glycan, chaotic female rodneyan Chaos Sorceror ---- --------- ---------- -------` (.. |.......| ---...%....--- .`..... .$ -.....}.| |....----....| ##-------}--- |......| .. |......>} |....| `....| },..........| |....(.| .% ..)...}.| #|....| |....| #,|.........| |......| .. |.....$.| #`.....----....| #,|.........| `......+ . } --.-.---- #,---.....>..``- #,|.....)...| |......| ### ,,, #,##-.----`---# #,#.....%.).| ###-|---.-- ######,#####`##,#####,#,# #,,# #,-----.`---- #,,,,# ,,,,%%,%,,,,,,,,,,,,,,,,, ##,### #,^ ,,# #,}### -`.-------#####,####},,,# #,,,# ,,# #,# --.----.--- |........| ###,# ------@-- #,, |...}...#.|#,|........}#####``###----+-.`---}--,####### |....R..| #}# |.........|#,%.........,,,,,,,,,,.............|%,,},,,`#|.D.....+ -`}#-.- |._........,,|...^....`##,,,,,,,,|............},######,,....}...|###|.....| -----------##|........| `####,-.....%%.....| ###|..F{....,,#|.....| ---------- ##|............| |.....<.|#,#|.....` }............. ---------#,,......| -------------- ###----}-} [Glycan the Madwoman] St13 Dx10 Co12 In16 Wi6 Ch5 ChaRodFemCha Dlvl:2 $43 HP70(78) Pw194(194) AC1 Exp9 T1789 Hun Latest messages You kill the devilkin! The flying gecko bites you! [-2 -> 70] You just miss the flying gecko. You curse at the flying gecko. You hit the flying gecko! You kill the flying gecko! There is a set of iron bars in the way! There is a wall in the way! Njusha's sweet sandal kicks you! Njusha's sweet sandal slams her sandals against your shins! It hurts! [-1 -> 77] [-7 -> 70] Your robe of randomness blocks Njusha's sweet sandal's attack. You miss Njusha's sweet sandal. (2x) Njusha's sweet sandal kicks you! [-3 -> 68] Unknown command ' '. # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: shock resistance You could not have this property intrinsically: double attacks Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 30 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 265 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: attack spells (turn 51) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18995 Monster spawn increase reached its maximum at turn 47996 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3564540 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: quadruped (freq bonus 8) The monster species that spawned more often: huh what (freq bonus 60) The monster species that spawned more often: pisaca ruler (freq bonus 27) The monster species that spawned more often: iceblock monster (freq bonus 20) The monster species that spawned more often: giant ruby dragonfly (freq bonus 33) The monster species that spawned more often: faunungol (freq bonus 24) The monster species that spawned more often: greater blaxorn (freq bonus 10) The monster species that spawned more often: charcoal spore (freq bonus 20) The monster species that spawned more often: sludge force fungus (freq bonus 22) The monster species that spawned more often: sue mushroom (freq bonus 20) The monster species that spawned more often: giant fire termite (freq bonus 40) The monster species that spawned more often: redguard woman (freq bonus 11) The monster species that spawned more often: purple force fungus (freq bonus 18) The monster species that spawned more often: dread lich (freq bonus 36) The monster species that spawned more often: real earth hound (freq bonus 18) The monster species that spawned more often: dark mimic (freq bonus 18) The monster species that spawned more often: he shows him red (freq bonus 22) The monster species that spawned more often: spike patch (freq bonus 24) The monster species that spawned more often: legged tuna (freq bonus 22) The monster species that spawned more often: ancient green dragon (freq bonus 78) The monster species that spawned more often: normal hobbit (freq bonus 36) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters with sleep resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 1) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster species that never randomly spawned: finger mage The monster species that never randomly spawned: poisonous Olog-hai The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: tiktah sephirah The monster species that never randomly spawned: Jaken, the Small and Annoying Minion The monster species that never randomly spawned: biology bitch The monster species that never randomly spawned: Antimatter Kommissioner The monster species that never randomly spawned: assailant The monster species that never randomly spawned: glare turret The monster species that never randomly spawned: freaky girl The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: robe of spell power (white robe) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 13) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 46) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 70) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 12) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 30) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 17) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 10) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 3) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 59) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 89) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 11) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 8) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: evil dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: cloak of dimness (viva cloak) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 1) Next attribute increase check would have come at turn 3307 Strength training was 50 Dexterity training was 50 Wisdom training was 13 Constitution training was 26 The escalating chokhmah attack damage was 4 You were poison resistant You were prevented from having shock resistance (0) You were prevented from having invisibility (0) You saw invisible You recognized peaceful creatures You were able to sense monsters possessing coveted objects You had 307 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 183% b - BUC randomization 5 chaos 83% 383% c - bombing 5 chaos 83% 383% d - disintegration beam 8 chaos 100% 683% e - cure sickness 3 healing 60% 183% f - entrapping 6 divine 98% 483% g - time 7 attack 99% 583% h - no effect 1 elemental 0% 88% i - forgotten spell 1 occult 0% 83% j - knock 1 matter 0% 84% k - passwall 6 body 98% 86% l - slow monster 2 enchant 0% 88% m - mutation 6 body 98% 91% n - polymorph 6 body 98% 98% Techniques known in the end Name Level Status sigil of tempest 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) reinforce memory 6X Prepared(0) Discoveries Amulets amulet of reflection (eating) Weapons fauchard (pole sickle) Armor robe of randomness (brown robe) Scrolls scroll of remove curse (SUOMI MAINITTU TORILLA TAVATAAN) scroll of enchant weapon (EFFAITH ANDWYOL STATWS) scroll of rumor (OBI WAN CANOPY) scroll of message (TLASFO SENIL) scroll of healing (CHUTZPAH) scroll of mana (MYS SKIN WITH ACID) scroll of phase door (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of standard id (6 TIME) scroll of cure (BREAKPOINT) Spellbooks spellbook of cure random status (wide) spellbook of BUC randomization (garbage) spellbook of bombing (ochre) spellbook of disintegration beam (shining) spellbook of cure sickness (hostile) spellbook of entrapping (wrath) spellbook of time (natural) spellbook of no effect (far away) spellbook of forgotten spell (preserved) spellbook of knock (tattered) spellbook of passwall (peaceful) spellbook of slow monster (black) spellbook of mutation (hallucinating) spellbook of polymorph (adorable) Potions potion of Jolt Cola (cluster amaryllis) potion of see invisible (baby's breath) potion of water (clear) Wands wand of make invisible (interplanar) wand of slow monster (diffuse) wand of remove resistance (living) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 8 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 9 times You never prayed to the gods You hit with a wielded weapon 134 times You killed 172 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (33 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Expert) (75 of 160) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (153 of 160) polearms [Basic] (max Master) (21 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (45 of 160) Goodbye glycan the Chaos Sorceror...