glycan, chaotic female illithid Chaos Sorceror ----------#####---------- ####---------- |.........,,,,,%........| #,,,.<.......|## ##----- |........|####,|........| #,##|.........,# ----------,....| |........| |........| #,# |........|,# |........|,|...| |........| |........| #,# |........|,# |..----..|%|...| -+---.---- |........| #,,# ----------,# |..| |..|,....| #,,,# |........| #,,## #,# |..----...,|...| ##,,## -|-------- #,,## #,# |...>....|,----- #,,,,## ,,, ##,## #,## -------|--,# ##,#,,# #,# #,,,# #,,## #,,,,# #,,##,# #,,# #,## ##,,## #,#### -------|-##,# ##,# #,# ##,,## ######,# |.......| -|-----------,# -.-----,# ##,,# #,,,,,,,# |....|..| |...........|,# |.....|,# ##,###,,####### |.......| |...........|,####|.....|,# #,#,,,## |...{...| |...........|,,,,,......|,# #,-|----------- |.......| |..%#..#.....,####|..%...,# #,|......@b...| --------- |..........#|,# |.....|## #,%...........| -------------,# ------- ##------------- ### [Glycan the Chaotic Dweller] St10 Dx8 Co9 In9 Wi10 Ch9 ChaIllFemCha Dlvl:1 $22 HP-1(25) Pw48(48) AC6 Exp2 T457 Latest messages You're covered in acid! It burns! [-9 -> 15] The mac chemist claws you! [-4 -> 11] The mac chemist misses. You hit the mac chemist. You miss the mac chemist. The mac chemist hits you! [-8 -> 3] Warning: HP low! Your robe of randomness deflects the mac chemist's attack. The mac chemist misses. Unknown command '^F'. # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Use this technique? [yn] (n) Your body is transported to another location! You hit the acid blob. You are splashed by the acid blob's acid! You die... Your inventory Amulets m - an uncursed amulet of ESP (being worn) {1} Weapons e - an uncursed +0 crossbow bolt (in quiver) {1} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {1} Scrolls i - an uncursed scroll of stinking cloud {1} j - an uncursed scroll of magic mapping {1} k - an uncursed scroll of rumor {1} l - an uncursed scroll of message {1} r - 5 uncursed scrolls of healing {5} s - 4 uncursed scrolls of mana {4} t - 3 uncursed scrolls of phase door {3} u - 2 uncursed scrolls of standard id {2} v - an uncursed scroll of cure {1} x - an uncursed scroll of charging {1} B - an uncursed scroll of enchant weapon {1} Spellbooks a - a blessed spellbook of rumor (0:4) {1} b - a blessed spellbook of random speed (1:3) {1} c - a blessed spellbook of vanishing (0:1) {1} d - a blessed spellbook of disintegration (3:3) {1} C - a cursed spellbook of warping (0:1) {1} Potions g - an uncursed potion of confusion {1} h - an uncursed potion of invisibility {1} y - an uncursed potion of gain energy {1} Rings w - a cursed ring of polymorph {1} A - a cursed -1 ring of gain intelligence {1} Wands n - an uncursed wand of identify (0:0) {1} o - an uncursed wand of healing (0:1) {1} Tools z - an uncursed blindfold {1} Gems q - 10 uncursed +0 silver slingstones Final attributes You were aligned Your alignment was 3 Your max alignment was 11 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: regeneration You could not have this property intrinsically: infravision Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 20% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: flail The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: axe (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82870 Monster spawn increase reached its maximum at turn 92159 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7166458 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: turret (freq bonus 3) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: giant marksman ant (freq bonus 24) The monster species that spawned more often: inertia patch (freq bonus 5) The monster species that spawned more often: ultra statue (freq bonus 16) The monster species that spawned more often: weregreenslime (freq bonus 24) The monster species that spawned more often: speed photon (freq bonus 16) The monster species that spawned more often: cat lich (freq bonus 18) The monster species that spawned more often: spirit naga (freq bonus 20) The monster species that spawned more often: Hanh's boot (freq bonus 15) The monster species that spawned more often: ghost gloam (freq bonus 12) The monster species that spawned more often: sludge bomb (freq bonus 6) The monster species that spawned more often: diminisher (freq bonus 8) The monster species that spawned more often: war bantam (freq bonus 12) The monster species that spawned more often: expert dark wall (freq bonus 36) The monster species that spawned more often: black wraith (freq bonus 24) The monster species that spawned more often: conscious spore (freq bonus 15) The monster species that spawned more often: quasit (freq bonus 10) The monster species that spawned more often: shoemaker (freq bonus 10) The monster species that spawned more often: hezrou (freq bonus 8) The monster species that spawned more often: speedster spirit (freq bonus 18) The monster species that spawned more often: haughty-looking elf (freq bonus 12) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4) The monster species that never randomly spawned: recess vortex The monster species that never randomly spawned: team ant member The monster species that never randomly spawned: theme ape The monster species that never randomly spawned: mind mushroom The monster species that never randomly spawned: brown force patch The monster species that never randomly spawned: mirror ogre The monster species that never randomly spawned: domestic naga The monster species that never randomly spawned: aggressor The monster species that never randomly spawned: noduchi The monster species that never randomly spawned: Dispator The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: sniper beam (corrupted) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 7) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 6) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 12) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 6) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 12) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 35) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 7) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 24) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 2) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 6) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 95) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: wakeup call trap (freq bonus 4) Next attribute increase check would have come at turn 2156 Strength training was 10 Dexterity training was 6 Wisdom training was 5 Constitution training was 23 You were magic-protected You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You saw invisible You were telepathic You had 1027 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - rumor 1 chaos 0% 96% b - random speed 3 chaos 0% 201% c - vanishing 7 chaos 99% 596% d - disintegration 8 chaos 100% 696% Techniques known in the end Name Level Status sigil of tempest 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Not Ready(1323) invoke deity 2 R Prepared(0) Discoveries Amulets amulet of ESP (medal) Armor robe of randomness (green robe) Scrolls scroll of stinking cloud (PHYSIC STUNT DAMAGE SMALLERS) scroll of magic mapping (CLITUS DISCUS) scroll of rumor (YIK MECH SHEGOTH) scroll of message (TRAETOR HORIGO) scroll of healing (ZLORFIK) scroll of mana (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of phase door (STAT STUNT IS MORE IMPORTANT) scroll of standard id (RAGE CAN ADD POWER) scroll of cure (M7M6YU) scroll of charging (TELL EN MOVE WHAT HAVE) scroll of enchant weapon (CARPE DIEM) Spellbooks spellbook of rumor (momentary) spellbook of random speed (multiplicative) spellbook of vanishing (shining) spellbook of disintegration (litter) spellbook of warping (heavy) Potions potion of confusion (castor bean) potion of invisibility (cranberry) potion of gain energy (sticky) Rings ring of polymorph (dropper) ring of gain intelligence (garnet) Wands wand of identify (copper) wand of healing (fluted) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 11 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (21 of 160) martial arts [Unskilled] (max Expert) (13 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (23 of 160) Goodbye glycan the Chaos Sorceror...