glycan, chaotic female rodneyan Chaos Sorceror ----------- |.........|## |..........,# #-------- |.........|,# ###,..#....| -.--#-#-+--,# #,,,|#%....|## ------- ###,##,,,,,,,,# ###,##|.#.....,# |.....| #,,,,,,###,-------#,,,# --------,# |.....| ----|-.-### #,#.....|#,### #@# |.....| |....%.| #,|.....-,,# #B# -+# |<....| |...}.}| #,|.....|### .#, ##|.$...| |}}}}..| #,|.....| | #,,#,-.....| |>.}...| #,......| |.. #,,,|.....| |}....*| ##------- |.... #,,,......| -------- |...... #,# |.....| |........,# ------- --------### [Glycan the Chaotic Dweller] St13 Dx10 Co13 In14 Wi8 Ch9 ChaRodFemCha Dlvl:1 $11 HP-11(16) Pw28(28) AC10 Exp1 T162 Latest messages You see here a sewer rat corpse {20}. What do you want to eat? [np or ?*,] This sewer rat corpse tastes terrible! You finish eating the sewer rat corpse. Something is written here in the dust. Use "r." to read it. # You contracted levelteleportitis, and your teleport control was deactivated for 1 million turns. Incoming message for Player 1. The message is from 'Manuela'. It reads: 'I like to slowly torture cats to death by kicking them with my high-heeled lady boots.' There is a wall in the way! You hear some noises in the distance. The ghost bat shrieks. The ghost bat bites you! [-12 -> 4] The ghost bat shrieks. The ghost bat bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: keen memory You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 181 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 85% Monster death drops spawned with only 90% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: broadsword (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35250 Monster spawn increase reached its maximum at turn 56064 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3796667 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: unicorn or horse (freq bonus 4) The monster color that was spawned more often: white (freq bonus 4) The monster species that spawned more often: pestilent trove (freq bonus 12) The monster species that spawned more often: metallic yellow centipede (freq bonus 27) The monster species that spawned more often: queen ant (freq bonus 15) The monster species that spawned more often: Null, the Living Void (freq bonus 21) The monster species that spawned more often: rogue horror (freq bonus 18) The monster species that spawned more often: Gerrit (freq bonus 8) The monster species that spawned more often: ice mold (freq bonus 18) The monster species that spawned more often: twin bee (freq bonus 6) The monster species that spawned more often: barricade (freq bonus 12) The monster species that spawned more often: tu-tara fleshscarler (freq bonus 21) The monster species that spawned more often: hulking automaton (freq bonus 28) The monster species that spawned more often: fastitocalon (freq bonus 6) The monster species that spawned more often: The Coffin Nail (freq bonus 14) The monster species that spawned more often: hello kitty (freq bonus 24) The monster species that spawned more often: edgy force fungus (freq bonus 42) The monster species that spawned more often: droven turret (freq bonus 24) The monster species that spawned more often: war lord (freq bonus 14) The monster species that spawned more often: moon borloth (freq bonus 24) The monster species that spawned more often: water skeleton (freq bonus 10) The monster species that spawned more often: beautiful dutch girl (freq bonus 14) The monster trait that was more common: monsters that talk like whores (freq bonus 1) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 4) The monster species that never randomly spawned: mazewalker The monster species that never randomly spawned: intelligent smasher The monster species that never randomly spawned: sulfur colony The monster species that never randomly spawned: worm that walks The monster species that never randomly spawned: petty velociraptor The monster species that never randomly spawned: gargantuan beast The monster species that never randomly spawned: toxic patch The monster species that never randomly spawned: hungry growth The monster species that never randomly spawned: mirror force fungus The monster species that never randomly spawned: mine vampire The RNG hath decreed that this item was never generated: ice beam (nebulous) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 6) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 11) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 7) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 14) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 19) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 13) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 20) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 6) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 81) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 4) Next attribute increase check would have come at turn 1068 Strength training was 13 Dexterity training was 0 Wisdom training was 4 Constitution training was 2 You were fire resistant You were poison resistant You were prevented from having keen memory (0) You were prevented from having curse resistance (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1459 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could breathe water You regenerated You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (13) You are dead Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 109% b - random speed 3 chaos 0% 249% c - earthquake 7 chaos 99% 599% d - disintegration beam 8 chaos 100% 699% e - turn undead 6 protect 98% 499% f - enchant armor 7 enchant 99% 599% g - endure heat 2 protect 60% 99% h - character recursion 4 body 90% 299% i - dig 5 matter 95% 399% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet versus stone (buck tooth) Weapons orcish dagger (crude dagger) Armor robe of randomness (octarine robe) Scrolls scroll of confuse monster (VI OWNS EMACS) scroll of teleportation (AS ISE DAT) scroll of rumor (FORMAT C) scroll of message (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) scroll of healing (CONVICT PATCH) scroll of mana (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) scroll of phase door (DUCTUM ADIS) scroll of standard id (EIGOWA KIRAIDES) scroll of cure (ALIUS PRA) Spellbooks spellbook of message (angry) spellbook of random speed (tattered) spellbook of earthquake (reversed) spellbook of disintegration beam (cryptic) spellbook of turn undead (hand-printed) spellbook of enchant armor (inane) spellbook of endure heat (illuminated) spellbook of character recursion (destructive) spellbook of dig (bursting) Potions potion of sleeping (dandelion) potion of restore ability (baloon flower) Wands wand of magic missile (secret) wand of striking (chrome) wand of create monster (brittle) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (21 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (26 of 160) axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (35 of 160) Goodbye glycan the Chaos Sorceror...