glycan, chaotic female developer Chaos Sorceror ----+---- |...D@..| |.......+ |.......| |..@..... ----.---- [Glycan the Chaotic Dweller] St9 Dx7 Co15 In9 Wi8 Ch8 ChaDvpFemCha Dlvl:2 $23 HP-2(27) Pw60(60) AC8 Exp2 T61 Hal Latest messages Ouch! You bump into a door. You suddenly see a mess of colors! You are getting very trippy. The George Bush claws you! The Dudley rips into your breast with maniacal fervor! [-6 -> 21] [-6 -> 15] The icy draconian claws you! [-2 -> 13] [-6 -> 7] You can't go up here. You see no objects here. # Are you sure you want to pray? [yn] (n) You begin praying to Queen Beryl. The colorful force fungus claws you! [-2 -> 5] Warning: HP low! The colorless mold claws you! You die... Your inventory Amulets m - an uncursed amulet of restful sleep {1} Weapons e - an uncursed +0 club (weapon in hand) {12} Armor f - an uncursed +3 robe of randomness (being worn) {16} C - an uncursed +0 unwanted helmet {20} Comestibles p - an uncursed Hacker's Food {1} Scrolls i - an uncursed scroll of light {1} j - an uncursed scroll of identify {1} k - an uncursed scroll of rumor {1} l - a blessed scroll of message {1} x - 5 uncursed scrolls of healing {5} y - 4 uncursed scrolls of mana {4} z - 3 uncursed scrolls of phase door {3} A - 2 uncursed scrolls of standard id {2} B - an uncursed scroll of cure {1} D - an uncursed scroll of enchant weapon {1} Spellbooks a - a blessed spellbook of message (6:3) {1} b - a blessed spellbook of chaos bolt (0:4) {1} c - a blessed spellbook of earthquake (0:4) {1} d - a blessed spellbook of reroll artifact (0:3) {1} Potions g - an uncursed potion of water {1} h - an uncursed potion of enlightenment {1} E - an uncursed potion of levitation {1} Rings t - an uncursed ring of free action (on right hand) {1} Wands n - a blessed wand of fire (0:1) {1} o - an uncursed wand of create monster (0:12) {1} s - an uncursed wand of undead turning (0:3) {1} Tools u - an uncursed sack {5} v - an uncursed lock pick {1} Gems q - a blessed +0 silver slingstone r - 9 uncursed +0 silver slingstones The sack is empty. Final attributes You have transgressed Your alignment was -9 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 125 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 33% Ring drop chance was reduced to 75% Wand drop chance was reduced to 77% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: dart (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34940 Monster spawn increase reached its maximum at turn 78690 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 207168 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: churel (freq bonus 18) The monster species that spawned more often: chemical mushroom (freq bonus 12) The monster species that spawned more often: plague poppy (freq bonus 24) The monster species that spawned more often: teleporting demon (freq bonus 20) The monster species that spawned more often: mean growth (freq bonus 12) The monster species that spawned more often: steam-powered rifle sentry (freq bonus 24) The monster species that spawned more often: siren (freq bonus 8) The monster species that spawned more often: dark young (freq bonus 2) The monster species that spawned more often: random fish (freq bonus 14) The monster species that spawned more often: twilight vampire (freq bonus 12) The monster species that spawned more often: porter block spore (freq bonus 48) The monster species that spawned more often: marihuana wolf (freq bonus 6) The monster species that spawned more often: nightly warp fungus (freq bonus 12) The monster species that spawned more often: skaven (freq bonus 4) The monster species that spawned more often: giant uranium dragonfly (freq bonus 24) The monster species that spawned more often: humming terminal (freq bonus 2) The monster species that spawned more often: crude turret (freq bonus 4) The monster species that spawned more often: frozen foam (freq bonus 6) The monster species that spawned more often: petty vampire (freq bonus 9) The monster species that spawned more often: yellow jelly (freq bonus 4) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 8) The monster species that never randomly spawned: hidden jatan The monster species that never randomly spawned: tin golem The monster species that never randomly spawned: jackal demon The monster species that never randomly spawned: polar beast The monster species that never randomly spawned: Daughter Lilith The monster species that never randomly spawned: devilfish The monster species that never randomly spawned: venom force patch The monster species that never randomly spawned: threshold fungus The monster species that never randomly spawned: shoemaker The monster species that never randomly spawned: grunthack horror The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: terror (conspiratory) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 33) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 7) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 39) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 10) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 26) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 5) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 11) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 13) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 18) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: madeleine trap (freq bonus 9) Next attribute increase check would have come at turn 321 Strength training was 3 Dexterity training was 5 Wisdom training was 2 Constitution training was 1 You were paralyzed (-3) You were hallucinating (20) You were prevented from having manaleech (0) You were prevented from having psi resistance (0) You recognized peaceful creatures You were telepathic You had 1426 points of nutrition remaining You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kylie Lum, Camaxtli and Microsoft Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (118) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 100% b - chaos bolt 5 chaos 95% 400% c - earthquake 7 chaos 99% 600% d - reroll artifact 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Amulets amulet of restful sleep (ivory) amulet of life saving (obsidian) Armor robe of randomness (orange robe) unwanted helmet (hydra helmet) Scrolls scroll of light (G2G NOW) scroll of identify (GO TEAM NASTYTRAP) scroll of rumor (DDOS ATTACK) scroll of message (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of healing (NO FAIL ATTACKING BY SUMMER) scroll of mana (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of phase door (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of standard id (EDEVESH HANAGASH) scroll of cure (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of enchant weapon (THX FEMMY) Spellbooks spellbook of message (heavenly) spellbook of chaos bolt (silly) spellbook of earthquake (crashy) spellbook of reroll artifact (chaos-inducing) Potions potion of water (clear) potion of enlightenment (ruby) potion of levitation (radiating) Rings ring of free action (candlelight) Wands wand of fire (bronze) wand of create monster (enviable) wand of undead turning (blackthorn) Tools sack (bag) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 8 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Basic) (0 of 20) shield [Unskilled] (max Master) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Master) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Basic) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Basic) (0 of 20) martial arts [Unskilled] (max Master) (1 of 20) two-weapon combat [Unskilled] (max Basic) (0 of 20) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Basic) (0 of 20) knife [Unskilled] (max Basic) (0 of 20) axe [Unskilled] (max Master) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Basic) (0 of 20) broadsword [Unskilled] (max Basic) (0 of 20) long sword [Unskilled] (max Master) (0 of 20) two-handed sword [Unskilled] (max Master) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) saber [Unskilled] (max Basic) (0 of 20) club [Basic] (max Master) (28 of 160) paddle [Unskilled] (max Basic) (0 of 20) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) flail [Unskilled] (max Basic) (0 of 20) hammer [Unskilled] (max Basic) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Master) (0 of 20) bow [Unskilled] (max Basic) (0 of 20) sling [Basic] (max World Champion) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Master) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Basic) (0 of 20) unicorn horn [Unskilled] (max Basic) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Master) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Basic] (max Rodney) (20 of 160) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye glycan the Chaos Sorceror...