glycan, chaotic female cortex Chaos Sorceror F F +@`...... . . . . |.. ................ ##|....^I| |......................|#,......<| |..... `I......`........,,-------- .... ....|# - [Glycan the Chaotic Dweller] St11 Dx4 Co9 In7 Wi4 Ch3 ChaCorFemCha Dlvl:1 $16 HP22(22) Pw41(41) AC7 Exp2 T125 Bli Latest messages There is a wall in the way! 16 gold pieces. Autopickup: ON, for all objects. The crawling worm mass touches you! [-1 -> 14] [-2 -> 12] You hear some noises. You miss the crawling worm mass. You just miss the crawling worm mass. You kill the crawling worm mass! Welcome to experience level 2. You try to ooze under the door, but can't squeeze your possessions through. There is a door in the way! You try to ooze under the door, but can't squeeze your possessions through. There is a door in the way! You can't open anything -- you have no hands! Try to open it with another part of your body instead? [yn] (n) Unknown command ' '. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: slow digestion You could not have this property intrinsically: fear factor Ring identification only worked 4 times out of 6 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 78% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: body armor (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17822 Monster spawn increase reached its maximum at turn 29662 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 904590 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: vortex (freq bonus 8) The monster species that spawned more often: mountain centaur (freq bonus 20) The monster species that spawned more often: Klaf (freq bonus 40) The monster species that spawned more often: bandersnatch boss (freq bonus 18) The monster species that spawned more often: very old gray dragon (freq bonus 18) The monster species that spawned more often: vulnerator gnome (freq bonus 30) The monster species that spawned more often: arcanine (freq bonus 60) The monster species that spawned more often: flayed skull (freq bonus 28) The monster species that spawned more often: joker (freq bonus 26) The monster species that spawned more often: sue growth (freq bonus 18) The monster species that spawned more often: sue mold (freq bonus 30) The monster species that spawned more often: Noemi (freq bonus 26) The monster species that spawned more often: cantor (freq bonus 9) The monster species that spawned more often: legion devil sergeant (freq bonus 81) The monster species that spawned more often: sloppy patch (freq bonus 28) The monster species that spawned more often: possessed guard (freq bonus 9) The monster species that spawned more often: poison trove (freq bonus 27) The monster species that spawned more often: giant squid (freq bonus 44) The monster species that spawned more often: irresistible thick lady (freq bonus 33) The monster species that spawned more often: double meanie (freq bonus 12) The monster species that spawned more often: Prostetnik Vogon Jeltz (freq bonus 60) The monster trait that was more common: monsters that burble (freq bonus 6) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 4) The monster trait that was more common: monsters that have gaze attacks (freq bonus 3) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 8) The monster trait that was more common: monsters that count as orc (freq bonus 6) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster trait that was more common: monsters that regenerate health (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster species that never randomly spawned: sandestin The monster species that never randomly spawned: great unclean one The monster species that never randomly spawned: void growth The monster species that never randomly spawned: purple stalk The monster species that never randomly spawned: boguxorn The monster species that never randomly spawned: orc shaman The monster species that never randomly spawned: sniper turret The monster species that never randomly spawned: Aurora Kop The monster species that never randomly spawned: evil fly The monster species that never randomly spawned: serious rat The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: amulet of bones (charnel) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 9) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 11) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 57) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 68) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 9) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 8) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 6) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 15) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 13) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 71) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this trap was always invisible: grayout trap The RNG hath decreed that this trap was generated more often: marlena trap (freq bonus 5) Next attribute increase check would have come at turn 2194 Strength training was 4 Dexterity training was 3 Wisdom training was 5 Constitution training was 5 You were sleep resistant You were poison resistant You were petrification resistant You were prevented from having slow digestion (0) You were prevented from having curse resistance (0) You leeched mana You were aware of the presence of unsolid creatures You were aware of the presence of creatures without limbs You had 1367 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (30) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 99% b - lock manipulation 2 chaos 0% 99% c - bombing 5 chaos 95% 399% d - selfdestruct 6 chaos 98% 499% Techniques known in the end Name Level Status sigil of tempest 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) vanish 2 R Prepared(0) egg bomb 2 R Prepared(0) Discoveries Amulets amulet of magical breathing (radiating) Armor robe of randomness (black robe) Scrolls scroll of remove curse (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of rumor (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of message (PURE VIRTUAL FUNCTION CALL) scroll of healing (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of mana (XOR OTA) scroll of phase door (XIAO CAOMEI WO DE BAOBEI) scroll of standard id (VIA FERO DEO) scroll of cure (RAKIMONTRARAR) Spellbooks spellbook of cure random status (woodcut) spellbook of lock manipulation (fadeless) spellbook of bombing (pen-written) spellbook of selfdestruct (torn) Potions potion of enlightenment (castor bean) potion of cyanide (rosemary) Wands wand of summon sexy girl (aspen) wand of undead turning (pronged) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Basic] (max Expert) (26 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye glycan the Chaos Sorceror...