glycan, chaotic female rodneyan Chaos Sorceror --- .. ?.# $. ##. ,,, #,# #,# - -----:-- --------------- |..FjFF@F| ..%....%.|...?| .FjFF.FFF| |.%..(|..|%.%(| |FFFFF.FF| |..%(.(.%$.%%.| ---------- |%.|.($(|.((%.| |..%...>%..%..| ------I-------- [Glycan the Madwoman] St12 Dx7 Co13 In11 Wi7 Ch5 ChaRodFemCha Dlvl:8 $16 HP0(76) Pw159(159) AC11 Exp7 T1315 Latest messages [-1 -> 7] Warning: HP low! You hear some noises in the distance. The baby cave lizard bites you! [-1 -> 7] Warning: HP low! You hear an awful gobbling noise! The baby cave lizard bites you! [-2 -> 6] Warning: HP low! The baby cave lizard bites you! [-1 -> 6] Warning: HP low! You hear an awful gobbling noise! (2x) The spike warp patch touches you! [-1 -> 5] Warning: HP low! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: polymorph control You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 115 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 44% chance Ring drop chance was reduced to 81% Potion drop chance was reduced to 82% Monster death drops spawned with only 65% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: searching (turn 132) You had blown your chance of training the searching skill Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24480 Monster spawn increase reached its maximum at turn 54704 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 120400 The monster class that cannot be genocided was gnome The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: disintegration master (freq bonus 6) The monster species that spawned more often: small permamimic (freq bonus 18) The monster species that spawned more often: redguard (freq bonus 8) The monster species that spawned more often: stripper lady (freq bonus 5) The monster species that spawned more often: glass elemental (freq bonus 10) The monster species that spawned more often: Fenja (freq bonus 12) The monster species that spawned more often: weremimic (freq bonus 16) The monster species that spawned more often: notable patch (freq bonus 6) The monster species that spawned more often: snake sniper (freq bonus 6) The monster species that spawned more often: sand barrier (freq bonus 8) The monster species that spawned more often: wench (freq bonus 5) The monster species that spawned more often: blue-red colony (freq bonus 4) The monster species that spawned more often: roper (freq bonus 15) The monster species that spawned more often: enchantress (freq bonus 21) The monster species that spawned more often: starmie (freq bonus 30) The monster species that spawned more often: sizzling vortex (freq bonus 96) The monster species that spawned more often: eastern mystic fox (freq bonus 18) The monster species that spawned more often: Eliane's sandal (freq bonus 24) The monster species that spawned more often: radiant force fungus (freq bonus 10) The monster species that spawned more often: magic mushroom (freq bonus 20) The monster trait that was more common: monsters that burble (freq bonus 12) The monster trait that was more common: monsters that count as prince (freq bonus 8) The monster species that never randomly spawned: superruby The monster species that never randomly spawned: pile of silver coins The monster species that never randomly spawned: colorless mushroom patch The monster species that never randomly spawned: amorphous mushroom The monster species that never randomly spawned: mystic The monster species that never randomly spawned: antimagic mushroom The monster species that never randomly spawned: dungeon ghoul The monster species that never randomly spawned: werelichen The monster species that never randomly spawned: celestial horse The monster species that never randomly spawned: gondolindrim The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was never generated: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 87) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 34) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 14) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 8) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 15) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 7) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 5) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 4) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: bar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: hard mode stone (gray) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: trash stone (gray) The RNG hath decreed that this item was always generated cursed: fire stick ((null)) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this trap was always invisible: blade trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 3) Next attribute increase check would have come at turn 3281 Strength training was 50 Dexterity training was 38 Wisdom training was 16 Constitution training was 28 You were fire resistant You were poison resistant You were paralyzed (-2) You were prevented from having invisibility (0) You were prevented from having polymorph control (0) You saw invisible You were able to sense monsters possessing coveted objects You had 940 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status sigil of tempest 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) reinforce memory 4X Prepared(0) Discoveries Amulets amulet of strangulation (forgettable) Armor robe of randomness (cyan robe) Scrolls scroll of scare monster (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of identify (IBFALABLO) scroll of rumor (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of message (LITTLE INJURED DOUBLE PAY) scroll of healing (VUS AS CORIUMA) scroll of mana (6 TIME) scroll of phase door (VO BIEN VOI MUOI CHAN UON) scroll of standard id (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) scroll of cure (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) Spellbooks spellbook of resist random element (ethereal) spellbook of random speed (junethack) spellbook of polyform (gold) spellbook of disintegration (historic) spellbook of knock (jetting) spellbook of detect unseen (chaos-inducing) spellbook of code editing (unhealthy) spellbook of stone to flesh (disintegrating) spellbook of cure sickness (dry) spellbook of invisibility (gehenna) spellbook of earthquake (calligraphed) spellbook called :/ (pageless) spellbook of cause fear (wrinkled) Potions potion of restore ability (hidden tea) potion of amnesia (sparkling) potion of mutation (stevia) Wands wand of healing (newfound) wand of sleep (fuchsia) wand of objection (vajra blade) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 52 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (28 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (22 of 160) martial arts [Basic] (max Expert) (77 of 160) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye glycan the Chaos Sorceror...