY HEALTH POINT) scroll of cure (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) Spellbooks spellbook of backfire (japanese) spellbook of tracker (dripping) spellbook of satisfy hunger (dusty) spellbook of phase door (venerable) spellbook of summon undead (ramming) Potions potion of fruit juice (vapor) potion of full healing (bright) Rings ring of cold resistance (shining) Wands wand of spellbinder (refracted) wand of striking (energetic) wand of sleep (important) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 38 times You killed 42 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (52 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (70 of 160) Goodbye glycan the Occult Master...