glycan, chaotic female rodneyan Chaos Sorceror ---- -- | ......., .......|,,-- - ... ..`.,,| . .. | |.. ....|,@|.... .... .. .......|,#|$. .... .. | - %--#,,..... . .. .. # - - . [Glycan the Chaotic Dweller] St12 Dx4 Co16 In12 Wi11 Ch6 ChaRodFemCha Dlvl:1 $8 HP27(27) Pw48(48) AC12 Exp2 T115 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello glycan, the rodneyan Chaos Sorceror, welcome back to SlashEMExtended! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 11 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: jumping You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 99% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29750 Monster spawn increase reached its maximum at turn 46249 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 770779 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: sand-dweller (freq bonus 14) The monster species that spawned more often: tosa-ken (freq bonus 14) The monster species that spawned more often: giant white jellyfish (freq bonus 6) The monster species that spawned more often: poisonous Olog-hai (freq bonus 28) The monster species that spawned more often: software engineer (freq bonus 16) The monster species that spawned more often: flayer blowdart (freq bonus 18) The monster species that spawned more often: orangutan (freq bonus 36) The monster species that spawned more often: grey giant (freq bonus 132) The monster species that spawned more often: ash clan (freq bonus 14) The monster species that spawned more often: amnesia monster (freq bonus 36) The monster species that spawned more often: limlug (freq bonus 7) The monster species that spawned more often: faithful (freq bonus 72) The monster species that spawned more often: black mushroom (freq bonus 20) The monster species that spawned more often: arabesque naga hatchling (freq bonus 21) The monster species that spawned more often: grandmaster twen (freq bonus 28) The monster species that spawned more often: nighthunter (freq bonus 32) The monster species that spawned more often: shimmering spore (freq bonus 32) The monster species that spawned more often: rainbow fungus (freq bonus 7) The monster species that spawned more often: blinking eye (freq bonus 5) The monster species that spawned more often: chokhmah sephirah (freq bonus 10) The monster trait that was more common: monsters that eat stone (freq bonus 3) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 6) The monster trait that was more common: monsters with sleep resistance (freq bonus 1) The monster trait that was more common: monsters that cannot be tamed (freq bonus 4) The monster species that never randomly spawned: creeping copper coins The monster species that never randomly spawned: amnesia stalk The monster species that never randomly spawned: mithril smasher The monster species that never randomly spawned: clan outern The monster species that never randomly spawned: ancient turret The monster species that never randomly spawned: Ilona Szilagy The monster species that never randomly spawned: depowered warp fungus The monster species that never randomly spawned: unidentified raven The monster species that never randomly spawned: silent killer The monster species that never randomly spawned: Jil's velcro sneaker The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: eyecloser ((null)) The RNG hath decreed that this item was never generated: floatcloak (levuntation cloak) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: cure monster (adorable) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 7) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 5) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 6) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 14) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 11) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 17) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: cloak of sliming (mauve cloak) The RNG hath decreed that this item was always generated cursed: wereform stone (gray) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this trap was always invisible: stone to flesh trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 4) Next attribute increase check would have come at turn 1096 Strength training was 12 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were prevented from having jumping (0) You were prevented from having mana regeneration (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1324 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (334) You survived Spells known in the end Name Level Category Fail Memory a - berserk 2 chaos 0% 99% b - russian roulette 6 chaos 98% 699% c - vanishing 7 chaos 99% 599% d - selfdestruct 6 chaos 98% 499% e - air current 1 elemental 0% 99% f - confuse monster 2 enchant 88% 99% g - cure confusion 3 healing 90% 199% h - detect treasure 4 divine 90% 299% i - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status sigil of tempest 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Amulets amulet of flying (secree) Weapons javelin (throwing spear) Armor robe of randomness (black robe) Scrolls scroll of bad effect (OWERED HITTING BY LOOK SOUP) scroll of charging (TEKMAKMAYACON) scroll of rumor (ELF GRANDFATHER RESEARCH LAB) scroll of message (EDEVESH HANAGASH) scroll of healing (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of mana (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of phase door (MY SPUTA WILL FLOW DOWN) scroll of standard id (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of cure (INTEGER DIVIDE BY ZERO) Spellbooks spellbook of berserk (satisfied) spellbook of russian roulette (white) spellbook of vanishing (yellow) spellbook of selfdestruct (psychedelic) spellbook of air current (monospace) spellbook of confuse monster (peaceful) spellbook of cure confusion (adorable) spellbook of detect treasure (heavy) spellbook of force bolt (foreign) Potions potion of wine (liquid) potion of acid (magenta) Wands wand of sleep (living) wand of create monster (acyclic) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) javelin [Basic] (max Expert) (22 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye glycan the Chaos Sorceror...