glycan, chaotic female rodneyan Chaos Sorceror ------------------- |.................|############################ |.........%........,,,,,,,,,,,,,,,,,,,,,,,,,,,# |..)......%.I.....|############################ |.............. ---------%- #%,,# ----------.------------ |.......d.............|##### |......@d..............,,),# ####----------.---- |.....................|###,##########################,,,....#.........| |.........d.....r.....| #,,,,,,[,,,,,,,,,,,,,,%,,,,,,##|.......%.<...| --------------------.-- #######,,,################### -----.-------- #,# ###,# ,,# #,# #,# #######,# #,# #,,,,,,,# #,# ####,#### ---.--------------- #,#############|.....[...........| #,,,,,,,,$,,,,,......)..$........| ###############-------- ---------- [Glycan the Madwoman] St14 Dx8 Co18 In13 Wi14 Ch6 ChaRodFemCha Dlvl:2 *21 HP14(76) Pw181(181) AC10 Exp7 T1086 Latest messages The pack jackal misses. You kill the pack jackal! The pack jackal bites you! [-1 -> 14] Warning: HP low! The pack jackal misses. You kill the pack jackal! The pack jackal bites you! [-1 -> 14] Warning: HP low! You miss the pack jackal. You curse at the pack jackal. The pack jackal bites you! [-1 -> 14] Warning: HP low! The pack jackal bites you! [-1 -> 13] Warning: HP low! # Really quit [yes/no]? Your inventory Weapons d - an uncursed +0 elven dagger {4} Scrolls a - an uncursed scroll of healing {1} e - an uncursed scroll of trap creation {1} Potions b - an uncursed potion of dimness {1} Rings c - an uncursed ring of teleport control {1} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: wallwalking You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 22 Armor identification only worked 15 times out of 53 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 93% chance Musable item generation frequency had a negative bias of 28% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 64% Concealing monsters were spawned underneath items 56% of the time only The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: spear (turn 268) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29471 Monster spawn increase reached its maximum at turn 71309 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 586320 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: dark shape (freq bonus 8) The monster species that spawned more often: unicorn skeleton (freq bonus 16) The monster species that spawned more often: lion man (freq bonus 16) The monster species that spawned more often: non-mad light (freq bonus 3) The monster species that spawned more often: angsty gnome (freq bonus 10) The monster species that spawned more often: translator (freq bonus 36) The monster species that spawned more often: mana growth (freq bonus 8) The monster species that spawned more often: adventurous wizard (freq bonus 20) The monster species that spawned more often: weary-looking traveler (freq bonus 40) The monster species that spawned more often: black potatoes (freq bonus 18) The monster species that spawned more often: plain orc (freq bonus 16) The monster species that spawned more often: corpse shredder (freq bonus 16) The monster species that spawned more often: destabilizer (freq bonus 15) The monster species that spawned more often: mafia type (freq bonus 12) The monster species that spawned more often: Shudde Mell (freq bonus 8) The monster species that spawned more often: giant zinc dragonfly (freq bonus 32) The monster species that spawned more often: splash hound (freq bonus 4) The monster species that spawned more often: indigo fungus (freq bonus 4) The monster species that spawned more often: Gazer Akai (freq bonus 8) The monster species that spawned more often: ruby dragon (freq bonus 8) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 6) The monster trait that was more common: monsters with drain resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 1) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 12) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 1) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster species that never randomly spawned: mantichris The monster species that never randomly spawned: cyan patch The monster species that never randomly spawned: forresaur The monster species that never randomly spawned: divine summoner The monster species that never randomly spawned: petty komodo dragon The monster species that never randomly spawned: steel beetle The monster species that never randomly spawned: random horror The monster species that never randomly spawned: dwarven Bull-Man packleader The monster species that never randomly spawned: aureal The monster species that never randomly spawned: red dragon worm The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: ice beam (nebulous) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 62) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: infoless helmet (twisted visor helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 10) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 4) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 10) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 1) Next attribute increase check would have come at turn 4802 Strength training was 50 Dexterity training was 34 Wisdom training was 6 Constitution training was 5 You were fire resistant You were poison resistant You were prevented from having see invisible (0) You were prevented from having phasing (0) You were able to sense monsters possessing coveted objects You had 2021 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived after being killed once You didn't know any spells. Techniques known in the end Name Level Status sigil of tempest 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Reloading(191) invoke deity 7 R Prepared(0) reinforce memory 4X Prepared(0) Discoveries Amulets amulet of change (crow) Weapons elven dagger (runed dagger) Armor robe of randomness (octarine robe) Scrolls scroll of enchant weapon (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) scroll of remove curse (KRUIEMEDISYNE) scroll of rumor (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of message (LOOK EN WITH EYES TO LOW ATTACK) scroll of healing (SPARKLING EDWARD CULLEN) scroll of mana (REGNAD) scroll of phase door (THEN CALL IT POPO MAIL) scroll of standard id (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of cure (QUICKER USED THE STUNT OF ELF) scroll called danger (FROBOZZ MAGIC SCROLL CO) scroll of trap creation (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) Spellbooks spellbook of message (fugacious) spellbook of russian roulette (ochre) spellbook of lycanthropy (gold) spellbook of reroll artifact (sour) spellbook of command undead (ethereal) spellbook of cone of cold (infinity plus one) spellbook of polymorph (ramming) spellbook of invisibility (brand-new) spellbook of berserk (gloaming) Potions potion of restore ability (iridescent) potion of enlightenment (topaz) potion of dimness (sizzling) Rings ring of searching (dark) ring of teleport control (aquamarine) Wands wand of extra healing (banyan) wand of poison (holly) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 50 times You killed 79 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (70 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (67 of 160) Goodbye glycan the Chaos Sorceror...